Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 22:21:46 Player: Lunace Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (138) 690 Value Destroyed (4735) 4735 Prototype IDs (24) 480 Alien Tech Used (9) 1800 Bonus (5731) 5731 TOTAL SCORE: 21336 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 279 Follower Combat Kills 919 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -267 Cogmind --------- Core Integrity 0/1300 Matter 64/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Nuclear Pulse Thruster Graphene Brace Railgun Hardcell Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Cooled Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Structural Scanner Advanced Target Analyzer Advanced Weapon Cycler > --- WEAPON ----------- Railgun Core Stripper Spear > --- INVENTORY -------- Advanced System Restoration Module Hardcell Cannon Linear Accelerator [Rating: 150] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware System Shield Protection Hardened Light Armor Plating Artifact Phase Armor Weapon Particle Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Slots Evolved 14 | . . . 2 . . . 2 . 2 2 . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 2 . . . 2 . . 2 . . . . . . . . . . . . Utility 5 | . . . . . . . . . 2 . . . 1 . . . . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 222 | 8 5 . 19 3 2 2 5 13 8 1 13 . 20 1 26 2 5 23 1 . 52 13 Power 26 | 1 . . 3 . . . . 2 1 . 2 . 4 . 4 . 2 3 . . 4 . Engine 11 | 1 . . 3 . . . . 2 1 . . . 2 . . . 1 . . . 1 . Core 12 | . . . . . . . . . . . 2 . 2 . 4 . 1 3 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Propulsion 67 | 3 . . 10 1 . 2 5 . . 1 1 . 5 . 7 1 . 12 1 . 13 5 Treads 20 | 2 . . 7 1 . 2 2 . . . . . 1 . 1 . . 3 . . 1 . Leg 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Wheel 10 | 1 . . 2 . . . 3 . . 1 . . . . . . . . . . 3 . Hover 19 | . . . . . . . . . . . . . 4 . 5 . . 5 . . 4 1 Flight 16 | . . . 1 . . . . . . . 1 . . . . 1 . 4 1 . 4 4 Utility 57 | 2 2 . 2 . 1 . . . 5 . 5 . 5 1 9 1 2 4 . . 14 4 Device 30 | 1 . . 1 . . . . . . . 1 . 4 1 6 . 2 1 . . 11 2 Storage 11 | 1 1 . . . 1 . . . 1 . 1 . . . 1 1 . 2 . . 2 . Processor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Protection 12 | . 1 . 1 . . . . . 4 . 3 . 1 . 2 . . . . . . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 72 | 2 3 . 4 2 1 . . 11 2 . 5 . 6 . 6 . 1 4 . . 21 4 Energy Gun 8 | . . . . . . . . 6 . . . . 2 . . . . . . . . . Energy Cannon 4 | . 2 . 1 . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 12 | 2 1 . 2 . 1 . . 2 . . 1 . . . 1 . 1 . . . 1 . Ballistic Cannon 29 | . . . . . . . . . 2 . 1 . . . 4 . . 3 . . 19 . Launcher 10 | . . . 1 2 . . . 3 . . 3 . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Slashing Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 28 | . . . 4 . 1 . . 1 1 . . . 3 1 1 . . 3 . . 4 9 Parts Lost 55 | . . . . 2 . 1 . . . . 16 . 9 1 3 1 1 4 . . 7 10 Power 6 | . . . . . . . . . . . 3 . 1 . . . . 1 . . 1 . Propulsion 22 | . . . . 1 . 1 . . . . 5 . 4 . 1 1 . 1 . . 4 4 Utility 16 | . . . . . . . . . . . 4 . 2 . 1 . 1 2 . . 1 5 Weapon 11 | . . . . 1 . . . . . . 4 . 2 1 1 . . . . . 1 1 Highest Loss Streak 9 | . . . . 2 . 1 . . . . 8 . 7 1 2 1 1 2 . . 3 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 99 100 99 100 88 77 67 60 68 66 53 6 26 5 35 72 81 92 94 94 83 66 Engine 4 | . 14 14 11 11 11 11 9 8 7 6 2 . . . . . 2 . . . . . Core 2 | . . . . . . . . . . . 2 . 2 . 4 5 5 10 10 10 2 . Treads 10 | . 28 28 42 44 44 44 28 . . . . . . . . . . 4 . . . . Wheel 5 | . . . 1 . . . 12 27 23 26 14 . . . . . . . . . 2 . Hover 5 | . . . . . . . . . . . . . 7 . 9 24 23 25 21 21 4 4 Flight 4 | . . . . . . . . . . . 2 . . . . 4 5 8 21 21 23 19 Device 7 | . 3 . 3 . . . . . . . . 6 6 1 11 11 16 14 10 10 21 19 Storage 7 | . 14 14 11 11 10 11 9 9 7 6 8 . . . . 7 8 13 15 15 3 . Protection 4 | . 10 14 7 11 7 . . . 