Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.14 @ 21:28:06 Player: cptwinky Result: Destroyed by as-36718 with Assembled F-torch Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (67) 335 Value Destroyed (2529) 2529 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (4753) 4753 TOTAL SCORE: 13057 Bonus ------- Sticky Parts 1500 Follower Combat Kills 673 Entered Garrisons 800 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/850 Matter 273/300 Energy 150/150 System Corruption 9% Temperature Cool (20) Movement Flying (102) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (7) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Micro Nuclear Core Improved Coolant Injector Superbattery (2000) Relay Coupler [NC] (32) Improved Component Analysis Suite Mass Driver Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Heavy Armor Plating Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Particle Gun Scythe > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Flight Unit Superbattery Relay Coupler [NC] Rocket Launcher Remote Datajack Katana [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . Utility 5 | . . . . . 3 . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 63 | 5 1 . . 2 7 8 4 8 8 8 2 5 2 3 Power 9 | 1 . . . 1 . 1 . 1 1 1 1 1 . 1 Engine 5 | 1 . . . 1 . 1 . 1 . . . 1 . . Core 4 | . . . . . . . . . 1 1 1 . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 22 | 2 . . . . 3 3 . 2 3 3 . 2 2 2 Treads 8 | 1 . . . . 3 1 . . 3 . . . . . Leg 5 | . . . . . . 1 . . . 3 . 1 . . Wheel 4 | 1 . . . . . 1 . 2 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . 1 2 2 Utility 18 | . 1 . . . 3 . 3 4 3 2 1 1 . . Device 5 | . . . . . 1 . 1 1 1 1 . . . . Storage 2 | . 1 . . . . . . . . 1 . . . . Processor . | . . . . . . . . . . . . . . . Hackware 4 | . . . . . . . 1 2 . . . 1 . . Protection 7 | . . . . . 2 . 1 1 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 14 | 2 . . . 1 1 4 1 1 1 2 . 1 . . Energy Gun 8 | . . . . . 1 4 1 . 1 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . . Parts Lost 57 | . . . . 3 3 10 . 7 9 9 . 6 8 2 Power 8 | . . . . 1 . 1 . 1 1 2 . 1 1 . Propulsion 20 | . . . . . 2 3 . 2 4 2 . 2 5 . Utility 16 | . . . . . 1 2 . 3 3 3 . 1 1 2 Weapon 13 | . . . . 2 . 4 . 1 1 2 . 2 1 . Highest Loss Streak 8 | . . . . 2 2 6 . 3 5 6 . 6 8 2 Average Slot Usage (%) 77 | . 81 85 85 84 65 65 83 86 89 58 68 79 51 39 Engine 7 | . 14 14 14 13 9 6 9 8 5 . . 3 4 . Core 1 | . . . . . . . . . 1 4 5 5 . 6 Treads 10 | . 14 14 14 14 20 19 18 15 9 3 . . . . Leg 8 | . . . . . . 6 9 7 . 8 23 25 10 . Wheel 5 | . 14 14 14 14 3 1 . 4 10 2 . . . . Device 4 | . . . . . 4 2 6 3 11 5 7 6 . . Storage 8 | . 10 14 14 14 9 9 9 9 7 6 7 6 6 6 Hackware 7 | . . . . . . . 8 17 15 11 7 9 13 12 Protection 4 | . . . . . 7 2 6 4 9 . 1 6 4 . Energy Gun 6 | . . . . . 1 15 17 9 6 4 7 5 . . Ballistic Gun 5 | . 28 28 28 26 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 4 7 5 4 . Special Melee Weapon 1 | . . . . . . . . 8 7 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 48 | 9 17 17 17 21 28 28 23 23 32 19 39 48 39 14 Greatest Support 60 | 10 10 10 10 10 60 60 40 40 24 30 30 50 30 12 Greatest Overweight (x) 3 | . 1 1 1 2 2 . . 1 2 3 1 1 2 1 Average Overweight (x) . | . . 1 1 1 1 . . . 1 . . . 