Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.30 @ 13:51:49 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (185) 925 Value Destroyed (8531) 8531 Prototype IDs (65) 1300 Alien Tech Used (3) 600 Bonus (3094) 3094 TOTAL SCORE: 22450 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 347 Aligned with FarCom 300 Used Core Reset Matrix 3000 Friendly Fire -686 Cogmind --------- Core Integrity 1189/1450 Matter 297/300 Energy 185/185 System Corruption 16% Temperature Cool (0) Movement Hovering (131) Ox1 Location -2/Testing Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION (5) --- Hovering Antigrav-Myomer Exoskeleton > --- UTILITY (13) ----- Armored Scrap Engine 2N-1CE's Frost Array (fused) High-capacity Storage Unit Structural Scanner (fused) Experimental Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Weapon Cycler (fused) Light Regenerative Plating Light Regenerative Plating Advanced Hacking Suite > --- WEAPON (3) ------- Helical Railgun Cycling Ballistic Construct/C > --- INVENTORY (20) --- Micro Antimatter Reactor Compact Particle Reactor Advanced Power Amplifier Improved Energy Well (400) Improved Matter Compressor (300) Advanced Gravity Neutralizer Advanced Kinecellerator Improved Transmission Jammer Light Regenerative Plating SHELL Armor Advanced Shield Generator Improved Component Analysis Suite Dimensional Node Initializer Subatomic Replicator HERF Cannon Ragnarok Missile Launcher Longsword +1 Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Hovering Antigrav-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine 2N-1CE's Frost Array High-capacity Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Weapon Cycler Centrium Light Armor Plating Advanced EM Disruption Field Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Cooled Phase Cannon Cycling Ballistic Construct/C > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Advanced Power Amplifier Advanced Cryofiber Web Improved Coolant Injector Advanced Coolant Injector Energy Well Improved Matter Compressor Structural Scanner Advanced Kinecellerator Improved Transmission Jammer Layered Light Armor Plating Medium Reflective Plating Advanced Shield Generator Dimensional Node Initializer Subatomic Replicator HERF Cannon Helical Railgun Heavy Rocket Launcher Longsword +1 [Rating: 179] Favorites ----------- Power Micro Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Constructs Treads Light Treads Wheel Wheel Hover Unit Constructs Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Medium Insulated Plating Weapon Constructs Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Helical Railgun Ballistic Cannon Constructs Launcher Heavy Rocket Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Slots Evolved 16 | . . . . . 4 2 . . 4 . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . . . . . . 1 . . . Utility 11 | . . . . . 3 2 . . 2 . . 1 . . . . 1 . 2 . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 373 | 6 19 1 . 3 14 35 3 8 48 18 2 9 7 10 6 2 55 30 32 65 Power 36 | 1 7 1 . . . 1 1 . 5 1 . 1 . . . . 3 4 2 9 Engine 14 | 1 7 . . . . 1 1 . 3 . . 1 . . . . . . . . Core 3 | . . 1 . . . . . . 2 . . . . . . . . . . . Reactor 19 | . . . . . . . . . . 1 . . . . . . 3 4 2 9 Propulsion 18 | 2 5 . . . 5 3 . 1 . . . . . . . . . 1 . 1 Treads 13 | 2 2 . . . 5 2 . 1 . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 3 . . . . 1 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 232 | 1 3 . . 3 4 18 2 6 28 10 1 6 5 7 5 1 46 21 22 43 Device 154 | . 2 . . 3 2 8 2 4 15 3 1 3 4 6 3 1 37 18 20 22 Storage 8 | 1 1 . . . . 1 . . . 1 . . . . 1 . . 1 . 2 Processor 17 | . . . . . 2 3 . 1 . 1 . . . 1 . . 3 2 . 4 Hackware 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Protection 51 | . . . . . . 6 . 1 13 5 . 2 1 . 1 . 6 . 2 14 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 4 . . . 5 13 . 1 15 7 1 2 2 3 1 1 6 4 8 12 Energy Gun 13 | 1 1 . . . 3 3 . . . . . . . . . . 1 1 1 2 Energy Cannon 33 | . 3 . . . 2 4 . . . . . . 1 2 . 1 5 1 7 7 Ballistic Gun 13 | 1 . . . . . 2 . . 6 2 . . . . . . . 1 . 1 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . Launcher 11 | . . . . . . . . . 