Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.16 @ 09:58:42 // Winter2019/RPGLIKE Player: Rainynight Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (318) 1590 Value Destroyed (14222) 14222 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (9872) 9872 TOTAL SCORE: 31744 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 7654 Follower Combat Kills 558 Entered Garrisons 800 Aligned with FarCom 300 Friendly Fire -440 Cogmind --------- Core Integrity 0/1850 Matter 290/300 Energy 309/375 System Corruption 0% Temperature Cool (-67) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Reinforced Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (10) ----- Cryofiber Web Cooling System Target Analyzer Core Analyzer Improved Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator (fused) > --- WEAPON (6) ------- Shock Rifle Shock Rifle Shock Rifle Lightning Gun High-powered Shock Rifle (fused) Nova Cannon > --- INVENTORY (6) ---- Improved Heavy Armor Plating System Restoration Module Trap Reconfigurator Precision Beam Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Reinforced Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Cryofiber Web Cooling System Target Analyzer Core Analyzer Improved Weapon Cycler Improved Heavy Armor Plating Improved Heavy Armor Plating Hardlight Generator > --- WEAPON ----------- Shock Rifle Shock Rifle Shock Rifle Lightning Gun High-powered Shock Rifle Nova Cannon > --- INVENTORY -------- Improved Heavy Armor Plating System Restoration Module Trap Reconfigurator Precision Beam Rifle Mini Grenade Launcher [Rating: 105] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Heavy Armor Plating Device Hardlight Generator Processor Target Analyzer Protection Improved Heavy Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Slots Evolved 18 | 3 2 . . 1 6 1 1 1 1 1 . . 1 . . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 3 | 1 . . . . 2 . . . . . . . . . . Utility 9 | 1 2 . . . 3 1 1 1 . . . . . . . Weapon 5 | 1 . . . 1 . . . . 1 1 . . 1 . . Parts Attached 127 | 4 14 1 1 3 45 10 2 6 8 4 2 4 6 9 8 Power 13 | . 1 . . . 5 2 . . . . . . . 4 1 Engine 10 | . . . . . 4 2 . . . . . . . 3 1 Core 2 | . 1 . . . 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 19 | 2 2 . . . 13 . . . . . . . . 2 . Treads 11 | . . . . . 9 . . . . . . . . 2 . Leg . | . . . . . . . . . . . . . . . . Wheel 8 | 2 2 . . . 4 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 58 | . 8 1 1 . 16 8 1 3 5 2 2 2 2 2 5 Device 39 | . 3 1 1 . 11 7 . 2 2 2 2 2 2 2 2 Storage . | . . . . . . . . . . . . . . . . Processor 4 | . 2 . . . . 1 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 15 | . 3 . . . 5 . . 1 3 . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | 2 3 . . 3 11 . 1 3 3 2 . 2 4 1 2 Energy Gun 32 | 2 3 . . 2 10 . 1 2 3 2 . 2 4 1 . Energy Cannon 2 | . . . . . . . . . . . . . . . 2 Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 5 . . . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . 2 . System Corruption 19 | . . . . . . . . . . . . . . 19 . Parts Lost 4 | . . . . . 1 . . . 1 . . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 4 | . . . . . 1 . . . 1 . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 1 . . . 1 . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 100 100 100 90 87 88 87 87 89 90 90 90 82 80 Engine 7 | . 9 . . . 5 11 11 10 10 9 9 9 9 5 3 Core 2 | . 3 11 11 10 5 . . . . . . . . . . Treads 15 | . . . . . 16 24 22 21 20 19 19 19 18 11 9 Wheel 4 | . 26 22 22 20 5 . . . . . . . . . . Device 19 | . 18 22 27 30 21 19 16 15 16 19 19 19 18 17 18 Processor 6 | . 4 11 5 . . . 7 10 10 9 9 9 9 9 9 Protection 10 | . 4 11 11 10 12 11 11 11 11 9 9 9 9 9 8 Energy Gun 21 | . 