Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.29 @ 01:16:10 Player: ForestDarkPsy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (1479) 1479 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 5761 Bonus ------- Follower Combat Kills 42 Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 200/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Improved Treads Improved Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Weapon Shielding System Shield Sensor Drone Bay (14/20) > --- WEAPON (3) ------- Ion Cannon Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Improved Treads Advanced Treads Armored Wheel Large Storage Unit Superbattery (1500) High-capacity Matter Pod (200) Shield Generator Field Laser Rocket Launcher Mini Grenade Launcher Katana Explosive Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weapon Shielding System Shield Sensor Drone Bay > --- WEAPON ----------- Ion Cannon Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Treads Advanced Treads Armored Wheel Large Storage Unit Superbattery High-capacity Matter Pod Shield Generator Field Laser Rocket Launcher Mini Grenade Launcher Katana Explosive Trap [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 3 | . . . 1 . . . 1 1 Weapon 1 | . . . . . . . 1 . Parts Attached 49 | 6 6 4 12 5 1 1 12 2 Power 7 | 1 1 2 2 1 . . . . Engine 6 | 1 1 1 2 1 . . . . Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 13 | 2 1 1 4 1 . . 3 1 Treads 9 | . . . 4 1 . . 3 1 Leg 4 | 2 1 1 . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 1 1 5 . 1 1 4 1 Device 6 | 1 . . 2 . . . 2 1 Storage 3 | . . . 2 . 1 . . . Processor 3 | . . 1 1 . . . 1 . Hackware 1 | . . . . . . . 1 . Protection 2 | . 1 . . . . 1 . . Artifact . | . . . . . . . . . Weapon 14 | 2 3 . 1 3 . . 5 . Energy Gun 6 | 2 . . 1 2 . . 1 . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 4 | . 2 . . . . . 2 . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 Parts Lost 11 | . . 3 5 3 . . . . Power 2 | . . 1 1 . . . . . Propulsion 3 | . . . 2 1 . . . . Utility 2 | . . 2 . . . . . . Weapon 4 | . . . 2 2 . . . . Highest Loss Streak 4 | . . 2 4 2 . . . . To Critical Strikes . | . . . . . . . . . Average Backups 9 | 1 4 4 8 11 12 12 13 12 Power . | . . . . . . . . 1 Propulsion 1 | . . . 1 . 1 1 2 3 Utility 3 | . 2 2 2 4 6 6 5 4 Weapon 3 | . 2 2 4 5 5 5 4 4 Tool/Special . | . . . . . . . . . Unused Backups 10 | . 1 1 1 . . . . 7 Power 2 | . . . 1 . . . . 1 Propulsion 3 | . . . . . . . . 3 Utility 5 | . 1 1 . . . . . 3 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 97 | . 95 97 94 100 100 98 99 99 Engine 10 | . 14 1 10 11 11 11 9 7 Treads 21 | . . . 21 33 33 33 27 30 Leg 7 | . 28 28 6 . . . . . Device 16 | . 14 13 18 22 22 11 9 14 Storage 8 | . . . 10 11 11 11 9 7 Processor 2 | . . 5 4 . . . 4 . Protection 3 | . 9 9 . . . 9 9 7 Energy Gun 8 | . 9 . 8 11 11 11 6 . Ballistic Gun 10 | . 18 18 12 . . . 17 15 Launcher 4 | . . 9 . 10 11 11 . . Peak Build Rating 40 | 6 7 10 13 15 16 16 31 40 Average Rating 14 | 4 6 8 11 14 15 15 26 39 On Entrance 12 | . 6 7 7 13 15 16 16 31 Naked Turns . | . . . . . . . . . Heaviest Build 55 | 7 11 13 33 36 36 36 41 55 Greatest Support 86 | 20 20 20 60 60 60 60 63 86 Greatest Overweight (x) 5 | . . . 5 . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 15 15 15 15 15 Average Capacity 12 | 5 5 5 13 15 15 15 15 15 Most Carried 15 | 2 5 5 12 15 15 15 15 14 Average Carried 10 | 1 4 4 8 12 14 14 14 13 Final Capacity 15 | 5 5 5 15 15 15 15 15 15 Final Carried 15 | 2 5 5 12 15 15 14 15 13 Class Distribution -------------------- 63% | Scavenger-Mutant 19% | Mutant 10% | Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1053 | 260 124 130 255 75 . . 209 . Remotely . | . . . . . . . . . Salvage Created 1601 | 82 163 186 500 333 . . 337 . Parts 116 | 10 15 13 27 32 . . 19 . Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 4 | 1 . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 46 | . 8 8 12 12 . . 6 . Guns 27 | . 5 3 10 4 . . 5 . Cannons 1 | . . . . . . . 1 . AOE 18 | . 