Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.30 @ 01:23:24 Player: Millea Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (81) 405 Value Destroyed (3024) 3024 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 8059 Bonus ------- Follower Combat Kills 330 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Targeting Computer Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fission Core Light Treads Heavy Beamcaster Heavy Beamcaster Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Targeting Computer Targeting Computer Improved Melee Analysis Suite Phase Shifter > --- WEAPON ----------- Heavy Beamcaster Heavy Assault Rifle Gauss Rifle Hypervelocity Coil Gun > --- INVENTORY -------- Fission Core Light Treads Heavy Beamcaster Heavy Beamcaster Tiamat Missile Launcher [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Slots Evolved 10 | . . 2 2 . . 4 2 . Power 1 | . . . . . . . 1 . Propulsion 3 | . . 1 . . . 2 . . Utility 4 | . . . 1 . . 2 1 . Weapon 2 | . . 1 1 . . . . . Parts Attached 84 | 7 4 12 12 10 . . 17 22 Power 9 | 1 . 1 1 . . . 2 4 Engine 1 | 1 . . . . . . . . Core 8 | . . 1 1 . . . 2 4 Reactor . | . . . . . . . . . Propulsion 23 | 2 . 4 4 2 . . 5 6 Treads 16 | 2 . 4 4 2 . . 4 . Leg 6 | . . . . . . . 1 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 16 | 1 2 2 2 1 . . 3 5 Device 7 | . 1 1 2 . . . 1 2 Storage 2 | 1 1 . . . . . . . Processor 6 | . . 1 . . . . 2 3 Hackware . | . . . . . . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 36 | 3 2 5 5 7 . . 7 7 Energy Gun 10 | 2 . . . 4 . . 1 3 Energy Cannon 3 | . . 3 . . . . . . Ballistic Gun 17 | 1 2 2 1 3 . . 5 3 Ballistic Cannon 4 | . . . 4 . . . . . Launcher 2 | . . . . . . . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 4 . . . 1 Corrupted Parts 1 | . . . . . . . 1 . System Corruption 8 | . . . . . . . 8 . Parts Lost 35 | . 1 . 5 . . . 23 6 Power 2 | . . . . . . . 2 . Propulsion 12 | . . . 3 . . . 8 1 Utility 8 | . 1 . . . . . 5 2 Weapon 13 | . . . 2 . . . 8 3 Highest Loss Streak 9 | . 1 . 2 . . . 9 6 To Critical Strikes 2 | . . . . . . . 1 1 Average Backups 5 | 3 6 7 6 6 5 5 4 3 Power . | . 1 . 1 . . . . . Propulsion 1 | 2 4 5 1 1 . . . . Utility 1 | . . 1 3 3 3 3 3 . Weapon 1 | . 1 . . . 2 2 1 2 Tool/Special . | . . . . . . . . . Unused Backups 24 | . 2 11 . 5 . . 4 2 Power 2 | . . 2 . . . . . . Propulsion 12 | . 2 7 . 2 . . . 1 Utility 6 | . . . . 3 . . 3 . Weapon 4 | . . 2 . . . . 1 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 78 | . 97 99 88 100 100 73 44 48 Engine 2 | . 14 5 . . . . . . Core 5 | . . 5 9 9 9 6 3 5 Treads 19 | . 28 33 24 27 27 20 9 . Leg 2 | . . . . . . . 1 14 Device 10 | . 9 5 17 18 18 13 5 5 Storage 5 | . 15 12 9 4 . . . . Processor 2 | . . 3 . . . . 4 8 Protection 1 | . . . . 4 9 6 2 . Energy Gun 5 | . 11 . . 3 18 13 6 2 Energy Cannon 3 | . . 14 7 . . . . . Ballistic Gun 11 | . 16 18 1 11 18 13 7 9 Ballistic Cannon 4 | . . . 18 21 . . . . Peak Build Rating 68 | 6 7 15 25 31 30 30 34 68 Average Rating 22 | 4 6 12 20 25 30 30 25 37 On Entrance 15 | . 6 7 15 23 30 30 30 . Avg Prop Armor Cover (%) 16 | . . . . . . . 16 . Naked Turns 139 | . . . . . . . 4 135 Heaviest Build 44 | 12 16 20 32 30 24 24 29 44 Greatest Support 90 | 40 40 60 60 64 64 64 64 90 Greatest Overweight (x) 4 | . . . . . . . 4 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 6 5 5 5 5 Most Carried 8 | 6 8 8 8 8 5 5 5 5 Average Carried 5 | 3 6 7 6 6 5 5 4 3 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 8 | 6 7 8 8 5 5 5 . 