Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.19 @ 13:13:35 Player: Cracklepappy Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (184) 920 Value Destroyed (4398) 4398 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1110) 1110 TOTAL SCORE: 9768 Bonus ------- High Alert Combat Kills 656 Follower Combat Kills 354 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -900 Cogmind --------- Core Integrity 0/550 Matter 258/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Medium Treads Medium Treads > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (30) --- Improved Ion Engine Reinforced Fission Core Armored Treads Medium Treads Medium Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Experimental Heat Sink High-capacity Battery (400) High-capacity Matter Pod (200) Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Improved Signal Interpreter Experimental Targeting Computer Advanced Core Analyzer Advanced Weapon Cycler Hacking Suite System Backup Module AS-neutralizer No. 17b Light Assault Rifle Heavy Assault Rifle 8R-AWN's Boregun Missile Launcher Plasma Cutter Great Maul Katana Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit 8R-AWN's Armor/EX > --- WEAPON ----------- 8R-AWN's Boregun Mini Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Reinforced Fission Core Light Treads Combat Airjet Experimental Heat Sink Large Storage Unit Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Improved Target Analyzer AS-neutralizer No. 17b Grenade Launcher Plasma Cutter Katana [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 155 | 8 11 3 37 4 28 7 47 10 Power 14 | 1 1 1 3 . . 1 6 1 Engine 11 | 1 1 . 3 . . 1 4 1 Core 3 | . . 1 . . . . 2 . Reactor . | . . . . . . . . . Propulsion 35 | 2 1 . 8 . 9 1 14 . Treads 27 | 1 1 . 8 . 7 1 9 . Leg 3 | . . . . . 2 . 1 . Wheel 4 | 1 . . . . . . 3 . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 40 | 3 2 . 10 1 7 4 12 1 Device 8 | 1 . . 1 . 4 1 1 . Storage 17 | 2 2 . 6 . 2 1 4 . Processor 5 | . . . 1 . 1 1 2 . Hackware . | . . . . . . . . . Protection 10 | . . . 2 1 . 1 5 1 Artifact . | . . . . . . . . . Weapon 66 | 2 7 2 16 3 12 1 15 8 Energy Gun 13 | 1 3 . 7 1 . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 27 | 1 1 . 2 2 7 1 8 5 Ballistic Cannon 4 | . . 1 3 . . . . . Launcher 18 | . 3 1 4 . 4 . 3 3 Special Weapon 1 | . . . . . 1 . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 1 1 . Parts Lost 44 | . 5 1 5 4 8 3 14 4 Power 6 | . 1 1 . . . 1 3 . Propulsion 13 | . 1 . 2 . 3 1 6 . Utility 8 | . 1 . . 1 1 1 2 2 Weapon 17 | . 2 . 3 3 4 . 3 2 Highest Loss Streak 4 | . 4 1 1 2 4 3 3 2 Average Slot Usage (%) 95 | . 93 99 95 99 96 96 94 89 Engine 9 | . 13 5 6 11 11 10 7 9 Core 1 | . . 8 4 . . . . . Treads 17 | . 13 14 20 22 21 22 11 18 Wheel 3 | . 14 14 1 . . . 5 . Device 1 | . . . 1 . 1 1 2 . Storage 29 | . 22 28 29 33 26 30 33 36 Processor 5 | . . . 3 . 8 8 9 . Protection 5 | . . . 5 10 5 . 6 8 Energy Gun 4 | . 11 . 10 18 . . 1 . Ballistic Gun 10 | . 8 13 . 2 16 11 13 17 Ballistic Cannon 2 | . . 8 9 . . . . . Launcher 3 | . 8 5 1 . 4 11 2 . Naked Turns . | . . . . . . . . . Heaviest Build 108 | 13 42 43 64 64 64 63 108 108 Greatest Support 56 | 20 20 16 40 40 46 46 56 56 Greatest Overweight (x) 20 | . 2 2 2 1 20 1 5 1 Average Overweight (x) 1 | . . 2 1 1 . 1 2 1 Largest Inventory Capacity 30 | 6 16 16 22 22 22 22 30 30 Average Capacity 19 | 5 6 16 19 22 18 20 26 30 Most Carried 30 | 6 9 12 22 22 22 22 30 30 Average Carried 18 | 5 5 9 19 21 15 17 26 29 Final Capacity 30 | 6 16 16 22 22 22 22 30 30 Final Carried 30 | 6 9 12 22 19 22 20 30 29 Class Distribution -------------------- 51% | Hauler-Mutant 30% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Matter Collected 4716 | 450 210 90 935 32 1014 143 1338 504 Remotely . | . . . . . . . . . Salvage Created 5835 | 257 665 44 1103 177 483 98 2226 782 Parts 381 | 23 36 7 79 6 70 6 119 35 Haulers Intercepted 10 | . 