14 13 8 . . . 2 5 1 . . . . . Energy Gun 1 | . . . . . . . . 13 2 . . . . . . . . . . . . . Energy Cannon 4 | . 20 28 16 . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 6 . 3 17 11 11 9 1 . . 2 . . . . . 3 . . . 1 2 Ballistic Cannon 3 | . . . . . . . . . 12 13 3 . . . 2 5 5 5 5 5 7 . Naked Turns 82 | . . . . . . . . . . . 41 . . 7 23 . . . . . . 11 Heaviest Build 230 | 13 60 60 63 59 218 218 218 218 230 169 164 1 25 3 41 27 44 44 43 43 66 45 Greatest Support 120 | 40 40 40 80 80 80 80 120 84 84 112 112 3 44 3 55 55 44 67 45 45 45 46 Greatest Overweight (x) 7 | . 1 1 1 . 2 2 7 2 2 1 5 . 4 . 4 . . . . . 2 2 Average Overweight (x) . | . . 1 . . . 2 1 2 2 1 2 . . . . . . . . . . . Largest Inventory Capacity 35 | 8 20 20 20 20 35 35 35 35 35 30 30 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 15 | 7 12 20 20 20 24 35 35 35 30 30 27 5 5 5 5 5 5 5 5 5 5 5 Most Carried 33 | 4 10 11 20 19 17 18 30 32 33 19 19 5 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | 2 7 10 18 18 14 16 23 30 22 19 15 5 3 4 3 4 3 3 4 5 3 4 Final Capacity 35 | 8 20 20 20 20 35 35 35 35 30 30 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 32 | 4 10 11 19 17 15 18 30 32 21 19 5 5 2 5 5 4 5 5 5 5 2 5 Class Distribution -------------------- 48% | Mutant 22% | Hauler-Mutant 15% | Scavenger-Mutant 4% | Scavenger-Sprinter 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Skirmisher | -3/Research Scavenger-Sprinter | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Matter Collected 5725 | 223 20 46 981 9 476 134 74 246 378 . 161 . 302 . 338 40 356 232 52 . 1564 93 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5163 | 26 20 . 907 20 . 321 149 804 380 . 267 . 154 . 277 . . 152 . . 1538 148 Parts 278 | 3 4 . 56 . . 9 11 40 16 . 14 . 11 . 17 . . 12 . . 77 8 Haulers Intercepted 5 | . . . 3 . . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . 1 . . . . . 1 . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . 17 . . . . . 2 . 4 . . . Prevented 6 | . . . . . . . . . . . . . . . . 1 1 . 4 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Combat Hostiles Destroyed 101 | . . . 23 5 . 6 3 13 8 . 15 . 2 . 6 . . 5 . . 10 5 Melee 11 | . . . . . . . . . . . . . 2 . . . . 5 . . 2 2 Guns 32 | . . . 6 . . 6 3 13 . . 3 . . . . . . . . . . 1 Cannons 37 | . . . 13 . . . . . 7 . 3 . . . 6 . . . . . 8 . AOE 19 | . . . 4 5 . . . . . . 8 . . . . . . . . . . 2 Classes Destroyed 17 | 1 1 . 5 1 . 2 . . 2 . . . 1 . . . . . . . 2 2 Worker 14 | . . . 1 . . . . 1 . . . . . . 1 . . . . . 11 . Builder 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 3 . . . . 2 . . . . . . . . . . . . . . Recycler 8 | . . . . . . . . . 2 . . . . . . . . . . . 6 . Operator 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . Watcher 6 | . 1 . 3 . . . 1 . . . . . 1 . . . . . . . . . Swarmer 30 | . . . 10 . . . 1 . 3 . 11 . . . . . . 5 . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 33 | . . . 11 . . 4 2 8 4 . 1 . . . . . . . . . . 3 Brawler 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . Duelist 5 | . . . . . . 1 . 3 . . 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 8 | . . . 2 . . . . 2 . . 1 . . . 2 . . . . . 1 . Programmer 15 | . . . . . . . . . 1 . . . 2 . 4 . . . . . 8 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 1 . 9 5 . 3 2 8 4 . 4 . 2 . 2 . . 6 . . 11 3 Combat Bots Only 8 | . . . 7 5 . 3 2 8 3 . 4 . 2 . 2 . . 5 . . 4 3 Max Kills in Single Turn 4 | 1 1 . 2 2 . 2 1 1 2 . 4 . 1 . 1 . . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 2 . . . . . . 3 . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Hostile Shots Fired 928 | . . . 75 49 . 12 4 25 86 . 277 . 74 1 55 14 14 44 . 4 60 134 Missed 313 | . . . 23 16 . 2 1 9 22 . 86 . 31 . 21 1 6 22 . 2 18 53 Damage Taken 10322 | . . 18 534 658 . 167 34 352 735 . 2551 . 846 38 734 301 144 327 . 45 1425 1413 Core 2490 | . . . 58 89 . 18 . 