1 1 Largest Inventory Capacity 8 | 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 4 6 8 8 8 8 8 8 8 8 7 8 8 8 8 Most Carried 8 | 3 5 6 7 8 8 8 8 8 8 8 8 8 7 7 Average Carried 7 | 1 3 5 6 7 7 6 7 7 7 7 7 7 7 5 Final Capacity 8 | 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 3 5 6 7 6 8 8 8 7 8 8 8 7 7 7 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Matter Collected 1259 | 229 . 61 . 196 202 203 80 81 70 81 10 46 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2619 | . . . . 312 302 498 278 176 437 230 . 333 53 . Parts 127 | . . . . 18 22 9 18 8 18 12 . 18 4 . Haulers Intercepted 4 | . . . . . 2 . 1 . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed 53 | . . . . 9 4 5 3 6 10 7 . 7 2 . Melee 12 | . . . . . . . . . . 6 . 4 2 . Guns 33 | . . . . 6 . 4 3 6 10 1 . 3 . . Cannons 6 | . . . . 1 4 1 . . . . . . . . AOE 2 | . . . . 2 . . . . . . . . . . Classes Destroyed 14 | . . . . 5 3 2 2 . 2 . . . . . Worker 4 | . . . . 1 2 . 1 . . . . . . . Builder 2 | . . . . . 2 . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . Hauler 4 | . . . . . 2 . 1 . 1 . . . . . Recycler 1 | . . . . . . . . . 1 . . . . . Operator 1 | . . . . . . . 1 . . . . . . . Watcher 1 | . . . . . . . 1 . . . . . . . Swarmer 17 | . . . . 1 . . . 4 4 4 . 2 2 . Grunt 17 | . . . . 6 . 2 . 2 3 3 . 1 . . Brawler 1 | . . . . . . 1 . . . . . . . . Sentry 10 | . . . . . 4 . 2 . 2 . . 2 . . Hunter 4 | . . . . . . 2 1 . . . . 1 . . Programmer 2 | . . . . . . . . . 1 . . 1 . . Assembled 2 | . . . . 2 . . . . . . . . . . Best Kill Streak 5 | . . . . 4 4 2 2 2 5 3 . 2 2 . Combat Bots Only 4 | . . . . 3 1 2 2 2 4 3 . 2 2 . Max Kills in Single Turn 2 | . . . . 2 2 1 1 1 1 1 . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Damage Taken 7004 | . . 54 . 484 561 713 166 648 943 1103 . 1025 1192 115 Core 1856 | . . 27 . 86 54 47 28 101 142 518 . 70 726 57 Absorbed by Shields 43 | . . . . . . . . . . 34 . . 9 . Core Remaining (%) 54 | 100 . . . 54 . . . 58 . . 5 . . . Volleys Fired 220 | . . 5 . 31 43 37 14 25 47 10 . 8 . . Largest 2 | . . 2 . 2 1 2 2 1 1 1 . 1 . . Hottest 130 | . . 40 . 57 57 130 122 61 80 80 . 65 . . Shots Fired 300 | . . 10 . 55 43 71 29 27 47 10 . 8 . . Gun 252 | . . 10 . 51 . 70 29 27 47 10 . 8 . . Cannon 48 | . . . . 4 43 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 109 | . . 10 . 55 43 1 . . . . . . . . Thermal 191 | . . . . . . 70 29 27 47 10 . 8 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 21 | . . 5 . 6 7 21 15 13 19 14 . 10 . . Robot Miss Streak 7 | . . 3 . 7 3 5 1 2 4 2 . 1 . . Penetration Max 2 | . . . . . 2 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 267 | . . 5 . 30 25 61 24 27 45 27 . 21 2 . Core Hits 150 | . . . . 17 12 42 11 10 34 13 . 9 2 . Critical Hits 25 | . . . . . 21 1 . . . 1 . 2 . . Critical Kills 8 | . . . . . 5 1 . . . 1 . 1 . . Critical Parts Destroyed 13 | . . . . . 12 . . . . . . 1 . . Melee Attacks 89 | . . . . . . . . 6 4 27 . 33 19 . Impact . | . . . . . . . . . . . . . . . Slashing 79 | . . . . . . . . . . 27 . 33 19 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 1 4 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6020 | . . 64 . 565 828 1116 396 413 1225 791 . 561 61 . Guns 3562 | . . 64 . 313 . 1065 396 413 916 262 . 133 . . Cannons 849 | . . . . 