2 . 4 . . . 4 . Recyclers Shooed 12 | . . . . . . 1 11 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 123 | . 17 4 29 3 3 1 45 21 Melee 2 | . . . . . . . 2 . Guns 63 | . 3 . 7 3 1 1 35 13 Cannons 15 | . . 1 14 . . . . . AOE 42 | . 13 3 8 . 2 . 8 8 Classes Destroyed 17 | 3 5 . 3 1 3 . 1 1 Worker 6 | 2 2 . 1 . . . 1 . Builder 2 | . 1 . . . . . 1 . Tunneler 7 | 6 . . 1 . . . . . Hauler 10 | . 2 . 4 . . . 4 . Recycler 10 | 1 2 . 1 . . 1 5 . Operator 3 | . . . 1 . . . 2 . Turret 1 | . . . . . 1 . . . Watcher 10 | . 3 . 4 . . . 3 . Swarmer 43 | . 6 3 14 2 . . 14 4 Grunt 49 | . 11 1 5 . . 1 22 9 Brawler 2 | . . . . . . . . 2 Duelist 1 | . . . 1 . . . . . Sentry 23 | . . . 9 . . . 8 6 Demolisher 1 | . . . . 1 . . . . Hunter 1 | . . . . . . . 1 . Zionite 8 | . . . . . 8 . . . Assembled 2 | . . . . . 2 . . . Best Kill Streak 9 | 4 7 3 5 2 5 1 9 8 Combat Bots Only 8 | . 7 3 4 2 2 1 6 8 Max Kills in Single Turn 4 | 1 4 3 3 1 1 1 3 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 3 3 . 1 . 3 2 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed 6 | . . . . 1 4 1 . . YI-UF0 (-9/Mines) 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) 12-ASH (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Damage Taken 8314 | . 570 139 1087 425 1119 795 2641 1538 Core 1095 | . 119 16 95 19 112 169 358 207 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 49 | 100 . 46 . . . 1 . . Volleys Fired 571 | 25 64 7 94 22 120 13 170 56 Largest 2 | 2 2 1 2 2 2 1 2 2 Hottest 99 | 60 80 35 90 90 46 30 99 50 Shots Fired 935 | 50 86 7 169 42 162 13 303 103 Gun 737 | 50 56 . 49 42 151 13 282 94 Cannon 117 | . . 5 112 . . . . . Launcher 77 | . 30 2 8 . 7 . 21 9 Special 4 | . . . . . 4 . . . Kinetic 671 | 25 5 5 119 12 151 13 247 94 Thermal 39 | . . . . . 4 . 35 . Explosive 72 | . 30 2 4 . 7 . 20 9 Electromagnetic 153 | 25 51 . 46 30 . . 1 . Robot Hit Streak 17 | 8 7 4 12 5 17 3 15 15 Robot Miss Streak 5 | 4 3 5 2 5 4 4 5 2 Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 7 | . . . . 1 . . 3 3 Max Gunslinging Chain 1 | . . . . 1 . . 1 1 Shots Hit Robots 645 | 31 52 2 114 30 105 6 226 79 Core Hits 323 | 10 48 6 57 10 35 2 112 43 Critical Hits 34 | . . . 3 . 21 4 6 . Critical Kills 10 | . . . 2 . 5 2 1 . Critical Parts Destroyed 20 | . . . 1 . 12 2 5 . Melee Attacks 19 | . . . . . . . 19 . Impact 3 | . . . . . . . 3 . Slashing 16 | . . . . . . . 16 . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14272 | 426 1835 256 2256 399 1644 155 5266 2035 Guns 7761 | 400 500 . 538 345 1527 155 3139 1157 Cannons 1315 | . . 48 1267 . . . . . Explosions 4504 | 26 1335 208 451 54 95 . 1457 878 Melee 670 | . . . . . . . 670 . Ramming . | . . . . . . . . . Kinetic 7188 | 163 63 48 1346 86 1527 155 2643 1157 Thermal 689 | 26 63 . 28 54 22 . 496 . Explosive 4230 | . 1272 208 334 . 95 . 1443 878 Electromagnetic 1495 | 237 437 . 548 259 . . 14 . Impact 165 | . . . . . . . 165 . Slashing 505 | . . . . . . . 505 . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 2 2 2 2 . . Average Corruption 2 | . . . 2 2 2 2 . . Corruption Purged . | . . . . . . . . . Effects 44 | . . . 4 10 27 3 . . Message Errors 20 | . . . 1 3 15 1 . . Heat Flow Errors 5 | . . . . 2 3 . . . Energy Discharges 5 | . . . . 1 3 1 . . Data Loss (minor) 10 | . . . 2 3 4 1 . . Targeting Errors 4 | . . . 1 1 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 575 | . 78 . 17 35 3 . 280 162 Projectiles 14 | . . . 14 . . . . . Explosions 343 | . 78 . 3 35 3 . 62 162 Melee 218 | . . . . . . . 218 . Knockbacks 13 | . . 1 11 . . . 1 . Impact 1 | . . . . . . . 1 . Kinetic 11 | . . 1 10 . . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 513 | . 135 . 1 43 33 . 156 145 Shots 20 | . 7 . 1 1 1 . 5 5 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 456 | . 