Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.05 @ 05:14:51 Player: Fleshy Vegetable Bird Result: Destroyed by 4K-PBP(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (574) 574 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-20) -20 TOTAL SCORE: 1089 Bonus ------- Friendly Fire -20 Cogmind --------- Core Integrity 0/250 Matter 252/300 Energy 117/125 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Beam Cannon Battle Rifle > --- INVENTORY (15) --- Subdweller Power Source Subdweller Power Source Wheel Subdweller Monowheel Large Matter Pod (150) Structural Scanner Subdweller Optics Improved Terrain Scanner Seismic Detector Subdweller Laser Subdweller Machine Gun Subdweller Shrapnel Launcher Mining Laser Piercing Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Battle Rifle Subdweller Shrapnel Launcher > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Wheel Subdweller Monowheel Large Matter Pod Structural Scanner Subdweller Optics Improved Terrain Scanner Seismic Detector Subdweller Laser Beam Cannon Assault Rifle Subdweller Machine Gun Mining Laser Piercing Trap [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 7 8 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads 2 | . 2 . Leg . | . . . Wheel 5 | 2 2 1 Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 1 | 1 . . Energy Cannon 1 | . 1 . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 10 | 4 8 12 Power 1 | . 1 2 Propulsion 2 | 2 3 2 Utility 3 | 1 3 4 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 14 | 2 . 12 Power 2 | . . 2 Propulsion 4 | 2 . 2 Utility 5 | . . 5 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 98 Engine 13 | . 13 14 Treads 10 | . 12 9 Wheel 17 | . 15 18 Device 6 | . 13 . Storage 14 | . 14 14 Protection 6 | . . 12 Energy Gun 2 | . 4 . Energy Cannon 10 | . 9 12 Ballistic Gun 14 | . 14 14 Peak Build Rating 11 | 8 8 11 Average Rating 8 | 6 7 8 On Entrance 5 | . 8 8 Avg Prop Armor Cover (%) 9 | . 11 8 Naked Turns . | . . . Heaviest Build 36 | 15 33 36 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 1 3 3 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 9 15 Most Carried 15 | 8 11 15 Average Carried 10 | 4 8 12 Final Capacity 15 | 8 15 15 Final Carried 14 | 8 10 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 928 | 297 313 318 Remotely . | . . . Salvage Created 861 | 143 470 248 Parts 62 | 14 25 23 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 16 | . 8 8 Guns 10 | . 6 4 Cannons 6 | . 2 4 Classes Destroyed 8 | 2 4 2 Worker 2 | . 2 . Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Turret 2 | . . 2 Swarmer 5 | . 1 4 Grunt 7 | . 7 . Subdweller 4 | . . 4 Best Kill Streak 4 | 4 3 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 89 | . 41 48 Missed 18 | . 9 9 Hits 71 | . 32 39 Projectile 71 | . 32 39 AOE 3 | . . 3 Critical Strikes 1 | . . 1 Damage Taken 1027 | . 375 652 Core 268 | . 88 180 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 95 | 9 53 33 Largest 2 | 2 2 2 Hottest 100 | 70 80 100 Shots Fired 164 | 18 89 57 Gun 127 | 18 79 30 Cannon 30 | . 10 20 Launcher 4 | . . 4 Special 3 | . . 3 Kinetic 96 | 9 53 34 Thermal 68 | 9 36 23 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 8 12 10 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 102 | 11 57 34 Core Hits 45 | 6 22 17 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 4 | . 3 1 Burn 3 | . 3 . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1656 | 138 771 747 Guns 1117 | 138 665 314 Cannons 372 | . 106 266 Explosions 167 | . . 167 Melee . | . . . Ramming . | . . . Kinetic 962 | 40 441 481 Thermal 694 | 98 330 266 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 24 | . 24 6 Average Temperature 10 | . 10 5 Received Heat Transfer 327 | . 192 135 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | 2 2 . Heat Transferred 1961 | 296 1110 555 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 75 | 10 75 . Initial . | . . . Average 18 | 1 20 . Influence Increases 525 | 25 245 255 Destroy 0b10 Robot/C 280 | . 160 120 Destroy 0b10 Robot/NC 45 | 25 20 . Destroy Leader 44 | . 44 . Successful Hack 6 | . 6 . Lose Combat Pursuer 150 | . 15 135 Influence Decreases 478 | 25 245 208 Time Decay 438 | 25 235 178 Lost Part 40 | . 10 30 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 16 13 Peak Tracking Total 4 | . 