4 Class Distribution -------------------- 34% | Scavenger-Gunner 24% | Mutant 17% | Scavenger-Tank 8% | Scavenger-Mutant 6% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Tank | -6/Factory Tank | -5/Factory Scavenger-Gunner | -5/Extension Resources | -11 -10 -9 -8 -8 -8 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Matter Collected 2488 | 270 91 272 475 132 230 . 537 481 Remotely . | . . . . . . . . . Salvage Created 3447 | . 252 900 704 115 52 . 963 461 Parts 168 | . 16 54 31 7 3 . 34 23 Haulers Intercepted 6 | . 2 3 . 1 . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Combat Hostiles Destroyed 65 | . 5 17 16 2 1 . 14 10 Guns 33 | . 5 8 . 1 1 . 11 7 Cannons 25 | . . 9 15 1 . . . . AOE 6 | . . . . . . . 3 3 Classes Destroyed 13 | . 4 4 4 . . . 1 . Worker 3 | . 1 2 . . . . . . Hauler 6 | . 2 3 . 1 . . . . Recycler 1 | . . . 1 . . . . . Mechanic 1 | . . 1 . . . . . . Operator 1 | . . . . . . . 1 . Watcher 4 | . . 3 . . . . 1 . Swarmer 12 | . 3 5 . . . . . 4 Grunt 31 | . 2 9 8 . . . 7 5 Brawler 1 | . . 1 . . . . . . Sentry 12 | . . 2 4 2 1 . 3 . Specialist 2 | . . . 2 . . . . . Hunter 6 | . . . 1 . . . 4 1 Heavy 1 | . . . 1 . . . . . Best Kill Streak 5 | . 4 5 4 2 1 . 3 4 Combat Bots Only 5 | . 3 5 4 2 1 . 3 4 Max Kills in Single Turn 3 | . 1 2 1 1 1 . 1 3 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . . . . . 1 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Hostile Shots Fired 535 | . 32 68 83 6 4 3 277 62 Missed 168 | . 7 19 23 3 1 2 91 22 Hits 367 | . 25 49 60 3 3 1 186 40 Projectile 367 | . 25 49 60 3 3 1 186 40 AOE 1 | . . . . . . . 1 . Critical Strikes 18 | . . . 3 . . . 12 3 Damage Taken 6746 | . 204 558 1207 47 42 22 3769 897 Core 1208 | . 29 104 45 15 . . 638 377 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 90 | 100 88 74 . . 89 100 . . Volleys Fired 267 | . 40 60 50 6 3 . 85 23 Largest 4 | . 2 3 4 4 4 . 4 3 Hottest 180 | . 60 180 148 134 160 . 164 144 Shots Fired 670 | . 71 180 148 21 12 . 190 48 Gun 428 | . 71 100 8 5 12 . 185 47 Cannon 236 | . . 80 140 16 . . . . Launcher 6 | . . . . . . . 5 1 Special . | . . . . . . . . . Kinetic 436 | . 41 100 104 21 6 . 125 39 Thermal 228 | . 30 80 44 . 6 . 60 8 Explosive 1 | . . . . . . . . 1 Electromagnetic 5 | . . . . . . . 5 . Robot Hit Streak 16 | . 8 16 12 6 16 . 13 8 Robot Miss Streak 5 | . 4 3 5 1 . . 4 4 Penetration Max 3 | . . . . . . . 1 3 Secondary Targets 8 | . 3 2 . . . . 3 . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . Shots Hit Robots 422 | . 43 107 90 11 11 . 133 27 Core Hits 166 | . 18 42 30 4 2 . 48 22 Critical Kills 6 | . . . 1 . . . . 5 Critical Parts Destroyed 8 | . . . 1 . . . 1 6 Critical Strikes 17 | . . . 3 . . . 3 11 Burn 2 | . . . . . . . 2 . Meltdown 1 | . . . 1 . . . . . Destroy 13 | . . . 1 . . . 1 11 Blast 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7781 | . 446 1432 2112 237 178 . 2515 861 Guns 4138 | . 406 626 76 45 178 . 2193 614 Cannons 3031 | . . 803 2036 192 . . . . Explosions 606 | . 40 . . . . . 322 244 Melee . | . . . . . . . . . Ramming 6 | . . 3 . . . . . 3 Kinetic 4753 | . 197 626 1586 237 77 . 1507 523 Thermal 2570 | . 209 803 526 . 101 . 840 91 Explosive 244 | . . . . . . . . 244 Electromagnetic 208 | . 40 . . . . . 168 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . 3 . . . . 11 11 Average Corruption 8 | . . 2 . . . . 3 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . 3 . . . . 2 25 Message Errors 10 | . . 2 . . . . 1 7 Matter Fused 6 | . . . . . . . . 6 Heat Flow Errors 4 | . . . . . . . 1 3 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . 1 . . . . . 