192 9 159 456 261 . 167 157 Average Temperature 54 | . 59 4 32 116 105 . 29 61 Received Heat Transfer 1904 | . 189 66 270 . 11 . 918 450 Effects 1 | . . . . 1 . . . . Shutdowns 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . 1 . . 1 . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried 14 | . 3 . 6 2 . . 3 . Impact Corruptions 4 | . . . . . . . 4 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . 1 . . . 1 . Heat Transferred 1230 | . 100 . 100 50 18 . 962 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | 1 1 . 2 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Peak Influence 1204 | 45 417 126 474 224 . 99 796 1204 Initial 499 | . 29 65 35 184 . . 38 499 Average 362 | 24 268 59 250 146 . 84 508 972 Maximum Alert Level 4 | . 2 . 2 1 . . 3 4 Low Security (%) 40 | 100 24 100 43 81 . 100 11 . Level 1 22 | . 71 . 26 18 . . 23 . Level 2 18 | . 4 . 30 . . . 29 17 Level 3 15 | . . . . . . . 35 50 Level 4 3 | . . . . . . . . 32 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 5 . 2 . . . 6 . Investigation 3 | . 2 . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 10 | . 3 . 2 . . . 5 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Distress Signals 7 | . . . 4 . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 205 | . 24 5 48 10 12 5 74 27 Peak Tracking Total 9 | . 5 3 5 6 9 5 6 5 Tactical Retreats 13 | . . . 1 1 2 . 8 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Traps Triggered 15 | . 1 . 5 . . . 1 8 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 3 | . . . . . 3 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Disabled 26 | . 4 . 4 . 14 . 4 . Max in Single Turn 2 | . 1 . 1 . 1 . 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Accessed 28 | . 6 . 11 . 2 . 9 . Terminals 19 | . 4 . 9 . . . 6 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . Scanalyzers 3 | . . . 1 . . . 2 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 78 | . 19 . 35 . 2 . 22 . Successful 38 | . 11 . 15 . 2 . 10 . Failed 39 | . 7 . 20 . . . 12 . Catastrophic 5 | . 1 . 2 . . . 2 . Database Lockouts 1 | . 1 . . . . . . . Manual 25 | . 14 . 5 . 1 . 5 . Terminals 61 | . 16 . 30 . . . 15 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 3 . 3 . . . . . Scanalyzers 8 | . . . 2 . . . 6 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 27 | . 8 . 12 . 2 . 5 . Record 1 | . . . . . 1 . . . Part Schematic 2 | . 1 . 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 6 | . 2 . 3 . . . 1 . Branch Access Points 1 | . . . 1 . . . . . Unreport Threat 4 | . 1 . 3 . . . . . Locate Traps 6 | . 1 . 2 . . . 3 . Investigation Status 1 | . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 5 | . . . 2 . . . 3 . Insert Component 2 | . . . 1 . . . 1 . Analyze 3 | . . . 1 . . . 2 . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 4 | . 3 . . . . . 1 . Terminals 2 | . 1 . . . . . 1 . Botnet 2 | . 1 . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 22 | . 4 . 10 . . . 8 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total Allies 5 | . . 5 . . . . . . Largest Group 5 | . . 5 4 . . . . . Highest-Rated Group 83 | . . 83 71 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 71 | . . 4 52 . . 15 . . Total Damage 1514 | . . 63 663 . . 788 . . Kills 17 | . . 1 12 . . 4 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Turrets Deployed 1 | . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Turns Passed 10263 | 347 819 635 1825 561 2682 377 2199 818 Spaces Moved 5101 | 159 613 477 860 267 1261 183 931 350 Core 2 | 1 . . . . 1 . . . Treads 3406 | 157 31 . 663 267 1260 183 495 350 Legs . | . . . . . . . . . Wheels 1693 | 1 582 477 197 . . . 