Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.16 @ 22:18:05 Player: 3.14 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (236) 1180 Value Destroyed (6503) 6503 Prototype IDs (53) 1060 Alien Tech Used (1) 200 Bonus (4119) 4119 TOTAL SCORE: 24362 Bonus ------- High Alert Combat Kills 337 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Win 3000 Friendly Fire -118 Cogmind --------- Core Integrity 1600/1600 Matter 250/300 Energy 148/150 System Corruption 1% Temperature Cool (1) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Improved Diametric Drive > --- UTILITY (16) ----- Advanced Visual Processing Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Advanced Reaction Control System Experimental Propulsion Shielding Experimental Utility Shielding Layered Light Armor Plating Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Mini Smartbomb Launcher Molecular Scythe > --- INVENTORY (5) ---- Light Quantum Reactor Authchip [Propulsion] Transdimensional Reconstructor Advanced Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Improved Diametric Drive > --- UTILITY ---------- Advanced Visual Processing Unit Long-range Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Advanced Reaction Control System Experimental Propulsion Shielding Experimental Utility Shielding Layered Light Armor Plating Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Ghost Barrier Ghost Barrier > --- WEAPON ----------- Mini Smartbomb Launcher Molecular Scythe > --- INVENTORY -------- Micro Antimatter Reactor Authchip [Propulsion] Transdimensional Reconstructor Advanced Datajack [Rating: 166] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Biomechanical Wings Treads Light Treads Leg Aluminum Leg Flight Unit Biomechanical Wings Utility Experimental Hacking Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Experimental Hacking Suite Protection Experimental Utility Shielding Weapon Power Sword Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Impact Weapon Heavy Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Utility 14 | . . . 1 1 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 1 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 283 | . 10 10 25 22 25 . 15 4 . 4 1 25 . 17 4 5 . . 16 3 . 7 2 36 . 11 . . 8 . 10 12 7 4 Power 21 | . 1 2 1 1 1 . . . . 1 . 1 . 1 . 1 . . 1 1 . 2 . 4 . . . . . . 1 . 1 1 Engine 8 | . 1 2 1 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Core 7 | . . . . . 1 . . . . 1 . 1 . . . 1 . . 1 1 . 1 . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . 1 1 Propulsion 44 | . 2 2 5 5 7 . 1 . . 1 1 5 . 4 . . . . 1 . . . . 7 . 1 . . . . 1 . 1 . Treads 14 | . 2 2 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . 7 . 1 . . 1 1 5 . 4 . . . . 1 . . . . 7 . 1 . . . . 1 . 1 . Utility 153 | . 3 1 8 3 13 . 13 4 . . . 14 . 8 4 3 . . 11 2 . 4 2 21 . 8 . . 7 . 7 10 4 3 Device 52 | . . 1 3 1 3 . 7 2 . . . 2 . 2 2 2 . . 1 1 . 2 1 7 . 1 . . 3 . 5 3 3 . Storage 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Processor 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . 1 . Hackware 38 | . . . . . 7 . 4 1 . . . 6 . 1 . . . . 8 . . 1 . 4 . 4 . . 1 . . 1 . . Protection 54 | . 1 . 4 2 2 . 2 1 . . . 6 . 5 2 1 . . 2 1 . 1 1 9 . 2 . . 1 . 2 6 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | . 4 5 11 13 4 . 1 . . 2 . 5 . 4 . 1 . . 3 . . 1 . 4 . 2 . . 1 . 1 2 1 . Energy Gun 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 9 | . . 2 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 3 1 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . 1 2 3 . . 1 . . . . 1 . 2 . . . . . . . 1 . 1 . 1 . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . 1 . . . . 2 . 1 . 1 . . . . 3 . . . . 2 . 1 . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 9 | . . . . . 2 . . . . . . 3 . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . Unidentified Prototypes 21 | . . . 3 1 . . . . . . . 2 . . . . . . . . . 3 . 2 . . . . 6 . 2 2 . . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 21 | . 1 1 3 4 1 . . 1 . . . 3 . 1 . 1 . . . 1 . . . 3 . . . . . . . . 1 . Power 6 | . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . 2 . . . . . . . . 1 . Propulsion 5 | . . 1 . 1 . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . 2 1 1 . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Weapon 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 1 1 3 1 1 . . 1 . . . 1 . 1 . 1 . . . 1 . . . 2 . . . . . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 85 100 93 99 89 100 100 99 100 100 100 97 100 99 100 100 100 100 96 100 100 100 100 95 94 95 100 100 100 100 96 99 91 89 Engine 3 | . 14 14 11 9 . . . . . . . . . 4 6 . . . . . . . . 1 . . . . . . . . . . Core 2 | . . . . . 6 7 7 7 7 7 7 6 6 1 . 5 6 6 5 5 5 4 5 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 5 5 5 5 5 5 4 4 4 4 Treads 7 | . 17 28 31 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . 29 30 30 30 30 30 30 26 26 25 26 26 26 26 23 23 23 23 23 21 21 21 21 21 21 21 20 23 20 20 Device 8 | . . 13 6 18 6 7 7 6 7 7 7 6 6 6 4 9 6 6 4 4 5 5 4 13 10 10 10 10 10 10 12 10 9 12 Storage 3 | . 14 14 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 3 | . . . . . . 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 8 Hackware 21 | . . . . . 21 30 30 27 23 23 23 34 26 26 26 26 26 26 30 35 35 35 35 31 31 33 36 36 36 36 33 33 30 26 Protection 7 | . . . 10 8 7 . . 2 7 7 7 4 13 12 15 9 13 13 12 11 11 11 11 9 10 9 10 10 9 10 9 12 11 11 Energy Cannon 1 | . . 13 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 23 . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 14 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 7 7 7 7 . . . 6 . . . . . . 1 5 2 . 1 5 5 . . 3 3 4 4 Slashing Weapon 3 | . . . . . 2 7 7 7 7 7 7 5 6 6 6 6 6 6 4 5 5 5 5 4 5 5 5 5 5 5 4 4 3 4 Special Melee Weapon 2 | . . . . . 5 7 7 . . . . 4 6 5 . 5 6 6 5 5 5 4 . . 5 3 . . 5 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 11 50 54 71 61 58 9 16 17 17 18 17 20 20 20 19 13 13 13 21 19 12 12 19 25 20 24 24 24 21 21 32 31 31 31 Greatest Support 86 | 20 40 40 69 86 85 17 19 19 19 19 19 25 24 24 22 22 22 22 22 22 22 22 22 25 24 24 24 24 24 24 44 31 31 31 Greatest Overweight (x) 2 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Average Overweight (x) . | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | . 19 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | . 20 20 20 20 20 5 5 5 5 5 5 5 3 5 5 5 4 4 5 5 5 5 5 5 3 5 3 3 5 5 5 5 5 5 Average Carried 8 | . 13 19 19 17 4 5 4 4 5 5 5 3 3 4 4 4 4 4 3 4 5 4 5 4 3 3 3 3 4 5 4 5 4 4 Final Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 20 20 20 20 5 5 4 5 5 5 5 3 3 5 5 4 4 4 5 5 5 5 5 3 3 3 3 3 5 5 5 5 5 4 Class Distribution -------------------- 40% | Wizard-Sprinter 27% | Hacker-Sprinter 20% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 5233 | 196 284 151 790 253 201 . 283 63 22 40 10 194 . 323 50 45 . 23 171 30 . . 89 677 . 187 246 . . . 170 275 210 250 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7518 | . 523 240 1277 901 188 . 299 69 157 . 24 373 . 368 . 64 . 23 102 55 . . 43 736 . 250 315 . . . 475 244 360 432 Parts 455 | . 41 15 82 41 6 . 21 2 1 . 5 16 . 34 . . . 6 9 4 . . 7 49 . 23 12 . . . 24 7 22 28 Haulers Intercepted 7 | . 2 . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . 9 . . 5 . . . . . . 8 . 23 3 . 3 . . . 4 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 151 | . 10 7 30 20 1 . . 2 . . 2 3 . 4 . . . 2 . 1 . . 6 16 . 9 5 . . . 9 6 6 12 Melee 12 | . . . . . 1 . . . . . 2 1 . 1 . . . 2 . 1 . . . 2 . . . . . . 1 . 1 . Guns 17 | . 4 . 6 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 27 | . 6 2 16 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 91 | . . 3 8 8 . . . 2 . . . 2 . 3 . . . . . . . . 6 14 . 9 5 . . . 8 6 5 12 Classes Destroyed 18 | . 5 1 2 2 3 . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . 1 . . 1 Worker 18 | . . . 2 . 2 . 4 . . . . . . 1 . . . . . . . . . 2 . 2 . . . . . 1 . 4 Builder 10 | . . . . . 1 . . . . . . 1 . 2 . . . . . . . . . 4 . 1 . . . . . . 1 . Tunneler 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 Hauler 7 | . 2 . 3 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 18 | . 2 1 3 1 . . 2 . . . . 2 . 1 . . . . . . . . . 1 . 1 . . . . 1 1 1 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 11 | . 2 . 2 1 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . Drone 7 | . . . . . . . . . . . 2 . . . . . . 2 . . . . 2 1 . . . . . . . . . . Watcher 16 | . . . 1 . 1 . . . . . . . . 2 . . . . 3 . . . . 6 . . . . . . 2 . 1 . Swarmer 84 | . 5 3 11 3 . . . 2 . . . 2 . 3 . . . . . . . . 4 10 . 9 5 . . . 9 3 5 10 Grunt 37 | . 5 2 12 13 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 11 | . . 2 7 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . Programmer 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . Packrat 3 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 14 | . 4 3 6 8 2 . 5 2 . . 1 2 . 3 . . . 1 1 1 . . 4 14 . 6 5 . . . 5 4 5 11 Combat Bots Only 9 | . 4 3 6 7 1 . . 2 . . 1 2 . 3 . . . 1 . 1 . . 4 9 . 5 5 . . . 5 3 5 8 Max Kills in Single Turn 5 | . 1 2 3 2 1 . 1 1 1 . 1 1 . 1 . 1 . 1 1 1 . . 3 5 . 5 3 . . . 5 2 5 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 2 2 . . . 1 . . . 1 . 1 . . . . . . . . 3 5 . 3 3 . . . 5 2 5 3 Melee 1 | . . . . . 1 . . . . . 1 1 . 1 . . . 1 . 1 . . . 1 . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 7339 | . 542 590 1105 1090 183 . . 212 . . 48 487 . 128 18 80 . . 95 32 . . 79 1089 . 365 91 . . . 173 301 470 161 Core 1295 | . 95 99 99 90 30 . . 11 . . 15 90 . 14 . 5 . . 26 . . . . 255 . 168 46 . . . 53 18 181 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 863 | . . . . . . . . . . . . . . 16 16 42 . . 17 . . . 18 293 . 121 . . . . 89 126 42 83 Regen/Repaired (Parts) 1660 | . . . 27 . . . 9 . . 211 . 255 . 10 . . . . 77 . . . . 678 . 121 . . . . . 243 29 . Core Remaining (%) 81 | 100 . 22 75 83 . . . . . . 92 . . . . . . 87 . . . . 97 . . . . . . 59 . 94 87 100 Volleys Fired 286 | . 62 22 97 45 . . . 3 . . . 3 . 4 . . . . . . . . 7 10 . 8 3 . . . 3 7 3 9 Largest 2 | . 2 2 2 2 . . . 1 . . . 1 . 1 . . . . . . . . 1 1 . 1 1 . . . 1 1 1 1 Hottest 101 | . 60 95 95 101 . . . 30 . . . 30 . 30 . . . . . . . . 30 80 . 80 80 . . . 80 80 80 80 Shots Fired 466 | . 124 40 165 77 . . . 3 . . . 3 . 4 . 1 . . . . . . 7 10 . 7 3 . . . 3 7 3 9 Gun 221 | . 102 8 65 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 164 | . 22 28 95 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 81 | . . 4 5 12 . . . 3 . . . 3 . 4 . 1 . . . . . . 7 10 . 7 3 . . . 3 7 3 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 262 | . 122 24 111 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 31 | . . . 30 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 81 | . . 4 5 12 . . . 3 . . . 3 . 4 . 1 . . . . . . 7 10 . 7 3 . . . 3 7 3 9 Electromagnetic 92 | . 2 12 19 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 17 18 13 12 . . . 1 . . . . . . . . . . . . . . . 2 . 3 5 . . . . 11 13 . Robot Miss Streak 5 | . 5 1 5 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 412 | . 72 34 97 55 20 . 14 3 2 . 3 13 . 11 . 1 . 2 5 3 . . . 23 . 5 9 . . . 14 7 16 3 Core Hits 322 | . 32 9 53 47 5 . 5 7 1 . 2 4 . 11 . . . 2 2 1 . . 8 42 . 16 9 . . . 17 12 14 23 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 3 1 5 . 2 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . Destroy 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 505 | . . . . . 43 . 24 7 6 . 6 53 . 50 . 2 . 2 33 10 . . 3 107 . 40 7 . 2 . 36 21 27 26 Impact 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 470 | . . . . . 10 . 24 7 6 . 6 53 . 50 . 2 . 2 33 10 . . 3 105 . 40 7 . 2 . 36 21 27 26 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 48 | . . . . . 8 . 8 . 2 . . 3 . 7 . 1 . 1 . 2 . . . 5 . 3 . . . . 2 1 2 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23398 | . 836 748 2382 2238 971 . 826 270 133 . 102 753 . 1004 . 97 . 115 270 220 . . 425 3359 . 1463 1190 . . . 1470 1234 1372 1920 Guns 1890 | . 538 54 726 572 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2236 | . 268 489 1190 289 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 10671 | . . 200 448 1335 . . . 143 . . . 187 . 258 . . . . . . . . 