Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.14 @ 00:37:52 Player: nado Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (1606) 1606 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3331 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 48/300 Energy 68/100 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Reflective Plating Reflective Plating Reflective Plating Reflective Plating Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Huge Storage Unit Hardened Light Armor Plating Reflective Plating Reflective Plating Reflective Plating Reflective Plating Shield Generator High-powered Tractor Beam Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 54 | . 12 35 . 7 Power 7 | . 3 4 . . Engine 7 | . 3 4 . . Core . | . . . . . Reactor . | . . . . . Propulsion 20 | . 3 15 . 2 Treads 15 | . 2 11 . 2 Leg 4 | . 1 3 . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 12 | . 2 8 . 2 Device 3 | . 1 2 . . Storage 2 | . 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 7 | . . 6 . 1 Artifact . | . . . . . Weapon 15 | . 4 8 . 3 Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 13 | . 3 7 . 3 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 15 | . 4 4 . 7 Power 3 | . 1 1 . 1 Propulsion 6 | . 2 2 . 2 Utility 1 | . . . . 1 Weapon 5 | . 1 1 . 3 Highest Loss Streak 4 | . 4 3 . 4 To Critical Strikes 5 | . . . . 5 Average Backups 17 | . 9 18 20 18 Power 1 | . 1 1 1 1 Propulsion 6 | . 3 7 7 6 Utility 6 | . 2 7 8 6 Weapon 3 | . 1 3 4 4 Tool/Special . | . . . . . Unused Backups 36 | . 6 12 . 18 Power 7 | . 1 2 . 4 Propulsion 11 | . 2 4 . 5 Utility 14 | . 1 4 . 9 Weapon 4 | . 2 2 . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 98 98 100 69 Engine 11 | . 13 10 11 10 Treads 18 | . 8 20 22 21 Leg 3 | . 19 1 . . Device 11 | . 12 11 11 11 Storage 11 | . 14 11 11 11 Protection 8 | . . 9 11 10 Energy Gun 2 | . 13 . . . Ballistic Gun 22 | . 14 32 33 2 Peak Build Rating 22 | . 8 22 22 22 Average Rating 15 | . 7 16 22 14 On Entrance 12 | 6 6 7 22 22 Naked Turns . | . . . . . Heaviest Build 64 | 10 49 64 64 64 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 4 | . 2 4 1 1 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 20 | . 20 20 20 20 Average Capacity 19 | . 18 20 20 20 Most Carried 20 | . 14 20 20 20 Average Carried 17 | . 9 19 20 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 9 20 20 11 Class Distribution -------------------- 53% | Scavenger-Tank 25% | Mutant 14% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Min Exi Matter Collected 1549 | 200 180 880 89 200 Remotely 168 | . . 168 . . Salvage Created 2520 | . 452 1925 131 12 Parts 159 | . 28 125 6 . Haulers Intercepted 7 | . 1 6 . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Combat Hostiles Destroyed 54 | . 13 34 5 2 Guns 50 | . 13 32 5 . AOE 4 | . . 2 . 2 Classes Destroyed 9 | . 5 3 . 1 Worker 2 | . . 2 . . Hauler 7 | . 1 6 . . Recycler 7 | . 1 6 . . Watcher 5 | . 2 3 . . Swarmer 21 | . 8 10 3 . Grunt 20 | . 5 13 2 . Brawler 1 | . . 1 . . Sentry 10 | . . 10 . . Assembled 2 | . . . . 2 Best Kill Streak 5 | . 5 4 2 2 Combat Bots Only 5 | . 5 3 2 2 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Hostile Shots Fired 344 | . 122 127 25 70 Missed 63 | . 23 25 5 10 Hits 281 | . 99 102 20 60 Projectile 281 | . 99 102 20 60 Critical Strikes 37 | . 1 4 . 32 Damage Taken 3538 | . 974 1236 227 1101 Core 623 | . 223 228 . 172 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 133 | . . 133 . . Core Remaining (%) 55 | 100 10 . . . Volleys Fired 180 | . 49 95 10 26 Largest 3 | . 2 3 3 3 Hottest 80 | . 80 69 69 69 Shots Fired 469 | . 98 278 31 62 Gun 458 | . 98 275 31 54 Cannon . | . . . . . Launcher 11 | . . 3 . 8 Special . | . . . . . Kinetic 402 | . 42 275 31 54 Thermal 56 | . 56 . . . Explosive 11 | . . 3 . 8 Electromagnetic . | . . . . . Robot Hit Streak 22 | . 14 22 11 21 Robot Miss Streak 4 | . 3 3 4 2 Penetration Max . | . . . . . Secondary Targets 5 | . 2 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 325 | . 