Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 19:40:05 Player: Raix Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (861) 861 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2656 Bonus ------- None Cogmind --------- Core Integrity 152/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Hot (273) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Nuclear Core Nuclear Core Light Nuclear Core Light Nuclear Core Improved Aluminum Leg High-capacity Matter Pod (200) High-capacity Matter Pod (200) Trap Scanner Particle Charger Particle Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Terrain Scan Processor > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg High-capacity Matter Pod High-capacity Matter Pod Particle Charger Shock Rifle Shock Rifle Light Assault Rifle Gauss Rifle [Rating: 24] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 43 | 8 6 12 17 Power 9 | 1 1 3 4 Engine 3 | 1 1 . 1 Core 6 | . . 3 3 Reactor . | . . . . Propulsion 12 | 2 2 4 4 Treads . | . . . . Leg 12 | 2 2 4 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 3 3 Device 2 | 1 . 1 . Storage 3 | 1 2 . . Processor 5 | . . 2 3 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 3 1 2 6 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 9 | 2 1 1 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . 1 . 21 Power 3 | . . . 3 Propulsion 10 | . . . 10 Utility 1 | . 1 . . Weapon 8 | . . . 8 Highest Loss Streak 8 | . 1 . 8 To Critical Strikes . | . . . . Average Backups 11 | 4 8 12 13 Power 2 | 1 1 3 3 Propulsion 2 | 1 3 3 2 Utility 3 | . 2 3 3 Weapon 3 | . . 3 4 Tool/Special . | . . . . Unused Backups 16 | 1 4 3 8 Power 3 | . . 2 1 Propulsion 3 | . 2 . 1 Utility 7 | 1 1 1 4 Weapon 3 | . 1 . 2 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 98 89 89 Engine 5 | . 14 3 2 Core 8 | . . 6 15 Leg 31 | . 28 37 28 Device 2 | . 6 4 . Storage 12 | . 20 11 9 Processor 9 | . . 4 17 Ballistic Gun 19 | . 28 19 14 Peak Build Rating 24 | 8 8 17 24 Average Rating 14 | 5 7 13 21 On Entrance 7 | . 7 8 16 Naked Turns . | . . . . Heaviest Build 38 | 13 35 32 38 Greatest Support 50 | 20 20 40 50 Greatest Overweight (x) 12 | . 1 8 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 9 15 15 Most Carried 15 | 8 13 15 15 Average Carried 11 | 4 8 12 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 13 15 11 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1598 | 449 285 194 670 Remotely . | . . . . Salvage Created 1407 | 213 195 194 805 Parts 99 | 20 15 15 49 Haulers Intercepted . | . . . . Recyclers Shooed 6 | . 1 1 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 21 | . 6 4 11 Guns 19 | . 6 4 9 AOE 1 | . . . 1 Classes Destroyed 11 | 3 3 1 4 Worker 3 | 2 . . 1 Builder 4 | . . . 4 Tunneler 5 | 5 . . . Recycler 3 | 1 . . 2 Mechanic 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 6 | . 3 . 3 Grunt 10 | . 3 2 5 Duelist 1 | . . . 1 Sentry 3 | . . 2 1 Hunter 1 | . . . 1 Best Kill Streak 6 | 6 3 2 4 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 243 | . 36 24 183 Missed 59 | . 9 7 43 Hits 184 | . 27 17 140 Melee 3 | . . . 3 Projectile 181 | . 27 17 137 Critical Strikes 9 | . . . 9 Damage Taken 2692 | . 264 248 2180 Core 495 | . 50 47 398 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 80 88 . Volleys Fired 217 | 17 36 25 139 Largest 2 | 2 2 2 2 Hottest 100 | 70 40 70 100 Shots Fired 359 | 34 72 50 203 Gun 359 | 34 72 50 203 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 322 | 20 72 44 186 Thermal 14 | 14 . . . Explosive . | . . . . Electromagnetic 23 | . . 6 17 Robot Hit Streak 14 | 5 5 13 14 Robot Miss Streak 9 | 2 9 1 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 237 | 19 34 41 143 Core Hits 98 | 12 18 13 55 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 4 | 1 . 