2 3 . 1 1 1 1 . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . . . 3 . 1 7 2 1 1 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . 1 . . 1 2 2 . 1 1 1 . 1 . . 3 . 4 2 . 9 Parts Lost 15 | . . . . . 1 1 . 1 1 . . . . . . . 5 1 . 5 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . . 1 . . . . . . . . 1 . . . Utility 5 | . . . . . . . . . 1 . . . . . . . 1 1 . 2 Weapon 6 | . . . . . . 1 . . . . . . . . . . 2 . . 3 Highest Loss Streak 3 | . . . . . 1 1 . 1 1 . . . . . . . 3 1 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 100 100 98 99 99 100 73 69 70 70 72 73 72 72 73 70 71 72 73 Engine 3 | . 14 . . . . 5 7 7 . . . 5 5 5 5 5 1 . . . Core 1 | . . 13 14 14 9 1 . . 4 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 4 5 5 5 5 5 5 6 9 8 7 Treads 5 | . 17 14 14 14 18 16 15 2 2 . . 2 . . . . 1 . 1 1 Wheel 3 | . 10 14 14 14 8 5 7 2 . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 2 5 5 2 5 5 5 5 . . . . Device 18 | . 13 14 14 12 27 26 23 9 16 16 16 15 15 14 14 15 19 22 25 23 Storage 6 | . 14 14 14 14 9 7 7 7 5 5 5 5 5 5 5 5 4 4 4 4 Processor 14 | . . . . . 8 18 23 24 17 17 17 15 15 15 15 15 14 14 13 13 Hackware 1 | . . . . . . . . . . . . 4 5 5 5 5 4 4 4 5 Protection 2 | . . . . . . . . 3 5 5 5 4 5 5 5 5 3 . 3 4 Energy Gun 1 | . 9 . . . . 3 7 . . . . . . . . . . 1 . . Energy Cannon 6 | . 16 28 28 28 17 9 7 2 . . . . 3 4 5 5 4 4 4 5 Ballistic Cannon 2 | . . . . . . . . 3 5 5 5 5 5 5 5 5 3 2 4 1 Slashing Weapon 1 | . . . . . . 1 . 2 3 4 4 4 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 13 54 54 54 54 56 64 59 68 81 86 86 88 90 90 90 90 114 103 101 101 Greatest Support 116 | 40 40 10 10 10 60 60 10 68 88 88 88 113 113 113 96 96 98 64 100 116 Greatest Overweight (x) 6 | . 5 5 5 5 5 6 5 6 1 . . . . . . . 1 1 2 2 Average Overweight (x) 1 | . 3 5 5 5 4 4 5 1 . . . . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 2 15 20 20 19 18 19 20 17 19 19 20 18 20 19 19 20 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 20 20 20 20 20 20 20 18 20 20 20 20 20 19 20 20 20 20 20 19 Scrap Engine Consumption 147 | . . . . . . . . 41 15 2 1 7 4 6 2 . 34 8 10 17 Constructs Created 4 | . . . . . . . . 2 1 1 . . . . . . . . . . Constructs Modified 55 | . . . . . . . . 13 5 2 . 3 1 2 . . 16 3 5 5 Class Distribution -------------------- 19% | Construct 15% | Skirmisher 14% | Scout 14% | Mutant 8% | Scavenger-Skirmisher 6% | Infiltrator-Skirmisher 5% | Commander-Mutant 3% | Assassin 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Commander-Skirmisher | -7/Storage Commander-Mutant | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Assassin | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Infiltrator-Skirmisher | -3/Research Infiltrator-Skirmisher | -3/Quarantine Skirmisher | -2/Research Hacker-Skirmisher | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Matter Collected 7050 | 222 577 20 . 10 145 356 52 147 1043 448 57 . 210 163 481 70 1143 475 370 1061 Remotely 10 | . . . . . . . . . . . . . . . . . . . 10 . Salvage Created 11049 | . 923 92 . . 445 686 66 487 957 437 36 . 152 337 472 169 2066 850 935 1939 Parts 504 | . 50 5 . . 18 33 2 19 46 10 6 . 6 13 6 7 102 47 32 102 Haulers Intercepted 8 | . 2 . . . 2 1 . . . 1 . . . . . . 1 1 . . Recyclers Shooed 8 | . . . . . 1 . . . 2 . . . . . . . 1 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 7 . . . 1 . . . . . . Prevented 22 | . . . . . . . . . . . 4 . 5 9 4 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Combat Hostiles Destroyed 116 | . 16 2 . . 4 10 1 4 11 5 1 . 1 5 . . 17 10 9 20 Melee 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Guns 16 | . 6 . . . . 2 . . . 1 . . . . . . . 1 . 6 Cannons 69 | . 8 2 . . 2 5 . 2 9 2 . . . 2 . . 14 5 6 12 AOE 11 | . . . . . . . . . 2 2 1 . . 2 . . . 4 . . Classes Destroyed 20 | . 6 . . . 2 2 . 2 2 1 1 . . 1 . . . . . 3 Worker 5 | . . . . . . . . . 3 . . . . . . . 1 1 . . Builder 13 | . . . . . . . . 2 4 . . . . . . . 5 1 . 1 Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Hauler 8 | . 2 . . . 2 1 . . . 1 . . . . . . 1 1 . . Recycler 13 | . 1 . . . 1 2 . 