Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 01:22:06 Player: OBLIQUE Result: Destroyed by 3U-VBO(R) with Subdweller Beam Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (3282) 3282 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (162) 162 TOTAL SCORE: 6999 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 105 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 84/100 System Corruption 14% Temperature Cool (9) Movement Rolling (80) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Treads Improved Treads Advanced Treads Large Matter Pod (150) Kinecellerator Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Target Analyzer Light Regenerative Plating > --- WEAPON ----------- Particle Gun Heavy Laser High-powered Field Laser Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Treads Large Matter Pod Recoil Stabilizer Kinecellerator Heavy Armor Plating Improved Medium Armor Plating [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Target Analyzer Protection Light Regenerative Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Slashing Weapon Great Axe Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Slots Evolved 6 | . . . 4 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . 2 . . Weapon 4 | . . . 4 . . . Parts Attached 69 | 7 5 1 22 10 21 3 Power 10 | 1 . . 4 3 2 . Engine 7 | 1 . . 2 3 1 . Core 3 | . . . 2 . 1 . Reactor . | . . . . . . . Propulsion 19 | 2 2 . 4 . 9 2 Treads 17 | 2 2 . 4 . 9 . Leg . | . . . . . . . Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 2 . 3 3 5 1 Device 6 | . . . 3 1 2 . Storage 5 | 2 2 . . 1 . . Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection 3 | . . . . . 3 . Artifact . | . . . . . . . Weapon 24 | 2 1 1 11 4 5 . Energy Gun 7 | . . . 2 2 3 . Energy Cannon . | . . . . . . . Ballistic Gun 16 | 2 1 1 9 2 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 1 3 . Parts Lost 23 | . . . 5 . 18 . Power 2 | . . . 1 . 1 . Propulsion 4 | . . . . . 4 . Utility 3 | . . . . . 3 . Weapon 14 | . . . 4 . 10 . Highest Loss Streak 6 | . . . 3 . 6 . To Critical Strikes . | . . . . . . . Average Backups 8 | . 8 10 8 8 8 5 Power . | . . . . . . . Propulsion 3 | . 2 4 4 5 4 3 Utility 3 | . 1 2 4 3 4 2 Weapon . | . 3 4 . . . . Tool/Special . | . . . . . . . Unused Backups 14 | . 4 . 5 3 . 2 Power 2 | . 2 . . . . . Propulsion 6 | . . . 4 . . 2 Utility 1 | . . . 1 . . . Weapon 5 | . 2 . . 3 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 99 100 98 99 83 6 Engine 7 | . 14 14 5 6 5 . Core 1 | . . . 3 . . . Treads 18 | . 27 28 17 15 14 . Device 7 | . . . 8 14 7 . Storage 12 | . 28 28 9 7 6 . Processor 2 | . . . . 7 6 5 Energy Gun 6 | . . . 6 8 14 . Ballistic Gun 33 | . 28 28 45 35 19 . Peak Build Rating 46 | 7 10 11 30 39 46 5 Average Rating 24 | 5 8 10 24 37 36 2 On Entrance 14 | . 7 10 11 30 39 1 Avg Prop Armor Cover (%) 24 | . . . . . . 24 Naked Turns 24 | . . . . . 6 18 Heaviest Build 46 | 14 20 23 33 41 46 . Greatest Support 46 | 40 46 46 46 45 46 3 Greatest Overweight (x) 1 | . . . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 Average Capacity 9 | 6 8 10 10 10 9 5 Most Carried 10 | 2 10 10 10 10 10 5 Average Carried 9 | . 8 10 9 9 9 4 Final Capacity 10 | 8 10 10 10 10 5 5 Final Carried 10 | 2 10 10 10 10 5 5 Class Distribution -------------------- 58% | Scavenger-Executioner 29% | Mutant 9% | Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Executioner | -8/Materials Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Storage Mutant | -7/Recycling Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Matter Collected 2739 | 337 261 20 1031 359 647 84 Remotely . | . . . . . . . Salvage Created 3995 | 77 207 37 1654 555 1465 . Parts 192 | 3 8 3 74 33 71 . Haulers Intercepted 7 | . 2 . 4 1 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . 4 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Combat Hostiles Destroyed 69 | . 3 1 29 11 25 . Guns 68 | . 3 1 29 11 24 . Classes Destroyed 14 | 2 3 1 5 1 2 . Worker 6 | 1 . . 2 1 2 . Builder 1 | . . . 1 . . . Hauler 7 | . 2 . 4 1 . . Recycler 2 | 1 . . . . 1 . Mechanic 1 | . . . . . 1 . Watcher 5 | . . . 4 . 1 . Swarmer 11 | . 1 . 4 3 3 . Grunt 37 | . 2 . 16 4 15 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . 1 . . . Sentry 13 | . . . 7 1 5 . Hunter 1 | . . . 1 . . . Programmer 4 | . . . . 3 1 . Subdweller 1 | . . 1 . . . . Best Kill Streak 6 | 1 2 1 5 3 6 . Combat Bots Only 5 | . 2 1 5 3 5 . Max Kills in Single Turn 3 | 1 1 1 3 2 2 . Gunslinging 1 | . . . 1 . 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Hostile Shots Fired 648 | . 13 4 152 59 408 12 Missed 199 | . 4 1 38 29 122 5 Hits 449 | . 9 3 114 30 286 7 Melee 5 | . . . 4 . 1 . Projectile 444 | . 9 3 110 30 285 7 Critical Strikes 23 | . . . 7 . 16 . Damage Taken 6267 | . 156 103 1779 393 3749 87 Core 975 | . 36 16 201 28 607 87 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 467 | . 48 . 243 124 52 . Core Remaining (%) 80 | 100 . 79 63 . . . Volleys Fired 187 | 5 17 3 87 18 57 . Largest 6 | 2 2 2 6 6 6 . Hottest 273 | 40 40 40 220 223 273 . Shots Fired 919 | 10 34 6 471 106 292 . Gun 919 | 10 34 6 471 106 292 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 757 | 10 34 6 449 83 175 . Thermal 141 | . . . 22 23 96 . Explosive . | . . . . . . . Electromagnetic 21 | . . . . . 21 . Robot Hit Streak 27 | 4 12 6 27 12 14 . Robot Miss Streak 6 | 1 2 . 6 2 3 . Penetration Max . | . . . . . . . Secondary Targets 18 | . 1 . 9 1 7 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 583 | 8 26 5 303 67 174 . Core Hits 222 | 4 12 3 107 26 70 . Critical Kills 5 | . . . 1 2 2 . Critical Parts Destroyed 5 | . 1 . 2 . 2 . Critical Strikes 19 | . 1 . 4 3 11 . Burn 9 | . . . 1 1 7 . Destroy 10 | . 1 . 3 2 4 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8449 | 90 213 43 3697 1076 3330 . Guns 8348 | 78 204 43 3639 1076 3308 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 101 | 12 9 . 58 . 22 . Kinetic 6217 | 78 204 43 3368 733 1791 . Thermal 1954 | . . . 271 343 1340 . Explosive . | . . . . . . . Electromagnetic 177 | . . . . . 177 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . . . 14 14 Average Corruption 7 | . . . . . 6 14 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . . . . 18 6 Message Errors 4 | . . . . . 2 2 Matter Fused 7 | . . . . . 5 2 Heat Flow Errors 4 | . . . . . 4 . Energy Discharges 2 | . . . . . 2 . Data Loss (minor) 3 | . . . . . 2 1 Misfires 1 | . . . . . 1 . Misdirections 1 | . . . . . . 1 Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 3 | . . . . . 3 . Shots . | . . . . . . . Rammed 26 | 4 4 . 8 1 9 . Targets Rammed 28 | 5 4 . 8 1 10 . Kicked . | . . . . . . . Crushed 2 | 1 . . . . 1 . Highest Temperature 517 | . 18 . 307 410 517 . Average Temperature 123 | . 11 . 99 64 161 . Received Heat Transfer 2550 | . 45 18 846 72 1545 24 Effects 8 | . . . 3 1 4 . Shutdowns 3 | . . . . 1 2 . Interference 4 | . . . 3 . 1 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 3 | . . . . 1 2 . Heat Transferred 4292 | . . . 629 777 2886 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Maximum Alert Level 2 | . . . 1 1 2 . Low Security (%) 69 | 100 100 . 64 87 16 100 Level 1 24 | . . . 35 12 49 . Level 2 5 | . . . . . 34 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 538 | 5 72 . 356 231 538 163 Initial 163 | . . . . 137 59 163 Average 162 | . 8 . 173 164 335 134 Influence Increases 2519 | 10 138 . 906 463 988 14 Destroy 0b10 Robot/C 1420 | . 60 . 580 220 560 . Destroy 0b10 Robot/NC 110 | 10 10 . 55 10 25 . Destroy Leader 384 | . 24 . 156 62 142 . Allied During Kill 27 | . . . . . 27 . Successful Hack 182 | . 44 . 40 67 17 14 Disable Machine 105 | . . . 45 . 60 . Destroy Structure 51 | . . . . 44 7 . Lose Combat Pursuer 240 | . . . 30 60 150 . Influence Decreases 2402 | 10 138 . 604 635 697 318 Entered New Map 494 | . . . . 165 71 258 Time Decay 1618 | 10 138 . 554 470 386 60 Lost Part 230 | . . . 50 . 180 . Lost Ally 60 | . . . . . 60 . Squads Dispatched 16 | . 1 . 2 3 10 . Investigation 6 | . 1 . 1 . 4 . Extermination 5 | . . . . 3 2 . Reinforcement 3 | . . . 1 . 2 . Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Distress Signals 8 | . 2 . 2 . 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 124 | . 7 3 48 13 51 2 Peak Tracking Total 8 | . 3 1 8 3 8 2 Tactical Retreats 9 | . . . 2 2 5 . Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Traps Triggered 5 | . 1 1 . 1 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Machines Disabled 7 | . . . 