Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.11 @ 15:48:48 Player: Naughtyusername Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1542) 1542 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (168) 168 TOTAL SCORE: 3450 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 97 Cogmind --------- Core Integrity 0/400 Matter 134/300 Energy 84/100 System Corruption 0% Temperature Cool (56) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (20) --- Improved Aluminum Leg High-capacity Matter Pod (200) Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Light Armor Plating Hardened Light Armor Plating Shield Generator Shield Generator Improved Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon EMP Blaster Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg High-capacity Battery High-capacity Matter Pod Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Light Armor Plating Hardened Light Armor Plating Shield Generator Shield Generator Improved Medium Laser Improved Medium Laser Light EM Pulse Cannon Light EM Pulse Cannon EMP Blaster Rocket Launcher Plasma Cutter [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 39 | 6 8 3 17 5 Power 4 | 1 1 1 1 . Engine 2 | 1 . 1 . . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 13 | 2 2 1 5 3 Treads . | . . . . . Leg 13 | 2 2 1 5 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 . 4 1 Device 6 | . 2 . 3 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | 2 2 1 7 1 Energy Gun 4 | . . . 3 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 6 | 2 2 1 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 11 | . 1 1 2 7 Power 3 | . . 1 1 1 Propulsion 3 | . . . . 3 Utility 4 | . 1 . 1 2 Weapon 1 | . . . . 1 Highest Loss Streak 7 | . 1 1 1 7 To Critical Strikes . | . . . . . Average Backups 18 | . 17 19 19 19 Power 1 | . 1 1 . . Propulsion 4 | . 3 5 3 3 Utility 7 | . 6 7 7 8 Weapon 5 | . 4 5 6 5 Tool/Special . | . . . . . Unused Backups 35 | . 6 . 15 14 Power 2 | . 2 . . . Propulsion 5 | . 1 . 3 1 Utility 15 | . 2 . 5 8 Weapon 11 | . 1 . 6 4 Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 99 | . 99 99 99 96 Engine 7 | . 7 13 6 . Core 4 | . 7 . 4 10 Leg 30 | . 28 28 32 32 Device 15 | . 13 14 18 10 Storage 12 | . 14 14 11 11 Protection 1 | . . . 2 10 Energy Gun 4 | . . . 9 10 Energy Cannon 4 | . . . 9 10 Ballistic Gun 16 | . 27 28 2 . Peak Build Rating 30 | 6 15 15 24 30 Average Rating 16 | 4 12 12 20 23 On Entrance 11 | . 6 15 13 24 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 56 | 10 53 51 56 56 Greatest Support 39 | 20 20 20 39 39 Greatest Overweight (x) 4 | . 4 2 2 1 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 Most Carried 20 | 2 20 20 20 20 Average Carried 18 | 1 17 19 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 2 20 20 20 15 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1413 | 223 469 257 444 20 Remotely . | . . . . . Salvage Created 1807 | . 490 61 1059 197 Parts 136 | . 39 7 75 15 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 4 | . 2 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 61 | . 14 3 28 16 Guns 27 | . 14 3 10 . Cannons 8 | . . . 5 3 AOE 25 | . . . 12 13 Classes Destroyed 11 | . 6 . 2 3 Worker 4 | . 1 . 3 . Builder 5 | . 1 1 2 1 Tunneler 1 | . . . . 1 Hauler 2 | . . . 2 . Operator 1 | . 1 . . . Watcher 3 | . 1 . 2 . Swarmer 17 | . 3 3 11 . Grunt 20 | . 11 . 9 . Sentry 10 | . . . 8 2 Demolisher 1 | . . . . 1 Assembled 13 | . . . . 13 Best Kill Streak 15 | . 4 2 6 15 Combat Bots Only 14 | . 3 2 6 14 Max Kills in Single Turn 4 | . 2 1 4 3 Gunslinging 1 | . 1 . . . Exploded 4 | . . . 4 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 195 | . 63 27 48 57 Missed 53 | . 17 10 16 10 Hits 142 | . 46 17 32 47 Melee 2 | . . . . 2 Projectile 140 | . 46 17 32 45 AOE 15 | . . . . 15 Critical Strikes 3 | . . . 2 1 Part Disruptions 2 | . . . . 2 Damage Taken 2002 | . 453 94 369 1086 Core 472 | . 65 5 54 348 Absorbed by Shields 265 | . 176 40 49 . Regen/Repaired (Parts) 14 | . . . 14 . Core Remaining (%) 86 | 100 . 72 . . Volleys Fired 137 | . 44 11 54 28 Largest 2 | . 2 2 2 2 Hottest 124 | . 46 46 124 124 Shots Fired 258 | . 89 21 103 45 Gun 184 | . 89 21 56 18 Cannon 58 | . . . 42 16 Launcher 15 | . . . 4 11 Special 1 | . . . 1 . Kinetic 120 | . 89 21 10 . Thermal 123 | . . . 89 34 Explosive 15 | . . . 4 11 Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 3 9 9 Robot Miss Streak 8 | . 5 8 4 4 Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 149 | . 64 11 54 20 Core Hits 123 | . 34 4 47 38 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 1 3 . Burn 2 | . . . 2 . Meltdown 1 | . . . 