1 2 . . . . . . . 2 1 1 2 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . Mechanic 2 | . . . . . . . . . 1 . . . . . . . 1 . . . Operator 2 | . 1 . . . . . . . . . . . . . . . 1 . . . Watcher 19 | . 3 . . . 2 1 . . 2 . . . . . . . 5 3 . 3 Swarmer 10 | . 3 . . . . 3 . . . . . . . . . . . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 Grunt 37 | . 13 2 . . 1 1 . 3 . 5 . . . 1 . . 3 . 3 5 Brawler 1 | . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 Sentry 15 | . . . . . 2 2 1 2 2 . . . 1 . . . 3 . 2 . Hunter 10 | . . . . . 1 . . . 3 . . . . 2 . . 2 . 2 . Programmer 40 | . . . . . . 4 . 1 6 . . . . . . . 9 6 2 12 Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . 1 Scrapper 1 | . . . . . . . . 1 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . Samaritan 5 | . . . . . . . . . . 1 . . . . . 4 . . . . Master Thief 3 | . . . . . . . . . . . 1 . . 2 . . . . . . Best Kill Streak 6 | . 5 2 . . 2 3 1 1 3 3 1 . 1 2 . . 6 4 3 4 Combat Bots Only 5 | . 4 2 . . 1 3 1 1 2 3 1 . 1 2 . . 5 4 2 2 Max Kills in Single Turn 4 | . 1 1 . . 1 1 1 4 2 2 1 . 1 2 . 1 1 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 1 2 1 . . 1 . . . 2 . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Hostile Shots Fired 809 | . 53 7 . 1 13 68 15 40 109 16 . . 1 46 . . 168 61 70 141 Missed 274 | . 11 1 . . 5 24 8 14 28 9 . . 1 26 . . 55 16 21 55 Damage Taken 9712 | . 478 95 . 11 120 653 41 319 1386 218 58 . . 499 . . 2395 814 909 1716 Core 793 | . 94 17 . 11 . 138 . . 122 17 . . . 25 . . 97 103 34 135 Absorbed by Shields 156 | . . . . . . . . . . . . . . . . . . . 156 . Ignored by Resistances 1216 | . . . . . . . . . 258 . . . . . . . 231 333 . 394 Regen/Repaired (Parts) 3047 | . 35 . . . . . . 103 515 73 . 213 . 164 . . 970 155 324 495 Core Remaining (%) 85 | 100 . . . 51 100 . . 80 . . 86 . . . . 97 . 84 . . Volleys Fired 663 | . 54 4 . 5 32 45 2 28 43 12 1 1 5 31 11 11 133 58 52 135 Largest 3 | . 2 2 . 2 2 2 2 2 2 2 1 1 1 2 1 1 2 2 2 3 Hottest 166 | . 136 136 . 136 136 136 129 129 122 107 39 39 81 166 85 85 166 134 134 160 Shots Fired 1019 | . 108 8 . 10 62 87 4 29 69 19 1 1 5 38 11 11 180 88 69 219 Gun 209 | . 54 . . . 2 16 2 3 29 5 . . . . . . . 22 . 76 Cannon 792 | . 54 8 . 10 60 71 2 26 37 12 . . 5 32 11 11 180 61 69 143 Launcher 18 | . . . . . . . . . 3 2 1 1 . 6 . . . 5 . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 335 | . 9 . . . . 3 . 13 66 17 . . . 6 . . 26 14 31 150 Thermal 567 | . 99 8 . 10 62 84 4 16 . . . . . 1 4 7 124 69 29 50 Explosive 18 | . . . . . . . . . 3 2 1 1 . 6 . . . 5 . . Electromagnetic 99 | . . . . . . . . . . . . . 5 25 7 4 30 . 9 19 Robot Hit Streak 28 | . 9 4 . 5 5 15 19 28 23 12 1 . 6 13 6 13 13 21 7 17 Robot Miss Streak 5 | . 3 3 . 3 3 3 . 1 3 2 . . . 5 1 1 4 3 4 4 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . 1 2 2 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 694 | . 78 4 . 5 38 55 4 25 68 19 2 . 5 25 10 8 120 56 37 135 Core Hits 313 | . 31 3 . 1 9 21 1 16 49 22 1 . 2 18 4 3 43 27 15 47 Critical Kills 7 | . 1 . . . 1 2 . 1 . . . . . . . . . . 1 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . 1 1 Critical Strikes 14 | . 4 . . . 1 4 . 1 . . . . . . . . . . 2 2 Burn 5 | . 3 . . . . 2 . . . . . . . . . . . . . . Meltdown 6 | . 1 . . . 1 2 . 1 . . . . . . . . . . 1 . Destroy 3 | . . . . . . . . . . . . . . . . . . . 1 2 Melee Attacks 43 | . . . . . . 7 . 2 25 4 1 2 . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 43 | . . . . . . 7 . 2 25 4 1 2 . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . 1 9 3 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26994 | . 1247 84 . 111 800 1214 76 1236 3301 1178 216 . 159 1373 425 365 5327 2856 1936 5090 Guns 3725 | . 472 . . . . 262 34 35 372 88 . . . . . . . 638 . 1824 Cannons 19336 | . 775 84 . 111 800 952 42 714 1480 411 . . 159 740 425 365 5275 1849 1936 3218 Explosions 2356 | . . . . . . . . 336 539 293 134 . . 633 . . 52 369 . . Melee 1577 | . . . . . . . . 151 910 386 82 . . . . . . . . 48 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 9316 | . 59 . . . . 27 . 364 1852 499 . . . 203 . . 