Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.28 @ 22:15:47 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (9) 45 Value Destroyed (189) 189 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (873) 873 TOTAL SCORE: 4027 Bonus ------- Pacifist 834 High Alert Combat Kills 39 Cogmind --------- Core Integrity 486/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (1) Movement Hovering (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Aerolev Unit > --- UTILITY (5) ------ Improved Signal Interpreter Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Aerolev Unit Aerolev Unit Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Signal Interpreter Propulsion Shielding Propulsion Shielding Propulsion Shielding > --- WEAPON ----------- Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Aerolev Unit Aerolev Unit Datajack [Rating: 32] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Aerolev Unit Hover Unit Aerolev Unit Utility Propulsion Shielding Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Grenade Launcher Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . Utility 3 | . . . 1 . 1 1 . Weapon . | . . . . . . . . Parts Attached 13 | . 2 . . 1 6 4 . Power 1 | . . . . . . 1 . Engine 1 | . . . . . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 5 | . . . . . 4 1 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 5 | . . . . . 4 1 . Flight . | . . . . . . . . Utility 5 | . 2 . . 1 2 . . Device . | . . . . . . . . Storage . | . . . . . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 4 | . 2 . . 1 1 . . Artifact . | . . . . . . . . Weapon 2 | . . . . . . 2 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 8 | . . . . . . 1 7 Power 1 | . . . . . . . 1 Propulsion 4 | . . . . . . . 4 Utility 2 | . . . . . . . 2 Weapon 1 | . . . . . . 1 . Highest Loss Streak 5 | . . . . . . 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 48 | . 14 28 22 30 46 74 55 Engine 2 | . . . . . . 5 1 Hover 18 | . . . . . 17 36 32 Processor 3 | . . . . . . 7 7 Protection 23 | . 14 28 22 30 29 23 13 Naked Turns 43 | . 43 . . . . . . Heaviest Build 16 | . 2 2 2 3 4 16 13 Greatest Support 40 | 3 3 3 3 3 32 40 40 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . 3 4 4 5 5 5 4 Average Carried 3 | . 1 3 4 3 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 4 4 3 5 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Matter Collected 314 | 195 . . . 9 58 52 . Remotely . | . . . . . . . . Salvage Created 132 | . . . . . . 132 . Parts 18 | . . . . . . 18 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 6 | . . . . . . 6 . AOE 6 | . . . . . . 6 . Classes Destroyed 3 | . . . . . . 3 . Worker 2 | . . . . . . 2 . Builder 1 | . . . . . . 1 . Swarmer 6 | . . . . . . 6 . Best Kill Streak 5 | . . . . . . 5 . Combat Bots Only 3 | . . . . . . 3 . Max Kills in Single Turn 3 | . . . . . . 3 . Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Low Damage Taken 1812 | . 157 . 172 233 445 361 444 Core 1090 | . 157 . 172 227 320 87 127 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 145 | . . . . . 34 30 81 Core Remaining (%) 44 | 100 . 37 . . 41 . . Volleys Fired 3 | . . . . . . 3 . Largest 1 | . . . . . . 1 . Hottest 30 | . . . . . . 30 . Shots Fired 3 | . . . . . . 3 . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher 3 | . . . . . . 3 . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 3 | . . . . . . 3 . Electromagnetic . | . . . . . . . . Robot Hit Streak 2 | . . . . . . 2 . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 2 | . . . . . . 2 . Core Hits 18 | 1 . . . 1 . 16 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 490 | 1 1 . . 16 18 454 . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions 366 | . . . . . . 366 . Melee . | . . . . . . . . Ramming 124 | 1 1 . . 16 18 88 . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive 366 | . . . . . . 366 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 . 1 1 Average Corruption 1 | . . . . 1 . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . 1 . Message Errors 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 33 | . . . . . . 33 . Projectiles . | . . . . . . . . Explosions 18 | . . . . . . 