Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.28 @ 20:07:44 Player: SURFACESEEKER Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (65) 325 Value Destroyed (2540) 2540 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (420) 420 TOTAL SCORE: 7505 Bonus ------- High Alert Combat Kills 106 Follower Combat Kills 171 Met Data Miner 300 Friendly Fire -157 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (550) Ox10 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Improved Terrain Scan Processor Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Advanced Heat Sink Advanced Terrain Scanner 0b10 Decoder Chip [Scout] System Backup Module Long-range Tractor Beam Neutron Cannon Mace Makeshift Spear Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Armored Treads Biometal Medium Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor Melee Analysis Suite Target Analyzer > --- WEAPON ----------- Ripper Makeshift Spear Makeshift Spear > --- INVENTORY -------- Light Fission Core Cooling System Large Storage Unit Large Storage Unit Advanced Terrain Scanner Advanced ECM Suite Medium Insulated Plating EM Shield System Backup Module Long-range Tractor Beam Drone Bay Plasma Rifle Plasma Rifle Gauss Rifle Gauss Rifle Gauss Rifle [Rating: 61] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Melee Analysis Suite Protection Medium Insulated Plating Weapon Scythe Energy Gun Plasma Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 . 2 2 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 4 | . . 2 . . 1 1 . . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 86 | 7 . 8 4 14 10 21 5 3 . 14 Power 16 | 1 . . 1 . 4 6 1 1 . 2 Engine 10 | 1 . . . . 3 5 . 1 . . Core 5 | . . . 1 . 1 1 1 . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 13 | 2 . . . 4 . 5 . 1 . 1 Treads 11 | 2 . . . 3 . 4 . 1 . 1 Leg 1 | . . . . 1 . . . . . . Wheel 1 | . . . . . . 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 30 | 2 . 6 . 4 4 4 2 . . 8 Device 15 | 1 . 2 . . 2 2 2 . . 6 Storage 8 | . . 3 . 4 . . . . . 1 Processor 6 | 1 . 1 . . 2 2 . . . . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 27 | 2 . 2 3 6 2 6 2 1 . 3 Energy Gun 1 | . . . . . . . . . . 1 Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 9 | 2 . 2 . 2 . 1 . . . 2 Ballistic Cannon 6 | . . . 2 2 . 2 . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 6 | . . . . 1 2 3 . . . . Piercing Weapon 2 | . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 27 | . . 1 . 1 . 3 . 3 . 19 Power 6 | . . . . . . 1 . 1 . 4 Propulsion 4 | . . . . . . . . . . 4 Utility 11 | . . 1 . 1 . 1 . 1 . 7 Weapon 6 | . . . . . . 1 . 1 . 4 Highest Loss Streak 7 | . . 1 . 1 . 1 . 2 . 7 Average Slot Usage (%) 90 | . 100 97 100 93 100 90 86 89 86 77 Engine 5 | . 14 11 8 . 4 8 4 3 6 2 Core 5 | . . . 2 9 9 3 7 8 6 5 Treads 18 | . 28 22 22 30 30 22 13 12 13 7 Wheel 1 | . . . . . . . 6 6 6 2 Device 7 | . 14 9 11 6 7 4 6 6 6 9 Storage 15 | . . 20 22 18 15 13 13 13 13 12 Processor 14 | . 14 11 11 9 15 19 20 16 13 13 Ballistic Gun 5 | . 28 22 10 1 . . . . . 6 Ballistic Cannon 2 | . . . 5 11 . 2 . . . . Impact Weapon 1 | . . . . . . . . 3 6 2 Slashing Weapon 5 | . . . . 2 13 11 12 6 6 2 Piercing Weapon 1 | . . . . . . . 1 9 6 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 76 | 7 7 40 48 48 53 61 61 59 59 76 Greatest Support 110 | 40 40 40 40 80 80 110 28 28 20 28 Greatest Overweight (x) 25 | . . . 1 . . 2 2 2 2 25 Average Overweight (x) . | . . . . . . . 1 1 2 7 Largest Inventory Capacity 22 | 4 4 16 16 22 16 16 16 16 16 16 Average Capacity 15 | 4 4 14 16 16 16 16 16 16 16 15 Most Carried 16 | 4 4 16 16 16 16 16 16 16 16 16 Average Carried 14 | 2 4 12 15 15 15 15 16 15 16 13 Final Capacity 16 | 4 4 16 16 16 16 16 16 16 16 16 Final Carried 16 | 4 4 16 15 16 16 16 16 16 16 8 Class Distribution -------------------- 52% | Scavenger-Mutant 43% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Matter Collected 1778 | 201 60 201 169 235 126 382 50 30 . 