680 494 1196 3942 Thermal 11301 | . 1188 84 . 111 800 1187 76 385 . . . . . 25 247 216 3915 1993 479 595 Explosive 2279 | . . . . . . . . 336 539 293 134 . . 608 . . . 369 . . Electromagnetic 2521 | . . . . . . . . . . . . . 159 537 178 149 732 . 261 505 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1577 | . . . . . . . . 151 910 386 82 . . . . . . . . 48 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 1 1 1 8 9 9 . . . . . 20 24 4 16 Average Corruption 7 | . . . . . . 1 1 1 6 8 9 . . . . . 9 14 3 7 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 266 | . . . . . . 3 3 16 45 36 6 . . . . . 56 35 1 65 Message Errors 66 | . . . . . . 2 . 5 9 12 1 . . . . . 19 5 1 12 Matter Fused 71 | . . . . . . . 1 5 16 8 3 . . . . . 13 10 . 15 Heat Flow Errors 30 | . . . . . . 1 . 2 3 4 1 . . . . . 4 3 . 12 Energy Discharges 23 | . . . . . . . . 2 4 4 . . . . . . 7 3 . 3 Parts Rejected 5 | . . . . . . . . . . . . . . . . . 2 . . 3 Parts Fused 7 | . . . . . . . . . 1 . . . . . . . 1 3 . 2 Data Loss (minor) 23 | . . . . . . . 1 1 4 4 . . . . . . 1 6 . 6 Data Loss (major) 16 | . . . . . . . 1 1 5 2 1 . . . . . 3 3 . . Misfires 5 | . . . . . . . . . . 1 . . . . . . 1 1 . 2 Alerts 3 | . . . . . . . . . 1 1 . . . . . . 1 . . . Weapon Failures 17 | . . . . . . . . . 2 . . . . . . . 4 1 . 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1675 | . 1 . . . 34 2 . 106 285 124 77 . . 68 65 113 396 164 52 188 Projectiles 1126 | . 1 . . . 34 2 . 66 22 . . . . 28 65 113 396 159 52 188 Explosions 167 | . . . . . . . . 40 81 . 1 . . 40 . . . 5 . . Melee 382 | . . . . . . . . . 182 124 76 . . . . . . . . . Knockbacks 57 | . . . . . . . . 2 22 5 . . . 2 . . 1 4 4 17 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 55 | . . . . . . . . 2 20 5 . . . 2 . . 1 4 4 17 Secondary 2 | . . . . . . . . . 2 . . . . . . . . . . . Self-Inflicted Damage 495 | . . . . . . . . 66 101 37 58 . . 203 . . 28 2 . . Shots 11 | . . . . . . . . 1 2 1 1 . . 4 . . 1 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 395 | . 197 192 . 194 189 198 96 272 226 187 207 . 198 212 152 107 395 243 306 216 Average Temperature 75 | . 77 106 . 115 44 53 51 81 93 65 123 . 95 95 60 49 74 80 95 65 Received Heat Transfer 822 | . 225 51 . 6 9 39 6 84 9 36 . . . . . . 111 . 75 171 Effects 1 | . . . . . . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . . . . . . 1 1 1 . 3 . 2 1 Combat Hostiles 9 | . . . . . . . . . . . . . 1 1 1 . 3 . 2 1 Parts Fried 21 | . . . . . . . . . . . . . . 4 . 4 5 . 4 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . 3 . . . 2 3 1 1 . . . . . . . . . . 1 . Combat Hostiles 10 | . 2 . . . 2 3 1 1 . . . . . . . . . . 1 . Parts Melted 33 | . 6 1 . . 3 12 2 1 . . . . . . . 1 5 1 1 . Heat Transferred 13840 | . 2693 148 . 185 1443 2146 148 481 . . . . . 50 120 148 3121 2121 481 555 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . 3 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Peak Influence 528 | . 190 71 . 45 116 133 165 259 436 . . 26 . . . . 279 380 322 528 Initial 391 | . . 21 . . 17 52 14 58 391 . . . . . . . . 103 105 66 Average 117 | . 75 36 . 41 45 32 84 68 235 . . 10 . . . . 133 252 200 180 Maximum Alert Level 2 | . . . . . . . . 1 2 . . . . . . . 1 1 1 2 Low Security (%) 76 | 100 100 100 . 100 100 100 100 86 38 . . 100 . . . . 81 17 43 66 Level 1 21 | . . . . . . . . 13 57 . . . . . . . 18 82 56 17 Level 2 2 | . . . . . . . . . 3 . . . . . . . . . . 16 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 3 . . . 2 7 . . 5 . . 2 . . . . 4 2 1 8 Investigation 4 | . 2 . . . . . . . 2 . . . . . . . . . . . Extermination 21 | . . . . . . 4 . . 3 . . 2 . . . . 3 2 1 6 Reinforcement 8 | . 1 . . . 2 3 . . . . . . . . . . 1 . . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Distress Signals 6 | . 2 . . . 1 . . . 1 . . . . . . . 2 . . . Communications Jammed 23 | . . . . . . . . . . . . . . . . . 19 . 4 . Distress Signals 23 | . . . . . . . . . . . . . . . . . 19 . 4 . Times Spotted 187 | . 19 2 . 2 13 17 3 8 15 4 4 1 1 8 . . 29 15 14 32 Peak Tracking Total 5 | . 4 2 . 2 2 4 2 4 2 5 3 2 1 3 . . 4 3 2 5 Tactical Retreats 6 | . . . . . . . . . . . . . . 