Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.09 @ 23:42:59 Player: Olga Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (50) 250 Value Destroyed (2250) 2250 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1291) 1291 TOTAL SCORE: 7091 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 160 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 239/300 Energy 160/160 System Corruption 6% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Core Shielding Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Aluminum Leg Wheel Hacking Suite Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (16) Relay Coupler [Behemoth] (11) Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Flail Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Potential Leg Potential Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Ion Engine Wheel Wheel Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Flail Heavy Hammer [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 2 | . . . . . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 70 | . 16 . 6 5 2 2 9 29 1 Power 11 | . 2 . . 1 . . 3 5 . Engine 7 | . 2 . . 1 . . 3 1 . Core 4 | . . . . . . . . 4 . Reactor . | . . . . . . . . . . Propulsion 25 | . 6 . 2 2 2 1 1 11 . Treads 2 | . 2 . . . . . . . . Leg 19 | . 2 . 1 1 2 1 1 11 . Wheel 4 | . 2 . 1 1 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 8 | . 1 . . . . . . 6 1 Device 1 | . . . . . . . . 1 . Storage 2 | . 1 . . . . . . . 1 Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 5 | . . . . . . . . 5 . Artifact . | . . . . . . . . . . Weapon 26 | . 7 . 4 2 . 1 5 7 . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 13 | . 2 . 2 . . . 3 6 . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . 1 . . 2 . 1 2 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . 4 . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . Parts Lost 28 | . 5 . . 2 . 4 4 13 . Power 6 | . 1 . . 1 . . 1 3 . Propulsion 11 | . 3 . . 1 . 2 2 3 . Utility 3 | . . . . . . . . 3 . Weapon 8 | . 1 . . . . 2 1 4 . Highest Loss Streak 4 | . 3 . . 1 . 3 4 4 . Average Slot Usage (%) 91 | . 95 100 98 94 99 85 67 90 90 Engine 8 | . 13 14 11 10 11 11 8 1 . Core 1 | . . . . . . . . 6 9 Treads 3 | . 14 . . . . . . . . Leg 29 | . 9 28 32 37 43 39 28 34 36 Wheel 1 | . 2 . 10 1 . . . . . Storage 19 | . 26 28 22 22 22 22 18 11 9 Protection 5 | . . . . . . . . 16 18 Ballistic Gun 9 | . 9 28 11 3 . . 8 17 18 Launcher 5 | . . . . 18 22 12 4 . . Impact Weapon 4 | . 17 . 11 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 14 37 36 36 38 36 36 35 38 35 Greatest Support 80 | 20 40 20 30 40 80 80 80 80 43 Greatest Overweight (x) 11 | . 11 1 1 1 1 . . 1 . Average Overweight (x) . | . . 1 1 . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 Most Carried 15 | . 12 10 12 14 15 14 15 15 15 Average Carried 12 | . 9 10 10 13 13 12 13 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 10 10 12 13 13 13 15 15 15 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 1619 | 200 230 . 53 138 . 49 115 834 . Remotely . | . . . . . . . . . . Salvage Created 1530 | . 228 . 52 54 . 169 167 860 . Parts 95 | . 19 . 3 3 . 6 13 51 . Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 52 | . 10 . . 7 . 6 7 22 . Melee 3 | . 2 . . . . . 1 . . Guns 26 | . 3 . . . . . 3 20 . AOE 21 | . 3 . . 7 . 6 3 2 . Classes Destroyed 8 | . 2 . 1 3 . . . 2 . Hauler 1 | . . . 1 . . . . . . Swarmer 16 | . 6 . . . . . 4 6 . Grunt 23 | . 4 . . 2 . 6 2 9 . Brawler 2 | . . . . . . . . 2 . Duelist 3 | . . . . 1 . . 1 1 . Sentry 4 | . . . . . . . . 4 . Demolisher 1 | . . . . 1 . . . . . Assembled 3 | . . . . 3 . . . . . Best Kill Streak 6 | . 3 . 1 3 . 3 5 6 . Combat Bots Only 6 | . 3 . . 3 . 3 5 6 . Max Kills in Single Turn 2 | . 2 . 1 2 . 2 2 2 . Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . . 2 . 2 2 2 . Melee 1 | . 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 4750 | . 981 . 45 394 . 216 1297 1746 71 Core 835 | . 213 . . 26 . 35 209 340 12 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 66 | 100 . 14 . . . 84 . . . Volleys Fired 136 | . 10 . . 10 . 10 17 87 2 Largest 2 | . 2 . . 2 . 2 2 2 2 Hottest 66 | . 46 . . 66 . 66 56 56 46 Shots Fired 247 | . 18 . . 20 . 10 32 163 4 Gun 212 | . 16 . . . . . 30 162 4 Cannon . | . . . . . . . . . . Launcher 35 | . 2 . . 20 . 10 2 1 . Special . | . . . . . . . . . . Kinetic 212 | . 16 . . . . . 30 162 4 Thermal . | . . . . . . . . . . Explosive 35 | . 2 . . 20 . 10 2 1 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | . 2 . . 3 . 3 9 14 3 Robot Miss Streak 4 | . 4 . . 4 . 1 3 4 1 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . . . . 1 1 . Max Gunslinging Chain 1 | . . . . . . . 1 1 . Shots Hit Robots 169 | . 33 . 1 7 . 7 21 97 3 Core Hits 97 | . 8 . 1 12 . 16 15 44 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . Critical Strikes 2 | . 2 . . . . . . . . Smash 2 | . 2 . . . . . . . . Melee Attacks 42 | . 41 . 1 . . . . . . Impact 42 | . 41 . 1 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . 4 . . . . . . . . Damage Inflicted 4497 | . 942 . 72 637 . 649 666 1489 42 Guns 1694 | . 92 . . . . . 291 1269 42 Cannons . | . . . . . . . . . . Explosions 1886 | . 181 . . 637 . 643 216 209 . Melee 741 | . 669 . 72 . . . . . . Ramming 176 | . . . . . . 6 159 11 . Kinetic 1694 | . 92 . . . . . 291 1269 42 Thermal . | . . . . . . . . . . Explosive 1886 | . 181 . . 637 . 643 216 209 . Electromagnetic . | . . . . . . . . . . Impact 741 | . 669 . 72 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . 2 6 6 Average Corruption 4 | . . . . . . . 2 4 6 Corruption Purged . | . . . . . . . . . . Effects 26 | . . . . . . . 5 21 . Message Errors 6 | . . . . . . . . 6 . Matter Fused 5 | . . . . . . . . 5 . Heat Flow Errors 4 | . . . . . . . 1 3 . Energy Discharges 5 | . . . . . . . 3 2 . Data Loss (minor) 3 | . . . . . . . 1 2 . Misfires 1 | . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 92 | . 56 . . 17 . 14 5 . . Projectiles . | . . . . . . . . . . Explosions 50 | . 19 . . 17 . 14 . . . Melee 42 | . 37 . . . . . 5 . . Knockbacks 6 | . 6 . . . . . . . . Impact 6 | . 6 . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 258 | . . . . 144 . 73 . 41 . Shots 8 | . . . . 4 . 3 . 1 . Rammed . | . . . . . . . . . . Targets Rammed 22 | . . . . . . 1 20 1 . Kicked 22 | . . . . . . 1 20 1 . Crushed . | . . . . . . . . . . Highest Temperature 242 | . . . . . . 26 242 240 3 Average Temperature 49 | . . . . . . 7 103 48 3 Received Heat Transfer 1410 | . 441 . 24 9 . 99 171 639 27 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . Impact Corruptions 5 | . 4 . . . . . 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 982 | . 213 82 121 160 . 199 258 982 493 Initial 478 | . . 82 31 22 . . 77 157 478 Average 246 | . 84 82 54 124 . 110 87 562 489 Maximum Alert Level 3 | . 1 . . . . . 1 3 2 Low Security (%) 62 | . 87 100 100 100 . 100 83 2 . Level 1 12 | . 12 . . . . . 16 25 . Level 2 15 | . . . . . . . . 44 100 Level 3 8 | . . . . . . . . 27 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 3 . 1 . . . . . 1 Investigation 4 | . 3 . 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . . . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 1 | . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 99 | . 25 . 7 10 . 6 23 27 1 Peak Tracking Total 10 | . 5 . 2 4 . 3 10 6 2 Tactical Retreats 8 | . 4 . . . . . 2 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . 2 . . . . . 1 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 5 | . . . . . . 2 . 