Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 19:39:55 Player: CanadianCogs Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (38) 190 Value Destroyed (873) 873 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (750) 750 TOTAL SCORE: 6033 Bonus ------- Follower Combat Kills 150 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (112) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- VTOL Module VTOL Module > --- UTILITY (2) ------ Makeshift System Shield > --- WEAPON (4) ------- Great Axe Great Axe Great Axe Great Axe > --- INVENTORY (5) ---- Light Nuclear Core Heavy Deuterium Engine Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module Cooled VTOL Module > --- UTILITY ---------- ECM Suite Trap Reconfigurator > --- WEAPON ----------- Mining Claw Mining Claw Mining Claw Makeshift Axe > --- INVENTORY -------- Hardened Medium Armor Plating System Restoration Module Remote Datajack [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Hackware Makeshift System Shield Protection Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 2 . . . . . Utility . | . . . . . . . . . . . . . Weapon 2 | . . . . . . . . 2 . . . . Parts Attached 65 | 7 4 2 7 2 7 . 4 9 5 6 . 12 Power 9 | 1 . . 1 . . . . 2 3 . . 2 Engine 8 | 1 . . 1 . . . . 2 3 . . 1 Core 1 | . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 24 | 2 . . 5 2 1 . 2 3 . 5 . 4 Treads 2 | 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 22 | . . . 5 2 1 . 2 3 . 5 . 4 Utility 14 | 2 3 . 1 . 2 . 1 1 2 . . 2 Device 7 | 1 1 . . . 2 . . 1 2 . . . Storage 3 | 1 2 . . . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . 1 Protection 3 | . . . 1 . . . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 18 | 2 1 2 . . 4 . 1 3 . 1 . 4 Energy Gun 4 | . . 2 . . 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 1 3 . 1 . 4 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . . 2 . . . . Parts Lost 24 | . 1 . . 1 . . 2 3 . 11 . 6 Power . | . . . . . . . . . . . . . Propulsion 15 | . . . . . . . 2 3 . 6 . 4 Utility 5 | . 1 . . 1 . . . . . 2 . 1 Weapon 4 | . . . . . . . . . . 3 . 1 Highest Loss Streak 11 | . 1 . . 1 . . 2 3 . 11 . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 90 90 99 99 94 100 81 69 70 55 23 41 Engine 8 | . 14 14 11 11 11 11 9 4 2 . . . Treads 7 | . 28 28 . . . . . . . . . . Flight 24 | . . . 43 44 44 44 44 23 23 19 15 17 Device 10 | . 8 14 11 11 17 22 11 10 14 11 . . Storage 3 | . 14 14 3 . . . . . . . . . Protection 3 | . . . 7 10 . . 6 . . . . 4 Energy Gun 8 | . . 10 22 22 19 22 3 . . . . . Ballistic Gun 3 | . 19 . . . 1 . . . . . . . Launcher 1 | . 4 8 . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 6 30 30 23 7 11 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 25 | 15 20 23 25 22 16 16 20 23 23 12 3 16 Greatest Support 40 | 40 40 40 16 16 16 16 20 17 15 15 8 16 Greatest Overweight (x) 1 | . . . 1 1 . . . 1 1 1 . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 10 6 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 9 10 10 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 5 9 5 4 5 5 4 2 4 5 5 4 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | . 9 10 5 5 5 5 5 4 5 5 5 2 Class Distribution -------------------- 68% | Mutant 20% | Sprinter 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 979 | 240 225 91 28 105 . . 100 40 85 35 . 30 Remotely . | . . . . . . . . . . . . . Salvage Created 1073 | 10 374 27 28 132 . . 186 40 . 147 . 129 Parts 66 | 3 22 4 2 5 . . 9 . . 13 . 8 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 8 . 5 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 26 | . 9 3 . 3 . . . . . 6 . 5 Melee 11 | . . . . . . . . . . 6 . 5 Guns 8 | . 5 . . 3 . . . . . . . . AOE 7 | . 4 3 . . . . . . . . . . Classes Destroyed 8 | 1 5 . 1 . . . 1 . . . . . Tunneler 3 | 1 2 . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 5 | . 1 . . . . . 3 1 . . . . Swarmer 17 | . 3 3 . . . . . . . 6 . 5 Grunt 9 | . 6 . . 3 . . . . . . . . Best Kill Streak 4 | 1 3 3 1 2 . . 2 1 . 4 . 3 Combat Bots Only 4 | . 3 3 . 2 . . . . . 4 . 3 Max Kills in Single Turn 3 | 1 2 3 1 1 . . 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 3 . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 270 | . 28 . 11 21 . 5 10 7 8 87 . 93 Missed 105 | . 6 . 3 6 . 2 7 1 3 33 . 44 Damage Taken 2097 | . 209 38 106 166 . 44 45 87 81 782 . 539 Core 785 | . 24 . 15 11 . 18 15 . 53 376 . 