26 22 22 29 21 17 16 15 17 20 23 23 25 26 23 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 103 | 8 14 14 22 25 72 75 68 73 73 71 71 72 77 98 103 Greatest Support 140 | 32 32 24 24 24 88 86 86 86 86 86 86 86 86 140 140 Greatest Overweight (x) 3 | . . . . 1 3 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 2 2 2 3 4 4 4 4 4 4 4 5 5 5 6 Average Capacity 3 | 2 2 2 2 2 3 4 4 4 4 4 4 4 5 5 5 Most Carried 6 | 2 2 2 2 3 4 4 4 4 4 4 4 5 5 5 6 Average Carried 3 | . 1 2 2 2 3 3 3 3 3 4 4 4 4 5 5 Final Capacity 6 | 2 2 2 2 3 4 4 4 4 4 4 4 5 5 5 6 Final Carried 6 | 2 2 2 2 3 4 4 3 4 4 4 4 5 5 5 6 Class Distribution -------------------- 22% | Tank 21% | Gunner 13% | Scavenger-Executioner 11% | Scavenger-Gunner 7% | Mutant 6% | Skirmisher 5% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Executioner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Skirmisher | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Executioner | -6/Factory Scavenger-Executioner | -6/Garrison Scavenger-Executioner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Matter Collected 1963 | 200 330 10 . 44 551 105 20 132 135 77 20 67 60 135 77 Remotely 20 | . . . . . 20 . . . . . . . . . . Salvage Created 13820 | . 439 85 . 35 1726 862 193 1172 1250 561 516 2624 212 834 3311 Parts 619 | . 38 1 . 15 79 36 16 51 72 27 33 82 6 37 126 Haulers Intercepted 6 | . 2 . . . 3 . . . . . . 1 . . . Recyclers Shooed 6 | . 1 . . 1 2 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 275 | . 13 2 . 7 38 20 9 20 36 10 15 34 4 11 56 Guns 200 | . 13 2 . 4 31 11 9 17 31 10 12 28 . 5 27 AOE 45 | . . . . 3 3 6 . 2 5 . 2 4 3 3 14 Classes Destroyed 22 | . 5 1 . . 8 2 2 . . . 1 . . 1 2 Worker 17 | . 1 . . . 2 3 . 2 . 2 . 6 . . 1 Builder 6 | . 1 . . . . 2 . 1 . . . 1 . . 1 Tunneler 2 | . . . . . 1 . . . . . . . . . 1 Hauler 6 | . 2 . . . 3 . . . . . . 1 . . . Recycler 4 | . . . . . 3 . . 1 . . . . . . . Mechanic 4 | . . . . . 1 . . . . . . 1 . . 2 Operator 1 | . . . . . . . . . . . . . . . 1 Watcher 6 | . . . . . 1 2 . 1 . . . 1 . . 1 Swarmer 56 | . 3 . . 7 4 4 3 6 17 . 4 . . 6 2 Cutter 3 | . . . . . . . . . . . 3 . . . . Saboteur 2 | . . . . . . . . . . . . . . . 2 Grunt 130 | . 10 1 . . 16 10 4 5 14 5 3 22 4 4 32 Brawler 16 | . . . . . . . 1 1 2 1 2 2 . . 7 Duelist 10 | . . . . . 3 1 . 2 1 1 . . . . 2 Protector 1 | . . . . . . 1 . . . . . . . . . Sentry 40 | . . . . . 12 3 . 2 2 2 2 9 . . 8 Specialist 2 | . . . . . 2 . . . . . . . . . . Hunter 8 | . . . . . . . 1 4 . . . . . . 3 Programmer 5 | . . . . . . 2 . . . 1 1 1 . . . Heavy 1 | . . . . . 1 . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . 1 1 Assembled 1 | . . 1 . . . . . . . . . . . . . Best Kill Streak 20 | . 4 1 . 4 5 7 5 9 11 5 12 10 3 4 20 Combat Bots Only 17 | . 4 1 . 4 5 7 5 7 11 5 12 10 3 4 17 Max Kills in Single Turn 7 | . 2 1 . 2 2 6 2 2 2 2 2 2 2 3 7 Gunslinging 1 | . 1 . . 1 1 . 1 . . 1 1 1 . 1 1 Exploded 6 | . . . . 2 1 6 . 1 2 . 1 1 2 2 6 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Damage Taken 12640 | . 456 39 . 79 2088 635 200 1028 1032 540 509 886 58 493 4597 Core 7620 | . 355 26 . 52 1306 369 116 539 537 321 271 492 39 312 2885 Absorbed by Shields 3592 | . . . . . 220 472 72 292 408 104 220 528 16 144 1116 Reduced by Siege Mode 39 | . . . . . . . . . . . . . . . 39 Redirected to Core 6761 | . 234 26 . 16 1194 329 109 488 456 302 256 462 39 230 2620 Redirected to Shielding 23 | . 23 . . . . . . . . . . . . . . Regen/Repaired (Parts) 15 | . . . . . 15 . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 94 84 . . . . . . 58 . 98 . Volleys Fired 626 | . 65 9 . 6 130 41 15 57 61 30 18 80 6 22 86 Largest 5 | . 2 2 . 3 3 3 3 3 4 5 5 5 5 5 5 Hottest 277 | . 100 100 . 