Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.06 @ 23:50:12 Player: ptdel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (106) 530 Value Destroyed (2982) 2982 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (413) 413 TOTAL SCORE: 5645 Bonus ------- High Alert Combat Kills 413 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Seismic Analyzer Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Deuterium Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Improved Heat Sink Structural Scanner Improved Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Datajack Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Utility Shielding > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Structural Scanner Improved Sensor Array Improved Terrain Scanner Seismic Analyzer Electrolaser Rocket Launcher Datajack Axe [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Seismic Analyzer Protection Utility Shielding Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 71 | 6 16 26 23 Power 6 | 1 1 3 1 Engine 6 | 1 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 2 6 3 Treads 8 | 2 2 4 . Leg 5 | . . 2 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 19 | 1 5 7 6 Device 3 | . . 2 1 Storage 5 | 1 3 . 1 Processor 3 | . . . 3 Hackware . | . . . . Protection 8 | . 2 5 1 Artifact . | . . . . Weapon 33 | 2 8 10 13 Energy Gun 13 | 1 . 6 6 Energy Cannon 3 | . . 1 2 Ballistic Gun 7 | 1 5 . 1 Ballistic Cannon 5 | . 3 2 . Launcher 4 | . . 1 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 29 | . . 12 17 Power 2 | . . 1 1 Propulsion 7 | . . 3 4 Utility 5 | . . 3 2 Weapon 15 | . . 5 10 Highest Loss Streak 8 | . . 3 8 Average Slot Usage (%) 98 | . 99 99 97 Engine 11 | . 13 10 8 Treads 18 | . 27 19 . Leg 4 | . . 2 17 Device 4 | . . 6 9 Storage 20 | . 20 22 18 Processor 3 | . . . 17 Protection 10 | . 6 14 8 Energy Gun 10 | . 6 13 11 Ballistic Gun 3 | . 10 . . Ballistic Cannon 6 | . 10 7 . Naked Turns . | . . . . Heaviest Build 67 | 12 43 51 67 Greatest Support 40 | 40 40 40 30 Greatest Overweight (x) 3 | . 1 2 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 18 | 6 16 16 18 Average Capacity 14 | 5 10 16 16 Most Carried 16 | 4 14 16 16 Average Carried 12 | 1 6 15 15 Final Capacity 18 | 6 16 16 18 Final Carried 16 | 2 14 16 13 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1704 | 212 497 599 396 Remotely . | . . . . Salvage Created 3298 | . 603 1745 950 Parts 205 | . 42 113 50 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 83 | . 20 42 21 Melee 1 | . . . 1 Guns 45 | . 14 23 8 Cannons 19 | . 6 11 2 AOE 18 | . . 8 10 Classes Destroyed 13 | . 4 8 1 Worker 7 | . 1 5 1 Builder 2 | . . 1 1 Hauler 1 | . . 1 . Recycler 5 | . . 2 3 Mechanic 2 | . . 2 . Operator 1 | . . 1 . Watcher 5 | . 1 4 . Swarmer 19 | . 6 9 4 Grunt 48 | . 14 23 11 Brawler 2 | . . 2 . Duelist 1 | . . 1 . Sentry 11 | . . 7 4 Hunter 2 | . . . 2 Best Kill Streak 11 | . 4 11 6 Combat Bots Only 7 | . 4 7 4 Max Kills in Single Turn 3 | . 1 3 3 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4705 | . 958 1682 2065 Core 910 | . 107 239 564 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 57 40 . Volleys Fired 231 | . 69 107 55 Largest 2 | . 2 2 2 Hottest 133 | . 70 112 133 Shots Fired 446 | . 138 213 95 Gun 306 | . 105 138 63 Cannon 111 | . 33 62 16 Launcher 29 | . . 13 16 Special . | . . . . Kinetic 190 | . 114 61 15 Thermal 193 | . 24 133 36 Explosive 29 | . . 13 16 Electromagnetic 34 | . . 6 28 Robot Hit Streak 22 | . 14 22 10 Robot Miss Streak 5 | . 3 3 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 296 | . 91 144 61 Core Hits 164 | . 32 79 53 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 6 | . . . 6 Impact . | . . . . Slashing 6 | . . . 6 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6580 | . 996 3287 2297 Guns 2625 | . 612 1482 531 Cannons 1217 | . 384 587 246 Explosions 2513 | . . 1217 1296 Melee 211 | . . . 211 Ramming 14 | . . 1 13 Kinetic 1565 | . 817 567 181 Thermal 2023 | . 179 1424 420 Explosive 2412 | . . 1217 1195 Electromagnetic 355 | . . 78 277 Impact . | . . . . Slashing 211 | . . . 