324 Remotely . | . . . . . . . . . . . Salvage Created 2521 | 105 . 394 145 235 187 609 141 192 . 513 Parts 180 | 15 . 34 5 14 16 42 13 12 . 29 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 13 9 . 29 Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 54 | . . 13 3 5 3 11 5 3 . 11 Melee 23 | . . . . 3 3 8 5 3 . 1 Guns 23 | . . 13 . . . . . . . 10 Cannons 8 | . . . 3 2 . 3 . . . . Classes Destroyed 11 | 2 . 3 2 2 2 . . . . . Worker 2 | 1 . . . . . 1 . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 5 | 4 . 1 . . . . . . . . Watcher 2 | . . . . 1 . 1 . . . . Swarmer 15 | . . 7 . . . . 4 . . 4 Grunt 16 | . . 4 1 . . 4 . 2 . 5 Brawler 2 | . . . 1 . . . . 1 . . Sentry 9 | . . 2 . 3 1 3 . . . . Demolisher 1 | . . . 1 . . . . . . . Hunter 5 | . . . . 2 1 . . . . 2 Programmer 6 | . . . . . 1 4 1 . . . Thug 1 | . . . 1 . . . . . . . Best Kill Streak 5 | 2 . 5 2 2 2 3 2 1 . 5 Combat Bots Only 5 | . . 5 2 2 2 3 2 1 . 5 Max Kills in Single Turn 2 | 1 . 2 1 1 1 1 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Damage Taken 5821 | . 20 502 89 383 94 1671 352 242 . 2468 Core 1099 | . . 115 42 64 5 292 . 18 . 563 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 89 | 100 100 . 60 88 99 . . . . . Volleys Fired 139 | 18 2 35 10 23 . 26 . . . 25 Largest 3 | 2 2 2 2 2 . 1 . . . 3 Hottest 131 | 40 40 43 123 103 . 44 . . . 131 Shots Fired 248 | 36 4 70 20 41 . 26 . . . 51 Gun 182 | 36 4 70 5 7 . 9 . . . 51 Cannon 63 | . . . 12 34 . 17 . . . . Launcher . | . . . . . . . . . . . Special 3 | . . . 3 . . . . . . . Kinetic 230 | 36 4 70 17 34 . 26 . . . 43 Thermal 18 | . . . 3 7 . . . . . 8 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 23 | 23 . 11 2 8 . 6 . . . 15 Robot Miss Streak 3 | 1 2 2 3 3 . . . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 214 | 30 . 47 5 26 8 40 10 11 . 37 Core Hits 97 | 9 . 23 5 9 4 16 5 6 . 20 Critical Hits 7 | 1 . 1 . . . . 1 2 . 2 Critical Kills 3 | . . 1 . . . . 1 . . 1 Critical Parts Destroyed 4 | 1 . . . . . . . 2 . 1 Melee Attacks 128 | . . . . 4 25 59 15 15 . 10 Impact 1 | . . . . . . . . . . 1 Slashing 105 | . . . . 4 25 59 15 2 . . Piercing 22 | . . . . . . . . 13 . 9 Sneak Attacks 4 | . . . . . 2 2 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 9 | . . . . . 1 4 1 2 . 1 Damage Inflicted 4893 | 279 . 490 146 570 391 1557 408 316 . 736 Guns 1307 | 279 . 490 12 24 . . . . . 502 Cannons 644 | . . . 45 451 . 148 . . . . Explosions 57 | . . . 57 . . . . . . . Melee 2823 | . . . . 95 391 1379 408 316 . 234 Ramming 38 | . . . 8 . . 30 . . . . Kinetic 1711 | 279 . 490 57 325 . 148 . . . 412 Thermal 321 | . . . 81 150 . . . . . 90 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 21 | . . . . . . . . . . 21 Slashing 2308 | . . . . 95 391 1379 408 35 . . Piercing 494 | . . . . . . . . 281 . 213 Highest Corruption 7 | . 1 . . . 5 1 1 7 7 7 Average Corruption 3 | . 1 . . . 4 1 1 6 7 4 Corruption Purged 10 | . . . . . 2 . 1 . . 7 Effects 65 | . . . . . 14 10 1 9 11 20 Message Errors 25 | . . . . . 3 6 1 2 3 10 Matter Fused 16 | . . . . . 3 . . 5 2 6 Heat Flow Errors 9 | . . . . . 4 . . 2 1 2 Energy Discharges 6 | . . . . . 2 2 . . 2 . Data Loss (minor) 6 | . . . . . 2 2 . . 1 1 Data Loss (major) 3 | . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 366 | . . . . . 137 186 39 . . 4 Projectiles 4 | . . . . . . 4 . . . . Explosions . | . . . . . . . . . . . Melee 362 | . . . . . 137 182 39 . . 4 Knockbacks 10 | . . . . 9 . 1 . . . . Impact . | . . . . . . . . . . . Kinetic 10 | . . . . 9 . 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 244 | . . . 42 . . 202 . . . . Shots 4 | . . . 1 . . 3 . . . . Rammed 7 | . . . 2 . . 5 . . . . Targets Rammed 10 | . . . 2 . . 8 . . . . Kicked . | . . . . . . . . . . . Crushed 3 | . . . . . . 3 . . . . Highest Temperature 275 | . . 6 90 150 181 11 . 275 123 256 Average Temperature 64 | . . 4 27 56 70 8 . 143 69 80 Received Heat Transfer 1173 | . . 105 . 27 12 402 . 81 . 546 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 522 | . . . 