165 183 183 183 166 227 277 277 277 265 265 265 Shots Fired 2231 | . 129 18 . 12 374 121 45 164 198 126 87 395 30 106 426 Gun 2217 | . 129 18 . 9 366 121 45 161 198 126 87 395 30 106 426 Cannon . | . . . . . . . . . . . . . . . . Launcher 14 | . . . . 3 8 . . 3 . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 1031 | . 129 18 . 9 366 121 35 54 79 60 35 125 . . . Explosive 14 | . . . . 3 8 . . 3 . . . . . . . Electromagnetic 1186 | . . . . . . . 10 107 119 66 52 270 30 106 426 Robot Hit Streak 32 | . 14 7 . 4 29 28 18 20 20 17 17 16 7 24 32 Robot Miss Streak 7 | . 3 2 . 6 7 1 2 2 3 2 2 2 3 2 4 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 58 | . 3 1 . 2 4 2 3 3 6 3 8 10 . 2 11 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 Shots Hit Robots 1345 | . 82 14 . 5 234 81 31 90 128 64 63 169 17 80 287 Core Hits 711 | . 33 6 . 12 119 44 17 49 74 27 29 103 7 31 160 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 109 | . 5 2 . . 15 5 4 6 7 6 7 19 3 10 20 Burn 53 | . 5 2 . . 15 5 3 3 4 3 4 9 . . . Corrupt 56 | . . . . . . . 1 3 3 3 3 10 3 10 20 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 29835 | . 1017 174 . 153 4146 2581 594 2057 2513 1144 1300 3964 576 1532 8084 Guns 23235 | . 1017 174 . 89 3637 1461 594 1651 2230 1050 1042 2983 366 1279 5662 Cannons . | . . . . . . . . . . . . . . . . Explosions 6333 | . . . . 64 353 1111 . 397 283 93 258 969 210 253 2342 Melee . | . . . . . . . . . . . . . . . . Ramming 267 | . . . . . 156 9 . 9 . 1 . 12 . . 80 Kinetic . | . . . . . . . . . . . . . . . . Thermal 15028 | . 1017 174 . 89 3926 1909 430 856 1278 585 738 1325 210 253 2238 Explosive 1059 | . . . . 64 64 663 . 48 . . . 220 . . . Electromagnetic 13481 | . . . . . . . 164 1144 1235 558 562 2407 366 1279 5766 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . 3 3 6 6 6 6 7 . 19 . Average Corruption 6 | . . . . . . 2 3 4 6 6 6 6 . 18 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 174 | . . . . . . 12 6 19 33 17 16 42 . 29 . Message Errors 55 | . . . . . . 3 3 5 8 8 5 15 . 8 . Matter Fused 31 | . . . . . . 1 . 5 8 5 . 5 . 7 . Heat Flow Errors 14 | . . . . . . 3 . 3 1 . 1 5 . 1 . Energy Discharges 19 | . . . . . . 2 1 2 3 2 1 5 . 3 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . 1 . . 1 . Data Loss (minor) 15 | . . . . . . . 2 2 2 2 3 1 . 3 . Data Loss (major) 7 | . . . . . . 1 . 1 2 . 2 1 . . . Misfires 5 | . . . . . . . . . 2 . . 3 . . . Alerts 2 | . . . . . . . . . 1 . . . . 1 . Weapon Failures 23 | . . . . . . 2 . 1 6 . 3 7 . 4 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 512 | . . . . . 107 214 . 32 . . . . . 32 127 Projectiles . | . . . . . . . . . . . . . . . . Explosions 503 | . . . . . 98 214 . 32 . . . . . 32 127 Melee 9 | . . . . . 9 . . . . . . . . . . Knockbacks 2 | . . . . . 2 . . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 707 | . . . . 22 32 65 . 83 . 41 53 105 . 24 282 Shots 18 | . . . . 1 2 2 . 2 . 1 1 3 . 1 5 Rammed 20 | . . . . . 8 2 . 1 . 1 . 2 . . 6 Targets Rammed 23 | . . . . . 10 2 . 2 . 1 . 2 . . 6 Kicked . | . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 2 . . 1 . . . . . . . Highest Temperature 391 | . 148 12 . 105 391 138 . 125 83 172 188 193 11 129 391 Average Temperature 93 | . 61 8 . 62 94 50 . 37 31 57 68 65 6 36 156 Received Heat Transfer 3466 | . 255 24 . . 800 153 63 103 209 63 97 326 28 150 1195 Effects 5 | . . . . . 3 . . . . . . . . . 2 Shutdowns 1 | . . . . . 1 . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . 1 7 Total Turns 119 | . . . . . . . . . . . . . . 6 113 Longest Duration 25 | . . . . . . . . . . . . . . 6 25 Robots Corrupted 23 | . . . . . . . . 1 . . . 1 1 5 15 Combat Hostiles 23 | . . . . . . . . 1 . . . 