38 112 . 484 . 335 38 223 . 22 33 . . 377 663 Absorbed by Shields 247 | . . . . . . . . . . . . . . . . . . . . . . 247 Redirected to Shielding 90 | . . . . . . . . . . . . . . . 48 42 . . . . . . Ignored by Resistances 86 | . . . . . . . . . . . . . 76 . . . . . . . 10 . Regen/Repaired (Parts) 136 | . . . . . . . . 30 2 9 95 . . . . . . . . . . . Core Remaining (%) 76 | 100 . 100 . . . 58 . 93 84 . . 43 . . . . 38 . . 97 . . Volleys Fired 248 | 2 2 4 46 10 . . . 18 22 . 28 . 2 . 47 1 3 2 . . 54 7 Largest 4 | 2 2 2 2 2 . . . 2 2 . 2 . 1 . 2 1 1 1 . . 4 1 Hottest 261 | 40 136 136 136 53 . . . 160 160 . 96 . 65 . 110 53 53 65 . . 261 52 Shots Fired 537 | 4 4 8 92 20 . 30 7 64 40 . 49 . 2 . 53 1 3 2 . . 151 7 Gun 186 | 4 . . 22 16 . 30 7 60 9 . 12 . 1 . 4 . 1 . . . 17 3 Cannon 324 | . 4 8 67 . . . . . 31 . 26 . . . 49 1 2 2 . . 134 . Launcher 26 | . . . 3 4 . . . 4 . . 11 . . . . . . . . . . 4 Special 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 394 | 4 . . 22 16 . 30 7 33 31 . 38 . . . 53 1 3 2 . . 151 3 Thermal 116 | . 4 8 67 . . . . 27 9 . . . 1 . . . . . . . . . Explosive 26 | . . . 3 4 . . . 4 . . 11 . . . . . . . . . . 4 Electromagnetic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hit Streak 23 | 1 2 . 8 4 . 23 12 15 8 . 7 . 3 . 8 . . 1 . . 7 11 Robot Miss Streak 10 | 2 1 . 5 5 . 2 . 10 3 . 3 . . . 4 5 . 1 . . 7 1 Penetration Max 1 | . . . . . . 1 . . . . . . . . 1 . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Autonomous 71 | . . . . . . 30 7 34 . . . . . . . . . . . . . . Shots Hit Robots 319 | 1 2 . 54 8 . 28 7 49 22 . 30 . 10 . 13 . . 8 . . 75 12 Core Hits 204 | 1 1 . 32 7 . 10 4 33 15 . 28 . 5 . 10 . . 7 . . 41 10 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Critical Strikes 19 | . . . 1 . . 1 . 1 . . 1 . 2 . 1 . . 1 . . 10 1 Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . Blast 5 | . . . . . . . . . . . 1 . . . 1 . . . . . 3 . Corrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Impale 9 | . . . . . . . . . . . . . . . . . . 1 . . 7 1 Melee Attacks 102 | . . . . . . . . . . . . . 23 . . . . 14 . . 43 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . . . 23 . . . . . . . . . Piercing 79 | . . . . . . . . . . . . . . . . . . 14 . . 43 22 Sneak Attacks 22 | . . . . . . . . . . . . . 1 . . . . 1 . . 19 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14087 | 10 41 85 1288 376 . 945 212 1527 614 . 1496 . 444 . 1182 . . 257 . . 4570 1040 Guns 3457 | 10 . . 257 102 . 945 212 1428 146 . 117 . 38 . 26 . . . . . 126 50 Cannons 5672 | . 41 . 807 . . . . . 468 . 497 . . . 1156 . . 31 . . 2672 . Explosions 2266 | . . 85 224 274 . . . 99 . . 854 . . . . . . . . . . 730 Melee 2628 | . . . . . . . . . . . . . 388 . . . . 208 . . 1772 260 Ramming 47 | . . . . . . . . . . . 28 . 1 . . . . 18 . . . . Kinetic 7621 | 10 . . 257 102 . 945 212 952 468 . 614 . . . 1182 . . 31 . . 2798 50 Thermal 1572 | . 41 85 807 . . . . 476 146 . . . 17 . . . . . . . . . Explosive 2181 | . . . 224 274 . . . 99 . . 854 . . . . . . . . . . 730 Electromagnetic 38 | . . . . . . . . . . . . . 38 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 388 | . . . . . . . . . . . . . 388 . . . . . . . . . Piercing 2240 | . . . . . . . . . . . . . . . . . . 208 . . 1772 260 Highest Corruption 8 | . . . . . . . . . . . 5 5 1 1 4 4 4 . . . 8 8 Average Corruption 3 | . . . . . . . . . . . 5 3 1 1 1 4 4 . . . 5 3 Corruption Purged 12 | . . . . . . . . . . . . 3 2 . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 50 | . . . . . . . . . . . 3 . . . 12 5 16 . . . 11 3 Message Errors 15 | . . . . . . . . . . . 1 . . . 2 4 4 . . . 2 2 Matter Fused 18 | . . . . . . . . . . . 1 . . . 5 1 6 . . . 5 . Heat Flow Errors 6 | . . . . . . . . . . . . . . . 2 . 3 . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 608 | . . 7 43 . . . . . . . 89 . 89 . 13 . . 14 . . 