Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 18:47:41 Player: 777moneymaker Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (2560) 2560 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (496) 496 TOTAL SCORE: 5486 Bonus ------- High Alert Combat Kills 496 Cogmind --------- Core Integrity 0/550 Matter 228/300 Energy 53/100 System Corruption 2% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Armored Treads Armored Treads Carbon-fiber Leg Titanium Leg Decoy Drone Bay (16/16) Pulse Rifle Pulse Rifle EM Pulse Cannon Heavy Assault Rifle Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Particle Charger Hardened Light Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle EM Pulse Cannon > --- INVENTORY -------- Reinforced Ion Engine Light Treads Light Treads Light Treads Armored Treads Armored Treads Titanium Leg Decoy Drone Bay Pulse Rifle Pulse Rifle Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher Katana [Rating: 28] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 106 | 7 18 7 11 16 47 Power 8 | 1 3 . 2 . 2 Engine 5 | 1 2 . 2 . . Core 3 | . 1 . . . 2 Reactor . | . . . . . . Propulsion 31 | 3 6 2 3 3 14 Treads 21 | 2 3 2 1 2 11 Leg 8 | . 3 . 2 1 2 Wheel 2 | 1 . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 2 1 1 5 8 Device 9 | . 1 1 1 1 5 Storage 5 | 1 1 . . 2 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 49 | 2 7 4 5 8 23 Energy Gun 16 | 1 1 1 3 3 7 Energy Cannon 4 | . . . . . 4 Ballistic Gun 10 | 1 4 1 1 3 . Ballistic Cannon . | . . . . . . Launcher 17 | . 2 2 . 2 11 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 21 | . 2 3 . 1 15 Power 2 | . 1 . . . 1 Propulsion 4 | . . . . . 4 Utility 8 | . . 1 . 1 6 Weapon 7 | . 1 2 . . 4 Highest Loss Streak 7 | . 1 3 . 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 91 93 99 98 94 Engine 8 | . 12 14 11 11 2 Core 2 | . . . . . 5 Treads 24 | . 23 28 22 22 25 Leg 4 | . 4 . 11 11 . Device 11 | . 7 11 22 8 11 Storage 12 | . 14 14 11 17 10 Processor 1 | . . . . . 2 Protection 4 | . . . . 6 7 Energy Gun 12 | . 5 8 8 10 19 Ballistic Gun 8 | . 21 12 12 8 . Launcher 2 | . . 3 . 2 4 Naked Turns . | . . . . . . Heaviest Build 51 | 10 30 29 38 45 51 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 1 | . 1 . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 Most Carried 15 | 6 8 11 15 15 15 Average Carried 11 | 3 7 8 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 5 8 11 15 15 12 Class Distribution -------------------- 34% | Scavenger-Mutant 29% | Mutant 24% | Scavenger-Gunner 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1823 | 273 273 177 139 215 746 Remotely 241 | . 221 20 . . . Salvage Created 2363 | 98 259 22 192 194 1598 Parts 128 | 1 16 . 11 15 85 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 3 | . 1 . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 70 | . 9 8 4 7 42 Guns 32 | . 6 . 4 3 19 Cannons 4 | . . . . . 4 AOE 34 | . 3 8 . 4 19 Classes Destroyed 12 | 1 2 1 1 2 5 Worker 6 | . . . . . 6 Builder 4 | . . . . . 4 Tunneler 1 | . . . . . 1 Hauler 2 | . . . . . 2 Recycler 1 | 1 . . . . . Watcher 2 | . . . . . 2 Swarmer 14 | . 3 . . 3 8 Grunt 32 | . 6 . 3 1 22 Brawler 3 | . . . 1 . 2 Duelist 4 | . . . . 1 3 Sentry 9 | . . . . 2 7 Assembled 8 | . . 8 . . . Best Kill Streak 13 | 1 2 8 3 3 13 Combat Bots Only 8 | . 2 8 3 3 7 Max Kills in Single Turn 3 | 1 1 2 1 2 3 Gunslinging . | . . . . . . Exploded 3 | . 1 2 . 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 290 | . 60 22 20 34 154 Missed 82 | . 17 5 10 6 44 Damage Taken 3675 | . 518 338 141 508 2170 Core 814 | . 91 25 . 147 551 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . 53 . 63 . Volleys Fired 173 | 3 40 16 13 20 81 Largest 3 | 2 2 2 2 2 3 Hottest 195 | 60 60 50 79 93 195 Shots Fired 292 | 6 74 18 26 28 140 Gun 225 | 6 69 7 26 25 92 Cannon 8 | . . . . . 8 Launcher 59 | . 5 11 . 3 40 Special . | . . . . . . Kinetic 92 | 3 55 7 13 14 . Thermal 129 | 3 14 . 13 11 88 Explosive 59 | . 5 11 . 3 40 Electromagnetic 12 | . . . . . 12 Robot Hit Streak 14 | 4 9 2 4 14 11 Robot Miss Streak 3 | 1 2 3 1 1 2 Penetration Max . | . . . . . . Secondary Targets 5 | . . . 1 1 3 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 179 | 4 44 3 18 23 87 Core Hits 161 | 2 20 9 7 12 111 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . 1 3 Burn 4 | . . . . 1 3 Melee Attacks 3 | . . . 2 . 1 Impact 2 | . . . 2 . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5918 | 37 516 454 221 514 4176 Guns 2051 | 37 336 12 221 336 1109 Cannons 163 | . . . . . 163 Explosions 3697 | . 175 440 . 178 2904 Melee . | . . . . . . Ramming 7 | . 5 2 . . . Kinetic 628 | 15 281 12 101 219 . Thermal 1410 | 22 55 . 120 117 1096 Explosive 3697 | . 175 440 . 178 2904 Electromagnetic 176 | . . . . . 176 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . . 15 Message Errors 4 | . . . . . 4 Matter Fused 4 | . . . . . 4 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 108 | . . 55 . . 53 Projectiles . | . . . . . . Explosions 108 | . . 55 . . 53 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 226 | . 37 . . . 189 Shots 6 | . 1 . . . 5 Rammed 2 | . 1 1 . . . Targets Rammed 2 | . 1 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 372 | 20 31 20 . 4 372 Average Temperature 79 | 15 11 12 . 2 104 Received Heat Transfer 1095 | . 207 . 60 81 747 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . . 3 . Heat Transferred 3166 | 50 125 . 296 370 2325 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 1234 | 5 260 82 149 186 1234 Initial 72 | . 3 72 27 . . Average 258 | 1 121 72 79 96 534 Maximum Alert Level 4 | . 1 . . . 4 Low Security (%) 70 | 100 84 100 100 100 28 Level 1 7 | . 15 . . . 11 Level 2 8 | . . . . . 21 Level 3 10 | . . . . . 27 Level 4 3 | . . . . . 9 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 3 . . . 11 Investigation 3 | . 1 . . . 2 Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault 3 | . . . . . 3 Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 6 | . . . 1 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 17 22 6 7 59 Peak Tracking Total 20 | . 5 20 3 4 10 Tactical Retreats 7 | . 4 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 1 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 14 | . . . 2 . 12 Max in Single Turn 2 | . . . 2 . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 9 | . 2 1 1 1 4 Terminals 5 | . 2 1 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Total Hacks 21 | . 6 2 1 1 11 Successful 9 | . 2 1 . 1 5 Failed 12 | . 4 1 1 . 6 Catastrophic 4 | . 1 1 1 . 1 Database Lockouts . | . . . . . . Manual 18 | . 6 2 1 . 9 Terminals 13 | . 6 2 1 . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 5 | . 2 1 . 1 1 Robot Analysis 1 | . 1 . . . . Open Door 1 | . . . . 1 . Branch Access Points 3 | . 1 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . . 2 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Reject 1 | . . . . . 1 Mask 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 1 1 . 3 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3435 | 112 685 360 424 561 1293 Spaces Moved 1473 | 64 293 195 207 208 506 Core 2 | 2 . . . . . Treads 1343 | 31 196 195 207 208 506 Legs 97 | . 97 . . . . Wheels 31 | 31 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 165 | 127 146 160 160 215 166 Slowest Speed 240 | 160 190 160 160 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 45 45 17 47 34 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 18 | . 7 9 2 . . Terrain Destroyed 273 | . 44 52 2 25 150 Melee 2 | . . . 2 . . Projectile . | . . . . . . AOE 271 | . 44 52 . 25 150 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2184 | 86 479 224 272 295 828 Wait 334 | 7 117 1 22 33 154 Move 1468 | 63 292 194 206 207 506 Hop . | . . . . . . Pick Up 51 | 6 6 3 9 8 19 Fast Attach 19 | 5 2 3 1 5 3 Attach 19 | 1 2 2 2 4 8 Detach 5 | . . 2 1 1 1 Swap 68 | 1 14 2 8 7 36 Drop 42 | . 5 . 8 10 19 Fire 173 | 3 40 16 13 20 81 Melee 3 | . . . 2 . 