Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.14 @ 15:27:28 Player: Fedop Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (754) 754 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1509 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 105/300 Energy 160/160 System Corruption 0% Temperature Cool (27) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Grenade Launcher > --- INVENTORY (10) --- Ion Engine Light Treads Medium Matter Pod (0) Signal Interpreter Medium Laser Beam Cannon Beam Cannon Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Medium Matter Pod Signal Interpreter Medium Laser Beam Cannon Beam Cannon Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 6 8 1 . Power 2 | 1 1 . . Engine 1 | 1 . . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads 4 | 2 1 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 3 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 5 | 2 3 . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 3 1 . Power 1 | . 1 . . Propulsion 2 | . 1 1 . Utility 1 | . 1 . . Weapon . | . . . . Highest Loss Streak 3 | . 3 1 . To Critical Strikes . | . . . . Average Backups 4 | 1 4 9 9 Power . | . . 1 1 Propulsion . | . . 1 1 Utility . | . . 2 2 Weapon 2 | . 2 5 5 Tool/Special . | . . . . Unused Backups 7 | . 2 . 5 Power 2 | . 1 . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 97 92 100 Engine 7 | . 8 . . Core 6 | . 5 14 14 Treads 27 | . 28 21 28 Device 5 | . 6 . . Storage 14 | . 14 14 14 Protection 6 | . 4 14 14 Energy Gun 4 | . 5 . . Ballistic Gun 17 | . 17 16 14 Launcher 5 | . 4 11 14 Peak Build Rating 10 | 6 10 10 9 Average Rating 7 | 4 7 9 9 On Entrance 6 | . 6 10 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 23 | 14 23 23 23 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 2 10 10 9 Average Carried 4 | 1 4 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 574 | 204 324 4 42 Remotely . | . . . . Salvage Created 643 | . 608 17 18 Parts 65 | . 54 4 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . 19 3 3 Guns 10 | . 8 2 . AOE 15 | . 11 1 3 Classes Destroyed 6 | . 6 . . Builder 2 | . 2 . . Tunneler 1 | . 1 . . Hauler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 9 | . 3 3 3 Grunt 16 | . 16 . . Best Kill Streak 7 | . 7 3 3 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 3 | . 3 2 2 Gunslinging . | . . . . Exploded 3 | . 3 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 99 | . 71 15 13 Missed 30 | . 21 3 6 Hits 69 | . 50 12 7 Projectile 69 | . 50 12 7 Critical Strikes 2 | . 1 . 1 Damage Taken 1054 | . 784 160 110 Core 250 | . 205 20 25 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 63 | . 57 4 2 Largest 2 | . 2 2 2 Hottest 70 | . 70 50 50 Shots Fired 117 | . 105 8 4 Gun 96 | . 89 5 2 Cannon . | . . . . Launcher 21 | . 16 3 2 Special . | . . . . Kinetic 73 | . 66 5 2 Thermal 23 | . 23 . . Explosive 21 | . 16 3 2 Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 3 4 Robot Miss Streak 5 | . 5 1 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 77 | . 73 3 1 Core Hits 52 | . 46 3 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 3 . . Burn 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2157 | . 1951 86 120 Guns 805 | . 749 42 14 Cannons . | . . . . Explosions 1352 | . 1202 44 106 Melee . | . . . . Ramming . | . . . . Kinetic 593 | . 537 42 14 Thermal 212 | . 212 . . Explosive 1352 | . 1202 44 106 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 68 | . 65 3 . Projectiles . | . . . . Explosions 68 | . 65 3 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 265 | . 176 63 26 Shots 6 | . 3 2 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 111 | . 111 9 . Average Temperature 27 | . 28 5 . Received Heat Transfer 387 | . 354 . 33 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 851 | . 851 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . 1 . . Low Security (%) 62 | 100 57 100 . Level 1 37 | . 42 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 317 | . 317 170 . Initial 90 | . . 90 . Average 139 | . 149 146 . Influence Increases 803 | . 643 90 70 Destroy 0b10 Robot/C 500 | . 380 60 60 Destroy 0b10 Robot/NC 30 | . 30 . . Destroy Leader 96 | . 76 10 10 Successful Hack 16 | . 16 . . Disable Machine 45 | . 45 . . Destroy Structure 86 | . 66 20 . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 701 | . 410 173 118 Entered New Map 221 | . . 143 78 Time Decay 440 | . 380 20 40 Lost Part 40 | . 30 10 . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 27 3 6 Peak Tracking Total 5 | . 