3 4 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Most Traps Carried 1 | . . 1 Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . . 3 Max in Single Turn 3 | . . 3 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 3 | . 3 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Robot Analysis 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 779 | 81 698 . Seismic 779 | 81 698 . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1566 | 110 715 741 Spaces Moved 946 | 62 368 516 Core 4 | 4 . . Treads 68 | . 43 25 Legs . | . . . Wheels 874 | 58 325 491 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 112 | 79 108 119 Slowest Speed 240 | 95 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 50 31 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 32 | . . 32 Melee . | . . . Projectile . | . . . AOE 32 | . . 32 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1277 | 102 594 581 Wait 173 | 13 152 8 Move 944 | 61 367 516 Hop . | . . . Pick Up 25 | 10 5 10 Fast Attach 11 | 7 4 . Attach 4 | . . 4 Detach . | . . . Swap 14 | . 7 7 Drop 11 | 2 6 3 Fire 95 | 9 53 33 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 15) 681 | -10/Materials | Discovered new exit (range 9) 761 | -10/Materials | Discovered new exit (range 10) 826 | -10/Materials | Entered Subcaves 827 | -10/Subcaves | Approached by a straggling Scientist 828 | -10/Subcaves | Learned 4 Materials zone layouts 1316 | -10/Subcaves | Disturbed a concealed Subdweller 1322 | -10/Subcaves | Core integrity fell below 50% 1460 | -10/Subcaves | Discovered new exit (range 16) 1512 | -10/Subcaves | Core integrity fell below 20% 1567 | -10/Subcaves | Destroyed by 4K-PBP(R) with Subdweller Shrapnel Launcher Last Messages --------------- here" 01460_ EXIT=FOUND 01464_ Machine disabled. 01466_ Autobeam Turret destroyed. 01470_ Autobeam fries itself beyond repair. 01476_ Acquired 13 matter. 01479_ Acquired 16 matter. 01482_ Acquired 23 matter. VD-Q2M(c): "I think it's somewhere south of here" 01493_ QJ-XX3(R): "ARGHSUB!" 01503_ Lgt. Armor Plating destroyed. 01509_ Assault Rifle destroyed. 01511_ QJ-XX3(R) suffers critical hit (Destroy). 01511_ Destroyed Sub. Monowheel. 01514_ QJ-XX3(R) destroyed. 01528_ Acquired 55 matter. VD-Q2M(c): "I think it's somewhere southeast of here" 01560_ VD-Q2M(c) destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????#### ### | | ???????????????????????????# ## #?## | | ??????????????????????????## #??## | | ????????????????????????### #???# | | ????????????????????????# ## #??# # | | ????????????????????????## #### ###??# # | | ????????????????????????# # ###??# ##????## # | | ????????????????????????## ##????# #?????## | | ????????????????????????# ##### #?????# | | ????????????????????????# #?????# | | ?????????????###????????## #????## | | ?????????????# ?######## # & | | ?????????????# ## ## ## ## | | ?????????????# ## ##? ##### ##### | | ????????????## ## ##?? #???##????#! | | ?????????? ## ## #??? #?????????#% | | ?????????? #???? #?????????# | | ???????????????# ##????? ##?????????# | | ???????????????## ####???#???#?????????? | | ????????????????# ;###??? ##???????????? | | ????????????????# ; ##? ##?????????? | | ????????????????## ; # #?????????? | | ?????????????????####; ;; #??????????? | | ???????????????????## #???????????? | | ??????????????????## R ##??????????? | | ??????????????????# @ ##???????????? | | ?????????????????# ;;;; ;#????????????? | | ?????????????????# " ;;; #?????????????" | | ????????????????#" " ""#####???????????????" | | ???????????????# " "" ##?????????????????????#" | | ???????????????## "" "" ????????????????????????? | | ????????????????# " " """????????????????????????? | | ????????????????# """" ????????????????????????? | | ????????????????## ??# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# "????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilGyrokineticGreatsword Manual? 0 Play Time 00:11:53 Cumulative 413.2 hours Start 2026.03.05 @ 05:03:59 End 2026.03.05 @ 05:14:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 465 Rogue 465 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0/0 Lore% 76 Gallery% 68 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64fed770-44f8-4fe8-ab20-b1b4561963cb