1 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 652 | -10/Materials | Identified exit to Mines 661 | -10/Materials | Discovered new exit (range 16) 798 | -10/Materials | Entered Mines 806 | -10/Mines | Discovered new exit (range 11) 809 | -10/Mines | Learned location of Storage (-9) 836 | -10/Mines | Assembled infested the area 841 | -10/Mines | Assisted by a Guerilla fighting off Assembled 922 | -10/Mines | Destroyed 8 combat bots 927 | -10/Mines | Lost 3 parts (1u2w) 1146 | -10/Mines | Discovered new exit (range 8) 1158 | -10/Mines | Entered Materials 1158 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1237 | -9/Materials | Build established: Scavenger-Mutant 1562 | -9/Materials | Discovered new exit (range 12) 1582 | -9/Materials | Entered Mines 1802 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1938 | -9/Mines | Found the Drone Emporium 1963 | -9/Mines | Found Prototype Device 1963 | -9/Mines | Identified Decoy Drone Bay 2078 | -9/Mines | Discovered new exit (range 13) 2143 | -9/Mines | Entered Materials 2143 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2620 | -8/Materials | Garrison activated, responded to threat 2659 | -8/Materials | Build established: Scavenger-Gunner 2846 | -8/Materials | Destroyed 7 combat bots 2943 | -8/Materials | First assault squad dispatched 2949 | -8/Materials | Garrison activated, responded to threat 3106 | -8/Materials | Lost 3 parts (1n2u) 3399 | -8/Materials | Lost 4 parts (1p2u1w) 3425 | -8/Materials | Core integrity fell below 50% 3434 | -8/Materials | Core integrity fell below 20% 3436 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 03390_ U-05 Engineer builds a Wall. 03391_ The unstable cave ceiling collapses. 03391_ G-50 Soldier destroyed. 03392_ K-01 Serf collects debris. 03392_ C-30 ARC bursts open, deploying its payload. 03392_ G-50 Soldier unfolds itself. 03392_ G-47 Trooper unfolds itself. <x2> 03392_ L-31 Rogue unfolds itself. 03392_ I-25 Savior unfolds itself. 03395_ U-05 Engineer lays Concrete. <x2> 03403_ K-01 Serf collects debris. 03414_ Processing Tank disabled. 03415_ Hvy. EM Pulse Gun destroyed. 03418_ Lgt. Treads destroyed. <x2> 03421_ Hvy. Laser destroyed. 03422_ Targeting Computer destroyed. 03423_ Lgt. Treads destroyed. 03429_ Pulse Rifle destroyed. 03431_ Critical hit (Burn: +37). 03435_ System corrupted: Energy discharge (-32). Map ----- +----------------------------------------------------+ | ?# ! % ##?????????????????????????????? | | ?# * " #?????????????????????????????? | | ?# ##?????????????????????????????? | | ?# " " #?????????????????????????????? | | ?# = #?????????????????????????????? | | ########+#/# ### #???????????????????????? | | # % %= #???????????????????????? | | # # ####?????????????? ????????????? | | # #??????????????### ?????????? | | # # ##????????????? [ ???????? | | ###???????????????? % #=== ?????? | | # #### ###?????????????????? = === "????? | | % ?# #????????????????????" = == "????? | | * ??# #???????????????????? T"???? | | #??# #????????????????????" % ""???? | | # #?## ###??????????????????? % "????? | | + ####+#####????????????????? ?????? | | # # =[ #????????????????? # #??????? | | # # [ = #????????########### #???????? | | # # *== #????????# ##????????? | | # #????????# g a % ########## | | # #????#####g"""i"""[ =%* | | # #???## # " g """%=%*% " | | # #?### # " """=#[!/ "%" | | # " #?# # " """ #=[= ##### #? | | # = #?# # #@l "b""" ##%[!##????????? | | ###+# ###?# ## ### gg ##[= #?????????? | | ! #???# #################* #?????????? | | #####+####????????????# #?????????? | | | # *]= = #????????????# #?????????? | | = * # """!=!!#????????????# #?????????? | | / =# "Y*/==[#????????????# #?????????? | | ## *# """![=!#???????????? ?????????? | | # ==#= ==*!=#???????????? ?????????? | | ## = #*"""*] ]#???????????? #????????? | | ?# = +=""" #???????????? #????????? | | ?# ### =#[""" #???????????? #????????? | | ?# #?# =# #????????????######????????? | | ?# #?# ##########??????????????????????????? | | ?# #?#######???????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# ##???????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #########????????????????????????????????????? | | ?# # #????????????????????????????????????? | | ?# #= """" #????????????????????????????????????? | | ?# + ""S"" #????????????????????????????????????? | | ?# # "" "" #????????????????????????????????????? | | ?# # #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Maybe Next Time I'll Detach My Launcher Remodeling Significant Disruption Troublemaker True Hacker Challenges ------------ None Game ------ Seed PlatingLargeActivator Manual? 0 Play Time 01:03:04 Cumulative 6.0 hours Start 2024.07.30 @ 17:45:20 End 2024.07.30 @ 18:47:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f43a0d0b-1a1e-46cb-8109-212c44d67a55