3 . 4 . Max in Single Turn 1 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Machines Accessed 37 | . 9 . 13 7 7 1 Terminals 29 | . 8 . 10 4 6 1 Fabricators 2 | . . . . 2 . . Repair Stations 4 | . 1 . 1 1 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Total Hacks 142 | . 36 . 60 21 22 3 Successful 66 | . 17 . 32 10 6 1 Failed 75 | . 19 . 27 11 16 2 Catastrophic 14 | . 3 . 5 2 4 . Database Lockouts 1 | . . . 1 . . . Manual 40 | . 12 . 16 7 5 . Terminals 109 | . 31 . 44 12 19 3 Fabricators 7 | . . . . 7 . . Repair Stations 18 | . 5 . 8 2 3 . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . 5 . . . Garrison Access 3 | . . . 3 . . . Terminal Hacks 42 | . 12 . 22 3 4 1 Part Schematic 1 | . . . . . 1 . Robot Analysis 5 | . 2 . 3 . . . Prototype ID Bank 9 | . 3 . 3 1 1 1 Open Door 2 | . . . . . 2 . Level Access Points 1 | . . . 1 . . . Branch Access Points 2 | . . . 1 1 . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . 1 . . . Alert Level 3 | . 1 . 2 . . . Locate Traps 4 | . 2 . 2 . . . Dispatch Records 3 | . 1 . 2 . . . Security Status 1 | . . . 1 . . . Transport Status 1 | . . . 1 . . . Hauler Manifests 2 | . . . 2 . . . Registered Components 1 | . . . 1 . . . Zone Layout 5 | . 2 . 2 1 . . Fabricator Hacks 2 | . . . . 2 . . Network Status 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 11 | . 3 . 5 2 1 . Scan Component 7 | . 2 . 3 1 1 . Repair 4 | . 1 . 2 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 2 . 1 3 1 . Terminals 6 | . 2 . 1 2 1 . Botnet 4 | . 1 . 1 1 1 . Operators 2 | . 1 . . 1 . . Fabricators 1 | . . . . 1 . . Fabnet 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 35 | . 9 . 13 6 6 1 Full Trace Events 6 | . . . 2 . 4 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 40 | . . . . 40 . . Total Robot Build Rating 2 | . . . . 2 . . Part Schematics Acquired 3 | . . . 2 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 4 | . 1 . 2 1 . . Time 121 | . 32 . 64 25 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Total Allies 4 | . . . . 2 2 . Largest Group 4 | . . . . 2 4 . Highest-Rated Group 82 | . . . . 20 82 . Highest-Rated Ally 31 | . . . . 10 31 . Total Orders 5 | . . . . 5 . . FOLLOW 2 | . . . . 2 . . TUNNEL 3 | . . . . 3 . . Ally Attacks 22 | . . . . . 22 . Total Damage 318 | . . . . . 318 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Active Infowar (turns) 117 | . . . . . . 117 Optics 117 | . . . . . . 117 Robot Analysis Total 5 | . 2 . 3 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Turns Passed 5536 | 137 1003 220 1953 1182 906 135 Spaces Moved 2808 | 66 556 130 897 653 366 140 Core 156 | 4 . . . . 12 140 Treads 2652 | 62 556 130 897 653 354 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 152 152 50 50 Average Speed 151 | 153 160 160 155 152 161 50 Slowest Speed 232 | 160 160 160 160 152 232 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 42 | 4 87 12 72 24 71 28 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 3 | . . 3 . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 5 | . . . . . 5 . Melee . | . . . . . . . Projectile 5 | . . . . . 5 . AOE . | . . . . . . . Terrain Rammed 1 | . . . . . 1 . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Total 3653 | 87 643 136 1259 798 526 204 Wait 468 | 3 42 2 212 96 54 59 Move 2802 | 65 555 129 896 652 365 140 Hop . | . . . . . . . Pick Up 35 | 2 11 . 11 5 5 1 Fast Attach 34 | 7 1 . 6 7 10 3 Attach 15 | . . . 6 1 8 . Detach 2 | . . . . . 2 . Swap 31 | . 5 1 15 6 4 . Drop 50 | . 8 1 18 12 10 1 Fire 187 | 5 17 3 87 18 57 . Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush 28 | 5 4 . 