1 . . 1 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Traps Triggered 19 | . 4 . . . . . . . 4 1 . . . . . . 2 3 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Disabled 28 | . . . . 1 1 . . 2 4 . . . . . 1 . . 5 1 13 Max in Single Turn 2 | . . . . . 1 . . 1 2 . . . . . 1 . . 1 1 1 Garrison Access 5 | . . . . . . 2 . . . . . . . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Accessed 80 | . 6 1 2 1 4 11 2 14 8 1 . 4 1 1 4 . 5 6 4 5 Terminals 50 | . 5 1 . 1 4 6 2 6 4 1 . 3 . 1 . . 4 5 3 4 Fabricators 3 | . . . . . . 2 . . 1 . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . . 1 . 7 3 . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . . . 2 . . . . . . . . . . 1 1 1 . Total Hacks 192 | . 18 3 2 3 18 30 3 31 17 1 . 8 1 1 17 . 10 8 9 12 Successful 111 | . 11 2 2 2 11 14 1 19 5 1 . 5 1 1 17 . 5 3 4 7 Failed 81 | . 7 1 . 1 7 16 2 12 12 . . 3 . . . . 5 5 5 5 Catastrophic 20 | . . . . . 1 5 1 4 4 . . . . . . . 1 1 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 121 | . 15 3 1 4 16 20 4 18 10 . . 5 . . . . 5 7 8 5 Terminals 117 | . 14 3 . 3 18 16 3 12 9 1 . 6 . 1 . . 7 7 8 9 Fabricators 12 | . . . . . . 9 . . 3 . . . . . . . . . . . Repair Stations 4 | . 4 . . . . . . . . . . . . . . . . . . . Recycling Units 27 | . . . . . . 3 . 17 5 . . 2 . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . 3 Garrison Access 7 | . . . . . . 2 . . . . . . . . . . 3 1 1 . Terminal Hacks 49 | . 2 1 2 2 4 4 1 2 . 1 . 2 1 1 17 . 2 1 2 4 Record 8 | . . . 1 . . . . . . 1 . . . 1 5 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 8 | . 2 . . 1 . 1 . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . Open Door 4 | . . . . . . . 1 . . . . . 1 . . . 1 . . 1 Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . 1 1 . . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . 1 1 Zone Layout 6 | . . 1 . 1 . 1 . . . . . 1 . . . . . 1 . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . . . . . . 1 . 7 3 . . 1 . . . . . . . . Retrieve Components 12 | . . . . . . 1 . 7 3 . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . 2 Insert Component 2 | . . . . . . . . . . . . . . . . . . . . 2 Garrison Access Hacks 5 | . . . . . . 2 . . . . . . . . . . 1 1 1 . Seal Access 5 | . . . . . . 2 . . . . . . . . . . 1 1 1 . Unauthorized Hacks 39 | . 6 1 . . 7 7 . 10 1 . . 2 . . . . 2 1 1 1 Terminals 29 | . 6 1 . . 7 3 . 4 1 . . 2 . . . . 2 1 1 1 Track 1 | . . 1 . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Botnet 13 | . 2 . . . 2 2 . . 1 . . 2 . . . . 1 1 1 1 Skim 13 | . 4 . . . 4 1 . 4 . . . . . . . . . . . . Fabricators 4 | . . . . . . 4 . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabnet 2 | . . . . . . 2 . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 6 . . . . . . . . . . . . Tunnel 6 | . . . . . . . . 6 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 6 1 . 1 4 8 1 7 8 . . 4 . . . . 3 5 3 5 Full Trace Events 2 | . . . . . . . . . 2 . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . 4 . . . . 2 Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . 222 . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . . 9 . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . Time 51 | . 51 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 34 | . . . . . . 3 . 26 2 . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 2 | . . . . . . . . . 2 2 2 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Total Allies 16 | . . 5 . 1 . . 10 . . . . . . . . . . . . . Largest Group 10 | . . 5 5 3 3 . 10 7 1 . . . . . . . . . . . Highest-Rated Group 173 | . . 82 82 63 63 . 173 125 16 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . 29 29 16 . . . . . . . . . . . Total Orders 4 | . . . . . . . . 3 1 . . . . . . . . . . . STAY 2 | . . . . . . . . 1 1 . . . . . . . . . . . FOLLOW 2 | . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 93 | . . . . 10 18 . 20 44 1 . . . . . . . . . . . Total Damage 1010 | . . . . 118 197 . 255 425 15 . . . . . . . . . . . Kills 12 | . . . . 1 2 . 3 6 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Robot Analysis Total 8 | . 2 . . 1 . 1 . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . 3 . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Turns Passed 21073 | 60 1456 762 365 229 1047 2113 237 2672 2039 1023 285 762 982 937 211 278 1726 1249 863 1777 Spaces Moved 11513 | 34 709 474 232 129 503 1082 117 858 1011 610 178 452 761 630 196 291 931 810 487 1018 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . Treads 2161 | 28 160 . . . 47 206 . 43 447 . . 270 . . . . 494 . 108 358 Legs 540 | . . . . . . . . 256 37 . . . . . . . 78 . 169 . Wheels 3198 | . 549 474 232 129 456 876 117 365 . . . . . . . . . . . . Hover 1946 | . . . . . . . . . . . . . . . . . 266 810 210 660 Flight 3662 | . . . . . . . . 194 527 610 178 182 761 630 196 291 93 . . . Fastest Speed 50 | 50 140 155 155 155 155 155 155 155 154 154 154 124 124 83 83 83 56 89 59 76 Average Speed 141 | 140 153 155 155 155 155 161 155 252 156 154 154 147 124 115 83 83 103 95 115 110 Slowest Speed 382 | 160 160 155 155 155 320 240 155 382 230 154 154 154 124 124 83 83 159 97 169 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 1 . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 53 | 4 97 98 62 46 31 44 30 96 29 90 15 11 90 78 61 62 24 79 15 61 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 11 | . . 1 1 . . . . 6 . . . . . . 3 . . . . . Known Exits Taken 15 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . 1 . . . . . 5 . . 3 2 . 2 . . . . Spaces Dug 59 | . . . . . . 7 . . 15 . . 2 . . . 1 6 11 7 10 Terrain Destroyed 418 | . . . . . . 8 . 30 62 33 10 11 . 72 . 3 43 52 30 64 Melee 25 | . . . . . . 7 . . 15 . . 2 . . . . . . . 1 Projectile 168 | . . . . . . 1 . 9 1 . . . . 2 . 3 38 21 30 63 AOE 225 | . . . . . . . . 21 46 33 10 9 . 70 . . 5 31 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp Fac Upp Upp Zhi Pro Res Qua Res Tes Total 15531 | 43 987 495 238 149 711 1362 169 1346 1365 674 186 545 792 801 234 316 1574 1238 750 1556 Wait 2543 | . 150 14 3 6 135 157 45 426 210 13 3 72 19 130 12 13 407 308 150 270 Move 11489 | 33 708 473 231 128 502 1081 116 857 1010 607 177 451 758 629 195 290 930 809 486 1018 Hop 2 | . . . . . . . . . . 1 . . 1 . . . . . . . Pick Up 141 | 4 28 1 2 3 12 14 . 5 16 4 1 4 . 1 3 . 18 6 4 15 Fast Attach 165 | 6 7 1 . 2 7 7 2 2 11 10 . 4 2 1 5 . 16 21 22 39 Attach 32 | . . . . 1 4 3 . 3 7 . . 2 . . . . 4 2 2 4 Detach 12 | . 1 . . . . . . 6 1 . . . . . . . . 3 1 . Swap 179 | . 12 . . . 3 25 1 3 30 8 2 3 5 9 2 2 35 8 9 22 Drop 259 | . 27 2 2 4 16 23 3 14 12 15 1 6 2 . 6 . 31 23 24 48 Fire 663 | . 54 4 . 5 32 45 2 28 43 12 1 1 5 31 11 11 133 58 52 135 Melee 43 | . . . . . . 7 . 2 25 4 1 2 . . . . . . . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / War) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 15) 690 | -10/Materials | Discovered new exit (range 12) 1024 | -10/Materials | Discovered new exit (range 15) 1242 | -10/Materials | Repaired Adv. Beam Cannon 1276 | -10/Materials | Discovered new exit (range 15) 1517 | -10/Materials | Entered Mines 1577 | -10/Mines | Discovered new exit (range 11) 1651 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1651 | -10/Mines | Discovered new exit (range 5) 1694 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1952 | -10/Mines | Learned location of Zion (-6) 2067 | -10/Mines | Discovered new exit (range 9) 2279 | -10/Mines | Entered Exiles 2279 | -10/Exiles | Accompanied by 5 allies 2309 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2317 | -10/Exiles | Met 8R-AWN 2343 | -10/Exiles | Met EX-HEX 2390 | -10/Exiles | Met EX-BIN 2414 | -10/Exiles | Aligned with FarCom system 2416 | -10/Exiles | Given EX-Vault access code 2451 | -10/Exiles | Opened EX-Vault 2461 | -10/Exiles | Found Longsword +1 2467 | -10/Exiles | Found Field Lobotomy Kit 2499 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2544 | -10/Exiles | Met EX-DEC 2625 | -10/Exiles | Discovered new exit (range 14) 2644 | -10/Exiles | Stole two prototypes: Field Lobotomy Kit, Longsword +1 2644 | -10/Exiles | Entered Mines 2644 | -9/Mines | Accompanied by 3 allies 2647 | -9/Mines | Received a Mining Laser from a helpful Derelict 2783 