289 64 Projectiles 143 | . . . . . . . . . . . 51 . . . 13 . . . . . 79 . Explosions 97 | . . 7 43 . . . . . . . 38 . . . . . . . . . . 9 Melee 368 | . . . . . . . . . . . . . 89 . . . . 14 . . 210 55 Knockbacks 15 | . . . . . . . . . 2 . 4 . . . 4 . . . . . 5 . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 13 | . . . . . . . . . 2 . 2 . . . 4 . . . . . 5 . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 175 | . . . . 40 . . . 33 . . 93 . . . . . . 9 . . . . Shots 7 | . . . . 1 . . . 2 . . 4 . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . 1 . 1 . 1 . . 1 . . . . Targets Rammed 4 | . . . . . . . . . . . 1 . 1 . 1 . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 430 | . 84 168 185 . . 2 . 320 396 . 327 . 34 . 198 . 228 191 197 14 430 . Average Temperature 89 | . 44 79 66 . . 2 . 97 187 . 157 . 16 . 62 . 92 47 49 6 134 . Received Heat Transfer 1886 | . . 9 153 . . 117 18 180 363 . 636 . 144 . 57 54 9 . . 12 18 116 Effects 7 | . . . . . . . . 2 4 . . . . . . . . . . . 1 . Interference 4 | . . . . . . . . 2 2 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 10 | . . . 7 . . . . 3 . . . . . . . . . . . . . . Heat Transferred 3042 | . 74 100 1406 . . . . 1100 325 . . . 37 . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Peak Influence 1958 | 5 22 221 452 179 . 140 120 895 460 174 . . 138 60 351 . . 182 . . 348 1958 Initial 338 | . 3 . . 175 . . 54 11 338 174 . . 44 30 35 . . 40 . . 40 164 Average 212 | 3 5 46 167 173 . 105 71 539 341 174 . . 44 39 130 . . 57 . . 186 1761 Maximum Alert Level 5 | . . 1 2 . . . . 3 2 . . . . . 1 . . . . . 1 5 Low Security (%) 66 | 100 100 90 60 100 . 100 100 12 . 100 . . 100 100 65 . . 100 . . 61 . Level 1 21 | . . 9 33 . . . . 8 87 . . . . . 34 . . . . . 38 . Level 2 5 | . . . 5 . . . . 51 12 . . . . . . . . . . . . . Level 3 2 | . . . . . . . . 27 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 39 | . . . . . . . 1 7 5 . . . 3 . 4 . . 1 . . 5 13 Investigation 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . Extermination 7 | . . . . . . . . . 1 . . . 2 . 1 . . . . . 3 . Reinforcement 9 | . . . . . . . 1 . 2 . . . 1 . 2 . . . . . 2 1 Assault 15 | . . . . . . . . 2 . . . . . . 1 . . . . . . 12 Garrison 5 | . . . . . . . . 3 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Distress Signals 8 | . . . . . . . 1 2 1 . . . 1 . 2 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 244 | . 1 3 31 5 . 6 4 32 13 . 22 . 17 3 24 1 4 11 4 3 15 45 Peak Tracking Total 29 | . 1 3 5 6 . 3 2 6 5 1 10 . 7 3 8 1 4 5 4 3 8 29 Tactical Retreats 26 | . . . 2 1 . . . . . . 2 . 1 . 6 1 3 1 1 . 7 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Traps Triggered 8 | . . . . . . . . 1 . . . . 3 . 3 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . 1 1 . . . 2 . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Machines Disabled 27 | . . 13 . . . . . 3 . . . . 1 . . . . 1 . . . 9 Max in Single Turn 12 | . . 12 . . . . . 1 . . . . . . . . . 1 . . . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . . . . . 4 . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Machines Accessed 52 | . 3 1 5 . . . 1 10 3 2 1 . 4 . 9 . 1 5 1 . 6 . Terminals 31 | . 3 1 5 . . . 1 6 . 2 . . 3 . 2 . . 2 . . 6 . Fabricators 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . 1 1 . . . . . 4 . . 2 . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 2 . . . . . 1 . . . . . . . Total Hacks 119 | . 9 2 12 . . . 8 22 6 6 1 . 14 . 14 . 1 11 1 . 12 . Successful 46 | . 4 2 4 . . . 4 10 . . 1 . 5 . 6 . 1 3 1 . 5 . Failed 73 | . 5 . 8 . . . 4 12 6 6 . . 9 . 8 . . 8 . . 7 . Catastrophic 19 | . 1 . 4 . . . 1 2 2 1 . . 1 . 2 . . 3 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 7 1 12 . 1 . 7 10 . 2 . . 12 . 3 . . 5 . . 11 . Terminals 83 | . 9 2 12 . . . 8 14 . 6 . . 12 . 3 . . 5 . . 12 . Fabricators 6 | . . . . . . . . . . . . . . . 4 . . 