1 1 5 15 Parts Fried 99 | . . . . . 2 1 . 4 . 2 . 10 3 9 68 Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . Robots Melted 9 | . . . . . 4 3 . . . . 1 1 . . . Combat Hostiles 9 | . . . . . 4 3 . . . . 1 1 . . . Parts Melted 77 | . 2 . . . 25 14 4 2 1 7 11 10 . . 1 Heat Transferred 30049 | . 3010 666 . 193 9356 3827 1147 1632 2521 1358 1545 2744 . 250 1800 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 32 | . . . . . . . . 3 4 1 3 8 2 2 9 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Peak Influence 2476 | . 319 30 . 90 1078 900 867 1141 1831 1196 1284 2005 1249 1566 2476 Initial 1100 | . . . . . 33 490 573 455 808 961 843 674 1100 874 821 Average 877 | . 143 25 . 5 649 615 759 763 1399 1055 1113 1146 1147 1105 1467 Maximum Alert Level 5 | . 1 . . . 3 3 3 4 5 4 4 5 4 4 5 Low Security (%) 13 | 100 70 100 . 100 7 . . . . . . . . . . Level 1 4 | . 29 . . . 10 6 . . . . . . . . . Level 2 16 | . . . . . 41 55 28 31 . . . 18 . . . Level 3 32 | . . . . . 40 37 71 63 19 70 45 25 . 59 16 Level 4 23 | . . . . . . . . 4 40 29 54 43 100 40 52 Level 5 5 | . . . . . . . . . 39 . . 2 . . 2 High Security 3 | . . . . . . . . . . . . 9 . . 28 Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 2 . . . 17 7 . 9 . 5 . 14 1 . 22 Investigation 20 | . 1 . . . 4 1 . 4 . 2 . 5 1 . 2 Extermination 3 | . . . . . . 2 . . . . . 1 . . . Reinforcement 12 | . 1 . . . 3 1 . 1 . 1 . 2 . . 3 Assault 19 | . . . . . 1 . . 1 . . . 4 . . 13 Garrison 23 | . . . . . 9 3 . 3 . 2 . 2 . . 4 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . 1 . 1 . 1 . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Distress Signals 15 | . 1 . . . 4 5 . 2 . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 377 | . 20 11 . 6 55 30 9 26 40 13 15 42 5 21 84 Peak Tracking Total 17 | . 3 11 . 4 6 8 3 6 7 3 5 7 3 5 17 Tactical Retreats 14 | . . . . . 3 4 . 1 3 . . 2 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Traps Triggered 13 | . . . . . 2 2 . 3 . 2 . 4 . . . Indirectly 2 | . . . . . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . 1 . . . . 2 . . Traps Reconfigurated 19 | . . . . . . 5 . 3 . 1 2 6 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Machines Disabled 89 | . . . . . 14 2 1 7 3 8 1 34 2 2 15 Max in Single Turn 6 | . . . . . 3 1 1 4 1 2 1 6 1 1 3 Garrison Access 1 | . . . . . . . . 1 . . . . . . . Garrison Relay 5 | . . . . . . . 1 . 2 . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Machines Accessed 42 | . 7 . 2 . 7 1 1 5 2 3 1 6 2 1 4 Terminals 24 | . 7 . . . 4 . 1 4 2 1 1 1 . 1 2 Fabricators 4 | . . . . . . . . . . 1 . 1 1 . 1 Repair Stations 3 | . . . . . 1 . . . . . . 1 . . 1 Recycling Units 2 | . . . . . 1 . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 1 . 1 . 1 . 2 1 . . Total Hacks 108 | . 24 . 2 . 18 2 1 13 5 9 3 18 3 3 7 Successful 37 | . 8 . 2 . 8 1 1 5 2 2 . 2 3 1 2 Failed 71 | . 16 . . . 10 1 . 8 3 7 3 16 . 2 5 Catastrophic 19 | . 4 . . . 3 . . 1 2 1 . 4 . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 51 | . 17 . 1 . 11 . . 9 . 2 . 7 . 2 2 Terminals 69 | . 24 . . . 11 . 1 11 5 2 3 5 . 3 4 Fabricators 11 | . . . . . . . . . . 4 . 4 2 . 1 Repair Stations 8 | . . . . . 3 . . . . . . 3 . . 2 Recycling Units 4 | . . . . . 2 . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . 2 2 . 2 . 3 . 4 1 . . Terminal Hacks 20 | . 8 . 2 . 2 . 1 4 2 . . . . 1 . Record 1 | . . . 1 . . . . . . . . . . . . Part Schematic 3 | . . . . . . . . 3 . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Emergency Access Points 4 | . 1 . . . . . 1 . 1 . . . . 1 . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 . . 2 . . Load Schematic 2 | . . . . . . . . . . 1 . . 1 . . Build 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . 2 . . . . . . 1 . . 1 Scan Component 3 | . . . . . 1 . . . . . . 1 . . 1 Repair 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . 1 . 1 . 1 1 . . Unlock Access 5 | . . . . . . 1 . 1 . 1 . 1 1 . . Unauthorized Hacks 4 | . . . . . 3 . . . . . . . . . 1 Terminals 2 | . . . . . 2 . . . . . . . . . . Detonate 2 | . . . . . 2 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . 7 . . . 6 1 . 5 2 3 1 6 1 1 3 Full Trace Events 23 | . 1 . . . 5 . . 4 1 2 1 5 1 1 2 Feedback Events 1 | . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . 42 . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 1 . 4 . 1 . . 2 . Machine Destruction 8 | . . . . . . . 1 . 4 . 1 . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . 1 . . 11 . . . . 1 . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Total Allies 13 | . . . . . . 1 . . 11 . . . . 1 . Largest Group 6 | . . . . . . 1 . . 6 4 . . . 1 1 Highest-Rated Group 148 | . . . . . . 40 . . 104 94 . . . 148 144 Highest-Rated Ally 148 | . . . . . . 40 . . 31 31 . . . 148 144 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 86 | . . . . . . . . . 27 2 . . . 46 11 Total Damage 2392 | . . . . . . . . . 377 145 . . . 1471 399 Kills 16 | . . . . . . . . . 3 1 . . . 12 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Turns Passed 10464 | 17 899 155 197 447 1739 890 307 538 1182 558 403 1239 207 738 948 Spaces Moved 5334 | 10 665 118 215 392 773 434 150 216 530 290 208 520 113 364 336 Core . | . . . . . . . . . . . . . . . . Treads 3616 | . . . . . 455 434 150 216 530 290 208 520 113 364 336 Legs 4 | 4 . . . . . . . . . . . . . . . Wheels 1714 | 6 665 118 215 392 318 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 90 | 100 90 90 90 90 90 151 151 151 151 151 151 151 151 151 160 Average Speed 135 | 108 92 90 90 104 137 151 151 151 151 151 151 151 151 157 160 Slowest Speed 245 | 120 100 90 90 105 245 151 151 151 151 151 151 151 151 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 2 91 32 60 76 58 16 26 7 59 8 36 18 2 37 10 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 . 1 . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . 1 . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 651 | . . . . 22 173 11 . 35 14 43 6 170 13 4 160 Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 651 | . . . . 22 173 11 . 35 14 43 6 170 13 4 160 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Total 7240 | 15 822 149 218 417 1162 573 196 299 771 353 260 811 137 486 571 Wait 507 | . 38 17 . 9 98 41 6 12 14 6 9 175 . 30 52 Move 5322 | 9 664 117 214 391 772 434 149 216 529 290 207 519 112 363 336 Hop . | . . . . . . . . . . . . . . . . Pick Up 17 | . 3 . 1 2 3 2 . . 2 . . . 2 . 2 Fast Attach 73 | 4 11 . 1 1 27 2 . 2 5 1 . 2 2 7 8 Attach 4 | . . . . . . 1 1 . 1 . . . 1 . . Detach 6 | 2 1 . 1 . . . . 1 . . . 1 . . . Swap 50 | . 3 1 . 2 18 7 1 4 2 3 2 2 3 2 . Drop 76 | . 12 1 1 1 32 4 . . 6 1 . . 4 10 4 Fire 626 | . 65 9 . 6 130 41 15 57 61 30 18 80 6 22 86 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 23 | . . . . . 10 2 . 2 . 1 . 2 . . 6 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 136 | . . . . . . 5 . . 105 . . . . 26 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 400 | . 25 4 . 