3 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Misdirections 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 10 | . . . 10 . . . . . Impact . | . . . . . . . . . Kinetic 9 | . . . 9 . . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 100 | . . . . . . . 25 75 Shots 3 | . . . . . . . 2 1 Rammed 2 | . . 1 . . . . . 1 Targets Rammed 2 | . . 1 . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 408 | . 96 408 200 6 60 . 224 326 Average Temperature 87 | . 33 90 99 2 29 . 94 142 Received Heat Transfer 1351 | . 36 219 405 9 9 . 496 177 Effects 6 | . . 2 . . . . . 4 Energy Bleed 1 | . . 1 . . . . . . Interference 4 | . . . . . . . . 4 Short Circuit 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 7 | . . 2 2 . 1 . 2 . Heat Transferred 5513 | . 475 1702 1110 . 222 . 1856 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . Alert | -11 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Maximum Alert Level 1 | . . 1 1 . . . . 1 Low Security (%) 83 | 100 100 54 38 100 100 100 100 94 Level 1 16 | . . 45 61 . . . . 5 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 375 | . 70 322 375 151 36 . 80 228 Initial 151 | . . 17 132 151 22 . . 11 Average 93 | . 19 167 242 89 5 . 27 110 Influence Increases 2528 | . 174 533 499 116 65 . 471 670 Destroy 0b10 Robot/C 1460 | . 100 340 320 40 20 . 280 360 Destroy 0b10 Robot/NC 80 | . 15 45 5 5 . . 10 . Destroy Leader 360 | . 14 102 100 22 . . 72 50 Allied During Kill 65 | . . . . . . . . 65 Successful Hack 86 | . . . . . 45 . 27 14 Disable Machine 150 | . 15 15 60 45 . . 15 . Destroy Structure 87 | . . 1 14 4 . . 22 46 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 225 | . 30 30 . . . . 45 120 Influence Decreases 2349 | . 131 262 454 418 122 . 447 515 Entered New Map 464 | . . 26 182 208 35 . . 13 Time Decay 1251 | . 131 236 222 120 61 . 251 230 Lost Part 306 | . . . 50 . . . 196 60 Lost Ally 212 | . . . . . . . . 212 Purge Threat 116 | . . . . 90 26 . . . Squads Dispatched 14 | . 1 2 4 . . . 3 4 Investigation 4 | . . 1 . . . . . 3 Extermination 2 | . . . . . . . 2 . Reinforcement 6 | . 1 1 2 . . . 1 1 Assault . | . . . . . . . . . Garrison 2 | . . . 2 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Distress Signals 11 | . 3 2 3 . . . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 120 | . 12 28 21 2 1 1 23 32 Peak Tracking Total 8 | . 6 6 5 2 1 1 4 8 Tactical Retreats 10 | . 1 2 . . . . 3 4 Traps | -11 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Traps Triggered 3 | . . 2 . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Machines Disabled 10 | . 1 1 4 3 . . 1 . Max in Single Turn 2 | . 1 1 2 1 . . 1 . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Machines Accessed 25 | . 1 1 4 1 7 . 4 7 Terminals 22 | . 1 1 3 1 5 . 4 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 58 | . 3 2 6 3 20 . 11 13 Successful 21 | . . . 2 1 9 . 6 3 Failed 37 | . 3 2 4 2 11 . 5 10 Catastrophic 8 | . . 1 1 1 1 . 1 3 Database Lockouts . | . . . . . . . . . Manual 14 | . . 2 2 1 7 . 2 . Terminals 51 | . 3 2 4 3 15 . 11 13 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 17 | . . . 1 1 6 . 6 3 Part Schematic 1 | . . . . . 1 . . . Prototype ID Bank 2 | . . . . . 2 . . . Open Door 4 | . . . . . . . 1 3 Branch Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . Unreport Threat 2 | . . . . 1 1 . . . Locate Traps 1 | . . . . . . . 1 . Transport Status 1 | . . . . . . . 1 . Investigation Status 1 | . . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 3 | . . . . . 3 . . . Terminals 1 | . . . . . 1 . . . Disrupt 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . Recyclers 1 | . . . . . 