2 . . . . Repair Stations 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . . 1 1 . . . . . 5 . . 4 . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 5 . . . . . 2 . . . . . . . Terminal Hacks 23 | . 4 2 1 . . . 3 5 . . 1 . 2 . 2 . 1 . 1 . 1 . Record 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 2 . . 1 . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . Alert Level 4 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . Network Status 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 1 . . . . . . 2 . . 2 . . . . Report Inventory 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Retrieve Components 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . Scanalyzer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . 3 . . . 1 . . . . . 2 . . . . . . . 4 . Terminals 10 | . . . 3 . . . 1 . . . . . 2 . . . . . . . 4 . Botnet 10 | . . . 3 . . . 1 . . . . . 2 . . . . . . . 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 . 5 . . . 1 9 3 2 . . 3 . 8 . . 5 . . 5 . Full Trace Events 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Time 51 | . . . . . . . . 51 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . . . . . . . . . 7 . . 8 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Total Allies 18 | . . 3 . . . . . 12 . . . . 3 . . . . . . . . . Largest Group 11 | . . 3 3 . . . . 11 2 . . . 3 . . . . . . . . . Highest-Rated Group 204 | . . 40 40 . . . . 204 45 . . . 93 . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 . . . . 31 29 . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 251 | . . 11 24 . . . . 169 10 . . . 37 . . . . . . . . . Total Damage 3366 | . . 134 218 . . . . 2272 134 . . . 608 . . . . . . . . . Kills 36 | . . 3 3 . . . . 24 2 . . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . 2 . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Turns Passed 12364 | 105 529 917 1013 111 479 284 230 860 748 322 604 42 1154 44 1464 209 696 492 390 15 1354 302 Spaces Moved 10547 | 54 269 369 486 49 244 80 116 494 402 208 416 83 1222 81 1569 341 991 549 588 26 1544 366 Core 1745 | 3 . . . . . . . . . . 86 83 623 81 849 . . . . . . 20 Treads 1582 | 46 269 369 486 49 244 80 39 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 1526 | 5 . . . . . . 77 494 402 208 330 . . . . . . . . . 10 . Hover 3934 | . . . . . . . . . . . . . 599 . 720 341 991 549 588 26 119 1 Flight 1760 | . . . . . . . . . . . . . . . . . . . . . 1415 345 Fastest Speed 26 | 50 160 240 160 160 160 320 130 130 130 115 50 50 48 50 46 56 60 38 58 58 27 26 Average Speed 87 | 148 186 240 163 160 190 320 167 130 130 115 120 50 54 50 57 60 60 67 58 58 50 31 Slowest Speed 320 | 160 240 240 240 160 320 320 240 130 130 115 175 50 250 50 250 62 60 80 58 58 199 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . . . . . 9 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 38 | 4 41 85 55 23 62 19 8 80 7 5 65 14 19 61 31 50 89 15 76 8 21 40 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . Known Exits Taken 5 | . 1 . 1 . . . 1 . . . . . . . 1 . 1 . . . . . Unknown Exits Taken 15 | 1 . 1 . 1 1 1 . 1 1 1 1 1 . . . 1 . 1 1 1 1 . Scrap Searched 11 | . . 1 . . . . . . . . 1 . . . . 2 4 . 3 . . . Spaces Dug 45 | . . . . . . . . 13 . . 13 . 12 . 2 . . . . . 4 1 Terrain Destroyed 363 | . . 45 17 25 . 14 3 53 1 . 91 . 12 . 23 1 1 1 . . 43 33 Melee 14 | . . . . . . . . . . . . . 12 . . . . . . . 1 1 Projectile 106 | . . . . . . 14 3 18 1 . 2 . . . 23 1 1 1 . . 42 . AOE 243 | . . 45 17 25 . . . 35 . . 89 . . . . . . . . . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Fac Was Fac Upp Upp Fac Upp Upp Res Qua Total 13098 | 72 297 393 615 61 264 109 153 678 589 290 469 82 1634 84 2083 343 1091 646 637 25 1966 517 Wait 1580 | 5 . 20 29 . . 25 18 133 125 82 11 . 286 . 398 . 81 25 47 . 235 60 Move 10507 | 53 268 368 485 48 243 79 115 493 401 207 415 82 1222 80 1568 340 990 548 587 25 1526 364 Hop 9 | . . . . . . . . . . . . . . . . . . . . . 