1 2 Burn 1 | 1 . . . Destroy 2 | . . 1 1 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2338 | 196 275 381 1486 Guns 2173 | 196 275 376 1326 Cannons . | . . . . Explosions 128 | . . . 128 Melee . | . . . . Ramming 37 | . . 5 32 Kinetic 1718 | 84 275 287 1072 Thermal 240 | 112 . . 128 Explosive . | . . . . Electromagnetic 343 | . . 89 254 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 22 | . . . 22 Projectiles . | . . . . Explosions 19 | . . . 19 Melee 3 | . . . 3 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 73 | . . 2 71 Shots 1 | . . . 1 Rammed 1 | . . 1 . Targets Rammed 3 | . . 1 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 283 | 40 18 111 283 Average Temperature 42 | 17 9 35 48 Received Heat Transfer 1008 | . 81 99 828 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . . 3 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 457 | 407 . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | 15 67 55 70 Initial 11 | . . 11 5 Average 14 | 3 18 13 15 Influence Increases 698 | 40 172 155 331 Destroy 0b10 Robot/C 420 | . 120 80 220 Destroy 0b10 Robot/NC 90 | 40 5 . 45 Destroy Leader 124 | . 32 30 62 Destroy Structure 4 | . . . 4 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 45 | . 15 30 . Influence Decreases 698 | 40 143 170 345 Entered New Map 27 | . . 18 9 Time Decay 543 | 40 138 152 213 Lost Part 128 | . 5 . 123 Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 12 8 27 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . . 4 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1391 | 57 180 442 712 Optics 940 | . . 228 712 Terrain 214 | . . 214 . Seismic 237 | 57 180 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1805 | 163 416 514 712 Spaces Moved 801 | 81 199 279 242 Core 23 | 13 . 9 1 Treads . | . . . . Legs 778 | 68 199 270 241 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 131 | 108 140 130 133 Slowest Speed 650 | 120 190 450 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 45 19 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile . | . . . . AOE 3 | . . . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1264 | 127 280 393 464 Wait 84 | . 21 36 27 Move 798 | 80 198 278 242 Hop . | . . . . Pick Up 75 | 18 13 24 20 Fast Attach . | . . . . Attach 34 | 7 1 10 16 Detach . | . . . . Swap 25 | 1 5 7 12 Drop 28 | 4 6 12 6 Fire 217 | 17 36 25 139 Melee . | . . . . Ram 1 | . . 1 . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 16) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Propulsion x2 887 | -9/Materials | Build established: Scavenger-Mutant 1028 | -9/Materials | Discovered new exit (range 3) 1094 | -9/Materials | Entered another Materials area 1094 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1305 | -8/Materials | Lost 5 parts (1p2n2w) 1524 | -8/Materials | Garrison activated, responded to threat 1692 | -8/Materials | Lost 4 parts (3n1w) 1791 | -8/Materials | Core integrity fell below 50% 1806 | -8/Materials | Self-destructed Last Messages --------------- 01789_ Destroyed Aluminum Leg. 01791_ Shock Rifle destroyed. 01792_ K-01 Serf collects debris. 01792_ Imp. Aluminum Leg destroyed. 01793_ Critical hit (Burn: +37). 01793_ Acquired 15 matter. 01795_ K-01 Serf collects debris. 01796_ Critical hit (Burn: +37). 01797_ Lgt. Deuterium Engine destroyed. 01799_ K-01 Serf collects debris. 01800_ Slug penetrates G-47 Trooper. 01801_ Acquired 5 matter. 01802_ Nuclear Core destroyed. 01802_ Gauss Rifle destroyed. 01803_ Acquired 1 matter. 01803_ K-01 Serf collects debris. 01804_ U-05 Engineer lays Concrete. 01805_ Acquired 1 matter. 01805_ U-05 Engineer lays Concrete. 01806_ Lgt. Assault Rifle destroyed. 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