273 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 40 | . . . . . . . . . . . . 40 Regen/Repaired (Parts) 1 | . . . 1 . . . . . . . . . Core Remaining (%) 94 | 100 . 90 . . . 89 97 . . . . . Volleys Fired 57 | 1 39 1 1 10 . . 5 . . . . . Largest 2 | 2 2 1 2 2 . . 2 . . . . . Hottest 126 | 40 40 30 126 126 . . 126 . . . . . Shots Fired 107 | 2 72 1 2 20 . . 10 . . . . . Gun 100 | 2 66 . 2 20 . . 10 . . . . . Cannon . | . . . . . . . . . . . . . Launcher 7 | . 6 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 68 | 2 66 . . . . . . . . . . . Thermal 32 | . . . 2 20 . . 10 . . . . . Explosive 7 | . 6 1 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 8 | 1 8 . 1 3 . . 4 . . . . . Robot Miss Streak 4 | . 4 1 2 3 . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 98 | 1 44 . 1 10 . . 12 3 . 14 . 13 Core Hits 50 | 1 24 3 1 4 . . 5 1 . 5 . 6 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . 1 . . . . . 1 . . Burn 1 | . . . . 1 . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . Melee Attacks 70 | . . . . . . . 14 6 1 28 . 21 Impact . | . . . . . . . . . . . . . Slashing 70 | . . . . . . . 14 6 1 28 . 21 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks 4 | . . . . . . . . 2 . 2 . . Damage Inflicted 2653 | 14 740 138 18 169 . . 349 139 . 515 . 571 Guns 801 | 14 477 . 18 169 . . 123 . . . . . Cannons . | . . . . . . . . . . . . . Explosions 401 | . 263 138 . . . . . . . . . . Melee 1444 | . . . . . . . 226 132 . 515 . 571 Ramming 7 | . . . . . . . . 7 . . . . Kinetic 491 | 14 477 . . . . . . . . . . . Thermal 310 | . . . 18 169 . . 123 . . . . . Explosive 401 | . 263 138 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1444 | . . . . . . . 226 132 . 515 . 571 Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 84 | . . . . . . . 24 26 . 24 . 10 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 84 | . . . . . . . 24 26 . 24 . 10 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 41 | . . 38 . . . . . 3 . . . . Shots 1 | . . 1 . . . . . . . . . . Rammed 2 | . . . . . . . . 2 . . . . Targets Rammed 2 | . . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 435 | . 4 . 72 435 . 6 325 7 . . . . Average Temperature 141 | . 2 . 34 177 . 4 127 7 . . . . Received Heat Transfer 405 | . 60 . 66 90 . 18 45 90 . 6 . 30 Effects 8 | . . . . 5 . . 3 . . . . . Shutdowns 2 | . . . . 2 . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 3 | . . . . 1 . . 2 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . Heat Transferred 740 | . . . 37 444 . . 259 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 217 | 5 217 147 108 107 . . 92 69 . . . . Initial 73 | . 3 73 57 42 . . . 32 . . . . Average 69 | 3 120 147 87 28 . . 54 38 . . . . Maximum Alert Level 1 | . 1 . . . . . . . . . . . Low Security (%) 97 | 100 87 100 100 100 . 100 100 100 . . . . Level 1 2 | . 12 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 3 1 2 . . . 2 4 . . . . Investigation 10 | . 3 1 1 . . . 2 3 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 1 | . . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 8 | . 1 . 2 . . . . 1 . . . 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 96 | . 17 . 7 14 . 4 12 10 3 18 . 11 Peak Tracking Total 9 | . 3 . 3 3 . 7 8 8 7 9 . 7 Tactical Retreats 17 | . 1 . . 7 . 1 1 2 2 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . 1 . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 17 | . 4 1 1 . . . 3 3 1 . 4 . Terminals 8 | . 4 . . . . . 2 2 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 74 | . 13 1 3 . . . 16 10 1 . 30 . Successful 55 | . 5 1 3 . . . 8 7 1 . 30 . Failed 19 | . 8 . . . . . 8 3 . . . . Catastrophic 2 | . . . . . . . 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . 12 . 1 . 1 . 12 3 . . . . Terminals 33 | . 13 . . . . . 12 8 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 3 | . . . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 39 | . 1 1 . . . . 2 4 1 . 30 . Record 15 | . . . . . . . . 4 . . 11 . Part Schematic 12 | . . . . . . . . . . . 12 . Robot Schematic 4 | . . . . . . . . . . . 4 . Robot Analysis 3 | . 1 . . . . . 2 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 2 | . . 1 . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . 4 . 1 . . . 2 1 . . . . Terminals 7 | . 4 . . . . . 2 1 . . . . Botnet 7 | . 4 . . . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 4 . 1 . . . 2 3 . . . . Full Trace Events 10 | . 