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2788 | -9/Mines | Found Prototype Device 2788 | -9/Mines | Identified Exp. Sensor Array 2849 | -9/Mines | Discovered new exit (range 16) 2873 | -9/Mines | Entered Materials 2873 | -8/Materials | Accompanied by 3 allies 2873 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3174 | -8/Materials | Build established: Skirmisher 3778 | -8/Materials | Identified exit to Factory 3920 | -8/Materials | Entered Factory 3920 | -7/Factory | Evolved 2 slots: Utility x2 3922 | -7/Factory | FarCom data flow suspended 3924 | -7/Factory | Discovered new exit (range 17) 4143 | -7/Factory | Build established: Scavenger-Skirmisher 5491 | -7/Factory | Identified exit to Storage 5491 | -7/Factory | Identified exit to Lower Caves 5510 | -7/Factory | Build established: Skirmisher 6033 | -7/Factory | Entered Storage 6091 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6205 | -7/Storage | Lost 3 allies 6259 | -7/Storage | Used back door to open Recycling access 6259 | -7/Storage | Discovered new exit (range 4) 6262 | -7/Storage | Identified exit to Recycling 6270 | -7/Storage | Entered Recycling 6270 | -7/Recycling | Accompanied by 7 allies 6366 | -7/Recycling | Scanned before Scraplab entrance 6405 | -7/Recycling | Angered Scraplab inhabitants 6479 | -7/Recycling | Found Prototype Device 6479 | -7/Recycling | Identified Scrap Engine 6684 | -7/Recycling | Build established: Commander-Mutant 7789 | -7/Recycling | Build established: Commander-Construct 7948 | -7/Recycling | Murdered 3 allies 8179 | -7/Recycling | Discovered new exit (range 14) 8209 | -7/Recycling | Build established: Construct 8274 | -7/Recycling | Identified exit to Factory 8942 | -7/Recycling | Entered Factory 8942 | -5/Factory | Accompanied by 1 ally 8942 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9242 | -5/Factory | Search patrols dispatched 9264 | -5/Factory | Discovered new exit (range 15) 9310 | -5/Factory | Discovered new exit (range 9) 9310 | -5/Factory | Identified exit to Factory 9945 | -5/Factory | Fabricated Com. Linear Accelerator (x1) 10917 | -5/Factory | Discovered new exit (range 13) 10964 | -5/Factory | Identified exit to Upper Caves 10981 | -5/Factory | Entered Upper Caves 11404 | -5/Upper Caves | Encountered a Warlord checkpoint 11643 | -5/Upper Caves | Learned 4 Factory zone layouts 11653 | -5/Upper Caves | Learned Factory trap positions 11826 | -5/Upper Caves | Discovered new exit (range 18) 11998 | -5/Upper Caves | Identified exit to Upper Caves 12004 | -5/Upper Caves | Entered another Upper Caves area 12004 | -5/Upper Caves | Spotted 0M-VS1(f) 12004 | -5/Upper Caves | Spotted YO-R2W(f) 12004 | -5/Upper Caves | Destroyed YO-R2W(f) 12005 | -5/Upper Caves | Identified exit to Warlord 12006 | -5/Upper Caves | Encountered a Master Thief 12203 | -5/Upper Caves | Discovered exit to Factory (range 11) 12289 | -5/Upper Caves | Entered Factory 12289 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12291 | -4/Factory | Loaded intel: 89 trap records 12526 | -4/Factory | Discovered new exit (range 7) 12532 | -4/Factory | Identified exit to Research 12557 | -4/Factory | Identified exit to Upper Caves 12557 | -4/Factory | Identified exit to Armory 12742 | -4/Factory | Build established: Assassin 13051 | -4/Factory | Entered Upper Caves 13204 | -4/Upper Caves | Build established: Scout 13304 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13646 | -4/Upper Caves | Discovered new exit (range 5) 13653 | -4/Upper Caves | Identified exit to Upper Caves 14033 | -4/Upper Caves | Entered another Upper Caves area 14120 | -4/Upper Caves | Discovered exit to Research (range 17) 14604 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 14686 | -4/Upper Caves | Learned Research interactive machine intel 14723 | -4/Upper Caves | Spotted 69-CZT(f) 14723 | -4/Upper Caves | Spotted KN-STP(f) 14725 | -4/Upper Caves | Encountered a Master Thief 14725 | -4/Upper Caves | Encountered a Master Thief 14725 | -4/Upper Caves | Spotted 71-WWS(f) 14726 | -4/Upper Caves | Encountered a Master Thief 14727 | -4/Upper Caves | Longsword +1 stolen by