8 1 Pick Up 136 | 3 11 1 18 . 11 3 8 4 23 . 1 . 9 . 14 . 6 10 1 . 6 7 Fast Attach 112 | 8 3 . 6 . 2 . 3 2 1 . 1 . 12 1 14 1 2 15 . . 24 17 Attach 86 | . . . 4 2 . 1 2 8 5 1 8 . 8 . 11 1 3 4 1 . 21 6 Detach 51 | 1 1 . 3 . . . 6 7 1 . . . 3 3 3 . . 2 . . 15 6 Swap 35 | . 2 . 9 1 . 1 . 3 2 . 4 . . . 1 . . 5 . . 7 . Drop 137 | . 10 . 15 . 8 . 1 3 9 . . . 12 . 10 . 5 20 1 . 27 16 Fire 248 | 2 2 4 46 10 . . . 18 22 . 28 . 2 . 47 1 3 2 . . 54 7 Melee 102 | . . . . . . . . . . . . . 23 . . . . 14 . . 43 22 Ram 3 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Escape Stasis 25 | . . . . . . . . 6 . . . . . . 8 . . . . . . 11 Rewire 13 | . . . . . . . . 1 . . . . 11 . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 53 | . . . . . . . . . . . . . 45 . 8 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 12) 635 | -10/Materials | Entered Mines 781 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1089 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1496 | -10/Mines | Discovered new exit (range 6) 1552 | -10/Mines | Entered Materials 1552 | -9/Materials | Accompanied by 3 allies 1552 | -9/Materials | Evolved 2 slots: Propulsion x2 2269 | -9/Materials | Identified exit to Mines 2375 | -9/Materials | Destroyed 7 combat bots 2565 | -9/Materials | Entered Mines 2566 | -9/Mines | Assembled infested the area 2580 | -9/Mines | Discovered new exit (range 11) 2669 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2669 | -9/Mines | Discovered new exit (range 5) 2676 | -9/Mines | Entered Exiles 2715 | -9/Exiles | Met 8R-AWN 2742 | -9/Exiles | Met EX-HEX 2792 | -9/Exiles | Met EX-BIN 2811 | -9/Exiles | Aligned with FarCom system 2812 | -9/Exiles | Given EX-Vault access code 2849 | -9/Exiles | Opened EX-Vault 2857 | -9/Exiles | Found Prototype Ballistic Gun 2857 | -9/Exiles | Identified AWS/Gauss 2896 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2941 | -9/Exiles | Met EX-DEC 3114 | -9/Exiles | Discovered new exit (range 14) 3155 | -9/Exiles | Left Exiles lab with AWS/Gauss 3155 | -9/Exiles | Entered Mines 3298 | -8/Mines | Build established: Hauler-Mutant 3343 | -8/Mines | Discovered new exit (range 15) 3439 | -8/Mines | Entered Materials 3439 | -8/Materials | Evolved 2 slots: Propulsion x2 3461 | -8/Materials | Discovered new exit (range 13) 3585 | -8/Materials | Identified exit to Storage 3669 | -8/Materials | Entered Storage 3682 | -8/Storage | Met a pair of Derelict thieves 3799 | -8/Storage | Destroyed 8 combat bots 3824 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4247 | -8/Storage | Lost 4 allies 4299 | -8/Storage | Found Prototype Protection 4437 | -8/Storage | Repaired Cld. Ion Engine 4497 | -8/Storage | Discovered new exit (range 15) 4529 | -8/Storage | Entered Factory 4529 | -7/Factory | Accompanied by 2 allies 4529 | -7/Factory | Evolved 2 slots: Utility x2 4529 | -7/Factory | Identified Lgt. Regenerative Plating 5144 | -7/Factory | Discovered new exit (range 11) 5277 | -7/Factory | Entered another Factory area 5277 | -6/Factory | Evolved 2 slots: Propulsion x2 5434 | -6/Factory | Discovered new exit (range 6) 5599 | -6/Factory | Entered Lower Caves 5617 | -6/Lower Caves | Learned Factory terminal intel 5672 | -6/Lower Caves | Spotted B-75 Beast 5834 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5919 | -6/Lower Caves | Lost 8 parts (1p3n2u2w) 6075 | -6/Lower Caves | Learned Factory terminal intel 6102 | -6/Lower Caves | Attracted the attention of an 0b10 base 6148 | -6/Lower Caves | Released all parts (1) 6166 | -6/Lower Caves | Core integrity fell below 50% 6172 | -6/Lower Caves | Discovered new exit (range 9) 6173 | -6/Lower Caves | Encountered a Warlord checkpoint 6178 | -6/Lower Caves | Lost 8 parts (2p2n2u2w) 6203 | -6/Lower Caves | Entered another Lower Caves area 6225 | -6/Lower Caves | Discovered