Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.29 @ 17:55:09 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (643) 643 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3513 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 489/550 Matter 300/300 Energy 73/100 System Corruption 16% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Mace > --- INVENTORY (15) --- Improved Ion Engine Improved Flight Unit Small Storage Unit Medium Storage Unit Large Matter Pod (150) Latent Energy Streamer Heavy Assault Rifle Heavy Assault Rifle Light Cannon Grenade Launcher Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Small Storage Unit Large Matter Pod Latent Energy Streamer Heavy Assault Rifle Light Cannon Grenade Launcher Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mace [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 17 | . 11 2 . . 4 Power 2 | . 2 . . . . Engine 2 | . 2 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | . 4 . . . 3 Treads 7 | . 4 . . . 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | . 3 . . . . Device . | . . . . . . Storage 2 | . 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 5 | . 2 2 . . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 2 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . . . 2 System Corruption 16 | . . . . . 16 Parts Lost 7 | . 1 1 . . 5 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 1 | . 1 . . . . Weapon 2 | . . 1 . . 1 Highest Loss Streak 5 | . 1 1 . . 5 To Critical Strikes . | . . . . . . Average Backups 12 | . 8 13 14 15 14 Power 1 | . 1 1 1 1 1 Propulsion 1 | . 2 2 2 2 . Utility 1 | . . 1 1 2 2 Weapon 8 | . 5 9 10 10 10 Tool/Special . | . . . . . . Unused Backups 26 | . 12 . 1 . 13 Power 3 | . 2 . . . 1 Propulsion 7 | . 6 . . . 1 Utility 2 | . . . . . 2 Weapon 14 | . 4 . 1 . 9 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 94 98 100 100 68 Engine 13 | . 14 14 14 14 7 Treads 27 | . 26 28 28 28 34 Storage 22 | . 15 26 28 28 9 Protection 2 | . 7 . . . . Ballistic Gun 23 | . 27 24 14 28 14 Impact Weapon 3 | . . 3 14 . 2 Peak Build Rating 14 | . 11 12 13 13 14 Average Rating 11 | . 9 11 11 13 13 On Entrance 10 | 6 6 11 11 13 13 Naked Turns . | . . . . . . Heaviest Build 43 | 13 33 43 43 43 33 Greatest Support 80 | 20 40 40 40 40 80 Greatest Overweight (x) 1 | . . 1 1 1 . Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 13 | . 9 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 Average Carried 12 | . 8 13 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 14 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 838 | 200 463 127 . 10 38 Remotely . | . . . . . . Salvage Created 927 | . 700 177 . . 50 Parts 52 | . 40 9 . . 3 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 16 | . 10 5 . . 1 Melee 1 | . . 1 . . . Guns 13 | . 10 3 . . . Classes Destroyed 9 | . 7 1 . . 1 Builder 1 | . 1 . . . . Hauler 2 | . 2 . . . . Recycler 1 | . 1 . . . . Mechanic 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Grunt 14 | . 10 4 . . . Sentry 1 | . . . . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 3 | . 3 2 . . 1 Combat Bots Only 2 | . 2 2 . . 1 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 138 | . 72 42 . . 24 Missed 24 | . 16 7 . . 1 Hits 114 | . 56 35 . . 23 Projectile 114 | . 56 35 . . 23 Critical Strikes 3 | . . . . . 3 Damage Taken 1477 | . 690 431 . . 356 Core 219 | . 86 72 . . 61 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 . . . 36 . Volleys Fired 82 | . 60 21 . . 1 Largest 2 | . 2 2 . . 1 Hottest 46 | . 46 46 . . 23 Shots Fired 155 | . 120 34 . . 1 Gun 155 | . 120 34 . . 1 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 155 | . 120 34 . . 1 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 20 13 . . . Robot Miss Streak 4 | . 4 3 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 115 | . 80 30 . . 5 Core Hits 35 | . 28 7 . . . Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . 2 . . 2 Critical Strikes 4 | . . 2 . . 2 Smash 4 | . . 2 . . 2 Melee Attacks 24 | . . 17 . . 7 Impact 24 | . . 17 . . 7 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1858 | . 1213 540 . . 105 Guns 1615 | . 1213 402 . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 243 | . . 138 . . 105 Ramming . | . . . . . . Kinetic 1615 | . 1213 402 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 243 | . . 138 . . 105 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 16 | . . . . . 16 Average Corruption 14 | . . . . . 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 90 | . . 45 . . 45 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 90 | . . 45 . . 45 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 43 | . 43 31 . . . Average Temperature 13 | . 13 12 . . . Received Heat Transfer 813 | . 384 222 . . 207 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . 1 . . 1 Combat Hostiles 2 | . . 1 . . 1 Parts Fried 2 | . . 1 . . 1 Impact Corruptions 5 | . . 3 . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 81 | . 81 40 . . 30 Initial . | . . . . . . Average 8 | . 17 4 . . 1 Influence Increases 481 | . 342 107 . . 32 Destroy 0b10 Robot/C 300 | . 200 80 . . 20 Destroy 0b10 Robot/NC 35 | . 35 . . . . Destroy Leader 76 | . 56 10 . . 10 Successful Hack 5 | . 5 . . . . Disable Machine 15 | . 15 . . . . Destroy Structure 5 | . 1 2 . . 2 Lose Combat Pursuer 45 | . 30 15 . . . Influence Decreases 481 | . 342 92 15 . 32 Entered New Map 15 | . . . 15 . . Time Decay 374 | . 281 82 . . 11 Lost Part 38 | . 7 10 . . 