63 194 17 51 Core Hits 132 | . 27 91 7 7 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4206 | . 672 2310 302 922 Guns 3675 | . 668 2017 278 712 Cannons . | . . . . . Explosions 460 | . . 250 . 210 Melee . | . . . . . Ramming 71 | . 4 43 24 . Kinetic 3332 | . 325 2017 278 712 Thermal 366 | . 343 23 . . Explosive 437 | . . 227 . 210 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 1 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 44 | . . 25 5 14 Message Errors 7 | . . 5 1 1 Matter Fused 16 | . . 12 . 4 Heat Flow Errors 7 | . . 4 2 1 Energy Discharges 2 | . . 1 . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 6 | . . 2 1 3 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . 1 . Alerts 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 16 | . . . . 16 Projectiles . | . . . . . Explosions 16 | . . . . 16 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 16 | . . . . 16 Shots 3 | . . . . 3 Rammed 8 | . . 4 4 . Targets Rammed 13 | . 1 8 4 . Kicked 2 | . 1 1 . . Crushed 3 | . . 3 . . Highest Temperature 243 | . 222 144 243 71 Average Temperature 68 | . 98 34 107 39 Received Heat Transfer 852 | . 264 486 102 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 825 | . 775 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Maximum Alert Level 1 | . . 1 . . Low Security (%) 84 | . 100 76 100 . Level 1 15 | . . 23 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 370 | . 116 370 138 . Initial 138 | . . . 138 . Average 108 | . 33 138 64 . Influence Increases 1744 | . 412 1131 201 . Destroy 0b10 Robot/C 1040 | . 260 680 100 . Destroy 0b10 Robot/NC 105 | . 20 85 . . Destroy Leader 274 | . 46 208 20 . Successful Hack 56 | . 26 30 . . Select Force Hacks 30 | . . 30 . . Disable Machine 60 | . . 15 45 . Destroy Structure 14 | . . 8 6 . Lose Combat Pursuer 165 | . 60 75 30 . Influence Decreases 1744 | . 412 777 509 46 Entered New Map 262 | . . . 216 46 Time Decay 1432 | . 402 737 293 . Lost Part 50 | . 10 40 . . Squads Dispatched 3 | . . 3 . . Investigation 3 | . . 3 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Distress Signals 8 | . 3 5 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 24 62 9 8 Peak Tracking Total 11 | . 6 4 3 11 Tactical Retreats 10 | . 2 5 2 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Traps Triggered 4 | . 1 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Min Exi Machines Disabled 10 | . . 1 3 6 Max in Single Turn 2 | . . 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Machines Accessed 19 | . 5 13 . 1 Terminals 15 | . 5 10 . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 47 | . 12 34 . 1 Successful 29 | . 5 23 . 1 Failed 17 | . 7 10 . . Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual 40 | . 10 30 . . Terminals 40 | . 12 28 . . Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 2 . 1 Record 1 | . . . . 1 Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 21 | . 5 16 . . Terminals 20 | . 5 15 . . Botnet 4 | . . 4 . . Operators 1 | . . 1 . . Skim 15 | . 5 10 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Tunnel 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 5 9 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 89 | . . 89 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . 9 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Min Exi Turns Passed 9232 | . 1493 4664 755 2320 Spaces Moved 3334 | 1 529 1629 261 914 Core . | . . . . . Treads 2845 | . 164 1506 261 914 Legs 432 | 1 365 66 . . Wheels 57 | . . 57 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 140 240 240 Average Speed 238 | 120 232 238 240 240 Slowest Speed 400 | 120 260 400 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 2 80 99 38 59 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 7 | . 2 4 . 1 Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . . 3 6 29 Melee . | . . . . . Projectile . | . . . . . AOE 38 | . . 3 6 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Total 4314 | . 700 2253 362 999 Wait 602 | . 