18 . Melee 15 | . . . . . . 15 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 137 | . . . . 7 8 122 . Shots 2 | . . . . . . 2 . Rammed 18 | 1 1 . . 5 3 8 . Targets Rammed 18 | 1 1 . . 5 3 8 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 33 | . . . . . 2 5 33 Average Temperature 12 | . . . . . 2 3 21 Received Heat Transfer 393 | . 87 . 90 . 117 45 54 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Peak Influence 788 | . 67 25 62 59 187 788 . Initial 84 | . . 25 9 24 22 84 . Average 146 | . 36 25 25 32 105 300 . Maximum Alert Level 3 | . . . . . . 3 . Low Security (%) 83 | 100 100 100 100 100 100 56 . Level 1 6 | . . . . . . 15 . Level 2 8 | . . . . . . 20 . Level 3 2 | . . . . . . 7 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . 1 . 1 7 . Investigation 7 | . 1 . . . . 6 . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 1 . 1 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Distress Signals 5 | . 3 . 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 7 . 5 4 15 22 22 Peak Tracking Total 13 | . 7 . 6 4 9 9 13 Tactical Retreats 11 | . . . . 1 3 4 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Traps Triggered 3 | . . . . . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . . 2 . . . Traps Extracted . | . . . . . . . . Installed 2 | . . . . 2 . . . Triggered 2 | . . . . 2 . . . Most Traps Carried 2 | . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Machines Disabled 2 | . . . . . . 2 . Max in Single Turn 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills 2 | . . . . . . 2 . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Machines Accessed 12 | . 2 1 1 . . 7 1 Terminals 6 | . 1 . 1 . . 3 1 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 26 | . 3 1 2 . . 14 6 Successful 14 | . 2 1 1 . . 4 6 Failed 12 | . 1 . 1 . . 10 . Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 21 | . 3 . 2 . . 16 . Terminals 18 | . 1 . 2 . . 9 6 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 5 | . 2 . . . . 3 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 10 | . 1 1 1 . . 1 6 Record 6 | . . . . . . . 6 Open Door 1 | . . 1 . . . . . Branch Access Points 3 | . 1 . 1 . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . 3 . Terminals . | . . . . . . . . Fabricators 1 | . . . . . . 1 . Overload 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . Tunnel 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Jam 1 | . . . . . . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . 1 . . 4 1 Full Trace Events 3 | . . . . . . 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Turns Passed 665 | 13 79 26 36 118 92 231 70 Spaces Moved 1424 | 24 144 49 72 214 159 593 169 Core 592 | 24 144 49 72 214 89 . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 832 | . . . . . 70 593 169 Flight . | . . . . . . . . Fastest Speed 34 | 50 50 50 50 50 38 34 34 Average Speed 42 | 50 50 50 50 50 48 35 41 Slowest Speed 50 | 50 50 50 50 50 50 46 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 29 16 14 52 29 28 36 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 . . . 1 1 Known Exits Taken 4 | . 1 . 1 . 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . Scrap Searched 8 | . . . . 1 . . 7 Spaces Dug . | . . . . . . . . Terrain Destroyed 24 | . . . . . . 24 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 24 | . . . . . . 24 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Fac Low Total 1468 | 24 149 49 71 225 172 609 169 Wait . | . . . . . . . . Move 1417 | 23 143 48 71 213 158 592 169 Hop . | . . . . . . . . Pick Up 11 | . 3 1 . 2 4 1 . Fast Attach 7 | . 2 . . . 4 1 . Attach 6 | . . . . 1 2 3 . Detach 1 | . . . . . . 1 . Swap . | . . . . . . . . Drop 3 | . . . . 2 1 . . Fire 3 | . . . . . . 3 . Melee . | . . . . . . . . Ram 18 | 1 1 . . 5 3 8 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 2 | . . . . 2 . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 14 | -11/Junkyard | Entered Materials 39 | -10/Materials | Identified exit to Mines 65 | -10/Materials | Core integrity fell below 50% 93 | -10/Materials | Entered Mines 94 | -10/Mines | Learned location of Storage (-7) 101 | -10/Mines | Learned Materials garrison access intel 105 | -10/Mines | Discovered new exit (range 8) 111 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 119 | -10/Mines | Entered Materials 119 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 137 | -9/Materials | Identified exit to Mines 155 | -9/Materials | Entered Mines 169 | -9/Mines | Found a hidden stash of uninstalled traps 208 | -9/Mines | Core integrity fell below 50% 229 | -9/Mines | Discovered new exit (range 14) 237 | -9/Mines | Core integrity fell below 20% 268 | -9/Mines | Discovered new exit (range 7) 273 | -9/Mines | Entered Materials 273 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 274 | -8/Materials | Loaded intel: 1 garrison access location 306 | -8/Materials | Build established: Mutant 350 | -8/Materials | Discovered new exit (range 16) 352 | -8/Materials | Core integrity fell below 50% 365 | -8/Materials | Identified exit to Factory 365 | -8/Materials | Entered Factory 365 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 528 | -7/Factory | Identified exit to Storage 528 | -7/Factory | Identified exit to Lower Caves 596 | -7/Factory | Entered Lower Caves 605 | -7/Lower Caves | Attracted the attention of an 0b10 base 606 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 637 | -7/Lower Caves | Lost 3 parts (1p1u1w) 666 | -7/Lower Caves | Self-destructed Last Messages --------------- 00662_ Found 18 Matter. 00663_ Searching scrap... 00663_ Found Lightning Gun. 00663_ Found Gravmag System. 00663_ Found 17 Matter. 00664_ Searching scrap... 00664_ Found Reflective Plating. 00664_ Found Disposable Heat Sink. 00664_ Found Maul. 00664_ Found Field Laser. 00664_ Found 21 Matter. 00665_ Searching scrap... 00665_ Found Hvy. Ion Cannon. 00665_ Found Arc Projector. 00665_ Found Mak. Salvage Targeting Computer. 00665_ Found 20 Matter. 00666_ Searching scrap... 00666_ Found Mak. Laser. 00666_ Found Mak. Shrapnel Gun. 00666_ Found 12 Matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????#### ## | | ????????????????????????????????# # | | ????????????????????????????????# # ## | | ????????????????????????????????# #### ##? | | ????????????????????????????????# #?# ##? | | ????????????????????????????????# #?# ##### ## | | ?????????????????????????????#### #?# #???# # | | ????????????????????????????## #### ##?## | | ????????????????????????????# #### #?# | | ???????????????????????????## ### ### | | ???????????????????????????# ### | | ???????????????????????????### #?# | | ?????????????????????????????## ### ### | | ??????????????????????????????# ##?# ! | | ??????????????????????????????## ###??# % | | ???????????????????????????????###???## | | ????????????????????????????????????## # | | ???????????????????????????####?????# ## | | ???????????????????????????# #?????# #? | | ???????????????????????????# ##????# ## #? | | ???????????????????????????# ##???# ### # | | ???????????????????????????# ###?## ##?# | | ?????????????????????####### #### ##??# | | ?????????????????????#[%## ##??## | | ?????????????????????#%/!## =## ##??## | | ?????????????????????##[=@#![## #????# | | ??????????????????????##!%s[/# ##????? | | ???????????????????????####!!# ##?????? | | ??????????????????????????##%! #??????? | | ??????????????????????????# ### ##????????? | | ??????????????????????????## ##?# #?????????? | | ???????????????????????????######??# #?????????? | | ??????????????????????????????????? ?????????? | | ??????????????????????????????????? ????????? | | ??????????????????????????????????? ???????? | | ???????????????????????????????????#### ???????? | | ??????????????????????????????????????? ??????? | | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????? #??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 58 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialReflectiveMinigun Manual? 0 Play Time 00:09:57 Cumulative 247.4 hours Start 2023.05.28 @ 22:06:43 End 2023.05.28 @ 22:15:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 741 Rogue 741 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/2/2/0/0/0/0/0 Lore% 87 Gallery% 83 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86eaebab-2651-4280-b917-42459e1cb63c