100 222 . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Peak Influence 654 | 25 36 208 95 162 147 654 . . . . Initial 73 | . 16 . 8 . 73 71 . . . . Average 132 | 11 24 98 11 69 57 348 . . . . Maximum Alert Level 2 | . . 1 . . . 2 . . . . Low Security (%) 81 | 100 100 95 100 100 100 39 . . . . Level 1 . | . . 4 . . . . . . . . Level 2 17 | . . . . . . 60 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 1 1 3 4 10 . . . . Investigation 5 | . . . . 1 1 3 . . . . Extermination 6 | . . . . . 1 5 . . . . Reinforcement 8 | . 1 1 . 2 2 2 . . . . Assault 1 | . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Distress Signals 3 | . . 1 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 94 | . 1 15 6 8 9 21 7 4 . 23 Peak Tracking Total 5 | . 1 5 4 3 2 4 4 3 . 5 Tactical Retreats 10 | . . . 1 . . 3 1 1 . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Traps Triggered 4 | . 1 . . . 3 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Machines Disabled 19 | . . 1 2 1 2 13 . . . . Max in Single Turn 6 | . . 1 1 1 1 6 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Machines Accessed 26 | . 2 3 1 3 4 9 1 . 3 . Terminals 14 | . 1 3 1 2 1 6 . . . . Fabricators 3 | . . . . . 1 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . Scanalyzers 3 | . . . . . 2 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 80 | . 4 6 2 9 11 28 1 . 19 . Successful 51 | . 3 2 1 5 7 13 1 . 19 . Failed 29 | . 1 4 1 4 4 15 . . . . Catastrophic 2 | . . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 39 | . 4 6 2 8 4 15 . . . . Terminals 37 | . 3 6 2 8 2 16 . . . . Fabricators 10 | . . . . . 2 8 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . Scanalyzers 11 | . . . . . 7 4 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 21 | . . . . . . 1 1 . 19 . Record 11 | . . . . . . 1 . . 10 . Part Schematic 6 | . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . 4 . . . . Load Schematic 2 | . . . . . . 2 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Scanalyzer 8 | . . . . . 5 3 . . . . Insert Component 5 | . . . . . 3 2 . . . . Analyze 3 | . . . . . 2 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 17 | . 2 2 1 5 2 5 . . . . Terminals 15 | . 2 2 1 4 1 5 . . . . Track 10 | . 1 1 1 2 1 4 . . . . Assimilate 1 | . . . . 1 . . . . . . Botnet 4 | . 1 1 . 1 . 1 . . . . Fabricators 1 | . . . . . 1 . . . . . Prioritize 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . Tunnel 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 1 3 1 2 4 8 . . . . Full Trace Events 5 | . . 1 . . 1 3 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 2 1 . . 6 . Parts Built 4 | . . . . . . 4 . . . . Matter 402 | . . . . . . 402 . . . . Time 137 | . . . . . . 137 . . . . Total Part Build Rating 22 | . . . . . . 22 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 47 | . 47 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 2 . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Total Allies 14 | . . . 1 . . 12 . . . 1 Largest Group 10 | . . . 1 . . 10 . . . 1 Highest-Rated Group 270 | . . . 31 . . 270 . . . 94 Highest-Rated Ally 94 | . . . 31 . . 31 . . . 94 Total Orders 4 | . . . . . . . . . . 4 EXPLORE 3 | . . . . . . . . . . 3 RETURN 1 | . . . . . . . . . . 1 Ally Attacks 63 | . . . 8 . . 51 . . . 4 Total Damage 1326 | . . . 104 . . 1081 . . . 141 Kills 5 | . . . 2 . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 4 | . . . . . . 3 . . . 1 Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . 1 . . 1 Drone Launches 4 | . . . . . . . . . . 4 Drone Recoveries 2 | . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Turns Passed 13054 | 259 406 806 2129 762 1181 2282 859 830 434 3106 Spaces Moved 5126 | 129 228 331 1009 366 583 1065 452 486 103 374 Core 117 | 13 . . . . . . . . . 104 Treads 4044 | 116 228 331 1009 366 583 880 . 158 103 270 Legs . | . . . . . . . . . . . Wheels 965 | . . . . . . 