Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 20:49:43 Player: UniqueName Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (56) 280 Value Destroyed (2198) 2198 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1427) 1427 TOTAL SCORE: 8225 Bonus ------- Follower Combat Kills 836 Met Imprinter 300 Was Imprinted 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/850 Matter 131/300 Energy 87/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter Core Analyzer Focal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Improved Carbon-fiber Leg Autogun Gauss Rifle Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced ECM Suite > --- WEAPON ----------- Barrage Gun Bore Cannon Ripper > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Improved Medium Treads Carbon-fiber Leg Flexi-carbon Leg Cryofiber Web Targeting Computer Tower Shield Self-contained Transmogrifier Phasing AFG Heavy Rocket Launcher Heavy Missile Launcher GAL Module [Rating: 57] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Signal Interpreter Device Component Analysis Suite Storage Large Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Core Shielding Weapon Gauss Rifle Energy Gun Riot Gun Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 6 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 . . . . 2 Weapon 1 | . . . . . 1 . . . . . Parts Attached 77 | 6 3 . 2 3 23 7 5 . 7 21 Power 14 | 1 . . . 1 5 2 1 . 1 3 Engine 8 | 1 . . . 1 4 1 . . 1 . Core 6 | . . . . . 1 1 1 . . 3 Reactor . | . . . . . . . . . . . Propulsion 25 | 2 . . . 2 8 4 . . 5 4 Treads 11 | 2 . . . 2 . . . . 4 3 Leg 9 | . . . . . 8 . . . 1 . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 4 | . . . . . . 4 . . . . Utility 15 | 1 3 . . . 2 . 2 . 1 6 Device 4 | . . . . . 1 . . . . 3 Storage 3 | 1 1 . . . . . . . 1 . Processor 5 | . 1 . . . 1 . 1 . . 2 Hackware 1 | . . . . . . . 1 . . . Protection 2 | . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 23 | 2 . . 2 . 8 1 2 . . 8 Energy Gun 1 | . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | 2 . . 1 . 3 . 2 . . 2 Ballistic Cannon 6 | . . . . . 5 . . . . 1 Launcher 4 | . . . . . . . . . . 4 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 39 | . . . . . 13 3 4 . . 19 Power 11 | . . . . . 4 . 2 . . 5 Propulsion 12 | . . . . . 5 1 . . . 6 Utility 4 | . . . . . . 1 . . . 3 Weapon 12 | . . . . . 4 1 2 . . 5 Highest Loss Streak 11 | . . . . . 7 3 4 . . 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 3 6 8 12 13 13 13 13 13 13 11 Power . | . 1 1 1 2 1 . . . . 1 Propulsion 3 | 2 4 4 3 3 4 3 2 1 2 3 Utility 4 | . . . 2 3 3 4 7 7 6 3 Weapon 3 | . 1 2 4 4 3 3 3 3 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 32 | . 1 . 2 1 4 . . 2 2 20 Power 5 | . . . . 1 . . . . . 4 Propulsion 13 | . . . 2 . 1 . . 2 1 7 Utility 8 | . . . . . 2 . . . 1 5 Weapon 5 | . 1 . . . 1 . . . . 3 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 98 100 100 100 92 84 88 92 93 81 Engine 7 | . 14 14 14 14 12 2 2 . 1 3 Core 3 | . . . . . . 5 6 7 7 6 Treads 11 | . 28 28 28 28 6 . . . 6 17 Leg 5 | . . . . . 20 15 . . . . Flight 9 | . . . . . . 9 30 30 22 . Device 3 | . . . . . 6 4 . . . 11 Storage 8 | . 14 14 14 14 7 7 7 7 7 3 Processor 14 | . 9 14 14 14 14 15 21 15 15 13 Hackware 2 | . . . . . . . . 7 7 3 Ballistic Gun 18 | . 28 28 27 28 10 14 16 23 23 11 Ballistic Cannon 2 | . . . . . 11 4 . . . . Peak Build Rating 57 | 6 7 8 12 13 46 47 50 50 52 57 Average Rating 33 | 4 6 7 10 12 33 38 44 49 48 45 On Entrance 24 | . 6 7 8 12 13 30 47 48 50 45 Avg Prop Armor Cover (%) 7 | . . . . . 8 . . . 5 . Naked Turns . | . . . . . . . . . . . Heaviest Build 83 | 11 27 26 27 31 53 45 43 37 72 83 Greatest Support 90 | 40 40 40 40 40 60 40 23 23 83 90 Greatest Overweight (x) 3 | . . . . . 