Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.05 @ 11:48:38 Player: Elxavo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (290) 290 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1260 Bonus ------- None Cogmind --------- Core Integrity 282/400 Matter 300/300 Energy 193/265 System Corruption 0% Temperature Cool (48) Movement Walking (175) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Disposable Heat Sink Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Medium Laser Grenade Launcher Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Light Treads Light Treads Seismic Detector Light Assault Rifle Grenade Launcher Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 13 | 7 . 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 . 2 Device 3 | 1 . 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 2 | 1 . 1 Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 7 | 3 8 7 Power 1 | 1 1 1 Propulsion 1 | 1 2 2 Utility . | . 1 . Weapon 3 | . 3 3 Tool/Special . | . . . Unused Backups 7 | . 2 5 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 87 | . 100 84 Engine 11 | . 14 11 Leg 23 | . 28 21 Device 18 | . 14 19 Storage 11 | . 14 11 Energy Gun 6 | . 14 4 Energy Cannon 6 | . . 7 Ballistic Gun 10 | . 14 9 Peak Build Rating 11 | 8 8 11 Average Rating 8 | 5 7 10 On Entrance 5 | . 8 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 19 | 12 12 19 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 8 8 8 Average Carried 7 | 4 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 379 | 230 . 149 Remotely . | . . . Salvage Created 419 | 55 . 364 Parts 26 | 7 . 19 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . . 10 Guns 2 | . . 2 Cannons 5 | . . 5 AOE 2 | . . 2 Classes Destroyed 6 | 1 . 5 Tunneler 2 | 2 . . Watcher 2 | . . 2 Swarmer 5 | . . 5 Grunt 3 | . . 3 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 4 | 1 . 4 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 69 | . . 69 Missed 19 | . . 19 Hits 50 | . . 50 Melee 2 | . . 2 Projectile 48 | . . 48 Damage Taken 570 | . . 570 Core 118 | . . 118 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 32 | 3 . 29 Largest 2 | 2 . 2 Hottest 100 | 70 . 100 Shots Fired 60 | 6 . 54 Gun 37 | 6 . 31 Cannon 22 | . . 22 Launcher 1 | . . 1 Special . | . . . Kinetic 22 | 3 . 19 Thermal 15 | 3 . 12 Explosive 1 | . . 1 Electromagnetic 22 | . . 22 Robot Hit Streak 11 | 2 . 11 Robot Miss Streak 3 | 1 . 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 38 | 3 . 35 Core Hits 18 | 2 . 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Burn 2 | . . 2 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 816 | 32 . 784 Guns 216 | 32 . 184 Cannons 414 | . . 414 Explosions 186 | . . 186 Melee . | . . . Ramming . | . . . Kinetic 75 | 7 . 68 Thermal 226 | 25 . 201 Explosive 101 | . . 101 Electromagnetic 414 | . . 414 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 18 | . . 18 Projectiles . | . . . Explosions 18 | . . 18 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 45 | . . 45 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 192 | 40 . 192 Average Temperature 55 | 19 . 58 Received Heat Transfer 105 | . . 105 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 655 | 74 . 581 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 110 | 5 5 110 Initial . | . . . Average 38 | 1 . 57 Influence Increases 275 | 10 5 260 Destroy 0b10 Robot/C 200 | . . 200 Destroy 0b10 Robot/NC 20 | 10 . 10 Destroy Leader 34 | . . 34 Successful Hack 7 | . 5 2 Destroy Structure 14 | . . 14 Influence Decreases 207 | 10 5 192 Time Decay 177 | 10 5 162 Lost Part 30 | . . 30 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . . 15 Peak Tracking Total 4 | . . 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 11 | . 4 7 Successful 7 | . 2 5 Failed 4 | . 2 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units . | . . . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 2 | . 2 . Alert Level 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . . 1 Scan Component 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer 4 | . . 4 Retrieve Study 4 | . . 4 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 4 | . . 4 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 469 | 48 92 329 Seismic 469 | 48 92 329 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 557 | 92 92 373 Spaces Moved 297 | 58 75 164 Core 10 | 10 . . Treads . | . . . Legs 287 | 48 75 164 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 105 Average Speed 110 | 107 120 106 Slowest Speed 175 | 120 120 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 13 | 3 16 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 12 | . . 12 Melee . | . . . Projectile . | . . . AOE 12 | . . 12 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 466 | 78 78 310 Wait 108 | 3 . 105 Move 295 | 57 74 164 Hop . | . . . Pick Up 11 | 8 2 1 Fast Attach 9 | 7 . 2 Attach 2 | . . 2 Detach . | . . . Swap 4 | . . 4 Drop 5 | . 2 3 Fire 32 | 3 . 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 93 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 4) 185 | -10/Materials | Entered another Materials area 185 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 558 | -9/Materials | Self-destructed Last Messages --------------- 00433_ K-01 Serf collects debris. 00438_ G-34 Mercenary destroyed. 00439_ K-01 Serf collects debris. 00443_ W-16 Scout sends out distress signal. 00443_ W-16 Scout destroyed. 00446_ K-01 Serf collects debris. 00488_ Y-45 Defender IFF system glitched. 00491_ K-01 Serf collects debris. 00491_ Y-45 Defender misfires. 00493_ Y-45 Defender system terminally corrupted. 00495_ Acquired 20 matter. 00497_ K-01 Serf collects debris. 00501_ R-06 Scavenger collects Lgt. Ion Engine. 00503_ K-01 Serf collects debris. 00537_ Chain reaction triggered in Lgt. Ion Engine. 00537_ S-10 Pest destroyed. 00537_ Destroyed Flight Unit. 00545_ Lgt. Assault Rifle+ destroyed. 00546_ Aluminum Leg+ destroyed. 00552_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #????????????????????????? #????????????????? | | # ???????????????????????? #????????????????? | | # #?????????????????????? #????????????????? | | # #????????????????????? +????????????????? | | # #????????????????????? #????????????????? | | #### #????????????????????? #????????????????? | | #??# #????????????????????? #????????????????? | | #??# #????????????????????? #????????????????? | | #### ##???????????????????#Y #????????????????? | | ^ ##################### #????????????????? | | ## ## ; #????????????????? | | ^ ## """ ##""" [s #????????????????? | | ## """ ##""" s%; #????????????????? | | = ## """ ##""" *; #????????????????? | | = # ## # #????????????????? | | # """ ##""" # #????????????????? | | % [+%""" ##""" @# #????????????????? | | % #[""" ##""" + #????????????????? | | ## # ## # #????????????????? | | ## ##################### #????????????????? | | ## # + #????????????????? | | ## + ########## ###????????????????? | | ## # """ """ #????????? #??????????????????? | | ## # """ """ #??????????#??????????????????? | | ## # = """ """ #?????????????????????????????? | | ### ##############?????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# % #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??+ +??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseAerolevRefractor Manual? 0 Play Time 00:11:49 Cumulative 100.7 hours Start 2026.05.05 @ 11:36:51 End 2026.05.05 @ 11:48:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 7e46b02c-eef5-475b-af7b-9a53a6f5bbb0