Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.22 @ 20:41:57 Player: CRS Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (416) 416 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 926 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 291/300 Energy 150/150 System Corruption 0% Temperature Warm (112) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Beamcaster Heavy Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Nuclear Core Flight Unit Medium Storage Unit Core Shielding Light Armor Plating Particle Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor > --- WEAPON ----------- Beamcaster Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Flight Unit Medium Storage Unit Core Shielding Light Armor Plating Particle Gun Light Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 37 | 6 19 12 Power 7 | 1 4 2 Engine 7 | 1 4 2 Core . | . . . Reactor . | . . . Propulsion 13 | 2 7 4 Treads 9 | 2 4 3 Leg 4 | . 3 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 2 | . 2 . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 6 5 Energy Gun 6 | 1 4 1 Energy Cannon . | . . . Ballistic Gun 6 | 1 1 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . 1 . Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 90 | . 82 96 Engine 13 | . 11 14 Treads 15 | . 11 18 Leg 10 | . 14 7 Device 2 | . 3 2 Storage 14 | . 14 14 Processor 7 | . . 11 Energy Gun 8 | . 17 2 Ballistic Gun 16 | . 7 22 Special Weapon 1 | . . 1 Peak Build Rating 18 | 6 8 18 Average Rating 8 | 3 6 10 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 22 | 14 16 22 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | . 5 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 8 8 8 Average Carried 7 | 4 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 8 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 723 | 214 280 229 Remotely . | . . . Salvage Created 742 | . 474 268 Parts 54 | . 27 27 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 9 8 Guns 17 | . 9 8 Classes Destroyed 4 | . 4 . Builder 2 | . 1 1 Recycler 3 | . 2 1 Swarmer 9 | . 3 6 Grunt 8 | . 6 2 Best Kill Streak 8 | . 8 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 188 | . 55 133 Missed 56 | . 15 41 Damage Taken 1290 | . 468 822 Core 257 | . 84 173 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 74 | . 31 43 Largest 2 | . 2 2 Hottest 120 | . 115 120 Shots Fired 117 | . 62 55 Gun 116 | . 62 54 Cannon . | . . . Launcher . | . . . Special 1 | . . 1 Kinetic 66 | . 15 51 Thermal 51 | . 47 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 6 Robot Miss Streak 6 | . 6 6 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 68 | . 35 33 Core Hits 39 | . 20 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 873 | . 529 344 Guns 848 | . 529 319 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 1 | . . 1 Kinetic 449 | . 130 319 Thermal 423 | . 399 24 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 571 | . 571 112 Average Temperature 143 | . 170 27 Received Heat Transfer 345 | . 216 129 Effects 5 | . 5 . Shutdowns 1 | . 1 . Energy Bleed 1 | . 1 . Matter Decay 2 | . 2 . Damage (core) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 6 . Heat Transferred 1234 | . 1184 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 243 | . 240 243 Initial 93 | . . 93 Average 135 | . 151 145 Maximum Alert Level 1 | . 1 1 Low Security (%) 64 | 100 59 62 Level 1 35 | . 40 37 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 16 13 Peak Tracking Total 7 | . 7 5 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 1 2 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 1 2 Successful 3 | . 1 2 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . . 2 Alert Level 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 991 | 83 339 569 Spaces Moved 493 | 44 151 298 Core 13 | 3 2 8 Treads 314 | 41 62 211 Legs 166 | . 87 79 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 120 Average Speed 146 | 152 137 150 Slowest Speed 300 | 160 300 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 5 33 54 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 652 | 59 219 374 Wait 2 | . 2 . Move 491 | 43 150 298 Hop . | . . . Pick Up 30 | 10 10 10 Fast Attach 15 | 2 10 3 Attach 17 | 4 6 7 Detach . | . . . Swap 5 | . 3 2 Drop 17 | . 7 10 Fire 74 | . 31 43 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 9) 423 | -10/Materials | Entered Mines 434 | -10/Mines | Learned location of Zion (-7) 575 | -10/Mines | Core integrity fell below 50% 593 | -10/Mines | Core integrity fell below 20% 613 | -10/Mines | Lost 3 parts (2n1w) 678 | -10/Mines | Discovered new exit (range 7) 881 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 992 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- strike. Need some help?" 3C-PJ0(g) suffers critical hit (Burn). Y-45 Defender destroyed. 3C-PJ0(g) destroyed. Dropped Lgt. Ion Engine. Acquired 10 matter. Y-45 Defender suffers critical hit (Burn). Y-45 Defender destroyed. Dropped Shotgun. Acquired Beamcaster. Dropped Lgt. Treads. Acquired Lgt. Treads. Acquired 25 matter. Dropped Imp. Heat Sink. Acquired Lgt. Armor Plating. Dropped Flight Unit. Acquired Core Shielding. Dropped Lgt. Assault Rifle. Acquired Hvy. Assault Rifle. Acquired 10 matter. 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"""#? | | """ #??????????# ## ss"""#? | | #### #??????????# @s #? | | ???### #T#??????????#### #? | | ??????# ###???????????????#####?? | | ???????# #???????????????????????? | | ????????# ???????????????????????? | | ?????????##???????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalBombClaymores Manual? 0 Play Time 00:13:38 Cumulative 5.1 hours Start 2025.04.22 @ 20:29:00 End 2025.04.22 @ 20:41:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 34e7c496-2355-4595-a673-9750206197e5