1 1 1 1 3 2 Average Overweight (x) . | . . . . . . . 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 16 14 Most Carried 20 | 6 8 10 14 15 15 15 15 15 20 20 Average Carried 13 | 3 6 8 13 14 14 14 14 14 15 13 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 5 Final Carried 20 | 6 7 10 14 15 13 15 15 15 20 5 Class Distribution -------------------- 36% | Mutant 24% | Skirmisher 22% | Derelict-Gunner 6% | Scavenger-Mutant 5% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Matter Collected 2633 | 246 65 21 139 150 949 293 206 . 178 386 Remotely . | . . . . . . . . . . . Salvage Created 1832 | . 65 . 37 266 1021 75 50 . 52 266 Parts 114 | . 5 . 6 9 58 1 5 . 2 28 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 5 | . . . . 1 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 41 | . . . 14 . . . 4 . 23 . Prevented 14 | . . . . . . . . . 14 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 46 | . 4 . 1 3 23 1 1 . 2 11 Melee 1 | . . . . . . 1 . . . . Guns 22 | . 4 . 1 3 6 . 1 . 2 5 Cannons 18 | . . . . . 17 . . . . 1 AOE 5 | . . . . . . . . . . 5 Classes Destroyed 12 | . 1 . 1 3 7 . . . . . Builder 4 | . . . . . 1 . . . . 3 Tunneler 2 | . . . . . 1 . . . . 1 Recycler 2 | . . . . 1 1 . . . . . Watcher 2 | . . . . . 2 . . . . . Swarmer 13 | . 4 . . . . . . . 2 7 Grunt 10 | . . . . . 10 . . . . . Brawler 1 | . . . . . 1 . . . . . Protector 1 | . . . . 1 . . . . . . Sentry 5 | . . . . . 4 1 . . . . Hunter 5 | . . . . 2 2 . . . . 1 Programmer 10 | . . . . . 6 . 1 . . 3 Subdweller 1 | . . . 1 . . . . . . . Best Kill Streak 4 | . 3 . 1 2 3 1 1 . 2 4 Combat Bots Only 4 | . 3 . 1 2 3 1 1 . 2 4 Max Kills in Single Turn 2 | . 1 . 1 1 2 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Hostile Shots Fired 634 | . 21 . 4 10 229 63 26 . 16 265 Missed 185 | . 7 . 1 5 70 17 5 . 2 78 Hits 449 | . 14 . 3 5 159 46 21 . 14 187 Projectile 449 | . 14 . 3 5 159 46 21 . 14 187 AOE 7 | . . . . . 3 . . . . 4 Critical Strikes 10 | . . . . 1 3 . . . 1 5 Damage Taken 6573 | . 106 . 95 89 2169 344 317 . 226 3227 Core 1363 | . 27 . 26 . 296 46 73 . 44 851 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 29 | . . . . . . . . . . 29 Core Remaining (%) 70 | 100 . . . 78 . . . . 34 . Volleys Fired 164 | . 9 . 9 19 74 . 9 . 9 35 Largest 3 | . 2 . 2 2 3 . 3 . 3 2 Hottest 120 | . 40 . 40 40 120 . 101 . 84 87 Shots Fired 376 | . 18 . 19 36 193 1 18 . 27 64 Gun 229 | . 18 . 19 36 71 . 18 . 27 40 Cannon 136 | . . . . . 122 1 . . . 13 Launcher 11 | . . . . . . . . . . 11 Special . | . . . . . . . . . . . Kinetic 364 | . 18 . 19 36 193 1 17 . 27 53 Thermal . | . . . . . . . . . . . Explosive 11 | . . . . . . . . . . 11 Electromagnetic 1 | . . . . . . . 1 . . . Robot Hit Streak 11 | . 2 . 4 7 6 . 9 . 3 11 Robot Miss Streak 6 | . 4 . 1 2 4 . 6 . 3 4 Penetration Max 1 | . . . . . 1 . . . 1 1 Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 216 | . 8 . 14 24 103 8 9 . 14 36 Core Hits 117 | . 5 . 4 13 48 2 2 . 5 38 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 Critical Strikes 11 | . . . . . 7 1 1 . . 2 Destroy 3 | . . . . . . . 1 . . 2 Blast 7 | . . . . . 7 . . . . . Sever 1 | . . . . . . 1 . . . . Melee Attacks 39 | . . . 5 . 3 13 . . . 18 Impact . | . . . . . . . . . . . Slashing 39 | . . . 5 . 3 13 . . . 18 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5455 | . 100 . 111 270 2415 286 179 . 308 1786 Guns 2117 | . 91 . 111 270 512 . 179 . 308 646 Cannons 1998 | . . . . . 1881 . . . . 117 Explosions 1016 | . . . . . . . . . . 1016 Melee 286 | . . . . . . 286 . . . . Ramming 38 | . 9 . . . 22 . . . . 7 Kinetic 4112 | . 91 . 111 270 2393 . 176 . 308 763 Thermal . | . . . . . . . . . . . Explosive 788 | . . . . . . . . . . 