Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 12:13:00 Player: Ciaphas Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (106) 530 Value Destroyed (2360) 2360 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 6303 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 25 Aligned with FarCom 300 Friendly Fire -120 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 279/300 System Corruption 0% Temperature Cool (9) Movement Flying (40) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (4) ------ Large Battery Improved Signal Interpreter > --- WEAPON (2) ------- Mace > --- INVENTORY (5) ---- Medium Treads Improved Flight Unit Experimental Sensor Array Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced ECM Suite Cloak of Protection > --- WEAPON ----------- Gauss Rifle Flail > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Large Battery Small Matter Pod Experimental Sensor Array Grenade Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 2 | . . . 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 95 | 2 9 7 23 7 2 9 32 4 Power 9 | . 1 . 3 . . 2 3 . Engine 6 | . 1 . 3 . . . 2 . Core 3 | . . . . . . 2 1 . Reactor . | . . . . . . . . . Propulsion 30 | 2 . . 8 2 . 2 15 1 Treads 22 | 2 . . 8 2 . . 10 . Leg 2 | . . . . . . 2 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 6 | . . . . . . . 5 1 Utility 26 | . 4 . 7 2 2 2 7 2 Device 13 | . 2 . 3 1 1 2 4 . Storage 3 | . 1 . . . . . 1 1 Processor 2 | . . . 1 . . . 1 . Hackware . | . . . . . . . . . Protection 8 | . 1 . 3 1 1 . 1 1 Artifact . | . . . . . . . . . Weapon 30 | . 4 7 5 3 . 3 7 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 17 | . 3 4 5 2 . 1 2 . Ballistic Cannon . | . . . . . . . . . Launcher 10 | . 1 3 . 1 . 1 4 . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . 1 1 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 17 | . . . 3 . . 2 5 7 Power 2 | . . . . . . . 1 1 Propulsion 6 | . . . 1 . . 1 1 3 Utility 7 | . . . 2 . . 1 1 3 Weapon 2 | . . . . . . . 2 . Highest Loss Streak 6 | . . . 1 . . 2 5 6 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 95 | . 93 100 96 100 100 89 92 75 Engine 10 | . 14 14 10 11 11 2 6 . Core 1 | . . . . . . 8 2 4 Treads 21 | . 28 28 21 22 22 5 17 . Leg 2 | . . . . . . 16 11 . Device 13 | . 7 14 16 11 11 17 17 12 Storage 11 | . 14 14 11 11 11 11 8 2 Processor 4 | . . . 1 11 11 11 8 9 Protection 5 | . . . 11 11 11 2 . 8 Energy Gun 1 | . 5 . . . . . . . Ballistic Gun 19 | . 22 27 22 21 22 12 7 . Impact Weapon 1 | . . . . . . 1 8 4 Naked Turns . | . . . . . . . . . Heaviest Build 45 | 14 30 31 45 40 40 41 39 17 Greatest Support 112 | 40 40 40 43 40 40 40 112 20 Greatest Overweight (x) 1 | . . . 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 Average Capacity 13 | 8 10 15 15 15 15 15 10 5 Most Carried 15 | 6 9 8 15 15 13 15 14 4 Average Carried 9 | 2 5 8 11 12 12 13 10 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 2 8 8 15 12 13 13 3 3 Class Distribution -------------------- 58% | Mutant 34% | Scavenger-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 2744 | 241 238 71 1108 84 . 169 683 150 Remotely . | . . . . . . . . . Salvage Created 3241 | 123 318 102 1720 162 . 151 575 90 Parts 214 | 3 22 16 111 5 . 16 41 . Haulers Intercepted 5 | . 2 . 3 . . . . . Recyclers Shooed 3 | . . . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 75 | . 10 8 33 5 . 5 10 4 Guns 53 | . 7 1 33 3 . 2 7 . AOE 18 | . 3 7 . 2 . 3 3 . Classes Destroyed 13 | 2 4 1 5 . . 1 . . Worker 4 | . . 1 2 . . . 1 . Builder 2 | . . . 1 . . 1 . . Tunneler 5 | 1 . 1 1 . . 2 . . Hauler 5 | . 2 . 3 . . . . . Recycler 3 | 1 . . 1 . . . 1 . Operator 2 | . . . 1 . . . 1 . Watcher 9 | . 1 . 5 . . . 3 . Swarmer 34 | . 8 6 8 3 . 3 3 3 Grunt 19 | . 2 2 13 1 . . . 1 Brawler 1 | . . . 1 . . . . . Duelist 2 | . . . 1 1 . . . . Sentry 16 | . . . 10 . . . 6 . Hunter 3 | . . . . . . 2 1 . Thug 1 | . . . . 1 . . . . Best Kill Streak 11 | 2 3 5 11 3 . 6 3 4 Combat Bots Only 8 | . 3 3 8 3 . 3 3 4 Max Kills in Single Turn 3 | 1 3 3 2 2 . 3 3 1 Gunslinging 1 | . 1 . 1 . . . . . Exploded 3 | . 3 2 . 1 . 3 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 524 | . 