3 . Max in Single Turn 2 | . . . . . . 2 . 1 . Garrison Relay 3 | . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 12 | . 5 . 2 . 1 1 3 . . Terminals 9 | . 4 . 2 . . 1 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 25 | . 9 . 7 . 1 3 5 . . Successful 13 | . 6 . 2 . 1 2 2 . . Failed 12 | . 3 . 5 . . 1 3 . . Catastrophic 3 | . 1 . 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 17 | . 6 . 4 . 1 3 3 . . Terminals 21 | . 8 . 7 . . 3 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 11 | . 5 . 2 . 1 2 1 . . Robot Analysis 1 | . 1 . . . . . . . . Branch Access Points 4 | . 2 . 1 . . 1 . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 3 | . 1 . 1 . . . 1 . . Zone Layout 1 | . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 4 . 2 . . . 3 . . Full Trace Events 3 | . 1 . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . . 14 . Machine Destruction 14 | . . . . . . . . 14 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 3 . . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 46 | . . . 28 18 . . . . . Total Damage 451 | . . . 306 145 . . . . . Kills 11 | . . . 7 4 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 3217 | . 779 50 221 381 252 248 306 942 38 Spaces Moved 1954 | 1 366 27 107 221 217 216 222 557 20 Core 1 | . 1 . . . . . . . . Treads 210 | . 210 . . . . . . . . Legs 1721 | 1 133 27 107 221 217 216 222 557 20 Wheels 22 | . 22 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 45 | 120 95 190 190 120 105 100 45 45 120 Average Speed 129 | 120 165 190 190 154 114 102 93 110 120 Slowest Speed 600 | 120 600 190 190 190 190 105 105 190 120 Overloaded Moves 107 | . . . . . . . 34 73 . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 1 65 11 15 59 61 51 19 64 5 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . 1 . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . 1 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 286 | . 16 . . 172 . 70 18 10 . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 286 | . 16 . . 172 . 70 18 10 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total 2327 | . 445 26 122 238 222 230 285 729 30 Wait 37 | . . . 5 . . . 12 14 6 Move 1944 | . 365 26 106 220 216 215 221 555 20 Hop . | . . . . . . . . . . Pick Up 44 | . 13 . 4 3 2 2 4 16 . Fast Attach 11 | . 1 . . . . . 1 8 1 Attach 29 | . 5 . 2 2 2 2 3 13 . Detach 1 | . . . . . . . 1 . . Swap 30 | . 10 . 4 3 . . 5 8 . Drop 21 | . 5 . . . 2 . 1 12 1 Fire 136 | . 10 . . 10 . 10 17 87 2 Melee 37 | . 36 . 1 . . . . . . Ram . | . . . . . . . . . . Kick 22 | . . . . . . 1 20 1 . Crush . | . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 15) 410 | -10/Materials | Identified exit to Mines 434 | -10/Materials | Core integrity fell below 50% 543 | -10/Materials | Lost 3 parts (1p1n1w) 664 | -10/Materials | Core integrity fell below 20% 780 | -10/Materials | Entered Mines 784 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 796 | -10/Mines | Met a Derelict bent on vengeance 811 | -10/Mines | Discovered new exit (range 8) 830 | -10/Mines | Entered Materials 830 | -9/Materials | Accompanied by 3 allies 830 | -9/Materials | Evolved 2 slots: Propulsion x2 1024 | -9/Materials | Identified exit to Mines 1024 | -9/Materials | Identified exit to Storage 1051 | -9/Materials | Entered Mines 1051 | -9/Mines | Accompanied by 3 allies 1052 | -9/Mines | Assembled infested the area 1366 | -9/Mines | Identified exit to Materials 1426 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1427 | -9/Mines | Discovered new exit (range 5) 1432 | -9/Mines | Entered Exiles 1448 | -9/Exiles | Discovered new exit (range 15) 1465 | -9/Exiles | Met 8R-AWN 1482 | -9/Exiles | Met EX-HEX 1520 | -9/Exiles | Met EX-BIN 1534 | -9/Exiles | Aligned with FarCom system 1536 | -9/Exiles | Given EX-Vault access code 1566 | -9/Exiles | Opened EX-Vault 1575 | -9/Exiles | Found Potential Leg 1578 | -9/Exiles | Found Potential Leg 1602 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1636 | -9/Exiles | Met EX-DEC 1673 | -9/Exiles | Discovered new exit (range 12) 1684 | -9/Exiles | Left Exiles lab with Potential Leg 1684 | -9/Exiles | Entered Mines 1763 | -8/Mines | Lost 3 parts (1n2w) 1921 | -8/Mines | Discovered exit to Materials (range 7) 1932 | -8/Mines | Entered Materials 1932 | -8/Materials | Evolved 2 slots: Utility x2 2237 | -8/Materials | Identified exit to Garrison 2238 | -8/Materials | Entered Garrison 2252 | -8/Garrison | Lost 4 parts (1p2n1w) 2262 | -8/Garrison | Core integrity fell below 50% 2309 | -8/Garrison | Lost 4 parts (1p3w) 2313 | -8/Garrison | Triggered checkpoint 2367 | -8/Garrison | Triggered checkpoint 2374 | -8/Garrison | Core integrity fell below 20% 2378 | -8/Garrison | Lost 3 parts (1p2n) 2421 | -8/Garrison | Triggered checkpoint 2428 | -8/Garrison | Triggered checkpoint 2506 | -8/Garrison | Triggered checkpoint 2573 | -8/Garrison | Lost 3 parts (1n1u1w) 2595 | -8/Garrison | Garrison Relay disabled 2634 | -8/Garrison | Discovered new exit (range 15) 2673 | -8/Garrison | Build established: Scavenger-Mutant 2778 | -8/Garrison | Discovered new exit (range 9) 2830 | -8/Garrison | Triggered checkpoint 2875 | -8/Garrison | Garrison Relay disabled 3020 | -8/Garrison | Triggered checkpoint 3099 | -8/Garrison | Garrison Relay disabled 3142 | -8/Garrison | Discovered new exit (range 15) 3174 | -8/Garrison | Installed Relay Interface Framework 3180 | -8/Garrison | Entered Materials 3218 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03116_ Acquired Lgt. Nuclear Core. 03121_ Acquired 42 matter. 03124_ Dropped Lgt. Nuclear Core. 03142_ EXIT=FOUND 03144_ 7QGYGU2MEZ&>JMBP=6RPO4VF 8>=A 03151_ Y-45 Defender destroyed. 03154_ Acquired 59 matter. 03165_ System corrupted: Heat flow error (+158). 03172_ Initiating installation procedure... 03174_ Relay Interface Framework installed. 03178_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 03180_ Receiving FarCom transmissions... 03189_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 03191_ Detecting nearby Garrison Access. 03195_ Acquired Lrg. Storage Unit. 03196_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????? ?????????????????????????? | | ???????????? ???????g?????????????????? | | ????????????] ????gg???????????????????? | | ???????????? ?????????????????????????? | | ????????????# ?????????????????????????? | | ????????????# ########?????????????????? | | ????????????# # #?????????????????? | | ????????????# # #?????????????????? | | ???####+##??# # #?????????????????? | | ??? ?# # #?????????????????? | | ????? # # """#?????????????????? | | ??????? # # """#?????????????????? | | ?????????? # """#?????????????????? | | ????????????# #@ """#?????????????????? | | ????????????# Y """#?????????????????? | | ????????????# # ! #?????????????????? | | ????????????# # ] #?????????????????? | | ????????????# ##############???????????? | | ????????????# ?????????? | | ????????????# ?????????? | | ????????????# ?????????? | | ????????????# ##############???????????? | | ????????????# #????????????????????????? | | ????????????# #????????????????????????? | | ????????????# #????????????????????????? | | ????????????#####????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 61 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed 1337 Manual? 1 Play Time 00:30:02 Cumulative 82.6 hours Start 2021.11.09 @ 23:05:10 End 2021.11.09 @ 23:42:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 47 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 203aa2a3-5894-41bc-86fd-4338d90e1e33