788 Electromagnetic 231 | . . . . . . . 3 . . 228 Impact . | . . . . . . . . . . . Slashing 286 | . . . . . . 286 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . 3 3 3 3 2 2 4 4 . 4 Average Corruption 2 | . 2 3 3 3 1 2 3 4 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 102 | . . 15 15 12 21 20 11 3 . 5 Message Errors 23 | . . 5 1 4 2 7 2 2 . . Matter Fused 27 | . . 3 6 3 5 5 4 . . 1 Heat Flow Errors 13 | . . 2 3 . 1 2 4 . . 1 Energy Discharges 9 | . . 3 2 2 . . . . . 2 Parts Rejected 3 | . . . . . 2 . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 13 | . . 1 . . 6 5 1 . . . Data Loss (major) 4 | . . . 2 1 1 . . . . . Misfires 4 | . . . 1 . 2 1 . . . . Alerts 1 | . . 1 . . . . . . . . Weapon Failures 4 | . . . . 2 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 52 | . . . . . 4 . . . . 48 Projectiles 4 | . . . . . 4 . . . . . Explosions 48 | . . . . . . . . . . 48 Melee . | . . . . . . . . . . . Knockbacks 25 | . . . . . 23 . . . . 2 Impact 1 | . . . . . 1 . . . . . Kinetic 22 | . . . . . 20 . . . . 2 Secondary 2 | . . . . . 2 . . . . . Self-Inflicted Damage 26 | . . . . . . . . . . 26 Shots 1 | . . . . . . . . . . 1 Rammed 4 | . 1 . . . . . . . . 3 Targets Rammed 5 | . 1 . . . 1 . . . . 3 Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 354 | . . 260 187 . 354 238 259 . 172 177 Average Temperature 91 | . . 125 82 . 93 117 105 . 71 32 Received Heat Transfer 1068 | . . . 33 . 738 102 36 . 27 132 Effects 2 | . . 1 . . 1 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Maximum Alert Level 1 | . . . . . 1 . . . . 1 Low Security (%) 91 | 100 100 100 . 100 86 . . . . 88 Level 1 8 | . . . . . 13 . . . . 11 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 285 | . 60 3 . 28 285 . . . . 252 Initial 252 | . . 3 . . 100 . . . . 252 Average 53 | . 21 . . 4 63 . . . . 104 Influence Increases 2707 | . 90 . 150 101 859 20 90 . 794 603 Destroy 0b10 Robot/C 1460 | . 80 . 100 60 460 20 20 . 460 260 Destroy 0b10 Robot/NC 65 | . . . . 15 25 . . . . 25 Destroy Leader 276 | . 10 . . . 154 . 10 . 30 72 Allied During Kill 286 | . . . 20 9 . . . . 229 28 Successful Hack 32 | . . . . 15 9 . . . . 8 Disable Machine 105 | . . . . . 60 . . . . 45 Destroy Structure 113 | . . . . 2 36 . . . . 75 Advance Influence 100 | . . . . . 100 . . . . . Lose Combat Pursuer 270 | . . . 30 . 15 . 60 . 75 90 Influence Decreases 2583 | . 80 10 150 101 592 287 90 . 392 881 Entered New Map 257 | . . 7 . . . 100 . . . 150 Time Decay 1715 | . 80 3 110 101 462 187 60 . 272 440 Lost Part 291 | . . . . . 130 . 30 . . 131 Lost Ally 320 | . . . 40 . . . . . 120 160 Squads Dispatched 17 | . . . . . 8 . . . 1 8 Investigation 3 | . . . . . 1 . . . . 2 Extermination 8 | . . . . . 5 . . . . 3 Reinforcement 5 | . . . . . 2 . . . . 3 Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Distress Signals 4 | . 1 . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 117 | . 5 . 8 1 40 1 5 . 20 37 Peak Tracking Total 12 | . 4 . 5 1 4 1 4 . 12 9 Tactical Retreats 10 | . . . 1 . 1 . 1 . 3 4 Traps | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Traps Triggered 4 | . 2 . . . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Machines Disabled 9 | . . . 2 . 4 . . . . 3 Max in Single Turn 2 | . . . 1 . 2 . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Machines Accessed 9 | . . . 1 4 2 . . 1 . 1 Terminals 4 | . . . . 3 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 2 | . . . . . 1 . . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 27 | . . . 9 7 4 . . 4 . 3 Successful 19 | . . . 9 3 2 . . 4 . 1 Failed 8 | . . . . 4 2 . . . . 2 Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 7 | . . . . . . . . 2 . 5 Terminals 7 | . . . . 