5 72 34 24 5 46 21 24 30 7 26 77 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory (discovered 3 exits: *Fac / [*Sto] / Gar) -6/Factory -6/Garrison -5/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Upgraded with Propulsion slot (x1) 1 | -11/Junkyard | Upgraded with Utility slot (x1) 1 | -11/Junkyard | Upgraded with Weapon slot (x1) 1 | -11/Junkyard | Discovered new exit (range 2) 18 | -11/Junkyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 3) 354 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 15) 644 | -10/Materials | Reached level 2 669 | -10/Materials | Upgraded with Utility slot (x2) 705 | -10/Materials | Discovered new exit (range 10) 879 | -10/Materials | Discovered new exit (range 7) 917 | -10/Materials | Entered Mines 927 | -10/Mines | Assembled infested the area 932 | -10/Mines | Assisted by a Guerilla fighting off Assembled 979 | -10/Mines | Build established: Scavenger-Mutant 1062 | -10/Mines | Learned location of Zion (-6) 1069 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1069 | -10/Mines | Discovered new exit (range 5) 1072 | -10/Mines | Entered Exiles 1094 | -10/Exiles | Met 8R-AWN 1110 | -10/Exiles | Met EX-HEX 1134 | -10/Exiles | Met EX-BIN 1146 | -10/Exiles | Aligned with FarCom system 1147 | -10/Exiles | Given EX-Vault access code 1168 | -10/Exiles | Opened EX-Vault 1177 | -10/Exiles | Found Cloak of Protection 1180 | -10/Exiles | Found Trap Reconfigurator 1198 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1225 | -10/Exiles | Met EX-DEC 1257 | -10/Exiles | Discovered new exit (range 15) 1269 | -10/Exiles | Stole two prototypes: Cloak of Protection, Trap Reconfigurator 1269 | -10/Exiles | Entered Mines 1271 | -9/Mines | Reached level 3 1271 | -9/Mines | Upgraded with Weapon slot (x1) 1309 | -9/Mines | Learned location of 1 exit from Lower Caves 1566 | -9/Mines | Build established: Skirmisher 1627 | -9/Mines | Learned Materials stockpile data 1683 | -9/Mines | Discovered new exit (range 14) 1716 | -9/Mines | Entered Materials 1718 | -8/Materials | Reached level 4 1720 | -8/Materials | Upgraded with Utility slot (x1) 1837 | -8/Materials | Reached level 5 1887 | -8/Materials | Core integrity fell below 50% 1948 | -8/Materials | Upgraded with Propulsion slot (x1) 1975 | -8/Materials | Garrison activated, responded to threat 2001 | -8/Materials | Core integrity fell below 20% 2082 | -8/Materials | Reached level 6 2089 | -8/Materials | Upgraded with Utility slot (x1) 2163 | -8/Materials | Discovered new exit (range 11) 2252 | -8/Materials | Upgraded with Power slot (x1) 2305 | -8/Materials | Build established: Tank 2532 | -8/Materials | Repaired Lgt. Nuclear Core 2543 | -8/Materials | Reached level 7 2546 | -8/Materials | Upgraded with Propulsion slot (x1) 2781 | -8/Materials | Discovered new exit (range 15) 2916 | -8/Materials | First assault squad dispatched 2993 | -8/Materials | Reached level 8 3350 | -8/Materials | Discovered new exit (range 12) 3359 | -8/Materials | Reached level 9 3385 | -8/Materials | Upgraded with Utility slot (x1) 3455 | -8/Materials | Entered Factory 3457 | -7/Factory | FarCom data flow suspended 3457 | -7/Factory | Reached level 10 3601 | -7/Factory | Discovered new exit (range 16) 3942 | -7/Factory | Destroyed 7 combat bots 3969 | -7/Factory | Reached level 11 3975 | -7/Factory | Upgraded with Utility slot (x1) 4097 | -7/Factory | Garrison activated, responded to threat 4345 | -7/Factory | Identified exit to Garrison 4345 | -7/Factory | Entered Garrison 4347 | -7/Garrison | Reached level 12 4366 | -7/Garrison | Triggered checkpoint 4389 | -7/Garrison | Garrison Relay disabled 4516 | -7/Garrison | Triggered checkpoint 4533 | -7/Garrison | Reached level 13 4545 | -7/Garrison | Upgraded with Utility slot (x1) 4546 | -7/Garrison | Triggered checkpoint 4634 | -7/Garrison | Discovered new exit (range 13) 4652 | -7/Garrison | Entered Factory 4824 | -7/Factory | Reached level 14 4845 | -7/Factory | Build established: Scavenger-Gunner 5077 | -7/Factory | Garrison activated, responded to threat 5113 | -7/Factory | Reached level 15 5114 | -7/Factory | Core integrity fell below 50% 5116 | -7/Factory | Upgraded