185 452 328 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 162 110 110 110 200 200 Average Speed 174 | 148 160 160 165 160 162 150 115 140 200 439 Slowest Speed 1300 | 160 160 160 180 162 162 162 120 200 200 1300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 7 48 26 99 26 14 25 50 53 72 40 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 1 . . . . 1 . Known Exits Taken 2 | . . . . 1 . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 . 1 1 . Scrap Searched 4 | . . . 1 . . . 1 2 . . Spaces Dug 27 | . . . 2 5 10 10 . . . . Terrain Destroyed 105 | . . . 13 10 10 71 . . . 1 Melee 21 | . . . . 1 10 10 . . . . Projectile 16 | . . . 6 9 . . . . . 1 AOE 68 | . . . 7 . . 61 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Dat Pro Total 8828 | 163 266 546 1437 495 789 1633 764 623 332 1780 Wait 3245 | . 37 145 410 72 158 429 292 120 230 1352 Move 5116 | 128 227 330 1008 365 582 1064 451 485 102 374 Hop . | . . . . . . . . . . . Pick Up 63 | 10 . 21 1 5 8 12 . 1 . 5 Fast Attach 32 | 1 . 2 . 6 4 13 3 3 . . Attach 29 | 6 . 4 1 1 3 4 . . . 10 Detach . | . . . . . . . . . . . Swap 25 | . . 2 3 7 3 4 2 . . 4 Drop 58 | . . 7 2 12 10 22 2 2 . 1 Fire 139 | 18 2 35 10 23 . 26 . . . 25 Melee 111 | . . . . 4 21 51 14 12 . 9 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 10 | . . . 2 . . 8 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 260 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 11) 641 | -10/Materials | Discovered new exit (range 14) 666 | -10/Materials | Entered another Materials area 666 | -9/Materials | Evolved 2 slots: Utility x2 1396 | -9/Materials | Discovered new exit (range 7) 1472 | -9/Materials | Entered Mines 1488 | -9/Mines | Met a Derelict bent on vengeance 1539 | -9/Mines | Assembled infested the area 1552 | -9/Mines | Build established: Scavenger-Mutant 1658 | -9/Mines | Learned location of 1 exit from Materials 2956 | -9/Mines | Met a Derelict testing a Signal Generator 3299 | -9/Mines | Learned location of Storage (-8) 3303 | -9/Mines | Discovered new exit (range 9) 3340 | -9/Mines | Build established: Mutant 3468 | -9/Mines | Discovered new exit (range 7) 3601 | -9/Mines | Entered Materials 3601 | -8/Materials | Evolved 2 slots: Propulsion x2 3602 | -8/Materials | Identified exit to Factory 3891 | -8/Materials | Build established: Scavenger-Mutant 4363 | -8/Materials | Entered Factory 4363 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5455 | -7/Factory | Discovered new exit (range 16) 5544 | -7/Factory | Entered another Factory area 5544 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5642 | -6/Factory | Fabricated Adv. Terrain Scanner (x2) 5690 | -6/Factory | Build established: Mutant 6239 | -6/Factory | Fabricated Biometal Medium Treads (x2) 6439 | -6/Factory | Local fabrication network quarantined 7007 | -6/Factory | Build established: Scavenger-Mutant 7587 | -6/Factory | Discovered new exit (range 14) 7687 | -6/Factory | Discovered new exit (range 13) 7826 | -6/Factory | Entered Lower Caves 7866 | -6/Lower Caves | Build established: Mutant 8626 | -6/Lower Caves | Identified exit to Lower Caves 8685 | -6/Lower Caves | Entered another Lower Caves area 8690 | -6/Lower Caves | Encountered a Warlord checkpoint 8694 | -6/Lower Caves | Discovered new exit (range 14) 9374 | -6/Lower Caves | Discovered new exit (range 13) 9398 | -6/Lower Caves | Build established: Scavenger-Mutant 9515 | -6/Lower Caves | Entered Data Miner 9515 | -6/Data Miner | Discovered new exit (range 6) 9553 | -6/Data Miner | Met Data Miner 9611 | -6/Data Miner | Learned location of Section 7 (-2) 9887 | -6/Data Miner | Received God Mode back door access code from Data Miner 9949 | -6/Data Miner | Entered Proximity Caves 11374 | -5/Proximity Caves | Escorted by Enhanced Grunt 11425 | -5/Proximity Caves | Core integrity fell below 50% 11459 | -5/Proximity Caves | Lost 7 parts (2p2n2u1w) 11700 | -5/Proximity Caves | Build established: Mutant 12084 | -5/Proximity Caves | Build established: Gunner 12277 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 12540 | -5/Proximity Caves | Build established: Mutant 12955 | -5/Proximity Caves | Spotted B-75 Beast 12980 | -5/Proximity Caves | Core integrity fell below 20% 13054 | -5/Proximity Caves | Lost 7 parts (2p3u2w) 13055 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 12240_ Med. Treads destroyed. 