8 1 10 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -7/Recycling History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Met a group of wandering Federalists 231 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 5) 566 | -10/Materials | Discovered new exit (range 14) 787 | -10/Materials | Discovered new exit (range 15) 951 | -10/Materials | Discovered new exit (range 3) 979 | -10/Materials | Discovered new exit (range 9) 1084 | -10/Materials | Repaired Imp. Treads 1141 | -10/Materials | Entered Subcaves 1352 | -10/Subcaves | Discovered new exit (range 6) 1361 | -10/Subcaves | Entered Materials 1361 | -8/Materials | Evolved 4 slots: Weapon x4 1603 | -8/Materials | Identified exit to Factory 1827 | -8/Materials | Build established: Scavenger-Executioner 1894 | -8/Materials | Lost 3 parts (1p2w) 2153 | -8/Materials | Build established: Executioner 2475 | -8/Materials | Build established: Scavenger-Executioner 2833 | -8/Materials | Central database locked down 3014 | -8/Materials | Repaired Adv. Treads 3041 | -8/Materials | Repaired Lgt. Assault Rifle 3314 | -8/Materials | Entered Factory 3314 | -7/Factory | Evolved 2 slots: Utility x2 3897 | -7/Factory | Identified exit to Storage 3897 | -7/Factory | Identified exit to Lower Caves 3931 | -7/Factory | Repaired Imp. Assault Rifle 4071 | -7/Factory | Fabricated T-07 Excavator? 4496 | -7/Factory | Entered Storage 4496 | -7/Storage | Accompanied by 2 allies 4547 | -7/Storage | Met a pair of Derelict thieves 4677 | -7/Storage | Lost 4 allies 4685 | -7/Storage | Found Prototype Protection 4685 | -7/Storage | Identified Lgt. Regenerative Plating 4827 | -7/Storage | Crushed by falling debris 5258 | -7/Storage | Lost 6 parts (1p1n1u3w) 5305 | -7/Storage | Core integrity fell below 50% 5364 | -7/Storage | System corruption reached 10% 5370 | -7/Storage | Core integrity fell below 20% 5396 | -7/Storage | Released all parts (3) 5400 | -7/Storage | Used back door to open Recycling access 5400 | -7/Storage | Discovered new exit (range 5) 5402 | -7/Storage | Entered Recycling 5410 | -7/Recycling | Lost 6 parts (3n1u2w) 5508 | -7/Recycling | Build established: Mutant 5537 | -7/Recycling | Destroyed by 3U-VBO(R) with Subdweller Beam Cannon Last Messages --------------- 05444_ R-06 Scavenger collects Sml. Storage Unit. 05460_ System corrupted: Component data lost. 05485_ 64OA>ESVEJ|ZMHL8B%YIENIE97K#YQNMD% 05509_ System corrupted: Matter fused (-8). 05512_ Acquired 22 matter. 05514_ R-06 Scavenger collects Welding Torch. 05518_ R-06 Scavenger collects Sub. Monowheel. 05520_ Acquired Wheel. 05522_ Acquired 57 matter. 05524_ System corrupted: Matter fused (-5). 05528_ Connecting with Terminal... 05528_ Current location identified: Recycling >>Prototypes Downloading prototype IDs... Gravity Neutralizer Cld. Aerolev Unit Exp. Utility Shielding 05532_ Acquired 5 matter. 05536_ Acquired Wheel. Map ----- +----------------------------------------------------+ | ????????????????????????????????""""" # # """ | | ????????????????????????????????""""" # # """ | | ????????????????????????????????""""" # # """ | | ?????????????????????########?? 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""" % | | ?????????????????# ##### R &%== | | ???????????????????????# !*%! &% | | ???????????????????????# """ ######### | | ???????????????????????# """ #???????? #### | | ???????????????????????#=*"""" #????????+#??? | | ???????????????????????# %"""" #???????? ???? | | ???????????????????????# """" #???????? ?????? | | ???????????????????????# "" #???????? ?????? | | ???????????????????????# #???????? ?????? | | ???????????????????????# #???????? ??????? | | ??????????????????????? +???????? ??????? | | ???????????????????????####### ! #???????????????? | | ?????????????????????????????# %=#???????????????? | | ?????????????????????????????# #???????????????? | | ????????????????????????????? #???????????????? | | ????????????????????????????? #???????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????? ????????????????? | | ????????????????????????????####+????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Target Analysis 5 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- Recoil Stabilizer | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Med. Treads | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Repaired ---------- Imp. Treads | 69% | -10/Materials Adv. Treads | 1% | -8/Materials Lgt. Assault Rifle | 7% | -8/Materials Imp. Assault Rifle | 11% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombDroneSheargun Manual? 0 Play Time 01:01:03 Cumulative 125.1 hours Start 2026.06.30 @ 00:20:37 End 2026.06.30 @ 01:22:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 54 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8f805cd-d599-47fb-be34-6e6537105e97