with Utility slot (x1) 5144 | -7/Factory | Destroyed 7 combat bots 5190 | -7/Factory | Identified exit to Garrison 5190 | -7/Factory | Entered Garrison 5232 | -7/Garrison | Triggered checkpoint 5252 | -7/Garrison | Garrison Relay disabled 5270 | -7/Garrison | Core integrity fell below 20% 5426 | -7/Garrison | Triggered checkpoint 5453 | -7/Garrison | Destroyed 11 combat bots 5585 | -7/Garrison | Triggered checkpoint 5618 | -7/Garrison | Garrison Relay disabled 5618 | -7/Garrison | Reached level 16 5699 | -7/Garrison | Discovered new exit (range 12) 5758 | -7/Garrison | Triggered checkpoint 5811 | -7/Garrison | Triggered checkpoint 5849 | -7/Garrison | Upgraded with Weapon slot (x1) 6334 | -7/Garrison | Discovered new exit (range 14) 6336 | -7/Garrison | Triggered checkpoint 6338 | -7/Garrison | Triggered checkpoint 6372 | -7/Garrison | Entered Factory 6372 | -7/Factory | Accompanied by 4 allies 6756 | -7/Factory | Reached level 17 6766 | -7/Factory | Build established: Gunner 6798 | -7/Factory | Garrison activated, responded to threat 6822 | -7/Factory | Upgraded with Weapon slot (x1) 6930 | -7/Factory | Identified exit to Garrison 6930 | -7/Factory | Entered Garrison 6966 | -7/Garrison | Triggered checkpoint 7019 | -7/Garrison | Garrison Relay disabled 7168 | -7/Garrison | Destroyed 12 combat bots 7284 | -7/Garrison | Discovered new exit (range 10) 7333 | -7/Garrison | Entered Factory 7353 | -7/Factory | Identified exit to Garrison 7975 | -7/Factory | Discovered new exit (range 5) 7980 | -7/Factory | Reached level 18 8446 | -7/Factory | Garrison activated, responded to threat 8449 | -7/Factory | High security lockdown imminent 8479 | -7/Factory | Discovered new exit (range 11) 8486 | -7/Factory | Destroyed 10 combat bots 8529 | -7/Factory | High security lockdown engaged 8567 | -7/Factory | Destroyed 8 combat bots 8572 | -7/Factory | Entered another Factory area 8649 | -6/Factory | Reached level 19 8655 | -6/Factory | Upgraded with Weapon slot (x1) 8777 | -6/Factory | Identified exit to Garrison 8779 | -6/Factory | Entered Garrison 8822 | -6/Garrison | Spotted B-75 Beast 8835 | -6/Garrison | Destroyed B-75 Beast 8890 | -6/Garrison | Rewired B-90 Cyclops 8956 | -6/Garrison | Build established: Executioner 8994 | -6/Garrison | System corruption reached 10% 9206 | -6/Garrison | Triggered checkpoint 9266 | -6/Garrison | Triggered checkpoint 9292 | -6/Garrison | Build established: Scavenger-Executioner 9378 | -6/Garrison | Triggered checkpoint 9412 | -6/Garrison | Triggered checkpoint 9448 | -6/Garrison | Garrison Relay disabled 9477 | -6/Garrison | Discovered new exit (range 15) 9488 | -6/Garrison | Triggered checkpoint 9491 | -6/Garrison | Reached level 20 9517 | -6/Garrison | Entered Factory 9517 | -5/Factory | Accompanied by 1 ally 9629 | -5/Factory | Reached level 21 9681 | -5/Factory | Destroyed Cyclops 5a 9817 | -5/Factory | First assault squad dispatched 10133 | -5/Factory | Garrison activated, responded to threat 10156 | -5/Factory | Core integrity fell below 50% 10164 | -5/Factory | Reached level 22 10164 | -5/Factory | Core integrity fell below 20% 10197 | -5/Factory | High security lockdown imminent 10241 | -5/Factory | Destroyed 17 combat bots 10277 | -5/Factory | High security lockdown engaged 10311 | -5/Factory | Destroyed 7 combat bots 10403 | -5/Factory | Reached level 23 10451 | -5/Factory | Destroyed 12 combat bots 10463 | -5/Factory | Garrison activated, responded to threat 10465 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10442_ M-28 Smith repairs Imp. Hover Unit. 10443_ Critical hit (Destroy). 10443_ Slug penetrates Wall. 10444_ Penetrated by Slug. 10445_ Acquired 20 matter. 