32 19 176 36 . 45 102 114 Missed 159 | . 9 6 49 8 . 14 34 39 Damage Taken 4947 | . 234 147 1484 245 . 549 1291 997 Core 882 | . 33 . 198 29 . 67 243 312 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 9 | . . . 9 . . . . . Regen/Repaired (Parts) 62 | . . . 62 . . . . . Core Remaining (%) 70 | 100 . 86 . . . 26 . . Volleys Fired 279 | 7 34 9 122 11 . 31 65 . Largest 2 | 2 2 2 2 2 . 2 1 . Hottest 60 | 60 60 40 46 53 . 46 30 . Shots Fired 464 | 14 68 12 245 22 . 38 65 . Gun 446 | 14 67 6 245 17 . 36 61 . Cannon . | . . . . . . . . . Launcher 18 | . 1 6 . 5 . 2 4 . Special . | . . . . . . . . . Kinetic 419 | 7 47 6 245 17 . 36 61 . Thermal . | . . . . . . . . . Explosive 18 | . 1 6 . 5 . 2 4 . Electromagnetic 27 | 7 20 . . . . . . . Robot Hit Streak 19 | 9 11 8 19 4 . 6 11 . Robot Miss Streak 5 | 2 5 1 3 2 . 2 3 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 6 | . 2 . 4 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 332 | 11 40 9 179 11 . 24 43 15 Core Hits 144 | 3 18 13 67 7 . 12 24 . Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed 5 | . 1 . 1 . . 1 . 2 Critical Strikes 7 | . 1 . 3 . . 1 . 2 Destroy 5 | . 1 . 3 . . 1 . . Smash 2 | . . . . . . . . 2 Melee Attacks 24 | . . . . . . . 5 19 Impact 24 | . . . . . . . 5 19 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6256 | 136 656 573 2716 286 . 488 1001 400 Guns 4650 | 136 524 78 2674 129 . 269 840 . Cannons . | . . . . . . . . . Explosions 1145 | . 126 491 . 157 . 217 154 . Melee 400 | . . . . . . . . 400 Ramming 61 | . 6 4 42 . . 2 7 . Kinetic 4369 | 60 319 78 2674 129 . 269 840 . Thermal 69 | . . . . . . 69 . . Explosive 1076 | . 126 491 . 157 . 148 154 . Electromagnetic 281 | 76 205 . . . . . . . Impact 400 | . . . . . . . . 400 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . 2 2 7 7 7 7 . . Average Corruption 3 | . 2 2 1 7 7 7 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 73 | . 5 9 23 12 12 12 . . Message Errors 14 | . . 2 4 2 3 3 . . Matter Fused 15 | . . . 7 3 2 3 . . Heat Flow Errors 13 | . 1 3 2 3 3 1 . . Energy Discharges 9 | . 1 2 . 3 1 2 . . Parts Fused 1 | . 1 . . . . . . . Data Loss (minor) 8 | . . 1 4 1 2 . . . Data Loss (major) 5 | . . 1 3 . . 1 . . Misfires 2 | . 1 . 1 . . . . . Alerts 5 | . 1 . 2 . 1 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 161 | . . 30 . . . 42 . 89 Projectiles . | . . . . . . . . . Explosions 72 | . . 30 . . . 42 . . Melee 89 | . . . . . . . . 89 Knockbacks 2 | . . . 1 . . . . 1 Impact 2 | . . . 1 . . . . 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 55 | . . . . 12 . 43 . . Shots 3 | . . . . 1 . 2 . . Rammed 7 | . 1 1 3 . . . 2 . Targets Rammed 9 | . 1 1 3 . . 2 2 . Kicked 2 | . . . . . . 2 . . Crushed . | . . . . . . . . . Highest Temperature 264 | 20 89 264 191 163 221 238 5 22 Average Temperature 63 | 20 28 103 46 88 100 120 2 6 Received Heat Transfer 1119 | . 102 57 441 42 . . 117 360 Effects 3 | . . . . . 3 . . . Interference 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . . . . 5 Impact Corruptions 5 | . . . . . . . . 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 100 | . . . . . . 100 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 416 | 10 149 154 416 284 . 143 322 217 Initial 135 | . 6 42 59 135 . . 55 59 Average 149 | 7 74 97 228 188 . 54 170 128 Maximum Alert Level 2 | . . . 2 1 . . 1 1 Low Security (%) 71 | 100 100 100 43 25 . 100 71 76 Level 1 25 | . . . 46 74 . . 28 23 Level 2 2 | . . . 9 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . 4 . . . 3 . Investigation 2 | . . . 1 . . . 1 . Extermination . | . . . . . . . . . Reinforcement 5 | . . . 3 . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 9 | . 1 . 5 . . . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . 22 7 49 6 . 5 24 12 Peak Tracking Total 13 | . 4 3 7 3 . 3 6 13 Tactical Retreats 7 | . 2 . 3 . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 8 | . 1 . 5 . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 4 | . . . . . . 2 2 . Max in Single Turn 2 | . . . . . . 2 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 33 | . 8 1 10 1 2 . 5 6 Terminals 23 | . 7 1 6 1 . . 