3 5 2 8 . . . . Classes Destroyed 9 | 2 3 1 2 1 . . . . Worker 1 | . . 1 . . . . . . Tunneler 3 | 2 . . . 1 . . . . Hauler 1 | . . . 1 . . . . . Recycler 1 | 1 . . . . . . . . Watcher 4 | . 1 . 2 . . . 1 . Swarmer 17 | . 6 3 3 5 . . . . Grunt 19 | . 2 5 5 6 . . 1 . Duelist 1 | . . . . 1 . . . . Sentry 9 | . . . 4 . . . 5 . Best Kill Streak 5 | 2 4 4 5 5 . . 2 . Combat Bots Only 5 | . 4 3 5 5 . . 2 . Max Kills in Single Turn 3 | 1 2 3 2 3 . . 1 . Gunslinging 1 | . 1 . . . . . . . Exploded 3 | . 1 2 2 3 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 197 | . 28 44 73 30 . . 22 . Missed 51 | . 9 12 21 8 . . 1 . Hits 146 | . 19 32 52 22 . . 21 . Melee 1 | . . . . 1 . . . . Projectile 145 | . 19 32 52 21 . . 21 . Critical Strikes 3 | . . 1 1 1 . . . . Damage Taken 1799 | . 205 447 529 307 . . 311 . Core 322 | . 34 148 78 17 . . 45 . Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 22 | . . . . . . . 22 . Core Remaining (%) 73 | 100 . 27 . . . 76 91 . Volleys Fired 144 | 15 27 22 50 13 . . 17 . Largest 3 | 1 2 2 2 2 . . 3 . Hottest 109 | 40 40 40 85 101 . . 109 . Shots Fired 246 | 15 43 31 88 20 . . 49 . Gun 224 | 15 40 24 84 14 . . 47 . Cannon 2 | . . . . . . . 2 . Launcher 20 | . 3 7 4 6 . . . . Special . | . . . . . . . . . Kinetic 130 | . 32 24 38 4 . . 32 . Thermal 85 | 15 . . 46 7 . . 17 . Explosive 20 | . 3 7 4 6 . . . . Electromagnetic 11 | . 8 . . 3 . . . . Robot Hit Streak 19 | 5 7 8 14 7 . . 19 . Robot Miss Streak 4 | 2 3 2 2 3 . . 4 . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 1 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . Shots Hit Robots 164 | 10 26 22 56 13 . . 37 . Core Hits 91 | 4 14 15 26 18 . . 14 . Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 6 | . 2 . 2 . . . 2 . Burn 4 | . . . 2 . . . 2 . Destroy 2 | . 2 . . . . . . . Melee Attacks 2 | . . . . . . . 2 . Impact . | . . . . . . . . . Slashing 2 | . . . . . . . 2 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3181 | 111 452 602 866 581 . . 569 . Guns 1870 | 111 270 156 692 120 . . 521 . Cannons 48 | . . . . . . . 48 . Explosions 1263 | . 182 446 174 461 . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 902 | . 189 156 185 16 . . 356 . Thermal 949 | 111 . . 507 118 . . 213 . Explosive 1220 | . 182 446 174 418 . . . . Electromagnetic 110 | . 81 . . 29 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 51 | . 28 23 . . . . . . Projectiles . | . . . . . . . . . Explosions 51 | . 28 23 . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 137 | . . 69 . 68 . . . . Shots 5 | . . 3 . 2 . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 116 | . 24 39 116 33 . . 36 . Average Temperature 21 | . 10 14 33 19 . . 12 . Received Heat Transfer 594 | . 57 201 165 63 . . 108 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 2 . . . 2 . Heat Transferred 2557 | 250 . . 1443 235 . . 629 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 187 | 5 147 187 182 174 . . 51 11 Initial 68 | . . 57 68 13 . . . 11 Average 60 | 1 58 72 76 86 . . 18 1 Influence Increases 1694 | 15 341 280 388 417 . . 253 . Destroy 0b10 Robot/C 960 | . 160 160 240 260 . . 140 . Destroy 0b10 Robot/NC 50 | 15 5 5 15 5 . . 5 . Destroy Leader 230 | . 22 30 66 50 . . 62 . Allied During Kill 29 | . . . . 22 . . 7 . Successful Hack 70 | . 18 . 16 . . . 36 . Disable Machine 45 | . . . 15 30 . . . . Destroy Structure 130 | . 16 40 21 50 . . 3 . Lose Combat Pursuer 180 | . 120 45 15 . . . . . Influence Decreases 1694 | 15 194 250 531 431 20 . 227 26 Entered New Map 255 | . . 90 109 21 20 . . 15 Time Decay 1262 | 15 194 130 366 380 . . 167 10 Lost Part 106 | . . 30 46 30 . . . . Lost Ally 71 | . . . 10 . . . 60 1 Squads Dispatched 5 | . 1 . 2 . . . 1 1 Investigation 2 | . 1 . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . 1 . . . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 78 | . 20 15 20 11 . . 12 . Peak Tracking Total 7 | . 5 4 7 4 . . 3 . Tactical Retreats 6 | . 3 2 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . 1 . Triggered . | . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 2 2 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . 1 2 . . . . Max in Single Turn 1 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 17 | . 5 . 3 1 1 . 6 1 Terminals 13 | . 4 . 3 . . . 6 . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 58 | . 24 . 5 1 1 . 26 1 Successful 32 | . 10 . 2 1 1 . 17 1 Failed 26 | . 14 . 3 . . . 9 . Catastrophic 2 | . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 23 | . 5 . 3 . 1 . 14 . Terminals 54 | . 23 . 5 . . . 26 . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 5 . 1 1 1 . 10 . Record 1 | . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . Locate Traps 2 | . . . 1 . . . 1 . Dispatch Records 1 | . . . . . . . 1 . Maintenance Status 1 | . 1 . . . . . . . Hauler Manifests 2 | . . . . . . . 2 . Registered Components 2 | . 1 . . . . . 1 . Zone Layout 2 | . 1 . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . 4 . 1 . . . 7 . Terminals 12 | . 4 . 1 . . . 7 . Assimilate 3 | . . . 1 . . . 2 . Botnet 9 | . 4 . . . . . 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 4 . 3 . . . 5 . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 7 | . . . 1 5 . . 1 . Largest Group 5 | . . . 1 5 5 3 3 1 Highest-Rated Group 90 | . . . 10 90 90 40 40 10 Highest-Rated Ally 31 | . . . 10 31 31 16 16 10 Total Orders 4 | . . . . . 2 . . 2 STAY 1 | . . . . . 1 . . . FOLLOW 2 | . . . . . 1 . . 1 EXPLORE 1 | . . . . . . . . 1 Ally Attacks 11 | . . . . 4 . . 7 . Total Damage 116 | . . . . 38 . . 78 . Kills 2 | . . . . 1 . . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 3769 | 19 646 271 1120 894 484 . 335 . Optics 831 | . . 100 396 . . . 335 . Sensors 2498 | . . . 1120 894 484 . . . Seismic 910 | 19 646 245 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches 9 | . . . . . . . . 9 Drone Recoveries 3 | . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 4310 | 111 646 271 1120 894 484 44 627 113 Spaces Moved 2186 | 61 391 169 340 520 300 26 312 67 Core 14 | 12 . . 2 . . . . . Treads 1471 | . . . 246 520 300 26 312 67 Legs 701 | 49 391 169 92 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 160 165 Average Speed 147 | 106 120 120 149 160 160 160 163 165 Slowest Speed 300 | 120 120 120 300 160 160 160 166 165 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 69 52 28 89 62 8 30 5 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 2 | . . . . . . . 2 . Terrain Destroyed 146 | . 19 47 23 55 . . 2 . Melee 2 | . . . . . . . 2 . Projectile . | . . . . . . . . . AOE 144 | . 19 47 23 55 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 3056 | 89 530 210 868 563 305 29 393 69 Wait 603 | 6 95 5 447 16 2 2 30 . Move 2178 | 60 390 168 339 519 299 25 311 67 Hop . | . . . . . . . . . Pick Up 41 | 2 6 3 13 8 1 . 8 . Fast Attach 12 | 6 1 1 4 . . . . . Attach 21 | . 1 1 6 5 . 1 5 2 Detach 2 | . . . . . . . 2 . Swap 27 | . 6 6 5 1 1 . 8 . Drop 25 | . 4 4 4 1 2 1 9 . Fire 144 | 15 27 22 50 13 . . 17 . Melee 2 | . . . . . . . 2 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 1 | . . . . . . . 1 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 12) 668 | -10/Materials | Discovered new exit (range 13) 758 | -10/Materials | Entered Mines 759 | -10/Mines | Assembled infested the area 764 | -10/Mines | Assisted by a Guerilla fighting off Assembled 836 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 999 | -10/Mines | Discovered new exit (range 9) 1007 | -10/Mines | Core integrity fell below 50% 1029 | -10/Mines | Entered Materials 1029 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1351 | -9/Materials | Build established: Scavenger-Mutant 1399 | -9/Materials | Lost 4 parts (1p2n1w) 1565 | -9/Materials | Discovered new exit (range 16) 2094 | -9/Materials | Discovered new exit (range 13) 2149 | -9/Materials | Entered Mines 2290 | -9/Mines | Found the Drone Emporium 2297 | -9/Mines | Found Prototype Device 2467 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2562 | -9/Mines | Discovered new exit (range 11) 2714 | -9/Mines | Discovered new exit (range 8) 2774 | -9/Mines | Found a hidden stash of uninstalled traps 3025 