1 . . . Mask 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 22 | . 1 1 3 1 6 . 4 6 Full Trace Events 4 | . . 1 . . . . . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 7 | . . . . . . . . 7 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Total Allies 11 | . . . . . . . . 11 Largest Group 7 | . . . . . . . . 7 Highest-Rated Group 179 | . . . . . . . . 179 Highest-Rated Ally 39 | . . . . . . . . 39 Total Orders 2 | . . . . . . . 2 . EXPLORE 2 | . . . . . . . 2 . Ally Attacks 47 | . . . . . . . . 47 Total Damage 1221 | . . . . . . . . 1221 Kills 8 | . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Active Infowar (turns) 802 | . 325 212 . . . . 265 . Optics 212 | . . 212 . . . . . . Structural 325 | . 325 . . . . . . . Machine Analysis 265 | . . . . . . . 265 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . 2 . Exploration | -11 -10 -9 -8 -8 -8 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Turns Passed 3498 | 85 447 576 464 294 344 47 671 570 Spaces Moved 1653 | 47 189 203 163 158 208 32 276 377 Core 273 | 5 . . . . . . 48 220 Treads 1173 | 42 189 203 163 158 208 32 178 . Legs 188 | . . . . . . . 50 138 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 19 | . . . . . . . . 19 Fastest Speed 35 | 50 160 160 160 150 150 150 50 35 Average Speed 135 | 148 160 160 160 154 150 150 139 76 Slowest Speed 250 | 160 160 160 160 160 150 150 250 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . . . . . . . 7 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 3 32 22 21 22 55 1 12 44 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 50 | . . . 14 3 . . 10 23 Melee . | . . . . . . . . . Projectile 17 | . . . 14 3 . . . . AOE 33 | . . . . . . . 10 23 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Fac Ext Total 2419 | 59 272 341 254 201 234 31 417 610 Wait 236 | . 31 28 21 7 24 . 27 98 Move 1634 | 46 188 202 162 157 207 31 275 366 Hop 4 | . . . . . . . . 4 Pick Up 38 | 6 4 15 4 4 . . . 5 Fast Attach 63 | 6 3 5 8 8 . . 15 18 Attach 10 | . . 3 2 . . . 1 4 Detach 3 | . . . . . . . . 3 Swap 15 | 1 1 5 2 2 . . 3 1 Drop 72 | . 5 22 5 17 . . 11 12 Fire 267 | . 40 60 50 6 3 . 85 23 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis 15 | . . . . . . . . 15 Rewire 60 | . . . . . . . . 60 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 15) 517 | -10/Materials | Discovered new exit (range 10) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1041 | -9/Materials | Discovered new exit (range 15) 1109 | -9/Materials | Entered another Materials area 1109 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1130 | -8/Materials | Build established: Scavenger-Gunner 1141 | -8/Materials | Garrison activated, responded to threat 1404 | -8/Materials | Discovered new exit (range 11) 1573 | -8/Materials | Entered Storage 1861 | -8/Storage | Used back door to open Recycling access 1861 | -8/Storage | Discovered new exit (range 5) 1867 | -8/Storage | Entered Recycling 1868 | -8/Recycling | Met a Zionite searching for Scraptown 1992 | -8/Recycling | Build established: Scavenger-Tank 2180 | -8/Recycling | Discovered new exit (range 15) 2211 | -8/Recycling | Entered Factory 2211 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2235 | -6/Factory | Discovered new exit (range 15) 2258 | -6/Factory | Entered another Factory area 2258 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2272 | -5/Factory | Identified exit to Upper Caves 2272 | -5/Factory | Identified exit to Extension 2551 | -5/Factory | Lost 7 parts (1p3n1u2w) 2867 | -5/Factory | Core integrity