Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 00:50:47 Player: mrwizrd Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (901) 901 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2216 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 95/100 System Corruption 0% Temperature Cool (6) Movement Walking (260) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit ECM Suite > --- WEAPON (2) ------- Beam Cannon Katana > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Beam Rifle Beam Cannon Heavy Assault Rifle Plasma Cutter Heavy Hammer Signal Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Core Shielding Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Katana > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Small Laser Beam Rifle Grenade Launcher Plasma Cutter Hammer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 41 | 6 6 27 2 Power 6 | 1 1 4 . Engine 6 | 1 1 4 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 7 . Treads 5 | 2 . 3 . Leg 4 | . . 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 8 . Device 4 | . . 4 . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 4 | . . 4 . Artifact . | . . . . Weapon 15 | 2 3 8 2 Energy Gun 2 | 1 . 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 1 2 4 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 2 | . 1 1 . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 6 3 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 5 | . . 4 1 Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 97 96 97 Engine 12 | . 14 11 11 Treads 19 | . 28 16 . Leg 4 | . . 5 20 Device 9 | . . 14 22 Storage 13 | . 18 11 11 Processor 4 | . 7 3 . Protection 7 | . . 12 9 Energy Gun 1 | . . 2 9 Ballistic Gun 16 | . 25 12 . Impact Weapon 4 | . 1 5 7 Naked Turns . | . . . . Heaviest Build 40 | 11 32 40 35 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 2 | 2 . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 4 12 15 15 Average Carried 11 | 2 7 14 15 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 4 12 15 15 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 875 | 207 199 469 . Remotely . | . . . . Salvage Created 918 | . 172 746 . Parts 66 | . 14 52 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 27 | . 6 21 . Melee 4 | . . 4 . Guns 20 | . 6 14 . AOE 3 | . . 3 . Classes Destroyed 6 | . 3 3 . Mechanic 1 | . . 1 . Watcher 3 | . 1 2 . Swarmer 7 | . 3 4 . Grunt 15 | . 3 12 . Duelist 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 5 | . 5 4 . Combat Bots Only 4 | . 4 4 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 250 | . 62 135 53 Missed 58 | . 24 26 8 Damage Taken 2182 | . 354 1406 422 Core 462 | . 57 298 107 Absorbed by Shields . | . . . . Redirected to Shielding 41 | . . 34 7 Core Remaining (%) 88 | 100 77 . . Volleys Fired 84 | . 17 63 4 Largest 2 | . 2 2 2 Hottest 116 | . 40 56 116 Shots Fired 118 | . 34 76 8 Gun 109 | . 34 71 4 Cannon 4 | . . . 4 Launcher 5 | . . 5 . Special . | . . . . Kinetic 94 | . 34 60 . Thermal 19 | . . 11 8 Explosive 5 | . . 5 . Electromagnetic . | . . . . Robot Hit Streak 8 | . 7 8 4 Robot Miss Streak 4 | . 3 4 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 85 | . 20 60 5 Core Hits 42 | . 10 31 1 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 3 . Critical Strikes 4 | . . 4 . Burn 1 | . . 1 . Smash 3 | . . 3 . Melee Attacks 13 | . . 9 4 Impact 9 | . . 9 . Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1631 | . 233 1318 80 Guns 950 | . 233 673 44 Cannons 36 | . . . 36 Explosions 268 | . . 268 . Melee 377 | . . 377 . Ramming . | . . . . Kinetic 775 | . 233 542 . Thermal 211 | . . 131 80 Explosive 268 | . . 268 . Electromagnetic . | . . . . Impact 377 | . . 377 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 203 | . . 203 . Projectiles . | . . . . Explosions 8 | . . 8 . Melee 195 | . . 195 . Knockbacks 2 | . . 2 . Impact 2 | . . 2 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 41 | . . 41 . Shots 4 | . . 4 . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 90 | . 6 17 90 Average Temperature 25 | . 6 5 45 Received Heat Transfer 675 | . 84 471 120 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 4 . Impact Corruptions 6 | . . 6 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 550 | . . 407 143 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 332 | . 