425 2141 . 1112 576 . . . 723 1129 462 1532 Melee 8506 | . . . . . 971 . 826 127 133 . 102 566 . 746 . 97 . 115 270 220 . . . 1218 . 351 614 . . . 747 105 910 388 Ramming 95 | . 30 5 18 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2435 | . 806 329 1288 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 831 | . . . 348 260 . . . . . . . . . . . . . . . . . . . . . 223 . . . . . . . . Explosive 10208 | . . 200 448 1095 . . . 143 . . . 187 . 258 . . . . . . . . 425 2141 . 889 576 . . . 723 1129 462 1532 Electromagnetic 1323 | . . 214 280 829 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 704 | . . . . . 704 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7802 | . . . . . 267 . 826 127 133 . 102 566 . 746 . 97 . 115 270 220 . . . 1218 . 351 614 . . . 747 105 910 388 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 . 8 . 7 7 . . . . 5 7 7 7 7 4 4 . . . . . 5 5 5 5 5 5 . . . 2 1 Average Corruption 3 | . 1 1 . 4 . 7 4 . . . . 3 7 7 7 6 4 4 . . . . . 1 5 5 5 5 5 . . . 1 1 Corruption Purged 15 | . . . . . . . 7 . . . . 5 . . . 3 . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 98 | . . 5 . 8 . . 9 . . . . 3 . 26 1 4 . 3 . . . . . 15 1 19 1 . 1 . . . 2 . Message Errors 24 | . . 1 . . . . 3 . . . . . . 7 . . . 2 . . . . . 5 . 5 . . 1 . . . . . Matter Fused 28 | . . 3 . 2 . . 2 . . . . 2 . 8 . 1 . 1 . . . . . 4 . 5 . . . . . . . . Heat Flow Errors 12 | . . . . 5 . . . . . . . . . 1 . . . . . . . . . 1 1 3 1 . . . . . . . Energy Discharges 11 | . . . . 1 . . 2 . . . . . . 5 . . . . . . . . . 1 . 2 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 14 | . . . . . . . 1 . . . . 1 . 3 1 2 . . . . . . . 1 . 3 . . . . . . 2 . Data Loss (major) 5 | . . 1 . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2588 | . . . . 6 326 . 182 41 54 . 2 167 . 188 . 84 . . 72 46 . . 53 340 . 173 79 . . . 52 86 78 559 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 449 | . . . . 6 . . . . . . . 25 . . . . . . . . . . 53 53 . 3 42 . . . . 11 . 256 Melee 2139 | . . . . . 326 . 182 41 54 . 2 142 . 188 . 84 . . 72 46 . . . 287 . 170 37 . . . 52 75 78 303 Knockbacks 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 170 | . . 31 . 79 . . . . . . . . . . . 38 . . . . . . 22 . . . . . . . . . . . Shots 5 | . . 1 . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Rammed 13 | . 4 2 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 5 2 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 296 | . 47 165 296 179 . . . 10 . . 17 1 . 268 . . . . . . . . . 108 81 173 233 . . . 32 113 18 30 Average Temperature 71 | . 16 86 92 81 . . . 4 . . 10 1 . 138 . . . . . . . . . 27 50 47 76 . . . 16 51 11 13 Received Heat Transfer 1396 | . 78 267 291 477 . . . 30 . . 18 27 . 9 9 12 . . 27 . . . . 49 . 30 . . . . 18 54 . . Effects 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . 1 . 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 12 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1216 | . . . 629 337 . . . . . . . . . . . . . . . . . . . . . 250 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 835 | . 235 105 391 626 463 134 228 . . . . 248 15 288 . . . . 440 . . . . 835 51 583 . . . . 648 450 266 744 Initial 325 | . . 5 . 108 237 104 93 . . . . 150 . 10 . . . . 325 . . . . 250 21 35 . . . . . 286 . 159 Average 210 | . 112 71 238 397 306 114 156 . . . . 121 12 124 . . . . 189 . . . . 373 33 223 . . . . 252 116 118 326 Maximum Alert Level 3 | . 1 . 1 2 2 . 1 . . . . 1 . 1 . . . . 2 . . . . 3 . 2 . . . . 2 2 1 3 Low Security (%) 53 | . 77 100 32 12 . 100 71 . . . . 77 100 89 . . . . 59 . . . . 19 100 50 . . . . 32 76 74 35 Level 1 34 | . 22 . 67 27 82 . 28 . . . . 22 . 10 . . . . 22 . . . . 43 . 38 . . . . 47 17 25 36 Level 2 10 | . . . . 59 17 . . . . . . . . . . . . . 17 . . . . 23 . 11 . . . . 19 5 . 20 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 2 . 2 5 7 . 6 . . . . 9 . 5 . . . . 6 . . . . 14 . 6 . . . . 1 1 2 2 Investigation 38 | . . . . 1 4 . 4 . . . . 8 . 2 . . . . 6 . . . . 6 . 5 . . . . 1 1 . . Extermination 9 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . 4 . 1 . . . . . . 1 . Reinforcement 14 | . 2 . 2 1 . . 2 . . . . . . 1 . . . . . . . . . 3 . . . . . . . . 1 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison 6 | . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 22 | . 1 . 6 3 . . . . . . . 2 . 1 . . . . . . . . . 1 . 2 . . . . 2 1 3 . Communications Jammed 60 | . . . . . . . . . . . . . . . . . . . . . . . . 29 . 3 . . . . 13 12 1 2 Distress Signals 59 | . . . . . . . . . . . . . . . . . . . . . . . . 28 . 3 . . . . 13 12 1 2 Times Spotted 370 | . 30 7 45 30 11 3 6 4 . . 6 15 3 29 3 1 . 2 21 8 . . 8 40 4 19 5 . 1 . 21 11 18 19 Peak Tracking Total 12 | . 6 3 7 7 7 3 2 3 . . 5 4 3 10 4 1 . 1 7 3 . . 4 8 4 6 5 . 1 . 12 4 8 7 Tactical Retreats 73 | . 2 . . 3 4 . 1 1 . . 2 6 . 6 1 1 . . 6 1 . . 2 13 . 9 . . . . 7 1 3 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 14 | . 1 . . 1 1 . . . . . . 1 . . . . . . 2 . . . . 4 . 3 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 22 | . . 1 3 . . . 1 . . . . 1 . 1 . . . . . . . . . 2 . 5 . . . . . 7 1 . Max in Single Turn 4 | . . 1 1 . . . 1 . . . . 1 . 1 . . . . . . . . . 2 . 4 . . . . . 1 1 . Garrison Access 6 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 178 | . 3 . 6 1 10 . 9 . 1 . . 22 . 17 . . 4 . 16 1 1 5 . 25 . 21 . . 6 . 7 8 11 4 Terminals 95 | . 2 . 2 1 7 . 5 . 1 . . 11 . 12 . . . . 9 . . . . 14 . 11 . . . . 5 5 8 2 Fabricators 32 | . . . . . 3 . 2 . . . . 6 . 3 . . . . 5 . . . . 5 . 6 . . . . 1 1 . . Repair Stations 16 | . . . 2 . . . 1 . . . . 2 . 1 . . . . 1 . . . . 5 . 1 . . . . . 1 2 . Recycling Units 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 12 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . 3 . . . . . 1 1 2 Total Hacks 574 | . 9 . 20 1 27 . 33 . 2 . . 73 . 40 . . 30 . 49 6 1 18 . 96 . 61 . . 19 . 19 35 26 9 Successful 472 | . 5 . 15 . 18 . 23 . 2 . . 58 . 26 . . 30 . 41 6 1 18 . 80 . 53 . . 19 . 17 26 26 8 Failed 99 | . 3 . 5 1 8 . 10 . . . . 15 . 14 . . . . 8 . . . . 15 . 8 . . . . 2 9 . 1 Catastrophic 9 | . 1 . 1 . 2 . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . . Database Lockouts 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 294 | . 9 . 8 1 15 . 18 . . . . 39 . 26 . . . . 24 . . . . 54 . 40 . . 1 . 14 26 14 5 Terminals 271 | . 7 . 7 1 16 . 13 . 2 . . 30 . 28 . . . . 23 . . . . 51 . 31 . . . . 14 23 18 7 Fabricators 116 | . . . . . 11 . 11 . . . . 21 . 7 . . . . 20 . . . . 21 . 20 . . . . 2 3 . . Repair Stations 60 | . . . 4 . . . 3 . . . . 14 . 2 . . . . 4 . . . . 19 . 4 . . . . . 6 4 . Recycling Units 7 | . 2 . 2 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 7 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 30 | . . . . . . . . . . . . 8 . . . . . . 2 . . . . 5 . 6 . . . . . 3 4 2 Terminal Hacks 205 | . 1 . 2 . 5 . 6 . 2 . . 16 . 9 . . 30 . 11 6 1 18 . 27 . 15 . . 19 . 7 12 12 6 Record 43 | . . . . . . . . . 2 . . . . . . . 11 . . 6 . 6 . . . . . . 18 . . . . . Part Schematic 37 | . 1 . . . 1 . 2 . . . . 5 . 2 . . 11 . 2 . . 4 . 2 . 2 . . . . 3 . 2 . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 9 | . . . 1 . . . . . . . . . . . . . 3 . . . . 4 . . . 1 . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 8 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 1 Machine Index 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 1 Terminal Index 8 | . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . 1 . 1 Fabricator Index 6 | . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . Repair Station Index 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . Alert Level 6 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 2 . Unreport Threat 20 | . . . 1 . . . . . . . . 1 . . . . . . 2 . . . . 5 . 2 . . . . . 6 2 1 Locate Traps 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Dispatch Records 8 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . 2 . . . . 1 . 1 . Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 14 | . . . . . . . . . . . . 4 . . . . . . 1 . . . . 4 . 4 . . . . . 1 . . Recall Extermination 7 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 3 . 1 . . . . . . 1 . Recall Reinforcements 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 7 | . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . 2 . 1 . . . . . 1 . . Fabricator Hacks 73 | . . . . . 7 . 5 . . . . 12 . 5 . . . . 13 . . . . 14 . 14 . . . . 1 2 . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 45 | . . . . . 5 . 3 . . . . 7 . 3 . . . . 8 . . . . 8 . 9 . . . . 1 1 . . Build 27 | . . . . . 2 . 2 . . . . 4 . 2 . . . . 5 . . . . 6 . 5 . . . . . 1 . . Repair Station Hacks 58 | . . . 3 . . . 2 . . . . 14 . 2 . . . . 4 . . . . 19 . 4 . . . . . 6 4 . Scan Component 30 | . . . 2 . . . 1 . . . . 7 . 1 . . . . 2 . . . . 10 . 2 . . . . . 3 2 . Repair 28 | . . . 1 . . . 1 . . . . 7 . 1 . . . . 2 . . . . 9 . 2 . . . . . 3 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 7 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Insert Component 8 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Analyze 8 | . . . 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 6 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . 2 Seal Access 6 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . 2 Unauthorized Hacks 114 | . 4 . 3 . 6 . 4 . . . . 15 . 10 . . . . 12 . . . . 20 . 18 . . . . 6 6 10 . Terminals 54 | . 2 . 1 . 2 . 2 . . . . 5 . 5 . . . . 6 . . . . 10 . 8 . . . . 5 2 6 . Track 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . 2 . . . . . . 1 . Assimilate 14 | . . . . . . . 1 . . . . 1 . 1 . . . . 3 . . . . 2 . 1 . . . . 2 1 2 . Botnet 24 | . 2 . . . 1 . 1 . . . . 3 . 3 . . . . 2 . . . . 3 . 3 . . . . 2 1 3 . Operators 8 | . . . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . 2 . . . . 1 . . . Fabricators 35 | . . . . . 4 . 2 . . . . 6 . 2 . . . . 6 . . . . 7 . 6 . . . . 1 1 . . Prioritize 18 | . . . . . . . 2 . . . . 3 . 1 . . . . 3 . . . . 5 . 3 . . . . . 1 . . Liberate 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recompile 15 | . . . . . 3 . . . . . . 2 . 1 . . . . 3 . . . . 2 . 3 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Reject 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 3 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 18 | . . . . . . . . . . . . 4 . . . . . . . . . . . 3 . 4 . . . . . 3 4 . Broadcast 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . Decoy 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 1 . Redirect 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . 1 1 . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watchers 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . 1 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 101 | . 3 . 5 1 8 . 6 . . . . 16 . 11 . . . . 11 . . . . 15 . 11 . . . . 2 5 6 1 Full Trace Events 19 | . . . . . 1 . 3 . . . . 5 . 1 . . . . 3 . . . . 3 . 2 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . 1 . 3 . 1 . 5 . . . . 5 . 2 . . 11 . 2 . . 4 . 2 . 2 . . . . 4 . 2 . Parts Built 29 | . . . . . 3 . 2 . . . . 4 . 2 . . . . 5 . . . . 6 . 5 . . . . . 2 . . Authchips 14 | . . . . . 2 . 1 . . . . 1 . 1 . . . . 3 . . . . 3 . 3 . . . . . . . . Time 1308 | . . . . . 72 . 70 . . . . 130 . 99 . . . . 284 . . . . 325 . 286 . . . . . 42 . . Total Part Build Rating 159 | . . . . . 9 . 10 . . . . 23 . 10 . . . . 34 . . . . 33 . 32 . . . . . 8 . . Parts Repaired 28 | . . . 1 . . . 1 . . . . 7 . 1 . . . . 2 . . . . 9 . 2 . . . . . 3 2 . Time 1102 | . . . 32 . . . 22 . . . . 254 . 38 . . . . 65 . . . . 455 . 80 . . . . . 81 75 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 7 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Non-combat 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_chute 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Total Allies 24 | . . . . . 3 . 1 . . . . 4 . 1 . . . 1 1 . . . . 5 . 4 . . . . 2 1 1 . Largest Group 4 | . . . . . 3 . 1 . . . . 3 . 4 . . . 1 1 . . . . 2 . 1 . . . . 1 1 1 . Highest-Rated Group 110 | . . . . . 48 . 26 . . . . 87 . 97 . . . 96 10 . . . . 110 . 41 . . . . 10 26 45 . Highest-Rated Ally 96 | . . . . . 16 . 26 . . . . 29 . 29 . . . 96 10 . . . . 56 . 41 . . . . 