211 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 70 | . . 46 24 Projectiles 14 | . . 14 . Explosions 56 | . . 32 24 Melee . | . . . . Knockbacks 13 | . 6 7 . Impact . | . . . . Kinetic 13 | . 6 7 . Secondary . | . . . . Self-Inflicted Damage 280 | . . 200 80 Shots 7 | . . 5 2 Rammed 5 | . . 1 4 Targets Rammed 6 | . . 1 5 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 342 | . 126 342 255 Average Temperature 57 | . 33 58 80 Received Heat Transfer 1668 | . 345 540 783 Effects 1 | . . 1 . Shutdowns 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 2 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . 6 1 Heat Transferred 4618 | . 400 3367 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 884 | . 293 884 691 Initial 353 | . . 87 353 Average 330 | . 125 432 477 Maximum Alert Level 3 | . 1 3 2 Low Security (%) 30 | 100 69 10 . Level 1 33 | . 30 39 27 Level 2 30 | . . 36 72 Level 3 6 | . . 14 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 19 | . 6 7 6 Investigation 8 | . 3 3 2 Extermination . | . . . . Reinforcement 8 | . 3 1 4 Assault 3 | . . 3 . Garrison . | . . . . Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 8 | . 1 3 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 129 | . 32 62 35 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 7 | . 5 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 7 | . 1 2 4 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 18 | . 3 12 3 Terminals 13 | . 3 9 1 Fabricators . | . . . . Repair Stations 4 | . . 2 2 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 70 | . 11 50 9 Successful 47 | . 6 33 8 Failed 23 | . 5 17 1 Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 48 | . 11 35 2 Fabricators . | . . . . Repair Stations 14 | . . 7 7 Recycling Units . | . . . . Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 27 | . 6 20 1 Record 16 | . 6 10 . Prototype ID Bank 3 | . . 3 . Branch Access Points 1 | . . 1 . Emergency Access Points 4 | . . 3 1 Locate Traps 1 | . . 1 . Maintenance Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 12 | . . 5 7 Scan Component 7 | . . 3 4 Repair 5 | . . 2 3 Recycling Unit Hacks . | . . . . Scanalyzer 8 | . . 8 . Insert Component 4 | . . 4 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 16 | . 3 10 3 Full Trace Events 6 | . . 4 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 3 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . . 2 3 Time 154 | . . 58 96 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 5305 | 70 1816 2400 1019 Spaces Moved 2350 | 43 866 1049 392 Core 13 | 13 . . . Treads 1787 | 30 866 891 . Legs 550 | . . 158 392 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 150 150 Average Speed 169 | 126 167 175 159 Slowest Speed 210 | 160 180 200 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 4 99 83 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 222 | . . 116 106 Melee . | . . . . Projectile 1 | . . . 1 AOE 221 | . . 116 105 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3233 | 59 1103 1398 673 Wait 436 | 3 102 160 171 Move 2347 | 42 865 1048 392 Hop . | . . . . Pick Up 94 | 8 31 38 17 Fast Attach . | . . . . Attach 43 | 6 6 17 14 Detach . | . . . . Swap 28 | . 10 9 9 Drop 36 | . 14 18 4 Fire 231 | . 69 107 55 Melee 6 | . . . 6 Ram . | . . . . Kick 5 | . . . 5 Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire 6 | . 6 . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 2 exits: [*Sto x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 71 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 796 | -10/Materials | Discovered new exit (range 7) 850 | -10/Materials | Discovered new exit (range 8) 1457 | -10/Materials | Discovered new exit (range 10) 1887 | -10/Materials | Entered another Materials area 1887 | -9/Materials | Evolved 2 slots: Utility x2 2105 | -9/Materials | Lost 3 parts (1p1n1u) 2109 | -9/Materials | Identified exit to Mines 2803 | -9/Materials | Build established: Scavenger-Mutant 3049 | -9/Materials | Discovered new exit (range 15) 3295 | -9/Materials | Repaired