new exit (range 14) 6230 | -6/Lower Caves | Lost 3 allies 6245 | -6/Lower Caves | Entered Factory 6245 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6246 | -5/Factory | Loaded intel: 25 terminal locations 6330 | -5/Factory | Allied Derelicts emerged from ambush trap array 6425 | -5/Factory | Build established: Mutant 7399 | -5/Factory | Sucked down chute 7399 | -5/Factory | Entered Waste 7405 | -5/Waste | Spotted C-40 Crusher 7407 | -5/Waste | Found Prototype Device 7407 | -5/Waste | Identified Exp. Cloaking Device 7417 | -5/Waste | Spotted C-40 Crusher 7420 | -5/Waste | Spotted C-40 Crusher 7429 | -5/Waste | Spotted C-40 Crusher 7430 | -5/Waste | Lost 7 parts (1p3n2u1w) 7436 | -5/Waste | Crushed by Compactor (1 part destroyed) 7437 | -5/Waste | Discovered new exit (range 10) 7443 | -5/Waste | Entered Factory 7444 | -5/Factory | Loaded intel: 25 terminal locations 8148 | -5/Factory | Spotted B-75 Beast 8243 | -5/Factory | Core integrity fell below 50% 8666 | -5/Factory | Identified exit to Upper Caves 8666 | -5/Factory | Identified exit to Factory 8851 | -5/Factory | Build established: Scavenger-Mutant 8907 | -5/Factory | Entered Upper Caves 8935 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9057 | -5/Upper Caves | Encountered a Warlord checkpoint 9074 | -5/Upper Caves | Discovered new exit (range 13) 9116 | -5/Upper Caves | Entered another Upper Caves area 9123 | -5/Upper Caves | Encountered a Warlord checkpoint 9171 | -5/Upper Caves | Discovered exit to Factory (range 15) 9555 | -5/Upper Caves | Learned location of Armory (-4) 9652 | -5/Upper Caves | Learned Factory terminal intel 9812 | -5/Upper Caves | Entered Factory 9812 | -4/Factory | Evolved 2 slots: Utility x2 9813 | -4/Factory | Loaded intel: 26 terminal locations 10300 | -4/Factory | Discovered new exit (range 7) 10304 | -4/Factory | Entered Upper Caves 10354 | -4/Upper Caves | Encountered a Warlord checkpoint 10419 | -4/Upper Caves | Build established: Mutant 10612 | -4/Upper Caves | Discovered new exit (range 9) 10694 | -4/Upper Caves | Entered another Upper Caves area 10700 | -4/Upper Caves | Discovered new exit (range 14) 10703 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10709 | -4/Upper Caves | Entered Research 10709 | -3/Research | Evolved 2 slots: Weapon x2 10999 | -3/Research | Lost 3 parts (1p2n) 11815 | -3/Research | Lost 3 parts (2n1u) 11897 | -3/Research | Spotted B-90 Cyclops 12030 | -3/Research | Destroyed B-90 Cyclops 12044 | -3/Research | Discovered new exit (range 15) 12063 | -3/Research | Entered Quarantine 12064 | -3/Quarantine | Maximum security lockdown engaged 12070 | -3/Quarantine | Scanned by Researcher 12083 | -3/Quarantine | Found Alien Impact Weapon 12083 | -3/Quarantine | Identified Core Stripper 12099 | -3/Quarantine | Found Alien Artifact 12099 | -3/Quarantine | Identified Subatomic Replicator 12117 | -3/Quarantine | Used Subatomic Replicator to replicate Nuclear Pulse Array 12133 | -3/Quarantine | Found Alien Artifact 12133 | -3/Quarantine | Identified Transdimensional Reconstructor 12133 | -3/Quarantine | Warped through subspace 12139 | -3/Quarantine | Found Alien Artifact 12139 | -3/Quarantine | Identified Phase Redirector 12155 | -3/Quarantine | Found Alien Artifact 12155 | -3/Quarantine | Identified Dimensional Node Initializer 12155 | -3/Quarantine | Initialized slip node 12157 | -3/Quarantine | Found Dimensional Node Initializer 12157 | -3/Quarantine | Initialized slip node 12159 | -3/Quarantine | Found Dimensional Node Initializer 12159 | -3/Quarantine | Initialized slip node 12176 | -3/Quarantine | Found Alien Artifact 12178 | -3/Quarantine | Found Alien Artifact 12179 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 12179 | -3/Quarantine | Warped through subspace to slip node 12180 | -3/Quarantine | Warped through subspace to slip node 12183 | -3/Quarantine | Found Transdimensional Reconstructor 12183 | -3/Quarantine | Warped through subspace to slip node 12212 | -3/Quarantine | Found Fusion Bomb Launcher 12236 | -3/Quarantine | Found Alien Energy Cannon 12236 | -3/Quarantine | Identified Core Cannon 12246 | -3/Quarantine | Found Alien Artifact 12246 | -3/Quarantine | Identified Phase Armor 12325 | -3/Quarantine | Spotted Investigator 12331 | -3/Quarantine | Core integrity fell below 50% 12335 | -3/Quarantine | Spotted Executioner 12339 | -3/Quarantine | Spotted Executioner 12339 | -3/Quarantine | Spotted Striker 12350 | -3/Quarantine | Found Alien Artifact 12350 | -3/Quarantine | Identified Core Reset Matrix 12350 | -3/Quarantine | Used Core Reset Matrix 12354 | -3/Quarantine | Detected hypermatrix surge 12354 | -3/Quarantine | Sensed 10 artifacts in vicinity 12358 | -3/Quarantine | Core integrity fell below 20% 12365 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- E-15 Imp destroyed. Acquired 13 matter. Machine disabled. Acquired Unknown Flight Unit. Identified Cesium-ion Thruster. Detected hypermatrix surge. Sensed 10 artifacts in vicinity. Cesium-ion Thruster destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Earth. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Acquired 6 matter. Critical hit (Burn: +50). P-80 Master resets P-80 Master, system corruption cleaned. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ???????????????????# ??????#"""""#??????????????? | | ???????????????????# ?????#"""""#??????????????? | | ???????????????????# ###??#" ""#??????????????? | | ???????????????????# ?# #??????????????? | | ???????????????????# ?#= #??????????????? | | ???????????????????#" ###/####??????????????? | | ????????????????####%" %#####????????????? | | ??????????????? " " #????????????? | | ?????????????? li h #####????????????? | | ?????????????? E ##????????????????? | | ????????????? """"""g #?????????????????? | | ???????????????? """"""pp#?????????????????? | | ?????????????????### """"""g #?????????????????? | | ???????????????????# gE#?????????????????? | | ??????????????????## g #?????????????????? | | ??????????????????+ #?????????????????? | | ??????????????????## cp## #?????????????????? | | ???????????????????###### p ## ????????????????? | | ????????????????????????# K## #???????????????? | | ????????????????????????# e #?####???????????????? | | ????????????????????????# #????????????????????? | | ??????????????????????### ###??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# ####???????????????? | | ?????????????????###### g #???????????????? | | ????????????????+ @ g #???????????????? | | ????????????????####### g#???????????????? | | ??????????????????????# ####???????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????;+#######??????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ?!??!??!????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????]?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 41 Energy Capacity 1160 Matter Stores 484 Matter Capacity 700 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 375 Resistance: TH 25 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 64 Target Analysis 8 Recoil Reduction 6 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Stripper Subatomic Replicator Transdimensional Reconstructor Phase Redirector Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Cannon Phase Armor Core Reset Matrix Achievements -------------- 20k Club Alien Roots Explorer It Was An Accident, I Swear Oh No You Don't! Ooh, Shiny! Packrat Challenges ------------ None Game ------ Seed TerrabombPhysicsRouter Manual? 0 Play Time 02:36:07 Cumulative 48.5 hours Start 2024.04.09 @ 19:47:05 End 2024.04.09 @ 22:21:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 46 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d81ccbfa-e7a0-4533-bda4-8e094424e7f3