10 26 45 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . 6 . . . . . . . . 16 . . . 5 . . . . . 2 . 5 . . . . . . . . Total Damage 602 | . . . . . 43 . . . . . . . . 253 . . . 114 . . . . . 54 . 138 . . . . . . . . Kills 3 | . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . . . 1 2 . . . . . . . 1 . 3 . . 1 . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 15482 | . 1220 874 1675 585 593 19 508 259 107 266 536 1248 30 837 91 142 20 180 957 367 50 54 253 1795 21 834 83 51 152 49 456 403 493 274 Spaces Moved 22715 | 1 416 330 699 261 960 64 862 580 315 884 517 1632 85 1955 202 220 77 306 1268 818 193 147 574 3159 72 1516 188 163 424 156 1075 862 1097 637 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1562 | . 265 330 699 261 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 152 | 1 151 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21001 | . . . . . 953 64 862 580 315 884 517 1632 85 1955 202 220 77 306 1268 818 193 147 574 3159 72 1516 188 163 424 156 1075 862 1097 637 Fastest Speed 26 | 120 120 240 160 156 29 29 29 29 29 29 29 28 31 26 26 26 26 26 26 26 26 26 26 26 29 29 31 31 31 31 26 26 26 26 Average Speed 41 | 120 235 240 188 157 30 29 29 29 29 29 29 30 31 26 26 26 26 26 26 26 26 26 26 27 29 29 31 31 31 31 28 26 26 26 Slowest Speed 260 | 120 260 240 240 160 156 29 29 29 29 29 29 32 31 31 26 26 26 26 29 26 26 26 26 102 29 31 31 31 31 31 96 26 26 26 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . 3 . 2 1 . . . 1 . 1 . . . . 4 1 1 . . 13 . . . . . . 8 7 9 5 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 71 88 67 29 27 60 20 72 52 83 67 47 71 57 45 46 68 56 36 74 32 60 70 69 69 52 47 43 58 37 34 83 35 24 Regions Visited 34 Branch Regions 18 Pre-discovered Areas 7 | . . . . . . . . . . . . . . . . . 1 . . 1 . 3 1 . . . . . 1 . . . . . Known Exits Taken 23 | . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . . . . . 3 2 3 2 . . . 3 . . . . 5 . . 2 . . . 1 2 . . . . . . Spaces Dug 358 | . . . 10 . 16 . 7 5 4 . 2 42 . 57 . 1 . . 25 5 . . 10 70 . 35 10 . 2 . 13 12 10 22 Terrain Destroyed 890 | . . 11 54 59 16 . 7 25 4 . 2 62 . 60 . 17 . . 25 5 . . 48 98 . 96 42 . 2 . 29 90 18 120 Melee 298 | . . . . . 16 . 7 5 4 . 2 36 . 30 . 1 . . 25 5 . . 3 70 . 35 . . 2 . 13 12 10 22 Projectile 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 591 | . . 11 53 59 . . . 20 . . . 26 . 30 . 16 . . . . . . 45 28 . 61 42 . . . 16 78 8 98 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Total 27505 | . 551 372 906 349 1198 63 1077 654 320 892 894 2295 87 2191 238 299 76 402 1835 954 191 162 664 3904 71 1821 197 162 440 155 1155 991 1250 689 Wait 3514 | . 16 1 47 7 142 . 171 60 . 1 369 565 3 154 31 73 . 95 516 124 . . 79 581 . 223 . . . . 31 89 120 16 Move 22576 | . 415 329 698 260 954 63 857 577 314 883 516 1630 84 1952 201 219 76 305 1260 815 190 146 573 3134 71 1515 187 162 423 155 1059 847 1078 628 Hop 50 | . . . . . 3 . 2 1 . . . 1 . 1 . . . . 3 1 1 . . 11 . . . . . . 7 7 9 3 Pick Up 106 | . 28 4 16 7 6 . 4 2 . 1 1 9 . 4 1 . . . 5 1 . 1 . 6 . 3 . . . . 3 1 2 1 Fast Attach 91 | . 3 . 6 . 5 . 1 . . 1 . 7 . 4 . . . . 10 . . 7 . 18 . 5 . . 7 . 4 8 4 1 Attach 73 | . 4 2 6 7 16 . 2 1 . . . 7 . 3 . 1 . . 3 1 . 1 . 9 . 3 . . . . 2 . 3 2 Detach 14 | . . . . . 2 . . . . . . . . 2 . . . . . . . . . 5 . . . . 2 . . . 2 1 Swap 120 | . 3 8 13 15 4 . 12 3 . 3 1 11 . 10 4 4 . . 3 2 . . 2 9 . 3 . . 1 . 4 4 . 1 Drop 136 | . 15 4 20 3 23 . 4 . . 3 1 9 . 7 1 . . . 2 . . 7 . 13 . 3 . . 5 . 6 7 2 1 Fire 286 | . 62 22 97 45 . . . 3 . . . 3 . 4 . . . . . . . . 7 10 . 8 3 . . . 3 7 3 9 Melee 505 | . . . . . 43 . 24 7 6 . 6 53 . 50 . 2 . 2 33 10 . . 3 107 . 40 7 . 2 . 36 21 27 26 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . 4 2 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 18 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / Upp x2 / *Ext x2 / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 14) 269 | -10/Materials | Central database locked down 312 | -10/Materials | Build established: Mutant 987 | -10/Materials | Discovered new exit (range 13) 1178 | -10/Materials | Discovered new exit (range 15) 1221 | -10/Materials | Entered Mines 1244 | -10/Mines | Met a Derelict bent on vengeance 1392 | -10/Mines | Core integrity fell below 50% 1556 | -10/Mines | Learned Materials trap positions 1746 | -10/Mines | Learned Materials emergency access door positions 1797 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1960 | -10/Mines | Build established: Scavenger-Mutant 2073 | -10/Mines | Discovered new exit (range 9) 2095 | -10/Mines | Entered Materials 2095 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2096 | -9/Materials | Loaded intel: 21 trap records 2237 | -9/Materials | Lost 3 parts (2u1w) 2554 | -9/Materials | Build established: Mutant 2608 | -9/Materials | Discovered new exit (range 14) 3009 | -9/Materials | Repaired Rocket Launcher 3171 | -9/Materials | Discovered new exit (range 7) 3268 | -9/Materials | Discovered new exit (range 14) 3770 | -9/Materials | Entered another Materials area 3770 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3986 | -8/Materials | Garrison activated, responded to threat 4036 | -8/Materials | Destroyed 7 combat bots 4081 | -8/Materials | Build established: Scavenger-Mutant 4150 | -8/Materials | Discovered new exit (range 11) 4355 | -8/Materials | Entered Factory 4355 | -7/Factory | Evolved 2 slots: Utility x2 4466 | -7/Factory | Discovered new exit (range 11) 4541 | -7/Factory | Garrison activated, responded to threat 4727 | -7/Factory | Fabricated Scythe (x2) 4756 | -7/Factory | Central database locked down 4807 | -7/Factory | Build established: Hacker-Sprinter 4850 | -7/Factory | Fabricated Hacking Suite (x1) 4948 | -7/Factory | Manually triggered Chute Trap 4948 | -7/Factory | Sucked down chute 4948 | -7/Factory | Entered Waste 4955 | -7/Waste | Spotted C-40 Crusher 4956 | -7/Waste | Spotted C-40 Crusher 4960 | -7/Waste | Spotted C-40 Crusher 4962 | -7/Waste | Spotted C-40 Crusher 4962 | -7/Waste | Spotted C-40 Crusher 4962 | -7/Waste | Discovered new exit (range 15) 4963 | -7/Waste | EMP discharged 4963 | -7/Waste | Spotted C-40 Crusher 4966 | -7/Waste | Identified exit to Factory 4967 | -7/Waste | Entered Factory 4997 | -7/Factory | Discovered new exit (range 15) 5001 | -7/Factory | Identified exit to Lower Caves 5178 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5204 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 5452 | -7/Factory | Repaired System Restoration Module? 