Rocket Launcher 3322 | -9/Materials | Repaired Ion Engine 3419 | -9/Materials | Discovered new exit (range 4) 3887 | -9/Materials | First assault squad dispatched 3935 | -9/Materials | Core integrity fell below 50% 3949 | -9/Materials | Lost 3 parts (1n1u1w) 3972 | -9/Materials | Destroyed 7 combat bots 4204 | -9/Materials | Build established: Mutant 4247 | -9/Materials | Discovered new exit (range 15) 4287 | -9/Materials | Entered another Materials area 4287 | -8/Materials | Evolved 2 slots: Utility x2 4474 | -8/Materials | Repaired Rocket Launcher 4723 | -8/Materials | Repaired Utility Shielding 4768 | -8/Materials | Repaired Carbon-fiber Leg 4920 | -8/Materials | Discovered new exit (range 14) 4976 | -8/Materials | Discovered new exit (range 16) 5201 | -8/Materials | Lost 5 parts (2n3w) 5262 | -8/Materials | Core integrity fell below 50% 5301 | -8/Materials | Core integrity fell below 20% 5306 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05265_ K-01 Serf collects debris. 05269_ Hvy. Assault Rifle destroyed. 05270_ K-01 Serf collects debris. 05274_ Slammed into G-47 Trooper. 05275_ Acquired 40 matter. 05275_ Deuterium Engine destroyed. 05276_ Kicked G-47 Trooper out of the way. 05277_ Slammed into G-47 Trooper. 05286_ U-05 Engineer builds a Wall. 05287_ Carbon-fiber Leg destroyed. 05293_ U-05 Engineer destroyed. 05295_ K-01 Serf collects debris. 05297_ U-05 Engineer lays Concrete. 05297_ Utility Shielding destroyed. 05297_ Imp. Terrain Scanner destroyed. 05299_ K-01 Serf collects debris. 05302_ K-01 Serf destroyed. 05304_ U-05 Engineer lays Concrete. 05305_ O-16 Technician destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????## ? ? #?"??????????????? | | ??????????????????#??###?#?? # ???????????????? | | ?????????????????"?"?"???# ???? # ? ????????????? | | ????????????????? ???? ??? ? ? ?# ? ????????????? | | ???????????????? ? ? ? # ? ?##????#??????????? | | ??????????????#??? ????? ##??#?#?#? #?????????? | | ???????????????#?#+#?###?# ? ?????????? | | ???????????????#???##??#?###?####??# #?#???????? | | ?????????????##### ??#?#####?###??##? ###?#?????? | | ???????????????#?#?###?#?#######?#?# ##????????? | | ??????????????#?#? #############?##? #?###?????? | | ????????????#??### ### ##### ##????#???? | | ?????????????##?## ### T ##### # ##?? | | ????????????###### # a ###?# # ??"????#? | | #???????????###### + #?### # ""?? #??? | | #???????????###### # """ ##### + "" ???# | | ???????????? # ? # """ ###?# # #?#? | | ??#?#??????? # ?# """! !##### # ??### | | #???? ????? # # *%! *%# ### #####?#?### | | ####??????? # #####g###% # # ########## | | ? ? k g u %* #######??# | | ? ? %g = < ##?##?#### | | ? ? @ =g ########?# | | ###?##################### %####### ######?### | | ######################### ###################### | | #########################*= ## # ################ | | ##########?######## ## ##%= # + ## | | ###?################# !==!# ###### ## | | !%/ # ! ###### ## | | ?? %% %! + % """ ###?## ## | | ? ^ % ! u# """ ######+## | | ##################### # T """ ## * ! | | ################ ## %## ## | | # # ## ###########+### """""" | | # """ ## ## T # """""" | | + "R """"" ## ## + """""" | | # """ """"" ## ## # """""" | | # """"" ## ## % #####+## """""" | | # [ ## ## ! ! # # | | #############+## ## # ######## | | ############# ## ## # ######? | | ############# ## ## # ######?? | | ############### ###+#/### % / #######? | | ######## ! # % % # * #???#?# | | ######## # % % ##????#? | | ######## "" + #### ????## | | ######## #+### ####### ##?#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 160 Armor Coverage 225 Power Shielding 33 Utility Shielding 33 Reclamation Efficiency 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed ControlHugeLance Manual? 0 Play Time 00:43:41 Cumulative 55.8 hours Start 2021.08.06 @ 21:32:44 End 2021.08.06 @ 23:50:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 57 Adventurer 15 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 39 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e0fcd12-48c0-4b32-b69e-ca0b4dad04e1