436 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 120 120 180 160 180 110 180 Average Speed 159 | 158 103 120 166 180 180 180 162 180 Slowest Speed 1050 | 160 160 120 200 180 1050 180 220 180 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 66 | 8 97 93 88 35 90 38 95 57 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . 2 1 . . 1 . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug 41 | . 6 . 7 . 27 . 1 . Terrain Destroyed 390 | 2 107 18 31 6 54 6 101 65 Melee 1 | . . . . . . . 1 . Projectile 16 | . . . . . 10 6 . . AOE 373 | 2 107 18 31 6 44 . 100 65 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total 6360 | 201 706 531 1091 307 1512 218 1337 457 Wait 270 | . 7 42 40 8 49 3 96 25 Move 5093 | 158 612 476 859 266 1260 182 930 350 Hop . | . . . . . . . . . Pick Up 132 | 8 9 3 32 4 29 9 36 2 Fast Attach 43 | 7 1 1 10 . 3 2 19 . Attach 46 | 1 4 . 5 4 16 4 9 3 Detach 6 | . . . . . 4 1 1 . Swap 66 | . 6 2 22 . 9 1 19 7 Drop 100 | 2 3 . 29 3 22 3 38 . Fire 571 | 25 64 7 94 22 120 13 170 56 Melee 19 | . . . . . . . 19 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 14 | . . . . . . . . 14 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 348 | -11/Scrapyard | Entered Materials 349 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 11) 643 | -10/Materials | Central database locked down 733 | -10/Materials | Discovered new exit (range 8) 833 | -10/Materials | Destroyed 7 combat bots 838 | -10/Materials | Lost 4 parts (1n1u2w) 933 | -10/Materials | Discovered new exit (range 7) 1106 | -10/Materials | Discovered new exit (range 15) 1167 | -10/Materials | Entered Mines 1284 | -10/Mines | Discovered new exit (range 11) 1326 | -10/Mines | Discovered new exit (range 12) 1402 | -10/Mines | Core integrity fell below 50% 1656 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1802 | -10/Mines | Entered Materials 1802 | -9/Materials | Accompanied by 4 allies 1802 | -9/Materials | Evolved 2 slots: Utility x2 1807 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1967 | -9/Materials | Discovered new exit (range 16) 2236 | -9/Materials | Discovered new exit (range 7) 2460 | -9/Materials | Discovered new exit (range 13) 2627 | -9/Materials | Build established: Hauler-Mutant 3098 | -9/Materials | Identified exit to Mines 3627 | -9/Materials | Entered Mines 3670 | -9/Mines | Met a Derelict bent on vengeance 3789 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3791 | -9/Mines | Discovered new exit (range 5) 3861 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3899 | -9/Mines | Destroyed YI-UF0 4064 | -9/Mines | Assembled infested the area 4188 | -9/Mines | Entered Exiles 4235 | -9/Exiles | Met 8R-AWN 4262 | -9/Exiles | Met EX-HEX 4384 | -9/Exiles | Met EX-DEC 4391 | -9/Exiles | Build established: Scavenger-Mutant 4520 | -9/Exiles | Discovered new exit (range 10) 4918 | -9/Exiles | Learned location of Zion (-6) 5152 | -9/Exiles | Met EX-BIN 5234 | -9/Exiles | Aligned with FarCom system 5236 | -9/Exiles | Given EX-Vault access code 5279 | -9/Exiles | Opened EX-Vault 5307 | -9/Exiles | Found Cloak of Protection 5346 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5454 | -9/Exiles | Attacked by the Exiles 5608 | -9/Exiles | Lost 4 parts (1n1u2w) 5669 | -9/Exiles | Core integrity fell below 50% 5675 | -9/Exiles | Destroyed 8R-AWN 5682 | -9/Exiles | Lost 4 parts (2n2w) 5695 | -9/Exiles | Found Prototype Protection 5697 | -9/Exiles | Found Prototype Ballistic Gun 5700 | -9/Exiles | Found Prototype Device 5703 | -9/Exiles | Found Prototype Processor 5713 | -9/Exiles | Identified AS-neutralizer No. 17b 5722 | -9/Exiles | Identified 8R-AWN's Boregun 5905 | -9/Exiles | Destroyed EX-HEX 5930 | -9/Exiles | Build established: Mutant 6048 | -9/Exiles | Destroyed EX-DEC 6060 | -9/Exiles | Destroyed EX-BIN 6114 | -9/Exiles | Found Deploy-a-Sentry 6619 | -9/Exiles | Build established: Hauler-Mutant 6870 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 6870 | -9/Exiles | Entered Mines 6898 | -8/Mines | 12-ASH came to Exiles' defense 6901 | -8/Mines | DAS Turret deployed 6907 | -8/Mines | Identified 8R-AWN's Armor/EX 6924 | -8/Mines | Core integrity fell below 20% 6928 | -8/Mines | Allies destroyed 12-ASH 6951 | -8/Mines | Lost 3 parts (1p1n1u) 7209 | -8/Mines | Discovered new exit (range 16) 7247 | -8/Mines | Entered Materials 7247 | -8/Materials | Evolved 2 slots: Utility x2 8171 | -8/Materials | Lost 3 parts (2n1u) 8395 | -8/Materials | Discovered new exit (range 16) 8504 | -8/Materials | Core integrity fell below 50% 8866 | -8/Materials | Discovered new exit (range 13) 9363 | -8/Materials | Discovered new exit (range 8) 9444 | -8/Materials | Identified exit to Garrison 9446 | -8/Materials | Entered Garrison 9502 | -8/Garrison | Triggered checkpoint 9572 | -8/Garrison | Triggered checkpoint 9649 | -8/Garrison | Destroyed 8 combat bots 9679 | -8/Garrison | Core integrity fell below 20% 9762 | -8/Garrison | Discovered new exit (range 14) 9912 | -8/Garrison | Triggered checkpoint 10029 | -8/Garrison | Discovered new exit (range 8) 10104 | -8/Garrison | Triggered checkpoint 10181 | -8/Garrison | Discovered new exit (range 12) 10210 | -8/Garrison | Installed Relay Interface Framework 10264 | -8/Garrison | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 10152_ Field strength at 70. 10154_ Field strength at 40. 10155_ Field strength at 10. 10156_ Stasis field depleted. 10156_ Triggered Stasis Trap. 10156_ A bubble of rippling energy engulfs the area. 10156_ Field strength at 70. 10158_ Field strength at 40. 10159_ Field strength at 10. 10160_ Stasis field depleted. 10181_ EXIT=FOUND 10208_ Initiating installation procedure... 10210_ Relay Interface Framework installed. 10242_ Triggered Alarm Trap. 10242_ An alarm sounds. 10247_ Enh. Autogun destroyed. 10250_ C-30 ARC bursts open, deploying its payload. 10250_ B-36 Bruiser unfolds itself. 10250_ G-47 Trooper unfolds itself. 10259_ Hvy. Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ???# ## ## ##??????# #????????????????????? | | ???# ######## #????????????????????? | | + #????????????????????? | | ??## = #????????????????????? | | ???# ## = ##########????????????????????? | | ?### ## ## ^##?????????????????????????????? | | ?# "??????????????????????????????? | | ?# "??????????????????????????????? | | ?# "??????????????????????????????? | | ?# "??????????????????????????????? | | ?### ## ## #??????????????????????????????? | | #### ## ## #############??????????????????? | | ^ #??????????????????? | | = #??????????????????? | | #### / ########## #??????????????????? | | ???## ## ###"##????????# #??????????????????? | | ????# ##= #?# #?????????# #??????????????????? | | ????# #######?# #?????????# #??????????????????? | | ????# #???????# #?????????# #??????????????????? | | ????# #??????? #?????????# #??????????????????? | | ????# #???????# #?????????# #??????????????????? | | ##### #???????# #?????????# #??????????????????? | | #???????# #?????????# #############??????? | | #???????? ??????????# #??????? | | ########???????? #### ###### #??????? | | ???????????????# Y @b % ######### < #??????? | | ???????????????? ###### #####+#???????# #??????? | | ???????????????? ?????????????????????## ##??????? | | ???????????????? ?????????????????????#" "#??????? | | ????????????????#?????????????????????#" "#??????? | | ??????????????????????????????????????#" "#??????? | | ??????????????????????????????????????#"""#??????? | | ??????????????????????????????????????#####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 1000 Resistance: EX 90 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultPropulsionAxe Manual? 0 Play Time 01:28:53 Cumulative 235.3 hours Start 2020.10.16 @ 20:13:10 End 2020.10.19 @ 13:13:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7504c0ad-cea2-4438-a5fd-792a000be0ac