5475 | -7/Factory | Entered Lower Caves 5476 | -7/Lower Caves | Encountered a Warlord checkpoint 5631 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5732 | -7/Lower Caves | Discovered new exit (range 9) 5734 | -7/Lower Caves | Identified exit to Lower Caves 5734 | -7/Lower Caves | Entered another Lower Caves area 5779 | -7/Lower Caves | Learned Factory emergency access door positions 5816 | -7/Lower Caves | Encountered a Warlord checkpoint 5834 | -7/Lower Caves | Discovered new exit (range 8) 5836 | -7/Lower Caves | Identified exit to Zion 5841 | -7/Lower Caves | Entered Zion 5875 | -7/Zion | Discovered new exit (range 14) 5877 | -7/Zion | Learned location of 1 exit from Proximity Caves 5913 | -7/Zion | Learned 4 Factory zone layouts 6078 | -7/Zion | Visited the Megawrench Repair Shop 6078 | -7/Zion | Megawrench repaired 8 parts 6106 | -7/Zion | Identified exit to Proximity Caves 6107 | -7/Zion | Entered Proximity Caves 6108 | -6/Proximity Caves | Identified exit to Factory 6167 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6251 | -6/Proximity Caves | Spotter reported a threat 6376 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6643 | -6/Proximity Caves | Entered Factory 6643 | -6/Factory | Evolved 2 slots: Utility x2 6674 | -6/Factory | Discovered new exit (range 16) 6692 | -6/Factory | Repaired Lgt. Nuclear Core? 6726 | -6/Factory | Spotted B-75 Beast 6877 | -6/Factory | Repaired Mni. Grenade Launcher 6916 | -6/Factory | Repaired Hrd. Medium Armor Plating 6944 | -6/Factory | Repaired Flight Unit 6990 | -6/Factory | Repaired Lyr. Light Armor Plating 7263 | -6/Factory | Discovered new exit (range 16) 7268 | -6/Factory | Identified exit to Factory 7309 | -6/Factory | Repaired Scythe 7310 | -6/Factory | Fabricated Adv. System Shield? 7359 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 7437 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 7513 | -6/Factory | Repaired Imp. Datajack 7584 | -6/Factory | Discovered new exit (range 16) 7616 | -6/Factory | Fabricated Exp. Utility Shielding? 7618 | -6/Factory | Build established: Wizard-Sprinter 7624 | -6/Factory | Crushed by falling debris 7891 | -6/Factory | Sucked down chute 7891 | -6/Factory | Entered Waste 7895 | -6/Waste | Spotted C-40 Crusher 7897 | -6/Waste | Spotted C-40 Crusher 7903 | -6/Waste | Spotted C-40 Crusher 7906 | -6/Waste | EMP discharged 7910 | -6/Waste | Discovered new exit (range 11) 7910 | -6/Waste | Spotted C-40 Crusher 7920 | -6/Waste | Identified exit to Factory 7921 | -6/Waste | Entered Factory 8025 | -6/Factory | 3 allies followed down the chute 8154 | -6/Factory | Build established: Hacker-Sprinter 8219 | -6/Factory | Discovered exit to Factory (range 15) 8286 | -6/Factory | Fabricated Exp. Propulsion Shielding (x1) 8457 | -6/Factory | Repaired Cesium-ion Thruster 8482 | -6/Factory | Identified exit to Lower Caves 8522 | -6/Factory | Discovered exit to Factory (range 15) 8587 | -6/Factory | Fabricated Adv. Sensor Array? 8652 | -6/Factory | Spotted B-75 Beast 8758 | -6/Factory | Entered Lower Caves 8762 | -6/Lower Caves | Spotted B-75 Beast 8846 | -6/Lower Caves | Discovered new exit (range 8) 8848 | -6/Lower Caves | Identified exit to Lower Caves 8849 | -6/Lower Caves | Entered another Lower Caves area 8862 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8866 | -6/Lower Caves | Discovered exit to Factory (range 8) 8990 | -6/Lower Caves | Discovered new exit (range 5) 8991 | -6/Lower Caves | Identified exit to Data Miner 8991 | -6/Lower Caves | Entered Data Miner 8991 | -6/Data Miner | Discovered new exit (range 7) 8996 | -6/Data Miner | Met Data Miner 9003 | -6/Data Miner | Learned location of Section 7 (-2) 9003 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9006 | -6/Data Miner | Received God Mode back door access code from Data Miner 9011 | -6/Data Miner | Identified exit to Proximity Caves 9011 | -6/Data Miner | Entered Proximity Caves 9014 | -5/Proximity Caves | Spotter reported a threat 9180 | -5/Proximity Caves | Spotter reported a threat 9191 | -5/Proximity Caves | Entered Factory 9191 | -5/Factory | Evolved 2 slots: Utility x2 9309 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9380 | -5/Factory | Discovered new exit (range 6) 9491 | -5/Factory | Search patrols dispatched 9564 | -5/Factory | Identified exit to Upper Caves 9595 | -5/Factory | Build established: Wizard-Sprinter 9630 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 9821 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 9844 | -5/Factory | Incoming investigation squad redirected 9869 | -5/Factory | Fabricated Exp. Hacking Suite (x1) 9923 | -5/Factory | Repaired Exp. Propulsion Shielding 9949 | -5/Factory | Repaired Power Sword 10010 | -5/Factory | Incoming investigation squad redirected 10027 | -5/Factory | Fabricated Exp. Hacking Suite? 