35 790 24 . . . . . . . . Explosions 591 | . . . . 217 38 27 . . 309 . . . . . Melee 1017 | . . . . . . . . . . 529 . 428 60 . Ramming 1 | . . . . . . . . . . . . . 1 . Kinetic 1226 | . . 64 . 348 790 24 . . . . . . . . Thermal 3617 | . . . . 123 . 1065 396 413 1225 262 . 133 . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 159 | . . . . 94 38 27 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1017 | . . . . . . . . . . 529 . 428 60 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 5 5 5 2 3 3 . . 9 Average Corruption 4 | . . . . . . 5 5 5 1 3 3 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . Effects 61 | . . . . . . 14 20 17 1 5 4 . . . Message Errors 14 | . . . . . . 1 5 5 1 2 . . . . Matter Fused 14 | . . . . . . 3 4 5 . 1 1 . . . Heat Flow Errors 4 | . . . . . . . 1 . . 1 2 . . . Energy Discharges 4 | . . . . . . 1 2 1 . . . . . . Data Loss (minor) 5 | . . . . . . 1 1 1 . 1 1 . . . Data Loss (major) 3 | . . . . . . 1 2 . . . . . . . Misfires 3 | . . . . . . . 1 2 . . . . . . Targeting Errors 13 | . . . . . . 6 4 3 . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 84 | . . . . 11 . . . . 53 14 . 6 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 64 | . . . . 11 . . . . 53 . . . . . Melee 20 | . . . . . . . . . . 14 . 6 . . Knockbacks 2 | . . . . 1 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 2 | . . . . 1 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 342 | . . 3 . 62 203 342 252 41 48 177 246 40 . . Average Temperature 67 | . . 2 . 16 77 96 70 15 11 51 130 17 . . Received Heat Transfer 1443 | . . 30 . 102 207 261 27 270 213 213 . 60 . 60 Effects 3 | . . . . . . 3 . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . 1 2 1 5 . . 3 . . Heat Transferred 7024 | . . . . 150 . 1978 851 888 2261 600 . 296 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Peak Influence 410 | . 52 70 . 140 410 206 283 337 282 139 72 167 49 19 Average Influence 108 | . 13 46 . 43 149 145 149 223 171 110 72 53 31 6 Maximum Alert Level 2 | . . . . . 2 1 1 1 1 . . . . . Low Security (%) 85 | 100 100 100 . 100 81 89 63 31 77 100 100 100 100 100 Level 1 14 | . . . . . 15 10 36 68 22 . . . . . Level 2 . | . . . . . 2 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 1 . 2 . 3 . . 5 . . Investigation 5 | . 1 . . . . . 2 . 1 . . 1 . . Extermination 3 | . . . . . . . . . 1 . . 2 . . Reinforcement 1 | . . . . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 1 . . 2 . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Alert ID Control Effect 6 | . . . . . . . . 3 . 3 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Distress Signals 3 | . . . . . 2 . . . 1 . . . . . Communications Jammed 2 | . . . . . 2 . . . . . . . . . Distress Signals 2 | . . . . . 2 . . . . . . . . . Times Spotted 123 | . 1 2 . 14 11 5 8 20 16 18 . 13 8 7 Peak Tracking Total 7 | . 1 2 . 3 5 3 3 5 5 5 . 5 7 7 Tactical Retreats 23 | . . . . 2 2 . . 2 4 7 . 3 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Traps Triggered 9 | . . . . . . . 1 1 4 3 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 23 | . . . . . . . . 21 . 2 . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . Reprogrammed 3 | . . . . . . . . 2 . 1 . . . . Reused 4 | . . . . 