2 6 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . Recycling Units 3 | . 1 . 1 . . . 1 . Scanalyzers 3 | . . . 2 . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 74 | . 18 2 25 3 2 . 12 12 Successful 48 | . 10 . 18 2 2 . 10 6 Failed 26 | . 8 2 7 1 . . 2 6 Catastrophic 4 | . 2 . 1 . . . . 1 Database Lockouts . | . . . . . . . . . Manual 28 | . 7 . 10 3 1 . 3 4 Terminals 53 | . 14 2 16 3 . . 6 12 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 2 . . . 2 . Recycling Units 7 | . 4 . 2 . . . 1 . Scanalyzers 8 | . . . 5 . . . 3 . Garrison Access . | . . . . . . . . . Terminal Hacks 30 | . 8 . 9 1 2 . 5 5 Record 5 | . . . . . 1 . 3 1 Robot Analysis 3 | . 3 . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Open Door 2 | . . . . . . . . 2 Level Access Points 1 | . 1 . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . Alert Level 8 | . 1 . 4 . . . 1 2 Unreport Threat 2 | . . . 2 . . . . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . Investigation Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . 1 . Scan Component 2 | . . . 1 . . . 1 . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 4 | . 1 . 2 . . . 1 . Process 1 | . . . 1 . . . . . Report Inventory 3 | . 1 . 1 . . . 1 . Scanalyzer 6 | . . . 4 . . . 2 . Insert Component 3 | . . . 2 . . . 1 . Analyze 3 | . . . 2 . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 1 . 1 1 . . 1 1 Terminals 5 | . 1 . 1 1 . . 1 1 Botnet 5 | . 1 . 1 1 . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 25 | . 7 1 8 1 . . 4 4 Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 51 | . . . 51 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 183 | . . . 183 . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . Part Schematics Acquired 3 | . . . 2 . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 . . . . Highest-Rated Group 42 | . . . . 42 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . Total Damage 107 | . . . . 107 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 6211 | 57 1192 690 1787 502 448 473 911 151 Spaces Moved 3389 | 19 645 411 777 285 278 296 507 171 Core . | . . . . . . . . . Treads 2753 | 19 645 411 777 285 278 40 298 . Legs 414 | . . . . . . 256 158 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 222 | . . . . . . . 51 171 Fastest Speed 29 | 160 160 160 160 160 160 120 29 29 Average Speed 147 | 160 160 160 162 160 160 129 134 29 Slowest Speed 240 | 160 160 160 240 160 160 240 160 37 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 3 81 89 63 64 51 62 39 36 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . . 1 . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 17 | . . . . 4 . . 13 . Terrain Destroyed 150 | . 8 62 . 26 . 32 22 . Melee 2 | . . . . . . . 2 . Projectile 3 | . . . . . . 2 1 . AOE 145 | . 8 62 . 26 . 30 19 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 4077 | 33 737 427 1052 308 280 345 657 238 Wait 167 | 2 40 . 90 1 . . 27 7 Move 3379 | 18 644 410 776 284 277 295 504 171 Hop 1 | . . . . . . . 1 . Pick Up 30 | . 3 . 17 1 1 2 6 . Fast Attach 26 | . 4 . 5 . . 1 14 2 Attach 13 | . . . 2 . . 3 7 1 Detach 7 | . 3 . 1 . . 2 . 1 Swap 56 | 2 5 7 16 7 2 5 11 1 Drop 50 | 4 3 . 20 4 . 4 15 . Fire 279 | 7 34 9 122 11 . 31 65 . Melee 24 | . . . . . . . 5 19 Ram . | . . . . . . . . . Kick 2 | . . . . . . 2 . . Crush 7 | . 1 1 3 . . . 2 . Escape Stasis 36 | . . . . . . . . 36 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 3) 58 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 15) 650 | -10/Materials | Discovered new exit (range 13) 821 | -10/Materials | Discovered new exit (range 8) 1033 | -10/Materials | Identified exit to Materials 1250 | -10/Materials | Entered Mines 1270 | -10/Mines | Learned location of 1 exit from Materials 1632 | -10/Mines | Learned location of Storage (-8) 1932 | -10/Mines | Discovered exit to Materials (range 5) 1940 | -10/Mines | Entered Materials 1940 | -9/Materials | Evolved 2 slots: Utility x2 1941 | -9/Materials | Identified exit to Mines 2779 | -9/Materials | Destroyed 8 combat bots 3321 | -9/Materials | Repaired Hvy. Ion Engine 3727 | -9/Materials | Entered Mines 3729 | -9/Mines | Core integrity fell below 50% 3797 