10093 | -5/Factory | Incoming investigation squad redirected 10148 | -5/Factory | Entered Upper Caves 10178 | -5/Upper Caves | Learned Factory stockpile data 10204 | -5/Upper Caves | Learned Factory security intel 10263 | -5/Upper Caves | Learned Extension terminal intel 10348 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10355 | -5/Upper Caves | Identified exit to Upper Caves 10358 | -5/Upper Caves | Encountered a Warlord checkpoint 10515 | -5/Upper Caves | Entered another Upper Caves area 10563 | -5/Upper Caves | Discovered new exit (range 9) 10565 | -5/Upper Caves | Identified exit to Zhirov 10565 | -5/Upper Caves | Entered Zhirov 10565 | -5/Zhirov | Discovered new exit (range 3) 10570 | -5/Zhirov | Met Zhirov 10575 | -5/Zhirov | Learned location of Quarantine (-2) 10575 | -5/Zhirov | Learned location of Testing (-3) 10575 | -5/Zhirov | Learned location of Command (-1) 10577 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10583 | -5/Zhirov | Found Alien Artifact 10583 | -5/Zhirov | Identified Integrated Reactor 10583 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10607 | -5/Zhirov | Found Alien Artifact 10619 | -5/Zhirov | Identified exit to Proximity Caves 10619 | -5/Zhirov | Entered Proximity Caves 10677 | -4/Proximity Caves | Spotter reported a threat 10849 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10870 | -4/Proximity Caves | Discovered new exit (range 7) 10872 | -4/Proximity Caves | Identified exit to Factory 10872 | -4/Proximity Caves | Entered Factory 10872 | -4/Factory | Evolved 2 slots: Utility x2 10873 | -4/Factory | Identified exit to Armory 10960 | -4/Factory | Identified exit to Upper Caves 10960 | -4/Factory | Identified exit to Extension 10972 | -4/Factory | Discovered new exit (range 5) 11059 | -4/Factory | Repaired Lyr. Medium Armor Plating 11100 | -4/Factory | Repaired Exp. Propulsion Shielding 11127 | -4/Factory | Repaired Power Sword 11209 | -4/Factory | Discovered new exit (range 13) 11310 | -4/Factory | Central database locked down 11431 | -4/Factory | Fabricated Exp. System Shield? 11441 | -4/Factory | Incoming investigation squad redirected 11449 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 11487 | -4/Factory | Repaired Exp. Utility Shielding? 11606 | -4/Factory | Repaired Imp. Reaction Control System? 11622 | -4/Factory | Search patrols dispatched 11721 | -4/Factory | Spotted B-86 Titan 11804 | -4/Factory | Repaired Lgt. Angular Momentum Engine? 11805 | -4/Factory | Fabricated Biomechanical Wings? 11812 | -4/Factory | Fabricated Biomechanical Wings? 11887 | -4/Factory | Spotted B-86 Titan 11898 | -4/Factory | Destroyed 9 combat bots 11899 | -4/Factory | First assault squad dispatched 11940 | -4/Factory | Incoming assault squad redirected 12078 | -4/Factory | Repaired Exp. Propulsion Shielding 12160 | -4/Factory | Repaired Exp. Utility Shielding 12165 | -4/Factory | Search patrols dispatched 12282 | -4/Factory | Fabricated Biomechanical Wings? 12396 | -4/Factory | Fabricated Biomechanical Wings (x1) 12662 | -4/Factory | Repaired Power Sword 12667 | -4/Factory | Manually triggered Chute Trap 12667 | -4/Factory | Sucked down chute 12667 | -4/Factory | Entered Waste 12677 | -4/Waste | Spotted C-40 Crusher 12678 | -4/Waste | Spotted C-40 Crusher 12679 | -4/Waste | Spotted C-40 Crusher 12683 | -4/Waste | Spotted C-40 Crusher 12684 | -4/Waste | Discovered new exit (range 13) 12685 | -4/Waste | Spotted C-40 Crusher 12688 | -4/Waste | Identified exit to Factory 12688 | -4/Waste | Entered Factory 12710 | -4/Factory | Spotted B-86 Titan 12710 | -4/Factory | Allied Derelicts emerged from ambush trap array 12950 | -4/Factory | Discovered new exit (range 12) 13074 | -4/Factory | Fabricated Biomechanical Wings (x1) 13166 | -4/Factory | Spotted B-86 Titan 13170 | -4/Factory | Fabricated Exp. Hacking Suite? 13291 | -4/Factory | Repaired Exp. Propulsion Shielding? 13301 | -4/Factory | Fabricated Plasma Sword (x1) 13335 | -4/Factory | Fabricated Lrn. Sensor Array (x1) 13338 | -4/Factory | Repaired Exp. Utility Shielding 13450 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 13522 | -4/Factory | Entered Upper Caves 13580 | -4/Upper Caves | Learned Research security intel 13588 | -4/Upper Caves | Encountered a Warlord checkpoint 13603 | -4/Upper Caves | Discovered new exit (range 7) 13605 | -4/Upper Caves | Identified exit to Upper Caves 13605 | -4/Upper Caves | Entered another Upper Caves area 13606 | -4/Upper Caves | Encountered a Warlord checkpoint 13653 | -4/Upper Caves | Discovered new exit (range 9) 13655 | -4/Upper Caves | Identified exit to Warlord 13656 | -4/Upper Caves | Entered Warlord 13668 | -4/Warlord | System corruption cleaned by Quarantine Array 13708 | -4/Warlord | Opened Warlord's prototype stash 13713 | -4/Warlord | Found Prototype Device 13713 | -4/Warlord | Identified Exp. Cloaking Device 13716 | -4/Warlord | Found Prototype Hackware 13716 | -4/Warlord | Identified Ghost Barrier 13721 | -4/Warlord | Found Prototype Processor 13721 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 13723 | -4/Warlord | Found Prototype Device 13723 | -4/Warlord | Identified System Purifier 13742 | -4/Warlord | Learned location of Armory (-4) 13742 | -4/Warlord | Learned Testing emergency access door positions 13742 | -4/Warlord | Learned Armory stockpile data 13742 | -4/Warlord | Learned 4 Armory zone layouts 13742 | -4/Warlord | Learned 4 Research zone layouts 13742 | -4/Warlord | Learned 4 Research zone layouts 13742 | -4/Warlord | Learned 4 Command zone layouts 13742 | -4/Warlord | Learned 4 Command zone layouts 13743 | -4/Warlord | Learned Armory security intel 13743 | -4/Warlord | Learned Armory scanalyzer intel 13794 | -4/Warlord | Opened side exit 13804 | -4/Warlord | Discovered new exit (range 15) 13808 | -4/Warlord | Identified exit to Proximity Caves 13808 | -4/Warlord | Entered Proximity Caves 13853 | -3/Proximity Caves | Discovered new exit (range 11) 13856 | -3/Proximity Caves | Identified exit to Research 13857 | -3/Proximity Caves | Entered Research 13857 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13858 | -3/Research | Identified exit to Research 13948 | -3/Research | Identified Transdimensional Reconstructor 14007 | -3/Research | Discovered new exit (range 4) 14008 | -3/Research | Identified exit to Testing 14234 | -3/Research | Incoming investigation squad redirected 14280 | -3/Research | Spotted B-86 Titan 14313 | -3/Research | Entered Testing 14313 | -3/Testing | Accompanied by 1 ally 14398 | -3/Testing | Spotted PG-PDUHM9DGFI 14441 | -3/Testing | Found Prototype Slashing Weapon 14441 | -3/Testing | Identified Molecular Scythe 14445 | -3/Testing | Fabricated Powered Armor? 