2 1 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 5 | . . . . 3 1 1 . . . . . . . . Triggered 4 | . . . . 2 1 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Machines Disabled 7 | . . . . 1 2 1 . 1 2 . . . . . Max in Single Turn 2 | . . . . 1 1 1 . 1 2 . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . Garrison Relay 2 | . . . . . . 1 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Machines Accessed 33 | . 4 . 1 . 4 . 7 . 7 . . 9 . 1 Terminals 13 | . 3 . . . 2 . 3 . 3 . . 2 . . Fabricators 4 | . . . . . . . . . 1 . . 3 . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units 6 | . 1 . . . 1 . 1 . 2 . . . . 1 Scanalyzers 3 | . . . . . . . 1 . . . . 2 . . Garrison Access 5 | . . . . . 1 . 1 . 1 . . 2 . . Total Hacks 98 | . 14 . 1 . 14 . 22 . 17 . . 29 . 1 Successful 62 | . 9 . 1 . 8 . 16 . 8 . . 19 . 1 Failed 36 | . 5 . . . 6 . 6 . 9 . . 10 . . Catastrophic 1 | . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 44 | . 6 . 1 . 10 . 9 . 6 . . 12 . . Terminals 48 | . 12 . . . 11 . 13 . 8 . . 4 . . Fabricators 16 | . . . . . . . . . 3 . . 13 . . Repair Stations 2 | . . . . . . . 2 . . . . . . . Recycling Units 8 | . 2 . . . 1 . 1 . 3 . . . . 1 Scanalyzers 9 | . . . . . . . 3 . . . . 6 . . Garrison Access 14 | . . . . . 2 . 3 . 3 . . 6 . . Terminal Hacks 21 | . 6 . 1 . 3 . 6 . 4 . . 1 . . Part Schematic 3 | . . . . . 1 . 1 . 1 . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 2 . 1 . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . 1 . . 1 . . Disarm Traps 2 | . . . . . 2 . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . . . . 2 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 1 . . 6 . . Load Schematic 4 | . . . . . . . . . 1 . . 3 . . Build 3 | . . . . . . . . . . . . 3 . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . Recycling Unit Hacks 5 | . 1 . . . 1 . 1 . 1 . . . . 1 Retrieve Components 5 | . 1 . . . 1 . 1 . 1 . . . . 1 Scanalyzer 7 | . . . . . . . 2 . . . . 5 . . Insert Component 4 | . . . . . . . 1 . . . . 3 . . Analyze 3 | . . . . . . . 1 . . . . 2 . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . . 2 . . Unlock Access 4 | . . . . . 1 . 1 . 1 . . 1 . . Seal Access 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks 43 | . 5 . . . 7 . 12 . 3 . . 16 . . Terminals 7 | . 1 . . . 2 . 2 . . . . 2 . . Assimilate 1 | . 1 . . . . . . . . . . . . . Botnet 6 | . . . . . 2 . 2 . . . . 2 . . Fabricators 2 | . . . . . . . . . . . . 2 . . Siphon 2 | . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 . . 1 . . Reprogram 4 | . . . . . 1 . 1 . 1 . . 1 . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 25 | . 4 . . . 2 . 5 . 6 . . 8 . . Full Trace Events 2 | . . . . . . . . . 1 . . 1 . . Feedback Events 1 | . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 1 . 7 . 1 . . 2 . . Parts Built 3 | . . . . . . . . . . . . 3 . . Matter 511 | . . . . . . . . . . . . 511 . . Time 165 | . . . . . . . . . . . . 165 . . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . Time 60 | . . . . . . . 60 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . 1 . 3 . . . . 3 Parts Scanalyzed 4 | . . . . . . . 1 . . . . 3 . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . Robots Hacked 9 | . . . . . . . . 5 4 . . . . . Non-combat 4 | . . . . . . . . . 4 . . . . . Combat 5 | . . . . . . . . 