10448_ M-28 Smith repairs G-67 Veteran. 10450_ Acquired Imp. Medium Armor Plating. 10450_ Slug penetrates Wall. 10453_ Protomatter-42 decays. 10454_ Slug penetrates Wall. 10454_ Slug penetrates H-66 Slayer. 10457_ Penetrated by Slug. 10457_ Slug penetrates Wall. 10458_ B-60 Warrior system terminally corrupted. 10460_ Penetrated by Slug. 10460_ Slug penetrates Wall. 10463_ G-50 Soldier calls for garrison reinforcements. 10463_ ALERT: Activating Garrison Access F002. 10463_ Penetrated by Slug. 10464_ G-50 Soldier system terminally corrupted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? #?????????????????????? | | ##??????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????% ??????????????????????????? | | #####+#############+#############+##???????????? | | ===%%%!!%!= [% ????????????? | | *%%%%%%=!=i=%*=% ???????????? | | * !%* /=%===*%[%= =%%= ???????????? | | %%=%=!=%%=%%%%%%%[=[[=* " ??????????? | | * /=/%%*[%*%%%=*hh=!%!! 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"""?# #=""%% ; ##??????????????????? | | ???? ?# # = ; #??????????????????? | | ???? ??# # ; # #?????????????????? | | ???#####??# ####;;;;;;; #?#?????????????????? | | ??????????# #??### ## # ???????????????????? | | ########### #????##?#### ##??????????????????? | | # # #???????????##???????????????????? | | "" ### ###??????????????????????????????? | | "" #= #??????????????????????????????? | | "" %# % #??????????????????????????????? | | #%%% #??????????????????????????????? | | %#% % #??????????????????????????????? | | """ ] /% % #??????????????????????????????? | | " # #??????????????????????????????? | | """" #! #??????????????????????????????? | | """" # #??????????????????????????????? | | # #??????????????????????????????? | | ## ##??????????????????????????????? | | ####+##### #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 49 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Cloak Strength 5 Base Temperature (-) 100 Armor Coverage 2400 Resistance: KI 30 Power Shielding 33 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 42 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Arc Projector | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Levels Raised 22 | . 1 . . 1 6 2 2 2 1 1 . 1 1 1 3 XP Earned 36265 | 3000 1650 650 350 1300 8074 4314 1998 3113 2258 556 540 1387 1014 1359 4702 XP Spent 35795 | 2250 1900 . 300 1550 8950 3020 2600 2900 1100 2350 . 1250 1700 . 5925 Upgrades 62 | 5 2 . 1 2 12 4 1 1 1 4 . 1 1 . 27 Power Slot 1 | . . . . . 1 . . . . . . . . . . Propulsion Slot 3 | 1 . . . . 2 . . . . . . . . . . Utility Slot 9 | 1 2 . . . 3 1 1 1 . . . . . . . Weapon Slot 5 | 1 . . . 1 . . . . 1 1 . . 1 . . Core Integrity 25 | . . . . . . . . . . . . . . . 25 Heat Dissipation 9 | . . . . . 5 2 . . . 2 . . . . . Energy Generation 3 | . . . 1 . . . . . . 1 . . . . 1 Inventory Capacity 6 | 2 . . . 1 1 . . . . . . 1 . . 1 Ranged Accuracy 1 | . . . . . . 1 . . . . . . . . . Protomatter Created 4321 | . 229 . . 28 664 294 226 145 502 181 238 287 98 155 1274 Integrity Restored 8262 | . 484 40 . 66 1521 694 492 76 930 458 518 565 168 538 1712 Core 5768 | . 355 26 . 21 1244 382 196 60 930 407 271 244 168 422 1042 Parts 2494 | . 129 14 . 45 277 312 296 16 . 51 247 321 . 116 670 Protomatter Decayed 938 | . 63 60 . . 99 32 14 76 172 35 16 . . 15 356 Game ------ Seed HardenedGammaRipper Manual? 0 Play Time 01:25:25 Cumulative 333.4 hours Start 2023.11.16 @ 07:49:26 End 2023.11.16 @ 09:58:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 357 Rogue 330 Adventurer 2 Explorer 25 Win Type - Total 20 Types 17/1/0/2/0/0/0/0/0 Lore% 76 Gallery% 83 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3aa57c4f-db63-4d2f-98d2-4d5fbf1d29b9