1 . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4157 | . 965 126 1816 1250 Guns 1767 | . 940 126 569 132 Cannons 620 | . . . 414 206 Explosions 1741 | . . . 829 912 Melee . | . . . . . Ramming 29 | . 25 . 4 . Kinetic 1154 | . 940 126 88 . Thermal 1233 | . . . 895 338 Explosive 1741 | . . . 829 912 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . 5 15 . . Message Errors 5 | . 1 4 . . Matter Fused 3 | . . 3 . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 6 | . 2 4 . . Parts Rejected 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 2 | . . 2 . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 46 | . 4 . 33 9 Projectiles 9 | . . . 9 . Explosions 33 | . . . 24 9 Melee 4 | . 4 . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 113 | . . . 29 84 Shots 4 | . . . 1 3 Rammed . | . . . . . Targets Rammed 10 | . 6 . 2 2 Kicked 10 | . 6 . 2 2 Crushed . | . . . . . Highest Temperature 213 | . 213 . 162 176 Average Temperature 45 | . 53 . 35 62 Received Heat Transfer 655 | . 168 4 138 345 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . 1 . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 8 | . . . 8 . Heat Transferred 2627 | . . . 1961 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 2 | . . . 2 . Low Security (%) 85 | 100 100 100 57 100 Level 1 2 | . . . 8 . Level 2 11 | . . . 34 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 551 | . 73 64 551 198 Initial 198 | . . 14 . 198 Average 95 | . 18 6 239 88 Influence Increases 1804 | . 408 133 1140 123 Destroy 0b10 Robot/C 1120 | . 280 100 680 60 Destroy 0b10 Robot/NC 95 | . 20 5 60 10 Destroy Leader 274 | . 72 20 182 . Allied During Kill 49 | . . 8 41 . Successful Hack 72 | . 36 . 36 . Select Force Hacks 60 | . . . 60 . Disable Machine 30 | . . . 30 . Destroy Structure 89 | . . . 36 53 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 1799 | . 370 171 630 628 Entered New Map 336 | . . 24 . 312 Time Decay 1303 | . 360 137 560 246 Lost Part 110 | . 10 10 20 70 Lost Ally 50 | . . . 50 . Squads Dispatched 7 | . 2 . 5 . Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 21 6 38 21 Peak Tracking Total 10 | . 4 3 5 10 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 20 | . 6 . 14 . Terminals 15 | . 5 . 10 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 62 | . 18 . 44 . Successful 42 | . 11 . 31 . Failed 19 | . 7 . 12 . Catastrophic 2 | . 1 . 1 . Database Lockouts 1 | . . . 1 . Manual 49 | . 15 . 34 . Terminals 49 | . 17 . 32 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 5 | . 1 . 4 . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 . 8 . Prototype ID Bank 2 | . . . 2 . Terminal Index 1 | . 1 . . . Alert Level 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Surveillance Status 1 | . 1 . . . Transport Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 4 | . . . 4 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 25 | . 9 . 16 . Terminals 23 | . 9 . 14 . Assimilate 2 | . . . 2 . Botnet 6 | . 2 . 4 . Disrupt 1 | . 1 . . . Operators 2 | . 1 . 1 . Skim 11 | . 5 . 6 . Search 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Tunnel 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 6 . 11 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 4 | . . 3 1 . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 35 | . . 3 32 . Total Damage 443 | . . 46 397 . Kills 10 | . . 2 8 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 611 | . . . 607 4 Sensors 4 | . . . . 4 Seismic 607 | . . . 607 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 5939 | 59 1876 1482 1984 538 Spaces Moved 2464 | 42 699 556 931 236 Core 3 | 3 . . . . Treads . | . . . . . Legs 2461 | 39 699 556 931 236 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 260 175 190 Average Speed 217 | 115 239 260 187 190 Slowest Speed 400 | 120 400 260 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 64 | 4 93 98 88 40 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . . . 3 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 Spaces Dug 50 | . . . 22 28 Terrain Destroyed 166 | . . . 38 128 Melee . | . . . . . Projectile 3 | . . . 1 2 AOE 163 | . . . 37 126 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2786 | 49 809 573 1075 280 Wait 19 | . 11 1 7 . Move 2460 | 41 698 555 930 236 Hop . | . . . . . Pick Up 52 | 2 25 2 23 . Fast Attach 18 | 6 6 . 4 2 Attach 10 | . 1 2 3 4 Detach 4 | . 2 . 1 1 Swap 31 | . 4 1 22 4 Drop 45 | . 12 1 29 3 Fire 137 | . 44 11 54 28 Melee . | . . . . . Ram . | . . . . . Kick 10 | . 6 . 