93 397 88 24 Move 3330 | . 528 1628 260 914 Hop . | . . . . . Pick Up 51 | . 8 34 . 9 Fast Attach 16 | . 2 12 . 2 Attach 17 | . 5 5 . 7 Detach 5 | . 2 3 . . Swap 30 | . 5 23 . 2 Drop 70 | . 7 48 . 15 Fire 180 | . 49 95 10 26 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 1 1 . . Crush 11 | . . 7 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Discovered new exit (range 14) 490 | -10/Materials | Build established: Scavenger-Mutant 790 | -10/Materials | Discovered new exit (range 6) 901 | -10/Materials | Learned Storage trap positions 973 | -10/Materials | Learned location of 2 exits from Mines 1067 | -10/Materials | Core integrity fell below 50% 1085 | -10/Materials | Core integrity fell below 20% 1089 | -10/Materials | Identified exit to Subcaves 1089 | -10/Materials | Identified exit to Mines 1123 | -10/Materials | Lost 4 parts (1p2n1w) 1130 | -10/Materials | Learned location of Mines (-9) 1159 | -10/Materials | Learned location of 2 exits from Subcaves 1198 | -10/Materials | Learned 2 Mines zone layouts 1246 | -10/Materials | Learned 2 Mines zone layouts 1494 | -10/Materials | Entered another Materials area 1494 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1721 | -9/Materials | Lost 3 parts (1p1n1w) 1835 | -9/Materials | Build established: Scavenger-Gunner 1933 | -9/Materials | Central database locked down 1960 | -9/Materials | Discovered new exit (range 16) 2378 | -9/Materials | Build established: Scavenger-Tank 3382 | -9/Materials | Repaired Imp. Heat Sink 3457 | -9/Materials | Discovered new exit (range 3) 3479 | -9/Materials | Learned Materials stockpile data 3516 | -9/Materials | Identified exit to Materials 3540 | -9/Materials | Identified exit to Mines 3540 | -9/Materials | Learned location of 2 exits from Materials 3576 | -9/Materials | Learned Materials stockpile data 4823 | -9/Materials | Core integrity fell below 50% 4907 | -9/Materials | Learned Materials emergency access door positions 4974 | -9/Materials | Learned 4 Recycling zone layouts 5121 | -9/Materials | Learned Storage trap positions 5227 | -9/Materials | Learned Materials emergency access door positions 5280 | -9/Materials | Repaired Imp. Assault Rifle 5294 | -9/Materials | Learned location of 1 exit from Recycling 6158 | -9/Materials | Entered Mines 6159 | -9/Mines | Identified exit to Exiles 6182 | -9/Mines | Discovered exit to Materials (range 8) 6903 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6913 | -9/Mines | Entered Exiles 6977 | -9/Exiles | Met 8R-AWN 7013 | -9/Exiles | Met EX-HEX 7107 | -9/Exiles | Met EX-DEC 7150 | -9/Exiles | Learned location of Zion (-7) 7247 | -9/Exiles | Build established: Mutant 7440 | -9/Exiles | Discovered new exit (range 10) 8277 | -9/Exiles | Discovered new exit (range 15) 9082 | -9/Exiles | Attacked by the Exiles 9200 | -9/Exiles | Core integrity fell below 20% 9233 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 09208_ Penetrated by HV Slug. 09214_ Hvy. Assault Rifle destroyed. 09214_ Penetrated by HV Slug. 09217_ HV Slug penetrates Wall. 09219_ Penetrated by HV Slug. 09219_ Critical hit (Destroy). 09219_ Lgt. Treads destroyed. 09219_ Penetrated by HV Slug. 09219_ Critical hit (Destroy). 09219_ Hvy. Assault Rifle destroyed. 09221_ Penetrated by HV Slug. 09221_ Critical hit (Destroy). 09221_ Penetrated by HV Slug. 09224_ Machine disabled. 09226_ Penetrated by HV Slug. 09226_ Critical hit (Destroy). 09226_ Hvy. Assault Rifle destroyed. 09229_ Penetrated by HV Slug. 09229_ Critical hit (Destroy). 09233_ Penetrated by HV Slug. 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Heat Sink | 37% | -9/Materials Imp. Assault Rifle | 22% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergySystemBuckler Manual? 0 Play Time 01:00:59 Cumulative 164.6 hours Start 2025.06.13 @ 20:55:07 End 2025.06.14 @ 00:37:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 54 Gallery% 43 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94c7d1c4-718b-4d17-95da-fb828636586b