4 . 1 . . . 2 3 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 2 . . . 12 . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 31 | . . . . . . . . 31 . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 4 | . . 3 . . . . . . . . . 1 Largest Group 3 | . . 3 3 . . . . . . . . 1 Highest-Rated Group 96 | . . 40 40 . . . . . . . . 96 Highest-Rated Ally 96 | . . 16 16 . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 36 | . . . 15 . . . . . . . . 21 Total Damage 587 | . . . 117 . . . . . . . . 470 Kills 6 | . . . 1 . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 3 | . 1 . . . . . 2 . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 1 1 . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 3613 | 97 593 285 274 811 101 82 153 292 348 242 34 301 Spaces Moved 4190 | 67 283 175 154 611 242 228 268 351 594 555 107 555 Core 30 | 23 . . . . . . . . . 4 . 3 Treads 502 | 44 283 175 . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3658 | . . . 154 611 242 228 268 351 594 551 107 552 Fastest Speed 26 | 50 160 160 109 29 29 31 27 26 26 26 32 26 Average Speed 64 | 122 160 160 109 101 30 31 27 68 40 29 32 36 Slowest Speed 160 | 160 160 160 111 109 31 31 32 112 104 115 32 112 Overloaded Moves 34 | . . . . . . . . . 23 11 . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . 3 2 2 . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 39 50 16 92 46 58 32 11 68 88 75 57 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . . . 1 . 1 . Known Exits Taken 1 | . . 1 . . . . . . . . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 17 | . . . . 2 . . . . 2 8 . 5 Spaces Dug 1 | . . . . . . . . . . . . 1 Terrain Destroyed 42 | . 37 4 . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 Projectile . | . . . . . . . . . . . . . AOE 41 | . 37 4 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4903 | 80 352 179 259 777 267 235 324 397 703 600 106 624 Wait 460 | . 12 . 85 151 14 11 24 27 90 14 . 32 Move 4164 | 66 282 174 153 610 241 221 264 347 593 552 106 555 Hop 7 | . . . . . . 3 1 2 . 1 . . Pick Up 43 | 6 11 1 7 1 . . 4 5 5 . . 3 Fast Attach 25 | 1 2 2 . . 6 . 1 1 2 6 . 4 Attach 32 | 6 1 . 5 . . . 3 7 3 . . 7 Detach 8 | . . . . . . . 2 2 3 . . 1 Swap 8 | . 1 . 2 2 1 . . 1 . . . 1 Drop 31 | . 4 1 6 1 5 . 6 1 6 1 . . Fire 57 | 1 39 1 1 10 . . 5 . . . . . Melee 65 | . . . . . . . 14 3 1 26 . 21 Ram 1 | . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 98 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 9) 397 | -10/Materials | Discovered new exit (range 14) 691 | -10/Materials | Entered Mines 695 | -10/Mines | Met a Derelict bent on vengeance 774 | -10/Mines | Identified exit to Materials 810 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 862 | -10/Mines | Met a Derelict shopkeep closing up shop 976 | -10/Mines | Entered Materials 976 | -9/Materials | Accompanied by 3 allies 976 | -9/Materials | Evolved 2 slots: Propulsion x2 1140 | -9/Materials | Repaired Flight Unit 1238 | -9/Materials | Discovered new exit (range 9) 1250 | -9/Materials | Entered Mines 1264 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1288 | -9/Mines | Assembled infested the area 1318 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1396 | -9/Mines | Discovered new exit (range 14) 1513 | -9/Mines | Learned location of Storage (-8) 1524 | -9/Mines | Discovered new exit (range 11) 1528 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2059 | -9/Mines | Discovered new exit (range 5) 2061 | -9/Mines | Entered Exiles 2069 | -9/Exiles | Met 8R-AWN 2073 | -9/Exiles | Met EX-HEX 2082 | -9/Exiles | Met EX-BIN 2085 | -9/Exiles | Aligned with FarCom system 2085 | -9/Exiles | Given EX-Vault access code 2094 | -9/Exiles | Opened EX-Vault 2095 | -9/Exiles | Found Prototype Device 2095 | -9/Exiles | Identified Trap Reconfigurator 2099 | -9/Exiles | Found Prototype Ballistic Gun 2099 | -9/Exiles | Identified AWS/Gauss 2102 | -9/Exiles | Found Prototype Special Weapon 2102 | -9/Exiles | Identified Field Lobotomy Kit 2117 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2143 | -9/Exiles | Discovered new exit (range 15) 2162 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2162 | -9/Exiles | Entered Mines 2240 | -8/Mines | Discovered new exit (range 6) 2244 | -8/Mines | Entered Materials 2244 | -8/Materials | Evolved 2 slots: Propulsion x2 2385 | -8/Materials | Build established: Scavenger-Sprinter 2387 | -8/Materials | Discovered new exit (range 12) 2397 | -8/Materials | Entered Factory 2397 | -7/Factory | Evolved 2 slots: Weapon x2 2646 | -7/Factory | Discovered new exit (range 8) 2680 | -7/Factory | Fabricated VTOL Module (x2) 2689 | -7/Factory | Entered Lower Caves 2715 | -7/Lower Caves | Lost 3 parts (3n) 2785 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2948 | -7/Lower Caves | Encountered a Warlord checkpoint 2983 | -7/Lower Caves | Learned location of Zion (-6) 3015 | -7/Lower Caves | Discovered new exit (range 7) 3037 | -7/Lower Caves | Entered another Lower Caves area 3115 | -7/Lower Caves | Build established: Sprinter 3120 | -7/Lower Caves | Learned Factory emergency access door positions 3238 | -7/Lower Caves | Core integrity fell below 50% 3275 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3275 | -7/Lower Caves | Discovered new exit (range 3) 3279 | -7/Lower Caves | Entered Data Miner 3279 | -7/Data Miner | Discovered new exit (range 6) 3286 | -7/Data Miner | Met Data Miner 3294 | -7/Data Miner | Lost 11 parts (6n2u3w) 3299 | -7/Data Miner | Learned location of Section 7 (-3) 3299 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3304 | -7/Data Miner | Received God Mode back door access code from Data Miner 3313 | -7/Data Miner | Entered Proximity Caves 3414 | -6/Proximity Caves | Learned Factory emergency access door positions 3440 | -6/Proximity Caves | Escorted by Enhanced Grunt 3472 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3525 | -6/Proximity Caves | Learned Factory emergency access door positions 3537 | -6/Proximity Caves | Core integrity fell below 20% 3571 | -6/Proximity Caves | Lost 6 parts (4n1u1w) 3614 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03489_ Enhanced Grunt suffers critical hit (Burn). 03491_ G-50 Soldier destroyed. 03493_ Acquired VTOL Module. 03497_ Enhanced Grunt destroyed. 03525_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 03530_ S-27 Virus destroyed. 03533_ Mak. Axe destroyed. 03533_ VTOL Module destroyed. 03535_ Lgt. Nuclear Core fries itself beyond repair. 03535_ VTOL Module destroyed. 03540_ Propulsion Shielding destroyed. 03540_ VTOL Module destroyed. 03542_ VTOL Module fries itself beyond repair. 03542_ Autogun fries itself beyond repair. 03547_ S-27 Virus destroyed. 03550_ Acquired VTOL Module. 03552_ S-27 Virus destroyed. 03555_ Acquired VTOL Module. 03558_ Acquired Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ????????????? #??????????????????? | | ??????????????? #??????????????????? | | ????????????????? #??????????????????? | | ??????????????????? #??????????????????? | | ????????????????????? ????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????#++#???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????##??????????????# #???????????????????????? | | ??????# #?????????????# #?????#########?????????? | | ??????# ##??###?###??# ]#?????# #?????????? | | ??????# ####"### ##?#% #?????# #?????????? | | #??????# % #" ### #????## #?????????? | | ###???### # #???## #?????????? | | #####"" ] ##### #?????????? | | #" % *% % ## #?????????? | | # % #### ! % "# #?????????? | | #### "###??## # % "# ######?????????? | | ???## ###?????#####" " ##??????????????? | | ???#" #???????????## # ##???????????????? | | #### ##???????????# ##????????????????? | | ######??????# ##????????????????? | | ## ## ##?????#### #????????????????? | | ######### ## ##????#### #???????????????? | | ???????## ## ###### @;# ## ##???????????????? | | ????#### ####?##????????????????? | | ##### ##?????????????????????? | | ##????????????????????? | | ### ####?????????????????? | | #### ##?# ##????????????????? | | ???# ###??# #????????????????? | | ???######????# #????????????????? | | ?????????????### ##### ### ###????????????????? | | ???????????????####???#####??##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 64 Recoil Reduction 2 Defensive Hacking 11 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Fusion Compressor | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ VTOL Module | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed GlidesysHoverSaw Manual? 0 Play Time 01:03:14 Cumulative 51.7 hours Start 2024.07.05 @ 16:43:12 End 2024.07.05 @ 19:39:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 90% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca9579f5-3988-491b-95c8-0d6fc6f8657c