Master Thief 14729 | -4/Upper Caves | Field Lobotomy Kit stolen by Master Thief 14732 | -4/Upper Caves | Exp. Sensor Array stolen by Master Thief 14736 | -4/Upper Caves | Discovered new exit (range 14) 14736 | -4/Upper Caves | Destroyed 71-WWS(f) 14738 | -4/Upper Caves | Destroyed KN-STP(f) 14949 | -4/Upper Caves | Identified exit to Zhirov 14970 | -4/Upper Caves | Entered Zhirov 14970 | -4/Zhirov | Discovered new exit (range 3) 15005 | -4/Zhirov | Learned location of Command (-1) 15023 | -4/Zhirov | Found Alien Artifact 15023 | -4/Zhirov | Identified Integrated Reactor 15023 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15034 | -4/Zhirov | Found Alien Artifact 15176 | -4/Zhirov | Identified exit to Proximity Caves 15181 | -4/Zhirov | Entered Proximity Caves 15459 | -3/Proximity Caves | Entered Research 15459 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15460 | -3/Research | Loaded intel: 45 interactive machine locations 16055 | -3/Research | Found Prototype Processor 16055 | -3/Research | Identified Exp. Target Analyzer 16098 | -3/Research | Build established: Infiltrator-Skirmisher 16411 | -3/Research | Build established: Skirmisher 16477 | -3/Research | System corruption reached 10% 16544 | -3/Research | Lost 3 parts (1p1n1u) 16800 | -3/Research | Discovered new exit (range 22) 16953 | -3/Research | Found Prototype Device 16953 | -3/Research | Identified Adv. EM Disruption Field 16967 | -3/Research | Found Prototype Device 16967 | -3/Research | Identified Adv. Kinecellerator 16991 | -3/Research | Identified exit to Research 17062 | -3/Research | Discovered new exit (range 9) 17069 | -3/Research | Identified exit to Quarantine 17185 | -3/Research | Entered Quarantine 17344 | -3/Quarantine | Spotted Alpha 7 17394 | -3/Quarantine | Discovered exit to Research (range 18) 17782 | -3/Quarantine | Build established: Infiltrator-Skirmisher 17922 | -3/Quarantine | Found Alien Artifact 17922 | -3/Quarantine | Identified Core Reset Matrix 17922 | -3/Quarantine | Identified Transdimensional Reconstructor 17922 | -3/Quarantine | Used Core Reset Matrix 17926 | -3/Quarantine | Detected hypermatrix surge 17926 | -3/Quarantine | Sensed 14 artifacts in vicinity 17931 | -3/Quarantine | Found Dimensional Node Initializer 18024 | -3/Quarantine | Found Subatomic Replicator 18297 | -3/Quarantine | Build established: Scavenger-Skirmisher 18325 | -3/Quarantine | Discovered exit to Research (range 8) 18434 | -3/Quarantine | Entered Research 18434 | -2/Research | Evolved 2 slots: Utility x2 18568 | -2/Research | Spotted B-90 Cyclops 18568 | -2/Research | Spotted B-90 Cyclops 18628 | -2/Research | Warped through subspace 18908 | -2/Research | Discovered new exit (range 17) 18965 | -2/Research | Identified exit to Access 18972 | -2/Research | Discovered new exit (range 22) 19063 | -2/Research | Identified exit to Testing 19223 | -2/Research | Build established: Skirmisher 19297 | -2/Research | Entered Testing 19313 | -2/Testing | Found Prototype Hackware 19313 | -2/Testing | Identified Ghost Barrier 19462 | -2/Testing | Found Prototype Device 19462 | -2/Testing | Identified 2N-1CE's Frost Array 19644 | -2/Testing | Build established: Hacker-Skirmisher 20197 | -2/Testing | Spotted PH-UB5IY1EK5Z 20208 | -2/Testing | Destroyed PH-UB5IY1EK5Z 20345 | -2/Testing | Found Prototype Processor 20345 | -2/Testing | Identified Spectral Analyzer 20363 | -2/Testing | Found Prototype Launcher 20363 | -2/Testing | Identified Ragnarok Missile Launcher 20429 | -2/Testing | Found Prototype Protection 20429 | -2/Testing | Identified Lgt. Regenerative Plating 20432 | -2/Testing | Found Lgt. Regenerative Plating 20442 | -2/Testing | Found Prototype Protection 20453 | -2/Testing | Found Lgt. Regenerative Plating 20478 | -2/Testing | Build established: Infiltrator-Scout 20612 | -2/Testing | System corruption reached 10% 20827 | -2/Testing | First assault squad dispatched 20918 | -2/Testing | Build established: Scout 21074 | -2/Testing | Self-destructed Last Messages --------------- 21007_ U-05 Engineer builds a Wall. 21016_ II5GPF0YX>C9>G7#9PR& 21044_ PTNVHII