12242_ S-27 Virus destroyed. 12246_ Plasma Rifle destroyed. 12248_ Slug penetrates Wall. 12248_ S-27 Virus destroyed. 12249_ Lgt. Nuclear Core fries itself beyond repair. 12252_ VTOL Module fries itself beyond repair. 12262_ Lgt. Nuclear Core fries itself beyond repair. 12263_ VTOL Module fries itself beyond repair. 12304_ Acquired 25 matter. 12524_ Acquired derelict log, extracted data. Data stored: Upper Caves entrances (x1). 12959_ Antimatter Reactor destroyed. 12959_ Knocked back. 12968_ Gauss Rifle destroyed. 12973_ Lgt. Fission Core destroyed. 12998_ Lrg. Storage Unit destroyed. 13014_ Adv. Particle Charger destroyed. 13023_ EM Shield destroyed. 13023_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????# ??????????????? | | ???????????????????????????????? ???????????? | | ??????????????????????????????? ?????????? | | ??????????????????? ?????????? ??????????? | | ???????????????????? ????????? ???????????? | | ????????????????????? ???????? #???????????? | | ?????????????????????# ??????? #???????????? | | ?????????????????????# ?????? ##??????????? | | ?????????????????????# ?????? #??????????? | | ?????????????????????# ???## ##?????????? | | ?????????????????????# ?## #### ????? | | ?????????????????????## ## ????? | | ????????????????######" ?????? | | ?????????????? %% #?????????? | | ?????????????? %= % ##????????? | | ??????????????????# ## ## ; #????????? | | ???????????????????????????### ; #???????? | | ?????????????????????????????# ; #?????? | | ????????????????????????????## ;;#??# #?????? | | ????????????????????????????#; BB #????????#?????? | | ????????????????????????????#;[BB #??????????????? | | ?????????????????????###??? ; ;#???????????????? | | ????????????????????## ###;;; #????????????????? | | ??????????# ####### #????????????????? | | ?????????? #????????????????? | | ?????????? @###"###????????????????? | | ??????????? ############ #######????????????????? | | ???????????????????????## ## ?????????????????? | | ????????????????????????# ## #??????????????????? | | ????????????????????????# ## #??????????????????? | | ?????????????????##?????# ######?????????????? | | ???????????????? #??#### #?????????????? | | ?????????????? ##### #?????????????? | | ?????????????? #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????###### #?????????????? | | ?????????????????????????## #?????????????? | | ????????????????????????## ###?????????????? | | ????????????????????????# ##???????????????? | | ????????????????? ??????# ##???????????????? | | ?????????????????? ?????## ##??????????????? | | ?????????????????? ??????### ##?????????????? | | ??????????????????# ???????## ##????????????? | | ??????????????????# ????????# #????????????? | | ?????????????????## #??????## #????????????? | | ?????????????????# ###???# #????????????? | | ????????????????## ###?# #????????????? | | ????????????????# #?### ### #????????????? | | ???????????? #### ##### #?? #????????????? | | ???????? #?? #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 3 Armor Coverage 225 Resistance: EM 25 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 4 Particle Charging 25 Item Schematics ----------------- Greatsword | -7/Factory | Scanalyzed Adv. Terrain Scanner | -7/Factory | Scanalyzed Drone Bay | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scanner | x2 | -6/Factory Biometal Medium Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseGuidanceNanoactuators Manual? 0 Play Time 01:32:13 Cumulative 120.1 hours Start 2021.12.28 @ 12:26:31 End 2021.12.28 @ 20:07:44 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 54 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75cf61d5-b348-4bbf-b1fd-21637fc834ab