14445 | -3/Testing | Spotted Striker 14481 | -3/Testing | Repaired Exp. Utility Shielding 14511 | -3/Testing | Repaired Mni. Smartbomb Launcher 14539 | -3/Testing | Repaired Exp. Propulsion Shielding 14621 | -3/Testing | Found Ghost Barrier 14677 | -3/Testing | Discovered exit to Research (range 15) 14716 | -3/Testing | Entered Research 14716 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14769 | -2/Research | Repaired Molecular Scythe 14827 | -2/Research | Repaired Biomechanical Wings 14846 | -2/Research | Identified exit to Quarantine 15132 | -2/Research | Spotted B-90 Cyclops 15161 | -2/Research | Spotted B-90 Cyclops 15162 | -2/Research | Spotted B-90 Cyclops 15200 | -2/Research | Discovered new exit (range 17) 15209 | -2/Research | Identified exit to Access 15209 | -2/Research | Entered Access 15209 | -1/Access | Evolved 2 slots: Utility x2 15221 | -1/Access | Identified exit to Command 15221 | -1/Access | Identified exit to Surface 15328 | -1/Access | Spotted B-99 Colossus 15414 | -1/Access | Build established: Wizard-Ninja 15446 | -1/Access | Destroyed 8 combat bots 15457 | -1/Access | Spotted B-99 Colossus 15457 | -1/Access | Spotted B-99 Colossus 15483 | *** | Escaped! Last Messages --------------- 15418_ The unstable cave ceiling collapses. 15419_ K-01 Serf collects debris. 15421_ K-01 Serf destroyed. 15425_ X-87 Electro destroyed. 15426_ U-05 Engineer lays Concrete. 15431_ R-10 Processor collects Quantum Capacitor. 15434_ R-10 Processor collects Quantum Reactor. 15436_ C-30 ARC bursts open, deploying its payload. 15436_ L-61 Swordsman unfolds itself. 15436_ G-73 Enforcer unfolds itself. 15438_ R-10 Processor collects Com. HERF Cannon. 15450_ Acquired 95 matter. 15452_ K-01 Serf cleans the Terminal. 15457_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15466_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A019. 15480_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 15481_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ???????????#!!! # ###"" ""#######???????? | | ???????????# # #?#""T""#?????????????? | | ???????????# # #?# """ #?????????????? | | ???????????# # #?#######?????????????? | | ???????????# """ # #?????????????????????? | | ???????????# """S"" # #?????????????????????? | | ??????????## """""" # #?????????????????????? | | ?????????## ########### #?????????????????????? | | ????????## ##?????????# #?????????????????????? | | ??????### #######?????# #?????????????????????? | | ??????# #????? ?????????????????????? | | ??????# #????? ?????????????????????? | | ???# ?# " #????? ?????????????????????? | | ???# # """ #???? ????????????????????? | | ???# / """ #????BB BB????????????????????? | | ???# # " #????BB BB????????????????????? | | ???+ # #??? ?????????????????????? | | ???# ?# k #?????""""""?????????????????????? | | ???# ?######/####????????????????????????????????? | | ???#???????# #???????????????????????????????????? | | ???????????#k#?????#""""""""""#??????????????????? | | ???????????# #?????# #??????????????????? | | ???????????# #?????# #??????????????????? | | ??????????## #?????# #??????????????????? | | ??????????# #?????# "" #??????????????????? | | ??????????# #?????# "@ #??????????????????? | | ??????????# k#?????# #??????????????????? | | ??????????# #?????# #??????????????????? | | ??????????# #?????# #??????????????????? | | ??????????# k#????## ##?????????????????? | | ??????????# #????# #?????Y???????????? | | ??????????#k #????##"" ##?????????????????? | | ??????????# #?????#"" #??????????????????? | | ??????????# #?????#"" #??????????????????? | | ??????????# #?????#T #??????????????????? | | ??????????# #?????#"" #??????????????????? | | ??????????# #?????#"" #??????????????????? | | ???# ##### #######"" ##?????????????????? | | ???# ????????? | | ???# ???????? | | ???###########+##########################????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 35 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Armor Coverage 600 Propulsion Shielding 90 Utility Shielding 90 Evasion (%) 76 Recoil Reduction 4 Offensive Hacking 80 Defensive Hacking 44 Authchip Count 2 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Scythe | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Mni. Grenade Launcher | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Adv. System Shield | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Exp. Propulsion Shielding | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Biomechanical Wings | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Component Analysis Suite | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Lrn. Sensor Array | -5/Factory | Hacked Exp. Hacking Suite | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. System Shield | -4/Factory | Hacked Mni. Smartbomb Launcher | -4/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Plasma Sword | -4/Factory | Hacked System Purifier | -3/Research | Scanalyzed Mni. Fusion Reactor | -3/Research | Hacked Powered Armor | -3/Research | Hacked Imp. Powered Armor | -3/Research | Hacked Centrium Light Armor Plating | -2/Research | Hacked Exp. Armor Integrity Analyzer | -2/Research | Hacked Robot Schematics ------------------ P-60 Hacker | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Scythe | x2 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory Adv. System Shield | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Exp. Propulsion Shielding | x1 | -6/Factory | Authchip Adv. Sensor Array | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. System Shield | x1 | -4/Factory | Authchip Mni. Smartbomb Launcher | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory | Authchip Biomechanical Wings | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory | Authchip Biomechanical Wings | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory Plasma Sword | x1 | -4/Factory | Authchip Lrn. Sensor Array | x1 | -4/Factory | Authchip Exp. Signal Interpreter | x1 | -4/Factory Powered Armor | x2 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CombatClaymoresMembrane Manual? 0 Play Time 03:08:33 Cumulative 863.7 hours Start 2023.12.14 @ 21:20:48 End 2023.12.16 @ 22:18:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1293 Rogue 1293 Adventurer 0 Explorer 0 Win Type 0 Total 82 Types 48/1/14/14/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9abf9d2-608f-4148-9997-7d987eb2fb9e