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3025 | -9/Mines | Discovered new exit (range 5) 3043 | -9/Mines | Entered Exiles 3043 | -9/Exiles | Accompanied by 5 allies 3073 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3083 | -9/Exiles | Met 8R-AWN 3111 | -9/Exiles | Met EX-HEX 3167 | -9/Exiles | Met EX-BIN 3184 | -9/Exiles | Aligned with FarCom system 3186 | -9/Exiles | Given EX-Vault access code 3224 | -9/Exiles | Opened EX-Vault 3238 | -9/Exiles | Found Superbattery 3272 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3389 | -9/Exiles | Met EX-DEC 3509 | -9/Exiles | Discovered new exit (range 12) 3527 | -9/Exiles | Left Exiles lab with Superbattery 3527 | -9/Exiles | Entered Mines 3527 | -8/Mines | Accompanied by 3 allies 3553 | -8/Mines | Discovered new exit (range 5) 3571 | -8/Mines | Entered Materials 3571 | -8/Materials | Accompanied by 3 allies 3571 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3819 | -8/Materials | Lost 3 allies 4137 | -8/Materials | Discovered new exit (range 16) 4198 | -8/Materials | Entered Factory 4198 | -7/Factory | Accompanied by 1 ally 4198 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4199 | -7/Factory | Identified exit to Lower Caves 4199 | -7/Factory | Identified Sensor Drone Bay 4218 | -7/Factory | Discovered exit to Lower Caves (range 14) 4218 | -7/Factory | Discovered new exit (range 22) 4223 | -7/Factory | Identified exit to Factory 4265 | -7/Factory | Lost 6 allies 4311 | -7/Factory | Self-destructed Last Messages --------------- (92,78) - Loaded: O-24 Administrator (22,17) - Loaded: Nanoactuators (94,157) - Loaded: Lgt. Antimatter Cannon (184,60) - Loaded: Component Analysis Suite 04227_ Connecting with Fabricator... 04228_ Slug penetrates Wall. 04228_ Sensor Drone retrieved by Sensor Drone Bay (no repairs). 04229_ Sensor Drone knocked back. 04229_ Sensor Drone destroyed. 04229_ Sensor Drone knocked back. 04229_ Sensor Drone destroyed. 04229_ Sensor Drone knocked back. 04231_ Sensor Drone destroyed. 04232_ K-01 Serf pushes Y-54 Guardian. 04233_ Sensor Drone knocked back. 04233_ Sensor Drone destroyed. 04233_ Sensor Drone knocked back. 04233_ Sensor Drone destroyed. 04244_ Sensor Drone retrieved by Sensor Drone Bay (no repairs). 04248_ Sensor Drone retrieved by Sensor Drone Bay (repair cost: 2). Map ----- +----------------------------------------------------+ | # # " " " " # = + % # | | #"" # "F " " " # ### # | | #"Y #^ "" " " " ################### # | | #"" # " " " # #??????## | | # # " " " # "" #??????# # | | ########## ### " " " + """ """#??????# #### | | ?????????###?# " " " # """ S"######## ??? | | ?????????????# ^ " " " # """ + % #??? | | ????########## ^ # #########%#??? | | ????# # " " " " # #???????# #??? | | ????# ! #^ " " " " # #???????# ??? | | ????#"" # " " " " ###########???????# #??? | | ????#"" # " " " " #???????????????### #??? | | ????#""" # "^" " " #???????????????# ###? | | ????#""" + " " " " #???????????????# #? | | ????#""" # "^" " " #???????????????# ! #? | | ????# # " " " " #??????????????# < #? | | ????# !# " " " " #?????????????# # #? | | ????########## #?????????????### #? | | ?????????????# #??????????????####+###? | | ?????????????# #??????????????# !#? | | ?????????????# #??????????????# """ #? | | ?????????????# o #??????????????# """ #? | | ?????????????######## #??????????????# """ #? | | ????????????????????# #??????????????# !#? | | ????????????????????# @#??????????????# #? | | ????????????????????+ +??????????????########? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ???????????????????? #?????????Y????????????? | | ??????????????????? #??????????????????????? | | ?????????????????? ???????????????????????? | | ?????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ????????????????##### ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokRemoteDetonator Manual? 0 Play Time 01:39:26 Cumulative 192.9 hours Start 2025.09.18 @ 06:09:49 End 2025.09.29 @ 01:16:10 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93fd5bb9-6def-48ee-aec6-10e1cb47fb3f