117 332 182 Initial 129 | . . . 129 Average 87 | . 39 117 138 Maximum Alert Level 1 | . . 1 . Low Security (%) 84 | 100 100 73 100 Level 1 15 | . . 26 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 4 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . 1 3 . Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 6 | . 2 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 9 33 8 Peak Tracking Total 6 | . 6 5 6 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 7 | . 3 4 . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 4 5 . Successful 4 | . 3 1 . Failed 5 | . 1 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 3 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Branch Access Points 2 | . 1 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 4 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 5 | . . . 5 Total Damage 103 | . . . 103 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2585 | 107 856 1535 87 Spaces Moved 1365 | 61 490 786 28 Core 13 | 13 . . . Treads 1141 | 48 490 603 . Legs 211 | . . 183 28 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 190 Average Speed 164 | 155 160 166 190 Slowest Speed 190 | 160 160 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 6 49 51 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 10 | . . 10 . Melee . | . . . . Projectile . | . . . . AOE 10 | . . 10 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1564 | 70 527 918 49 Wait 17 | . 6 2 9 Move 1362 | 60 489 785 28 Hop . | . . . . Pick Up 25 | 4 6 14 1 Fast Attach 16 | 6 3 7 . Attach 2 | . . 2 . Detach . | . . . . Swap 23 | . 3 18 2 Drop 21 | . 2 18 1 Fire 84 | . 17 63 4 Melee 13 | . . 9 4 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 29 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Identified exit to Mines 344 | -10/Materials | Build established: Mutant 674 | -10/Materials | Discovered new exit (range 4) 678 | -10/Materials | Identified exit to Materials 964 | -10/Materials | Entered another Materials area 964 | -9/Materials | Evolved 2 slots: Utility x2 2019 | -9/Materials | Core integrity fell below 50% 2199 | -9/Materials | Identified exit to Mines 2303 | -9/Materials | Build established: Scavenger-Mutant 2404 | -9/Materials | Discovered new exit (range 5) 2499 | -9/Materials | Entered Mines 2500 | -9/Mines | Met a Derelict testing a Signal Generator 2520 | -9/Mines | Found Signal Generator 2569 | -9/Mines | Core integrity fell below 20% 2586 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- assault force. DV-V38(g): "Okay, I guess that means it works. Now let's get out of here!" Signal Generator broadcasts a burst of procedurally generated transmissions. ALERT: Intercepting significant anomalous signal. Redirecting assault force. Dropped Aluminum Leg. Acquired Signal Generator. C-30 ARC: "LOCATED POTENTIAL SOURCE OF ANOMALOUS SIGNAL. NEUTRALIZING." C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. G-34 Mercenary destroyed. G-47 Trooper destroyed. DV-V38(g) destroyed. Core Shielding destroyed. Aluminum Leg destroyed. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????####???????????????????????????????? | | ???????????#### ##??????????????????????????????? | | ??????????## #######????????????????????????? | | ??????????# = #????????????????????????? | | ??????????# #### ####?????????????????????? | | ??????????# #??# #?????????????????????? | | ??????????## ##??# #?????????????????????? | | ???????????### ##???#### #?????????????????????? | | ?????????????####???????#@ #?????????????????????? | | ????????????????????????#sg#?????????????????????? | | ????????????????????????# s#?????????????????????? | | ????????????????????????# g#?????????????????????? | | ????????????????????????#%!#?????????????????????? | | ????????????????????????#=s#?????????????????????? | | ????????????????????????# ?????????????????????? | | ???????????????????????? ! ????????????????????? | | ???????????????????????? %%#???????????????????? | | ???????????????????????? =##???????????????????? | | ???????????????????????? t##????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedProtonNanosword Manual? 0 Play Time 00:27:07 Cumulative 31.1 hours Start 2024.05.23 @ 00:24:19 End 2024.05.23 @ 00:50:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a8216946-5db2-47e7-bf58-97be458b6cb5