Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 15:38:06 Player: eph7ra Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (1976) 1976 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6791 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 189/300 Energy 77/100 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Wheel > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Array Field Propulsion Array Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- VTOL Module Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Power Amplifier Small Storage Unit Advanced Weight Redist. System Triangulator Long-range Sensor Array Advanced Signal Interpreter Point Defense System Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Field Propulsion Array Field Propulsion Array Improved Trap Scanner Advanced ECM Suite High-powered Shock Rifle Precision Grenade Launcher [Rating: 93] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . 1 1 . . 1 . Utility 8 | . . 1 1 2 1 1 2 Weapon . | . . . . . . . . Parts Attached 67 | 6 2 5 10 20 3 10 11 Power 10 | 1 . 1 2 2 1 2 1 Engine 3 | 1 . 1 . . . 1 . Core 6 | . . . 2 2 1 1 . Reactor 1 | . . . . . . . 1 Propulsion 22 | 2 . . 5 8 . 4 3 Treads . | . . . . . . . . Leg 8 | 2 . . 3 3 . . . Wheel 3 | . . . 2 . . . 1 Hover . | . . . . . . . . Flight 11 | . . . . 5 . 4 2 Utility 21 | 1 1 2 1 4 2 4 6 Device 9 | . . . 1 1 1 3 3 Storage 3 | 1 . 1 . . . . 1 Processor 4 | . 1 1 . . . 1 1 Hackware 3 | . . . . 1 1 . 1 Protection 2 | . . . . 2 . . . Artifact . | . . . . . . . . Weapon 14 | 2 1 2 2 6 . . 1 Energy Gun 3 | . . . 1 2 . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 3 | 2 . 1 . . . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher 3 | . 1 . 1 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 2 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 2 1 Parts Lost 34 | . . . 11 13 3 2 5 Power 6 | . . . 2 2 . 1 1 Propulsion 16 | . . . 5 5 2 1 3 Utility 5 | . . . . 3 1 . 1 Weapon 7 | . . . 4 3 . . . Highest Loss Streak 6 | . . . 6 6 1 2 5 To Critical Strikes 1 | . . . . 1 . . . Average Backups 7 | 1 6 8 9 8 6 3 5 Power . | . 1 . . . 1 . . Propulsion 1 | . 1 1 1 2 . . 1 Utility 3 | . 1 3 4 3 3 1 2 Weapon 2 | . 3 3 1 . 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 11 | . . 1 3 1 1 . 5 Power 1 | . . 1 . . . . . Propulsion 3 | . . . . 1 . . 2 Utility 5 | . . . 2 . 1 . 2 Weapon 2 | . . . 1 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 78 | . 98 82 82 68 78 73 69 Engine 5 | . 14 11 4 . . 4 . Core 3 | . . . 3 6 6 5 4 Leg 12 | . 28 22 22 7 . . . Wheel 1 | . . . 1 4 . . . Flight 5 | . . . . 5 23 10 13 Device 7 | . . . 6 4 2 21 21 Storage 8 | . 14 11 9 7 6 5 4 Processor 12 | . 12 16 18 15 13 5 4 Hackware 4 | . . . . 1 12 11 12 Energy Gun 1 | . . . 1 6 . . . Ballistic Gun 5 | . 17 11 10 . . . . Ballistic Cannon 3 | . . 10 4 . . . . Launcher 1 | . 10 . . . 1 . . Impact Weapon 1 | . . . . 1 6 5 1 Peak Build Rating 93 | 6 7 13 22 31 38 48 93 Average Rating 25 | 4 6 11 17 19 34 42 70 On Entrance 18 | . 6 7 13 16 26 35 42 Avg Prop Armor Cover (%) 3 | . . . . 6 . 3 3 Naked Turns 25 | . . . . . . . 25 Heaviest Build 35 | 12 14 25 26 26 23 35 32 Greatest Support 46 | 20 20 20 46 30 22 29 44 Greatest Overweight (x) 2 | . . 