21 Purge Threat 54 | . 54 . . . . Squads Dispatched 4 | . 3 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 29 6 . . 2 Peak Tracking Total 4 | . 4 2 . . 2 Tactical Retreats 4 | . 2 2 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 6 . 3 . 1 Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 51 | . 18 . 31 . 2 Successful 40 | . 8 . 31 . 1 Failed 11 | . 10 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 17 | . 16 . 1 . . Terminals 18 | . 18 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 34 | . 3 . 31 . . Record 30 | . . . 30 . . Robot Analysis 2 | . 2 . . . . Unreport Threat 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 5 | . 5 . . . . Terminals 5 | . 5 . . . . Botnet 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 6 | . 5 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 31 | . . . . 31 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4360 | . 1426 737 792 1146 259 Spaces Moved 1925 | 1 742 244 329 478 131 Core . | . . . . . . Treads 1879 | . 697 244 329 478 131 Legs 46 | 1 45 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 240 240 160 Average Speed 201 | 120 157 234 240 240 160 Slowest Speed 240 | 120 160 240 240 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 2 95 55 63 90 5 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . Spaces Dug 4 | . . 2 . . 2 Terrain Destroyed 4 | . . 2 . . 2 Melee 4 | . . 2 . . 2 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2212 | . 889 346 332 479 166 Wait 124 | . 43 61 . . 20 Move 1920 | . 741 243 328 477 131 Hop . | . . . . . . Pick Up 21 | . 16 1 2 1 1 Fast Attach 7 | . 5 . . . 2 Attach 6 | . 2 2 . . 2 Detach 4 | . 3 . . . 1 Swap 7 | . 4 1 1 . 1 Drop 17 | . 15 . 1 1 . Fire 82 | . 60 21 . . 1 Melee 24 | . . 17 . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 8) 735 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Discovered new exit (range 8) 1161 | -10/Materials | Discovered new exit (range 15) 1427 | -10/Materials | Entered Mines 1879 | -10/Mines | Excavation squad dispatched 1879 | -10/Mines | A large section of the Mines collapsed 2095 | -10/Mines | Core integrity fell below 50% 2129 | -10/Mines | Excavation squad dispatched 2154 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2154 | -10/Mines | Discovered new exit (range 5) 2164 | -10/Mines | Entered Exiles 2203 | -10/Exiles | Discovered new exit (range 15) 2251 | -10/Exiles | Met 8R-AWN 2332 | -10/Exiles | Met EX-HEX 2397 | -10/Exiles | Met EX-BIN 2428 | -10/Exiles | Aligned with FarCom system 2431 | -10/Exiles | Given EX-Vault access code 2553 | -10/Exiles | Opened EX-Vault 2577 | -10/Exiles | Found Latent Energy Streamer 2629 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2703 | -10/Exiles | Met EX-DEC 2722 | -10/Exiles | Learned location of Zion (-6) 2923 | -10/Exiles | Discovered new exit (range 10) 2956 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2956 | -10/Exiles | Entered Mines 3117 | -9/Mines | Found DCF Scrap (14 items) 3159 | -9/Mines | Discovered new exit (range 15) 3170 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3240 | -9/Mines | Identified exit to Materials 3829 | -9/Mines | Received a Mining Laser from a helpful Derelict 4102 | -9/Mines | Entered Materials 4102 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4326 | -8/Materials | Garrison activated, responded to threat 4343 | -8/Materials | System corruption reached 10% 4361 | -8/Materials | Self-destructed Last Messages --------------- 04333_ Y-45 Defender system terminally corrupted. 04333_ Heat Sink fried. 04334_ Acquired 18 matter. 04335_ Hvy. Assault Rifle destroyed. 04337_ Critical hit (Burn: +37). 04338_ Acquired Corrupted Lgt. Treads. 04338_ Integrated Corrupted Lgt. Treads (+8). 04339_ Critical hit (Burn: +37). 04339_ Acquired 10 matter. 04342_ Acquired Corrupted Lgt. Treads. 04342_ Integrated Corrupted Lgt. Treads (+8). 04344_ Acquired 10 matter. 04345_ R-06 Scavenger collects Corrupted Imp. Ion Engine. 04346_ System corrupted: Energy discharge (-18). 04348_ Lgt. Treads destroyed. 04357_ Connecting with Garrison Access... >>Seal Access door sealed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????s???????????????????????????? | | ??????????????????????ss?????????????????????????? | | ????????????????????????#??????????##########????? | | ????????????????????????# ?????????# #????? | | ????????????????????????# ????????# #????? | | ????????????????? ####### ######## #????? | | ???????????????? # #????? | | ???????????????? # #????? | | ???????????????? # #????? | | ????????????????????######+##### + #????? | | ????????????????????# [ ^ ## # #????? | | ????????????????????# """r## # #????? | | ????????????????????# """ ## ##########????? | | ????????????????????# """ # ########?????? | | ????????????????????# " "@ g # #?????? | | ????????????????????# "G" // # " #?????? | | ????????????????????# " // # #?????? | | ????????????????????# // # ######"#?????? | | ????????????????????######### %######????###?????? | | ????????????????????????????####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeHypertargetingRigger Manual? 0 Play Time 00:31:01 Cumulative 305.5 hours Start 2025.09.29 @ 17:26:33 End 2025.09.29 @ 17:55:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 148 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 54 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 29% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aff6a4b4-bcc2-4d81-a258-f623f384ce81