6 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers 6 | . . . . . 3 . . . . 3 Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . . . 9 2 1 . . 4 . . Record 8 | . . . 8 . . . . . . . Part Schematic 4 | . . . . . . . . 4 . . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . Scanalyzer 2 | . . . . . 1 . . . . 1 Retrieve Study 2 | . . . . . 1 . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . 2 1 . . . . 1 Full Trace Events 4 | . . . . 2 1 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . 19 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . . . 1 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . Programmers 4 | . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Total Allies 21 | . . 5 . . . . . 12 . 4 Largest Group 12 | . . 5 5 2 1 . . 12 12 4 Highest-Rated Group 380 | . . 86 86 44 16 . . 380 380 128 Highest-Rated Ally 41 | . . 31 31 28 16 . . 41 41 40 Zionite Dispatches 1 | . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . Ally Attacks 169 | . . . 49 8 2 . . . 98 12 Total Damage 2915 | . . . 559 136 35 . . . 2034 151 Kills 34 | . . . 8 1 1 . . . 21 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Active Infowar (turns) 4271 | . . . . . 1726 1192 497 . . 856 Optics 3415 | . . . . . 1726 1192 497 . . . Sensors 830 | . . . . . . . . . . 830 ECM 232 | . . . . . . . . . . 232 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . 1 2 2 3 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Turns Passed 10141 | 92 223 905 839 561 1940 1192 510 1414 1120 1345 Spaces Moved 7025 | 50 118 520 482 301 1079 811 498 1401 943 822 Core 132 | 2 . . . . . . . . . 130 Treads 2670 | 48 118 520 482 301 413 . . . 149 639 Legs 1081 | . . . . . 666 411 . . 4 . Wheels . | . . . . . . . . . . . Hover 53 | . . . . . . . . . . 53 Flight 3089 | . . . . . . 400 498 1401 790 . Fastest Speed 50 | 50 160 160 160 160 122 94 94 94 94 50 Average Speed 127 | 155 160 160 160 160 143 134 94 94 107 138 Slowest Speed 330 | 160 160 160 160 160 240 195 94 94 260 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 3 24 96 30 59 28 90 68 90 94 28 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . 2 . . . . . . 2 . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 24 | . . 2 4 . . 3 11 3 1 . Spaces Dug 22 | . . . . . 3 2 . . . 17 Terrain Destroyed 127 | . . . . . 41 3 . . 1 82 Melee 22 | . . . . . 3 2 . . . 17 Projectile 45 | . . . . . 38 1 . . . 6 AOE 59 | . . . . . . . . . . 59 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Total 7867 | 61 137 593 527 345 1319 897 522 1498 1028 940 Wait 399 | . . 71 17 7 103 52 2 94 51 2 Move 7015 | 49 117 519 481 300 1078 810 497 1400 942 822 Hop . | . . . . . . . . . . . Pick Up 83 | 6 3 3 6 2 19 9 5 2 10 18 Fast Attach 29 | 6 2 . . . 8 1 2 . 5 5 Attach 37 | . . . . . 15 6 3 . . 13 Detach 2 | . . . . . . . . . . 2 Swap 26 | . 1 . 6 3 4 3 1 . 2 6 Drop 56 | . 4 . 3 4 12 3 3 2 9 16 Fire 164 | . 9 . 9 19 74 . 9 . 9 35 Melee 39 | . . . 5 . 3 13 . . . 18 Ram . | . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . Crush 4 | . 1 . . . . . . . . 3 Escape Stasis 2 | . . . . . 2 . . . . . Rewire 10 | . . . . 10 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 310 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Entered Mines 365 | -10/Mines | Met a Derelict bent on vengeance 637 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 654 | -10/Mines | Learned location of Mines (-9) 688 | -10/Mines | Discovered new exit (range 11) 702 | -10/Mines | Identified exit to Materials 886 | -10/Mines | Learned location of Zion (-7) 933 | -10/Mines | Discovered exit to Materials (range 12) 1053 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1210 | -10/Mines | Discovered new exit (range 6) 1218 | -10/Mines | Identified exit to Subcaves 1221 | -10/Mines | Entered Subcaves 1221 | -10/Subcaves | Accompanied by 5 allies 1226 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1229 | -10/Subcaves | Discovered new exit (range 13) 1267 | -10/Subcaves | Identified exit to Recycling 1485 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1526 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 1616 | -10/Subcaves | Visited 4L-MR0's lab 1628 | -10/Subcaves | Found Prototype Device 1642 | -10/Subcaves | Found Tower Shield 2060 | -10/Subcaves | Entered Recycling 2060 | -9/Recycling | Accompanied by 2 allies 2420 | -9/Recycling | Identified exit to Factory 2621 | -9/Recycling | Entered Factory 2621 | -7/Factory | Accompanied by 1 ally 2621 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 2772 | -7/Factory | Allied Derelicts emerged from ambush trap array 2887 | -7/Factory | Identified Sfc. Transmogrifier 2969 | -7/Factory | Lost 3 allies 3125 | -7/Factory | Build established: Skirmisher 3345 | -7/Factory | Identified exit to Lower Caves 3521 | -7/Factory | Lost 3 parts (1p1n1w) 4461 | -7/Factory | Lost 7 parts (2p3n2w) 4561 | -7/Factory | Entered Lower Caves 4562 | -7/Lower Caves | Encountered a Warlord checkpoint 4721 | -7/Lower Caves | Learned Factory trap positions 5307 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5371 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5676 | -7/Lower Caves | Discovered new exit (range 4) 5681 | -7/Lower Caves | Identified exit to Lower Caves 5753 | -7/Lower Caves | Entered another Lower Caves area 5762 | -7/Lower Caves | Learned Factory stockpile data 5826 | -7/Lower Caves | Attracted the attention of an 0b10 base 5826 | -7/Lower Caves | Core integrity fell below 50% 5834 | -7/Lower Caves | Learned 4 Factory zone layouts 5960 | -7/Lower Caves | Lost 4 parts (2p2w) 5981 | -7/Lower Caves | Build established: Mutant 6207 | -7/Lower Caves | Discovered new exit (range 5) 6211 | -7/Lower Caves | Identified exit to Zion 6263 | -7/Lower Caves | Entered Zion 6333 | -7/Zion | Found Prototype Device 6367 | -7/Zion | Discovered new exit (range 11) 6377 | -7/Zion | Identified exit to Proximity Caves 6426 | -7/Zion | System corruption cleaned by Quarantine Array 6470 | -7/Zion | Received a visual enhancement algorithm 6471 | -7/Zion | Ran a visual enhancement algorithm 6471 | -7/Zion | Ran a visual enhancement algorithm 6514 | -7/Zion | Learned Factory emergency access door positions 6542 | -7/Zion | Build established: Derelict-Gunner 6597 | -7/Zion | Given the Hacking Drone Bay 6814 | -7/Zion | Gained Derelict followers 6868 | -7/Zion | Learned Factory stockpile data 6881 | -7/Zion | Learned 4 Factory zone layouts 6943 | -7/Zion | Gained Derelict followers 7092 | -7/Zion | Found GAL Module 7234 | -7/Zion | Met Imprinter 7292 | -7/Zion | Imprinted 7294 | -7/Zion | Declared Zion's savior 7677 | -7/Zion | Entered Proximity Caves 7677 | -6/Proximity Caves | Accompanied by 12 allies 7798 | -6/Proximity Caves | Learned Factory machine intel 8251 | -6/Proximity Caves | Learned location of Extension (-6) 8464 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8490 | -6/Proximity Caves | Lost 5 allies 8774 | -6/Proximity Caves | Discovered new exit (range 8) 8784 | -6/Proximity Caves | Build established: Scavenger-Gunner 8793 | -6/Proximity Caves | Identified exit to Factory 8797 | -6/Proximity Caves | Entered Factory 8797 | -6/Factory | Accompanied by 4 allies 8797 | -6/Factory | Evolved 2 slots: Utility x2 8798 | -6/Factory | Identified exit to Lower Caves 8798 | -6/Factory | Identified exit to Factory 8799 | -6/Factory | Loaded intel: 102 trap records 8802 | -6/Factory | Loaded intel: 269 machine locations 9172 | -6/Factory | Lost 3 allies 9269 | -6/Factory | Build established: Scavenger-Mutant 9549 | -6/Factory | Lost 6 parts (1p2n1u2w) 9597 | -6/Factory | Cargo convoy interrupted 9605 | -6/Factory | Spotted B-75 Beast 9655 | -6/Factory | Core integrity fell below 50% 9685 | -6/Factory | Lost 11 parts (2p4n2u3w) 9710 | -6/Factory | Zion Fire squad teleported in 9723 | -6/Factory | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 9800 | -6/Factory | Lost 3 allies 10005 | -6/Factory | Terminal network hard line cut 10069 | -6/Factory | Build established: Gunner 10129 | -6/Factory | Core integrity fell below 20% 10142 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 10045_ Acquired Gravmag System. 10048_ Acquired Shock Rifle. 10050_ Acquired 41 matter. 10053_ Acquired 66 matter. 10077_ R-10 Processor collects Arm. Wheel. 10080_ System corrupted: Heat flow error (+200). 10080_ R-10 Processor collects Mic. Nuclear Core. 10084_ Dropped Hvy. Missile Launcher. 10092_ Dropped Gauss Rifle+. 10093_ Dropped Coil Gun. 10094_ Lgt. Nuclear Core destroyed. 10104_ Dropped Shock Rifle. 10105_ Acquired Gauss Rifle+. 10110_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10123_ System corrupted: Adv. ECM Suite rejected. 10128_ Dropped Gravmag System. 10141_ Knocked back. 10141_ K-01 Serf destroyed. 10141_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????"""?"""?????? | | ?????????????????????????????????????"""?"""?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????"""?" | | ?????????????????????????????????????????????"""?" | | ?????????????????? ????????????????????????"""?" | | ?????????"""??"? ????????????????????????????? | | ?????????"""??"# ????????????????????????"""?" | | ?????????"""??"# ????????????????????????"""?" | | ??????????????T#^^^^^???????????????#????????"""?" | | ????^????"""??"# ?????????????? #????????????? | | ??"?"????"""??"# ?????????? # # | | ??"Y"????"""??"# #????????? # # "" | | ??"""??????????# #????????? # # "" | | ?????????"""???# #????????? # # | | ?????????"""???#t ########### g #####+## | | ?????????""" # b gg | | ?????????? + u ^ c | | ??"""????"""???# < | | ??"""????"""???# cc | | ??"""????"""???# p @ % | | ???????????????# ###### ## # T############ | | ????????######## # ####??????????? | | ????? # "" "" ] # #?????????????? | | ????? # "" "" #???????????????? | | ????? ""G"" [# """ """ ! #?##############? | | """"?"""" " " =# """ """ #?# ! #? | | """"?"""" " " # """ """ #?# #? | | """"?"""" # ! =#?# ! #? | | """"?"""" ###+#####+##### #? | | """"?"""" # """" !#? | | """"?"""" # """" #? | | """"?"""" / """" #? | | ?????? # """" #? | | ??????? # """" #? | | ???????####+###################### # """" [ #? | | ?????????????????????????????????# # """" " F" #? | | ?????????????????????????######### # """" #? | | ?????????????????????????# ## ###+##########? | | ???????????""????????????# ## #?# #?????????? | | ???????????""????????????# ## ### #?????????? | | ???????????"""???????????# # ## #?????????? | | ??????!????"""???+???????# ] +[ ] #?????????? | | ???????????"""?????""""??# #[ ##+#?????????? | | ???????????????????""""??###+##### ## ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Matter Filter | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Drone Bay | -7/Zion | Archive Recalibrator | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Great Axe | -7/Zion | Archive Focal Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -7/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed AssembledSuspensionProjector Manual? 0 Play Time 01:36:17 Cumulative 29.6 hours Start 2026.08.05 @ 18:43:59 End 2026.08.05 @ 20:49:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b58e506-5d55-487b-ab22-236939eb22ce