1 2 2 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 8 8 8 Average Capacity 9 | 6 8 9 10 9 8 8 7 Most Carried 10 | 3 8 9 10 10 8 6 8 Average Carried 7 | 1 6 8 9 8 6 3 7 Final Capacity 10 | 8 8 10 10 8 8 8 5 Final Carried 10 | 3 8 9 10 7 7 6 5 Class Distribution -------------------- 49% | Mutant 15% | Scavenger-Mutant 15% | Hacker-Assassin 11% | Hacker-Sprinter 3% | Hacker-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Assassin | -5/Factory Hacker-Sprinter | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 1349 | 193 33 320 268 191 23 279 42 Remotely . | . . . . . . . . Salvage Created 2020 | . 48 311 501 538 317 263 42 Parts 100 | . 12 24 28 25 5 3 3 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 43 | . 6 7 9 9 4 8 . Melee 2 | . . . . 2 . . . Guns 13 | . 1 1 6 5 . . . Cannons 8 | . . 6 1 1 . . . AOE 19 | . 5 . 2 . 4 8 . Classes Destroyed 14 | . 3 3 3 1 1 3 . Worker 2 | . . . 1 . . . 1 Builder 4 | . . . . . 2 1 1 Tunneler 1 | . . . . . . 1 . Hauler 1 | . . . . . . 1 . Recycler 3 | . . . 1 . 2 . . Operator 6 | . 1 1 1 3 . . . Watcher 7 | . 1 2 . 1 . 3 . Swarmer 17 | . 6 . . 2 4 5 . Grunt 14 | . . 3 5 4 . 2 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . 1 . . . . . Sentry 8 | . . 3 3 2 . . . Hunter 1 | . . . 1 . . . . Programmer 1 | . . . . 1 . . . Best Kill Streak 12 | . 5 2 4 3 5 12 1 Combat Bots Only 8 | . 3 2 3 3 4 8 . Max Kills in Single Turn 2 | . 2 1 1 1 2 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . 1 . 2 2 . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 479 | . 10 28 87 170 34 26 124 Missed 186 | . 7 9 26 64 14 14 52 Hits 293 | . 3 19 61 106 20 12 72 Melee 28 | . . . . . . . 28 Projectile 265 | . 3 19 61 106 20 12 44 AOE 1 | . . . . . . . 1 Critical Strikes 23 | . . . 2 2 1 . 18 Actively Blocked 1 | . . . . . 1 . . Damage Taken 5210 | . 23 246 1065 1446 348 491 1591 Core 2252 | . . 50 168 520 195 160 1159 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 154 | . . . . 98 56 . . Regen/Repaired (Parts) 40 | . . . . . . 40 . Core Remaining (%) 77 | 100 100 87 69 25 77 84 . Volleys Fired 144 | . 12 28 50 39 4 11 . Largest 2 | . 2 2 2 2 1 1 . Hottest 134 | . 50 53 65 134 36 36 . Shots Fired 232 | . 21 52 86 58 4 11 . Gun 161 | . 16 24 71 50 . . . Cannon 48 | . . 28 12 8 . . . Launcher 23 | . 5 . 3 . 4 11 . Special . | . . . . . . . . Kinetic 148 | . 16 52 80 . . . . Thermal 53 | . . . 3 50 . . . Explosive 23 | . 5 . 3 . 4 11 . Electromagnetic 8 | . . . . 8 . . . Robot Hit Streak 14 | . 4 8 14 13 1 7 . Robot Miss Streak 5 | . 3 3 3 5 1 1 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 171 | . 8 33 62 45 7 14 2 Core Hits 94 | . 9 15 27 18 5 19 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 2 . Critical Strikes 5 | . . . 1 1 1 2 . Burn 1 | . . . . 1 . . . Blast 1 | . . . 1 . . . . Smash 3 | . . . . . 1 2 . Melee Attacks 41 | . . . . 4 9 9 19 Impact 27 | . . . . 4 9 9 5 Slashing . | . . . . . . . . Piercing 14 | . . . . . . . 14 Sneak Attacks 9 | . . . . . 5 2 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6099 | . 598 462 955 989 966 2003 126 Guns 1304 | . 65 120 569 550 . . . Cannons 703 | . . 342 146 215 . . . Explosions 2693 | . 533 . 238 . 350 1572 . Melee 1375 | . . . . 202 616 431 126 Ramming 24 | . . . 2 22 . . . Kinetic 1213 | . 65 462 686 . . . . Thermal 579 | . . . 29 550 . . . Explosive 2693 | . 533 . 238 . 350 1572 . Electromagnetic 215 | . . . . 215 . . . Impact 1249 | . . . . 202 616 431 . Slashing . | . . . . . . . . Piercing 126 | . . . . . . . 126 Highest Corruption 1 | . . . . 1 . . . Average Corruption 1 | . . . . 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . 4 . . . Message Errors 1 | . . . . 1 . . . Matter Fused 1 | . . . . 1 . . . Heat Flow Errors 1 | . . . . 1 . . . Energy Discharges 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 1004 | . 59 . 31 69 417 392 36 Projectiles 10 | . . . . 10 . . . Explosions 288 | . 59 . 31 . 1 197 . Melee 706 | . . . . 59 416 195 36 Knockbacks 4 | . . 2 . . 2 . . Impact 2 | . . . . . 2 . . Kinetic 2 | . . 2 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 415 | . . . 141 . . 274 . Shots 8 | . . . 3 . . 5 . Rammed . | . . . . . . . . Targets Rammed 4 | . . . 1 3 . . . Kicked 4 | . . . 1 3 . . . Crushed . | . . . . . . . . Highest Temperature 597 | . 20 21 32 597 . . 3 Average Temperature 106 | . 12 7 7 167 . . 3 Received Heat Transfer 1327 | . . 111 423 405 72 45 271 Effects 17 | . . . . 17 . . . Shutdowns 2 | . . . . 2 . . . Energy Bleed 2 | . . . . 2 . . . Interference 4 | . . . . 4 . . . Short Circuit 1 | . . . . 1 . . . Damage (major) 6 | . . . . 6 . . . Damage (core) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 8 | . . . . 2 3 3 . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 23 | . . . . 7 7 9 . Impact Corruptions 25 | . . . . 3 14 8 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . 1 3 . . . Heat Transferred 1443 | . . . 74 1369 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Maximum Alert Level 2 | . . . . . . 2 1 Low Security (%) 97 | 100 100 100 100 100 100 86 94 Level 1 2 | . . . . . . 12 5 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 418 | . 147 50 62 119 189 418 204 Initial 204 | . . 26 . . 58 84 204 Average 40 | . 73 10 16 18 59 57 145 Influence Increases 2023 | . 200 226 288 409 277 521 102 Destroy 0b10 Robot/C 860 | . 120 140 180 180 80 160 . Destroy 0b10 Robot/NC 115 | . 10 15 15 20 20 25 10 Destroy Leader 216 | . 22 54 60 42 10 28 . Successful Hack 114 | . 6 15 14 32 33 14 . Disable Machine 90 | . 15 . . . 15 60 . Destroy Structure 253 | . 27 2 19 . 29 144 32 Partial Spotted 75 | . . . . 45 15 . 15 Lose Combat Pursuer 300 | . . . . 90 75 90 45 Influence Decreases 1937 | . 137 289 288 290 222 277 434 Entered New Map 402 | . . 37 . . 61 90 214 Time Decay 1268 | . 137 252 221 200 131 157 170 Lost Part 257 | . . . 67 90 30 20 50 Lost Ally 10 | . . . . . . 10 . Squads Dispatched 15 | . . 2 1 6 1 2 3 Investigation 4 | . . 1 1 1 . . 1 Extermination 4 | . . . . 3 . 1 . Reinforcement 7 | . . 1 . 2 1 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 2 | . . 1 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | . 10 13 13 27 18 19 18 Peak Tracking Total 12 | . 4 2 4 7 5 6 12 Tactical Retreats 8 | . . . . 2 2 2 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 9 | . . . 1 3 4 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 6 | . 1 . . . 1 4 . Max in Single Turn 2 | . 1 . . . 1 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 35 | . 5 6 6 7 4 6 1 Terminals 25 | . 5 6 4 5 3 1 1 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . . 2 . Recycling Units 3 | . . . 1 1 . 1 . Scanalyzers 4 | . . . 1 1 1 1 . Garrison Access . | . . . . . . . . Total Hacks 101 | . 8 21 17 18 11 14 12 Successful 47 | . 7 8 9 7 5 8 3 Failed 52 | . 1 13 7 11 5 6 9 Catastrophic 5 | . . 1 . . 1 . 3 Database Lockouts 2 | . . . 1 . 1 . . Manual 52 | . 8 18 8 4 7 1 6 Terminals 77 | . 8 21 12 15 8 1 12 Fabricators 4 | . . . . . . 4 . Repair Stations 6 | . . . . . . 6 . Recycling Units 5 | . . . 2 1 . 2 . Scanalyzers 9 | . . . 3 2 3 1 . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . . 3 2 3 2 . 3 Record 3 | . . . . . . . 3 Robot Analysis 1 | . . . . 1 . . . Open Door 1 | . . . . . 1 . . Level Access Points 2 | . . . . 1 1 . . Locate Traps 5 | . . 2 2 1 . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 4 | . . . . . . 4 . Scan Component 2 | . . . . . . 2 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks 3 | . . . . 1 . 2 . Retrieve Components 3 | . . . . 1 . 2 . Scanalyzer 6 | . . . 2 1 2 1 . Insert Component 1 | . . . 1 . . . . Retrieve Study 5 | . . . 1 1 2 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 20 | . 7 5 5 2 1 . . Terminals 20 | . 7 5 5 2 1 . . Botnet 9 | . 2 2 2 2 1 . . Skim 11 | . 5 3 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . 1 . 1 1 . . . Used 2 | . 1 . 1 . . . . Hacking Detections 30 | . 4 6 5 7 3 4 1 Full Trace Events 4 | . . 1 1 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked 1 | . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 81 | . . . . . . 81 . Total Robot Build Rating 2 | . . . . . . 2 . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 5 | . . . 1 1 2 1 . Parts Repaired 2 | . . . . . . 2 . Time 54 | . . . . . . 54 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 2 | . . . . . . 2 . Largest Group 2 | . . . . . . 2 . Highest-Rated Group 20 | . . . . . . 20 . Highest-Rated Ally 10 | . . . . . . 10 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Active Infowar (turns) 2743 | . . 487 748 209 285 684 330 Optics 1734 | . . 487 748 209 285 5 . Sensors 1737 | . . . 540 188 . 680 329 Traps 815 | . . . . . 149 666 . Triangulation 154 | . . . . . . . 154 Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 4372 | 54 378 1010 748 792 286 747 357 Spaces Moved 3819 | 40 284 492 457 807 483 515 741 Core 47 | 8 . . . . . . 39 Treads . | . . . . . . . . Legs 1379 | 32 284 492 363 208 . . . Wheels 257 | . . . 94 163 . . . Hover . | . . . . . . . . Flight 2136 | . . . . 436 483 515 702 Fastest Speed 26 | 50 120 120 95 27 27 26 27 Average Speed 86 | 106 120 184 122 74 37 86 32 Slowest Speed 245 | 120 120 190 190 245 114 115 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 45 | . . . . 20 1 2 22 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 65 43 33 25 16 15 18 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 18 | . . . . . . 2 16 Terrain Destroyed 174 | . 29 . 22 . 32 75 16 Melee 18 | . . . . . . 2 16 Projectile . | . . . . . . . . AOE 156 | . 29 . 22 . 32 73 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 4534 | 48 302 546 564 912 571 791 800 Wait 387 | . . 15 35 43 22 235 37 Move 3731 | 39 283 491 456 768 480 510 704 Hop 36 | . . . . 18 1 2 15 Pick Up 35 | 3 5 2 8 9 4 1 3 Fast Attach 45 | 6 1 2 7 8 2 7 12 Attach 24 | . . . 4 10 2 7 1 Detach 7 | . . 1 . 1 . 5 . Swap 8 | . 1 3 . 4 . . . Drop 27 | . . 4 3 5 2 4 9 Fire 144 | . 12 28 50 39 4 11 . Melee 41 | . . . . 4 9 9 19 Ram . | . . . . . . . . Kick 4 | . . . 1 3 . . . Crush . | . . . . . . . . Escape Stasis 45 | . . . . . 