5 . . . . . . Robot Hacks Applied 9 | . . . . . . . . 5 4 . . . . . parse_system 2 | . . . . . . . . . 2 . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . scatter_targeting 1 | . . . . . . . . 1 . . . . . . overwrite_iff 2 | . . . . . . . . 2 . . . . . . streamctrl_high 1 | . . . . . . . . 1 . . . . . . formatsys_high 1 | . . . . . . . . 1 . . . . . . Relay Couplers Released 9 | . . . . . . 5 . 4 . . . . . . Machine Destruction 9 | . . . . . . 5 . 4 . . . . . . Attached 3 | . . . . . . . . 2 . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Total Allies 20 | . 1 3 . 2 3 . 3 4 1 . . 3 . . Largest Group 4 | . 1 4 3 3 3 . 3 3 . 1 . 3 . . Highest-Rated Group 87 | . 10 50 42 45 48 . 48 48 . 32 . 87 . . Highest-Rated Ally 32 | . 10 16 16 31 16 . 16 16 . 32 . 29 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 166 | . . 12 . 26 20 . 10 53 . 11 . 34 . . Total Damage 2493 | . . 134 . 337 231 . 161 752 . 444 . 434 . . Kills 23 | . . 2 . 4 2 . 2 9 . 3 . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Robot Analysis Total 4 | . 4 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Turns Passed 6984 | 40 137 325 241 807 483 557 642 539 1031 353 390 1123 246 70 Spaces Moved 4534 | 38 150 316 242 681 290 239 284 241 813 158 263 625 132 62 Core 37 | 1 . . . . . . . . . 6 . . 30 . Treads 822 | . . . . . 132 228 284 165 . 13 . . . . Legs 1079 | . . . . . . . . . . 93 263 625 98 . Wheels 2530 | 37 150 316 242 681 158 11 . 76 813 46 . . . . Hover . | . . . . . . . . . . . . . . . Flight 66 | . . . . . . . . . . . . . 4 62 Fastest Speed 37 | 50 80 90 90 90 100 100 160 90 90 50 120 120 37 102 Average Speed 114 | 79 87 90 90 90 127 157 160 139 102 116 125 121 147 102 Slowest Speed 200 | 80 90 90 90 100 160 160 160 180 110 200 150 150 150 102 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 28 69 62 93 23 40 23 40 20 35 7 15 31 1 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 2 | . 1 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug 23 | . . . . . 2 . . . . . . 13 8 . Terrain Destroyed 93 | . . . . 6 47 . . . 19 . . 13 8 . Melee 21 | . . . . . . . . . . . . 13 8 . Projectile 23 | . . . . 1 22 . . . . . . . . . AOE 49 | . . . . 5 25 . . . 19 . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Fac Gar Fac Total 5883 | 45 155 346 265 820 359 349 443 410 951 270 322 927 153 68 Wait 860 | . 3 25 23 92 13 53 139 98 61 45 55 253 . . Move 4522 | 37 149 315 241 680 289 238 283 240 813 157 262 625 131 62 Hop . | . . . . . . . . . . . . . . . Pick Up 50 | 3 2 1 1 6 5 9 2 3 7 4 2 2 . 3 Fast Attach 39 | 5 1 . . 1 5 2 3 4 5 7 1 3 2 . Attach 24 | . . . . 1 2 6 1 4 3 1 1 2 . 3 Detach . | . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . Drop 16 | . . . . 6 1 3 1 . 3 . 1 1 . . Fire 220 | . . 5 . 31 43 37 14 25 47 10 . 8 . . Melee 89 | . . . . . . . . 6 4 27 . 33 19 . Ram 1 | . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . 8 8 17 . . . . Rewire 1 | . . . . . . . . 1 . . . . . . Trap 28 | . . . . 3 1 1 . 21 . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 5 exits: Fac x4 / Gar) -7/Garrison -7/Factory -6/Factory (discovered 3 exits: [*Low] / [*Ext] / Gar) -6/Garrison -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 12) 178 | -10/Materials | Entered Mines 178 | -10/Mines | Accompanied by 1 ally 257 | -10/Mines | Discovered new exit (range 5) 264 | -10/Mines | Discovered new exit (range 8) 275 | -10/Mines | Learned location of Zion (-7) 288 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 488 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 489 | -10/Mines | Discovered new exit (range 5) 503 | -10/Mines | Entered Exiles 503 | -10/Exiles | Accompanied by 3 allies 526 | -10/Exiles | Met 8R-AWN 540 | -10/Exiles | Met EX-HEX 575 | -10/Exiles | Met EX-DEC 585 | -10/Exiles | Met EX-BIN 598 | -10/Exiles | Aligned with FarCom system 599 | -10/Exiles | Given EX-Vault access code 611 | -10/Exiles | Build established: Mutant 621 | -10/Exiles | Opened EX-Vault 627 | -10/Exiles | Found Superbattery 648 | -10/Exiles | Warned to stay clear of 0b10 Research branches 709 | -10/Exiles | Discovered new exit (range 14) 744 | -10/Exiles | Left Exiles lab with Superbattery 744 | -10/Exiles | Entered Mines 744 | -9/Mines | Accompanied by 3 allies 776 | -9/Mines | Met a Derelict bent on vengeance 823 | -9/Mines | Found a hidden stash of uninstalled traps 942 | -9/Mines | Assembled infested the area 947 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1422 | -9/Mines | Learned Materials terminal intel 1448 | -9/Mines | Discovered new exit (range 8) 1489 | -9/Mines | Discovered new exit (range 12) 1531 | -9/Mines | Learned location of 1 exit from Materials 1551 | -9/Mines | Entered Materials 1551 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1552 | -8/Materials | Identified exit to Factory 1553 | -8/Materials | Loaded intel: 11 terminal locations 1601 | -8/Materials | Identified exit to Garrison 2034 | -8/Materials | Entered Garrison 2042 | -8/Garrison | Installed Relay Interface Framework 2176 | -8/Garrison | Triggered checkpoint 2247 | -8/Garrison | Lost 6 parts (1p2n2u1w) 2295 | -8/Garrison | Lost 4 parts (1n3w) 2448 | -8/Garrison | Discovered new exit (range 11) 2496 | -8/Garrison | Triggered checkpoint 2532 | -8/Garrison | Garrison Relay disabled 2591 | -8/Garrison | Entered Materials 2611 | -8/Materials | Build established: Scavenger-Mutant 2877 | -8/Materials | Repaired Prc. Beam Rifle 3132 | -8/Materials | Identified exit to Garrison 3233 | -8/Materials | Entered Garrison 3233 | -8/Garrison | Accompanied by 3 allies 3241 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 3272 | -8/Garrison | Triggered checkpoint 3364 | -8/Garrison | Triggered checkpoint 3401 | -8/Garrison | Garrison Relay disabled 3578 | -8/Garrison | Triggered checkpoint 3620 | -8/Garrison | Triggered checkpoint 3728 | -8/Garrison | Lost 3 parts (1p1n1u) 3764 | -8/Garrison | Discovered exit to Factory (range 8) 3772 | -8/Garrison | Entered Factory 3772 | -7/Factory | Evolved 2 slots: Utility x2 3916 | -7/Factory | Identified exit to Factory 4636 | -7/Factory | Lost 5 parts (1p2n2u) 4803 | -7/Factory | Identified exit to Garrison 4803 | -7/Factory | Entered Garrison 4803 | -7/Garrison | Accompanied by 1 ally 4977 | -7/Garrison | Core integrity fell below 50% 4998 | -7/Garrison | Core integrity fell below 20% 5037 | -7/Garrison | Lost 6 parts (1p1n3u1w) 5070 | -7/Garrison | Triggered checkpoint 5132 | -7/Garrison | Discovered new exit (range 9) 5151 | -7/Garrison | Expanded RIF knowledge: Structural Interface 5156 | -7/Garrison | Entered Factory 5194 | -7/Factory | Discovered exit to Factory (range 15) 5546 | -7/Factory | Entered another Factory area 5546 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5722 | -6/Factory | Discovered new exit (range 15) 6082 | -6/Factory | Fabricated Imp. Flight Unit (x1) 6105 | -6/Factory | Discovered new exit (range 6) 6336 | -6/Factory | Fabricated Imp. Flight Unit (x1) 6516 | -6/Factory | Fabricated Imp. Flight Unit? 6534 | -6/Factory | Garrison activated, responded to threat 6669 | -6/Factory | Identified exit to Garrison 6669 | -6/Factory | Entered Garrison 6693 | -6/Garrison | Lost 6 parts (1p2n1u2w) 6878 | -6/Garrison | Core integrity fell below 50% 6900 | -6/Garrison | Core integrity fell below 20% 6903 | -6/Garrison | Lost 8 parts (1p5n1u1w) 6904 | -6/Garrison | Discovered new exit (range 8) 6915 | -6/Garrison | Entered Factory 6938 | -6/Factory | Build established: Mutant 6985 | -6/Factory | Destroyed by as-36718 with Assembled F-torch Last Messages --------------- 06930_ RIF reveals location of hidden door. 06933_ ALERT: Infestation compromised Garrison Access F004, dispatching Demolisher response squad. 06941_ Connecting with Recycling Unit... 06941_ Current location identified: Factory >>Retrieve(Components) Retrieving 3 components... Mass Driver Imp. Component Analysis Suite Imp. Coolant Injector 06942_ Acquired Imp. Coolant Injector. 06944_ Acquired Mass Driver. 06947_ Acquired Imp. Component Analysis Suite. 06956_ RIF reveals location of hidden door. 06956_ Detecting nearby Garrison Access. 06975_ Relay Coupler [NC] destroyed. 06975_ System corrupted by crushing effect (+4). 06982_ Hacking Suite destroyed. 06982_ System corrupted by crushing effect (+5). 06982_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##############???????????????????????? | | ????????????# #???????????????????????? | | ????????????# """ #???????????????????????? | | ????????????# "Y" #???????????????????????? | | ????????????# " " #???????????????????????? | | ????????????# [ #???????????????????????? | | ????????????# #???????????????????????? | | ????????????# #???????????????"???????? | | ????????????# """"""" #????????????? ""???????? | | ????????????# """"""" #??????????? 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""" #??????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Resistance: TH 10 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Scythe | -8/Materials | Scanalyzed Target Analyzer | -8/Materials | Extracted Seismic Analyzer | -8/Materials | Extracted Field Recycling Unit | -8/Materials | Extracted Hvy. EM Shotgun | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Imp. Flight Unit | -7/Factory | Hacked Rocket Launcher | -6/Factory | Scanalyzed Katana | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Sticky Parts Game ------ Seed PropulsionSmartbombSplitter Manual? 0 Play Time 00:44:19 Cumulative 469.2 hours Start 2020.03.14 @ 20:44:11 End 2020.03.14 @ 21:28:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 367 Rogue 363 Adventurer 4 Explorer 0 Win Type - Total 53 Types 45/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 95 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dda1fed-165b-48e1-90da-5842f68cb561