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3800 | -9/Mines | Found Prototype Device 4054 | -9/Mines | Discovered new exit (range 7) 4076 | -9/Mines | Build established: Scavenger-Mutant 4101 | -9/Mines | Identified exit to Materials 4221 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4221 | -9/Mines | Discovered new exit (range 5) 4226 | -9/Mines | Identified exit to Exiles 4229 | -9/Mines | Entered Exiles 4268 | -9/Exiles | Met 8R-AWN 4298 | -9/Exiles | Met EX-HEX 4341 | -9/Exiles | Met EX-BIN 4361 | -9/Exiles | Aligned with FarCom system 4362 | -9/Exiles | Given EX-Vault access code 4401 | -9/Exiles | Opened EX-Vault 4412 | -9/Exiles | Found Cloak of Protection 4451 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4533 | -9/Exiles | Met EX-DEC 4541 | -9/Exiles | Learned location of Zion (-6) 4653 | -9/Exiles | Discovered new exit (range 14) 4672 | -9/Exiles | Identified exit to Mines 4677 | -9/Exiles | Left Exiles lab with Cloak of Protection 4677 | -9/Exiles | Entered Mines 5139 | -8/Mines | Discovered exit to Materials (range 7) 5150 | -8/Mines | Entered Materials 5150 | -8/Materials | Evolved 2 slots: Propulsion x2 5151 | -8/Materials | Identified exit to Storage 6007 | -8/Materials | Discovered new exit (range 12) 6048 | -8/Materials | Identified Exp. Sensor Array 6059 | -8/Materials | Discovered exit to Storage (range 7) 6061 | -8/Materials | Entered Storage 6073 | -8/Storage | Lost 5 parts (1p1n1u2w) 6162 | -8/Storage | Core integrity fell below 50% 6201 | -8/Storage | Core integrity fell below 20% 6212 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06190_ K-01 Serf collects debris. 06192_ Critical hit (Burn: +37). 06193_ K-01 Serf collects debris. 06196_ Critical hit (Burn: +37). 06196_ K-01 Serf collects debris. 06197_ Imp. Flight Unit destroyed. 06200_ K-01 Serf collects debris. 06200_ Y-45 Defender destroyed. 06203_ Acquired 10 matter. 06203_ K-01 Serf collects debris. 06204_ Hrd. Light Armor Plating destroyed. 06204_ Imp. VTOL Module destroyed. 06204_ Critical hit (Burn: +37). 06207_ K-01 Serf cleans the Heavy Doors. 06208_ Adv. ECM Suite destroyed. 06210_ K-01 Serf cleans the Heavy Doors. 06210_ M-13 Machinist repairs Flight Unit. 06210_ G-47 Trooper suffers critical hit (Burn). 06211_ Imp. Flight Unit destroyed. 06212_ M-13 Machinist repairs Flight Unit. Map ----- +----------------------------------------------------+ | ????????## ?????###+########?# #???????????????? | | ????????????????# # ##??????????????? | | ????????????????# ! !# "#??????????????? | | ????????????????# + T#??????????????? | | ????????????????# !# "#??????????????? | | ????????????????# # ##??????????????? | | ????????????????############## #???????????????? | | ????????????????????????????## ##??????????????? | | ??????????????????????????### #####+##### ??? | | ??????????????????????????# # ?? | | ??????????????????????????# T ?? | | ???????????????????????????## ##???? | | ????????????????????????????# ##T#### #????? | | ????????????????????????????###/#######???? #????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# !!! T #??????????? | | ???????????????Y?????????????# !!! #??????????? | | ?????????????????????????????# !! #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# ##?????????? | | ?????????????????????######??# #?????????? | | ?????????????????????#!!! #### ##?? ##???? | | ?????????????????????#!!! #T##+###+##### #???? | | ?????????????????????# sm"% # #???? | | ?????????????????????#!YgY%k / T #???? | | ?????????????????????#! %@" # #???? | | ?????????????????????#!!Y!# ########### #???? | | ?????????????????????#########???????????#####???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Power Shielding 33 Evasion (%) 64 Recoil Reduction 4 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Please Form A Line Challenges ------------ None Game ------ Seed GreatAlphaMagmablaster Manual? 0 Play Time 01:07:39 Cumulative 7.5 hours Start 2024.04.03 @ 09:58:17 End 2024.04.03 @ 12:13:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 12 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c714667-b75e-44e5-82e2-2224d8e03d8f