2 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 10) 697 | -10/Materials | Discovered new exit (range 10) 1092 | -10/Materials | Discovered new exit (range 10) 1206 | -10/Materials | Discovered new exit (range 14) 1295 | -10/Materials | Discovered new exit (range 9) 1658 | -10/Materials | Discovered new exit (range 5) 1936 | -10/Materials | Entered Mines 2073 | -10/Mines | Learned Materials trap positions 2237 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2278 | -10/Mines | Discovered new exit (range 7) 2403 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2701 | -10/Mines | Discovered new exit (range 7) 2717 | -10/Mines | Learned Materials interactive machine intel 2995 | -10/Mines | Found a hidden stash of uninstalled traps 3240 | -10/Mines | Identified exit to Subcaves 3418 | -10/Mines | Entered Materials 3418 | -9/Materials | Accompanied by 3 allies 3418 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3419 | -9/Materials | Loaded intel: 20 trap records 3420 | -9/Materials | Loaded intel: 18 interactive machine locations 3461 | -9/Materials | Discovered new exit (range 15) 3712 | -9/Materials | Discovered new exit (range 10) 3872 | -9/Materials | Central database locked down 4253 | -9/Materials | Repaired Seismic Detector 4434 | -9/Materials | Discovered new exit (range 8) 4696 | -9/Materials | Learned Storage emergency access door positions 4704 | -9/Materials | Discovered new exit (range 3) 4763 | -9/Materials | Learned Storage trap positions 4867 | -9/Materials | Learned Storage emergency access door positions 4905 | -9/Materials | Learned location of 1 exit from Storage 4932 | -9/Materials | Learned Storage emergency access door positions 4949 | -9/Materials | Learned location of Storage (-8) 5011 | -9/Materials | Learned Storage interactive machine intel 5402 | -9/Materials | Entered Mines 5516 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5527 | -9/Mines | Found Prototype Device 5527 | -9/Mines | Identified Exp. Sensor Array 5859 | -9/Mines | Assembled infested the area 5922 | -9/Mines | Core integrity fell below 50% 5937 | -9/Mines | Core integrity fell below 20% 5940 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 05918_ C-45 Heavy ARC bursts open, deploying its payload. 05918_ D-53 Grenadier unfolds itself. 05918_ Imp. Heat Sink destroyed. 05918_ as-47472 destroyed. 05921_ Imp. Aluminum Leg destroyed. 05922_ Lgt. Armor Plating destroyed. 05923_ D-53 Grenadier destroyed. 05927_ The unstable cave ceiling collapses. 05928_ K-01 Serf collects debris. 05928_ Imp. Aluminum Leg destroyed. 05928_ K-01 Serf destroyed. 05930_ The unstable cave ceiling collapses. 05934_ as-23319 destroyed. 05935_ Adv. Beam Cannon destroyed. 05936_ as-46125 destroyed. 05937_ The unstable cave ceiling collapses. 05938_ Dropped Hcp. Battery. 05939_ Extracted 89 energy. 05940_ Extracted 15 energy. Map ----- +----------------------------------------------------+ | ??????????????????# ## #??#[%### ##???????? | | ???????????????????????## #??# !#### ##??????? | | ????????????????????????## ##??# ### #####??? | | ?????????????????????????## #???# #??? | | ??????????????????????????# ##### #?? | | ???????######?????????????# ### ##?? | | ####??##"!!"##????????????## ### ##?## #####??? | | #??#""!!""#?????????????# #?# ##????###??????? | | ## #??# ! #?????????????# #?###??????????????? | | ?# #??## [=%##?????????????# #??????????????????? | | ## ######++###?????????????# #??????????????????? | | ## % ####??????????# #??????????????????? | | ### ## ##?????????# #??????????????????? | | ??# ## #???????? ###???? #????????? | | ### ## #???????? #??# #?????????? | | ## ## #???????? ### #??????????? | | ##???????? % # #???????????? | | ## ## ##????????? d%!## #????????????? | | ### ## ##?????????? t #?????????????? | | ??# ### ######?????## #?????????????? | | ??# ### ### ####### #?????????????? | | ??# ## ## # ##?????????????? | | ??##### ######## ##??????? | | ??????## %## # #??????? | | ???????##### ### #??????? | | ??????????# ##### @ # # #?????? | | ??????????# ##??# a % % #???? | | ?????????## ##??# # # #??????? | | ?????????# #???## # #??????? | | ?????????## #????## # # ##??????? | | ??????????######?????### # # # ## ??????? | | ???????????????????????###### #?###???????????? | | ????????????????????????????? ####???????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 30% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionRiotSpoofer Manual? 0 Play Time 00:24:03 Cumulative 352.3 hours Start 2025.10.11 @ 15:26:11 End 2025.10.11 @ 15:48:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/0/4/0/0/0/0/1/0/0 Lore% 87 Gallery% 79 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb0de5f1-4d25-4000-bac0-2c74d91e7e79