fell below 50% 2905 | -5/Factory | Lost 9 parts (2n2u5w) 2906 | -5/Factory | System corruption reached 10% 2929 | -5/Factory | Entered Extension 2944 | -5/Extension | Rescued a captive Derelict 2956 | -5/Extension | Lost 4 parts (3n1w) 3008 | -5/Extension | Rescued a captive Derelict 3080 | -5/Extension | Rescued a captive Derelict 3080 | -5/Extension | Rescued a captive Derelict 3142 | -5/Extension | Lost 4 allies 3199 | -5/Extension | Lost 3 allies 3369 | -5/Extension | Lost 4 allies 3410 | -5/Extension | Build established: Scavenger-Gunner 3448 | -5/Extension | Spotted B-75 Beast 3486 | -5/Extension | Spotted B-75 Beast 3489 | -5/Extension | Core integrity fell below 20% 3499 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03480_ Acquired VTOL Module. 03481_ U-05 Engineer builds a Wall. 03481_ Dropped Gauss Rifle. 03482_ Slug penetrates Wall. 03484_ R-10 Processor collects Tiamat Missile Launcher. 03485_ U-05 Engineer lays Concrete. 03486_ U-05 Engineer builds a Wall. 03486_ Penetrated by Slug. 03487_ R-10 Processor collects Lgt. Nuclear Core. 03488_ Acquired 60 matter. 03488_ VTOL Module destroyed. 03488_ Imp. Melee Analysis Suite destroyed. 03488_ Critical hit (Blast). 03488_ Dropped Adv. Heat Sink. 03489_ Door Terminal disabled. 03489_ Slug penetrates Sealed Heavy Doors. 03492_ Penetrated by Slug. 03494_ Hvy. Assault Rifle destroyed. 03497_ System corrupted: Component data lost. 03498_ Slug penetrates B-75 Beast. Map ----- +----------------------------------------------------+ | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ???####?# ##?????????????????????????????????????? | | ?### ## ##????????????????????????????????????? | | ?# #????????????????????????????????????? | | ?# [ #????????????????????????????????????? | | ?# [ #????????????????????????????????????? | | ?# [=== #????????????????????????????????????? | | ?# *=#= #????????????????????????????????????? | | ?# *#= ##????????????????????????????????????? | | ?### ## ##?????????????????????????????????????? | | ???####?# ##?????????????????????????????????????? | | ????????# #??????????????????????????????????????? | | ????????# #????????#?????????????????????????????? | | ????????# #????????# ????????????????????????????? | | ????????# #?######?# ????????????????????????????? | | ??????### ### ## ### ##??????????????????????????? | | ??????#"" "" "" ""#?????????????????????????? | | ??????# " " " " #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# " #?????????????????????????? | | ####### "%"% #################?????????? | | ! ????????? | | ????????? | | @ u????????? | | R A g u ????????? | | R BB % g gg ????????? | | # ##### BB #################?????????? | | ??????# #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# #?????????????????????????? | | ?????# % #?????????????????????????? | | ?????### ### #"""#######?????????????????????????? | | ???????##??###???????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 32 Energy Capacity 525 Matter Stores 315 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Stasis Canceller | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Physics Hates This One Trick Challenges ------------ None Game ------ Seed ShrapnelResetDriveblaster Manual? 0 Play Time 00:35:28 Cumulative 375.2 hours Start 2026.10.30 @ 00:50:53 End 2026.10.30 @ 01:23:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 274 Adventurer 0 Explorer 0 Win Type - Total 17 Types 11/0/4/1/0/0/0/1/0/0 Lore% 58 Gallery% 70 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d7184b5-0033-41b4-b127-461a2f2c4ff3