5 3 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 3 . . Max in Single Turn 3 | . 3 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 8 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 14 . . Successful 10 | . 10 . . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 11 . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 7 | . 7 . . Skim 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 525 | . 525 . . Sensors 525 | . 525 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1360 | 88 1127 53 92 Spaces Moved 706 | 51 579 22 54 Core 3 | 3 . . . Treads 703 | 48 579 22 54 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 153 160 178 160 Slowest Speed 240 | 160 160 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . . 2 . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 86 6 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 111 | . 78 21 12 Melee . | . . . . Projectile . | . . . . AOE 111 | . 78 21 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 815 | 58 674 27 56 Wait 14 | . 14 . . Move 703 | 50 578 21 54 Hop . | . . . . Pick Up 15 | 2 13 . . Fast Attach 9 | 6 3 . . Attach 3 | . 2 1 . Detach . | . . . . Swap 4 | . 3 1 . Drop 4 | . 4 . . Fire 63 | . 57 4 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 4 exits: Mat x2 / Exi / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Build established: Mutant 752 | -10/Materials | Discovered new exit (range 13) 784 | -10/Materials | Core integrity fell below 50% 814 | -10/Materials | Lost 3 parts (1p1n1u) 860 | -10/Materials | Discovered new exit (range 12) 936 | -10/Materials | Core integrity fell below 20% 1067 | -10/Materials | Discovered new exit (range 9) 1133 | -10/Materials | Discovered new exit (range 7) 1169 | -10/Materials | Learned 2 Mines zone layouts 1216 | -10/Materials | Entered Mines 1217 | -10/Mines | Identified exit to Materials 1218 | -10/Mines | Identified exit to Exiles 1259 | -10/Mines | Discovered new exit (range 8) 1269 | -10/Mines | Entered Subcaves 1270 | -10/Subcaves | Approached by a straggling Scientist 1361 | -10/Subcaves | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01282_ Subatomizers dissect the Tech Extrapolator. 01282_ S-10 Pest destroyed. 01286_ Flight Unit fries itself beyond repair. 01287_ Lgt. Ion Engine fries itself beyond repair. 01287_ Acquired 24 matter. 01288_ Flight Unit fries itself beyond repair. 01289_ Tech Extrapolator violently self-destructs. 01291_ Flight Unit fries itself beyond repair. 01293_ Lgt. Assault Rifle fries itself beyond repair. 01298_ Acquired 5 matter. 01308_ Subatomizers dissect the Wheel. 01309_ Acquired 11 matter. 01311_ Acquired 2 matter. 01318_ Subatomizers dissect the Lgt. Ion Engine. 01318_ The unstable cave ceiling collapses. 01361_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#####??????????????????????????? | | ?????????????????# #???????##????????????????? | | ??????????????#??# #?????? #????????????????? | | ?????????????? ### Yg ##??? ?????????????????? | | ?????????????? ## s #??? #?????????????????? | | ?????????????? #$ #?? #?????????????????? | | ?????????????? #?? #?????????????????? | | ?????????????? ?? ### #?????????????????? | | ????????????## ??? #?????????????????? | | ???????????## ????? #??? #????????????? | | ???????????# ?????? ## # ## ????????? | | ???????????# #??###??# ???????? | | ???????????# #?## #### ???????? | | ???????????# #?# @ #??????????? | | ???????????# #### #???????????? | | ??????????### ### #???????????? | | ??????????# ## ### ## #???????????? | | ???????#### # #??###??? #???????????? | | ??????## ## ##??????????##???????????? | | ??????# ## #????????????????????????? | | ??????# #### #????????????????????????? | | ??????## ###??#### ??????????????????????? | | ???##### ##??????## ???????????????????? | | ??## # #???????# ??????????????????? | | ### ## #???????# ?????????????????? | | *= #??????? ?????????????????? | | = ##??????? #?????????????????? | | # # ###??????? ### #?????????????????? | | # ####?????????# ???## ?????????????????? | | # #????????????##?????# ##???????????????????? | | # #????????????????????##?????????????????????? | | #???????????????????????????????????????????? | | # ###??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ###??????????????????????????????????????????? | | # #???????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineRainbowPendant Manual? 0 Play Time 00:15:51 Cumulative 41.2 hours Start 2026.08.14 @ 15:01:09 End 2026.08.14 @ 15:27:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7026de33-46be-43ac-86f0-241b154b499d