45 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -5/Factory -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 16) 277 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 16) 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 886 | -9/Materials | Discovered new exit (range 16) 1443 | -9/Materials | Entered another Materials area 1443 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1657 | -8/Materials | Central database locked down 1867 | -8/Materials | Lost 4 parts (1p2n1w) 2108 | -8/Materials | Lost 6 parts (1p2n3w) 2178 | -8/Materials | Discovered new exit (range 10) 2191 | -8/Materials | Entered Factory 2191 | -7/Factory | Evolved 2 slots: Utility x2 2460 | -7/Factory | Core integrity fell below 50% 2496 | -7/Factory | Lost 6 parts (1p2n1u2w) 2637 | -7/Factory | Build established: Scavenger-Mutant 2838 | -7/Factory | Lost 4 parts (2n1u1w) 2857 | -7/Factory | Identified exit to Factory 2983 | -7/Factory | Entered another Factory area 2983 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3015 | -6/Factory | Central database locked down 3117 | -6/Factory | Identified exit to Factory 3137 | -6/Factory | Discovered new exit (range 5) 3269 | -6/Factory | Entered another Factory area 3269 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3389 | -5/Factory | Repaired VTOL Module+ 3487 | -5/Factory | Repaired Xenon Bombardment Thruster+ 3584 | -5/Factory | Build established: Hacker-Assassin 3832 | -5/Factory | Fabricated T-07 Excavator (x2) 3953 | -5/Factory | Destroyed 8 combat bots 4012 | -5/Factory | Discovered new exit (range 2) 4012 | -5/Factory | Identified exit to Factory 4016 | -5/Factory | Entered another Factory area 4016 | -4/Factory | Evolved 2 slots: Utility x2 4043 | -4/Factory | Spotted B-86 Titan 4245 | -4/Factory | Discovered new exit (range 16) 4266 | -4/Factory | Identified exit to Upper Caves 4280 | -4/Factory | Build established: Hacker-Sprinter 4346 | -4/Factory | Released all parts (10) 4354 | -4/Factory | Core integrity fell below 50% 4364 | -4/Factory | Core integrity fell below 20% 4373 | -4/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 04346_ Released Adv. Signal Interpreter. 04346_ Released Imp. System Shield. 04346_ Released Adv. Weight Redist. System. 04346_ Released System Shield. 04346_ Released Hacking Suite. 04346_ Released Power Amplifier. 04346_ Released Point Defense System. 04346_ Released Hvy. Pick. 04346_ Released Lrn. Sensor Array. 04346_ Released Triangulator. [Achievement: Live, Flee, And Rebuild] 04349_ U-05 Engineer lays Concrete. 04353_ Critical hit (Burn: +37). 04354_ U-05 Engineer lays Concrete. 04354_ Critical hit (Burn: +37). 04355_ U-05 Engineer lays Concrete. 04356_ Critical hit (Burn: +50). 04356_ U-05 Engineer lays Concrete. 04360_ Knocked back. 04371_ Acquired Wheel. 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""""""""" # """ #????????? | | ?# + # ! # ! #???????? | | ?# # ! ########################+############ | | ?# # #??????## | | ## ##########??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 37 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Propulsion Shielding 66 Point Defense Rating 80 Evasion (%) 64 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -5/Factory | Preloaded Repaired ---------- VTOL Module | 28% | -5/Factory Xenon Bombardment Thruster | 26% | -5/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked VTOL Module | -7/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Imp. Deuterium Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild My Command Is Your Wish Challenges ------------ None Game ------ Seed VisualParticleReplicator Manual? 0 Play Time 00:56:17 Cumulative 39.3 hours Start 2026.09.15 @ 14:37:38 End 2026.09.15 @ 15:38:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 55 Adventurer 1 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9c7886b-4166-4479-a6ce-6c4d8f6d4831