Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 23:42:12 Player: Beef Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (98) 490 Value Destroyed (2905) 2905 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 8207 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 131 Met Data Miner 300 Friendly Fire -235 Cogmind --------- Core Integrity 0/850 Matter 292/300 Energy 147/290 System Corruption 9% Temperature Cool (11) Movement Walking (190) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (8) ------ Medium Storage Unit Advanced Visual Processing Unit Terrain Scan Processor Improved Power Shielding Improved Weapon Shielding Improved Focal Shield > --- WEAPON (2) ------- Power Sword Power Sword > --- INVENTORY (10) --- Light Fission Core Reaction Control System Improved Reaction Control System Cloaking Device Makeshift Axe Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor Targeting Computer Targeting Computer Melee Analysis Suite Phase Shifter > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Armored Huge Wheel Structural Scanner Improved Reaction Control System Cloaking Device Gauss Rifle [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Precision Shock Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Flamer Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Dat Pro Slots Evolved 8 | . . . . 4 2 . . 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . Utility 6 | . . . . 3 1 . . 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 157 | 6 2 6 13 20 42 16 6 20 21 . 5 Power 14 | 1 . 1 2 3 4 1 . . 2 . . Engine 9 | 1 . 1 2 2 1 1 . . 1 . . Core 5 | . . . . 1 3 . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 56 | 2 . . 3 7 16 8 2 8 8 . 2 Treads 10 | 2 . . 1 . . . . 4 2 . 1 Leg 30 | . . . 2 . 13 7 2 . 5 . 1 Wheel 4 | . . . . . . . . 3 1 . . Hover 5 | . . . . . 3 1 . 1 . . . Flight 7 | . . . . 7 . . . . . . . Utility 51 | 1 1 3 2 8 12 2 . 9 10 . 3 Device 24 | . . 2 1 5 6 . . 4 3 . 3 Storage 4 | 1 . . 1 . . . . 2 . . . Processor 14 | . 1 1 . 2 3 1 . 3 3 . . Hackware 2 | . . . . 1 . 1 . . . . . Protection 7 | . . . . . 3 . . . 4 . . Artifact . | . . . . . . . . . . . . Weapon 36 | 2 1 2 6 2 10 5 4 3 1 . . Energy Gun 15 | 1 1 1 2 . 6 3 1 . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 4 | 1 . . 1 . . . 1 1 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . 1 1 . 3 1 1 . . . . Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon 5 | . . . . 1 1 1 1 1 . . . Slashing Weapon 4 | . . . 1 1 . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . System Corruption 4 | . . . . . 4 . . . . . . Parts Lost 57 | . . . 10 3 4 2 11 8 10 . 9 Power 5 | . . . 1 1 . . 1 1 1 . . Propulsion 27 | . . . 4 1 2 2 5 3 5 . 5 Utility 19 | . . . 1 1 2 . 3 4 4 . 4 Weapon 6 | . . . 4 . . . 2 . . . . Highest Loss Streak 11 | . . . 6 2 2 1 11 7 8 . 8 To Critical Strikes 3 | . . . 1 . 1 . . . . . 1 Average Slot Usage (%) 91 | . 94 100 77 40 98 99 66 65 90 100 94 Engine 5 | . 14 14 9 . 3 4 3 1 1 6 6 Core 1 | . . . . 2 3 2 . . 3 . . Treads 8 | . 28 28 7 . . . . 4 13 . . Leg 13 | . . . 8 . 27 17 16 . 9 26 23 Hover 1 | . . . . . 1 12 . 3 . . . Flight 1 | . . . . 20 1 . . . . . . Device 9 | . . 10 10 6 11 7 5 12 6 6 11 Storage 4 | . 14 12 13 . . . . 4 6 6 6 Processor 17 | . 8 5 . 6 25 24 16 13 25 20 13 Hackware 1 | . . . . . 1 5 7 6 . . . Protection 3 | . . . . . 4 7 1 . 5 20 17 Energy Gun 5 | . 14 14 9 . 1 13 4 . . . . Ballistic Gun 3 | . 14 13 4 . . . 2 3 . . . Impact Weapon 2 | . . . . 2 6 . 2 5 . . . Slashing Weapon 4 | . . . 5 2 6 . . . 13 13 13 Peak Build Rating 57 | 6 7 9 14 25 49 51 48 40 57 53 57 Average Rating 32 | 4 6 8 8 11 42 49 30 30 50 53 52 On Entrance 25 | . 6 7 9 . 25 45 48 19 40 53 53 Naked Turns 32 | . . . 14 18 . . . . . . . Heaviest Build 41 | 12 12 15 17 17 27 29 26 23 38 38 41 Greatest Support 120 | 40 40 40 40 21 68 50 44 120 120 70 70 Greatest Overweight (x) 4 | . . . 2 1 2 1 2 4 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 5 5 5 10 10 10 10 Average Capacity 6 | 6 8 7 7 5 5 5 5 8 10 10 10 Most Carried 10 | 4 8 8 7 5 5 5 5 7 10 8 8 Average Carried 5 | 2 6 7 4 4 4 4 2 2 7 8 7 Final Capacity 10 | 8 8 5 5 5 5 5 5 10 10 10 10 Final Carried 8 | 4 8 5 3 5 5 5 . 7 8 8 5 Class Distribution -------------------- 37% | Mutant 20% | Gladiator 17% | Scavenger-Mutant 6% | Infiltrator-Mutant 5% | Skirmisher 3% | Scavenger-Skirmisher 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Sprinter | -8/Materials Gladiator | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Dat Pro Matter Collected 2145 | 205 86 76 126 13 746 258 . 228 357 . 50 Remotely 114 | . . . . . . . . 114 . . . Salvage Created 3945 | . 104 135 199 . 1686 434 122 312 837 . 116 Parts 206 | . 7 14 9 . 101 18 2 7 37 . 11 Haulers Intercepted 2 | . . . . . 2 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 69 | . . . 6 . . 11 2 . 35 . 15 Prevented 6 | . . . . . . 6 . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Dat Pro Combat Hostiles Destroyed 62 | . 3 2 4 . 20 8 5 1 14 . 5 Melee 39 | . . . . . 18 1 . 1 14 . 5 Guns 12 | . 3 2 2 . 1 4 . . . . . AOE 10 | . . . 2 . 1 3 4 . . . . Classes Destroyed 15 | . 2 2 2 . 7 1 1 . . . . Worker 12 | . . 1 . . 10 . . 1 . . . Builder 8 | . . 2 . . 4 . . 2 . . . Tunneler 3 | . . . . . 3 . . . . . . Hauler 2 | . . . . . 2 . . . . . . Recycler 7 | . . . . . 5 . . 2 . . . Operator 1 | . . . . . 1 . . . . . . Swarmer 15 | . 1 . . . 6 2 . . 1 . 5 Grunt 25 | . 2 2 1 . 9 3 3 . 5 . . Brawler 3 | . . . . . . . 1 . 2 . . Duelist 3 | . . . . . . 1 1 . 1 . . Sentry 3 | . . . . . 1 1 . . 1 . . Hunter 6 | . . . . . 2 . . . 4 . . Programmer 4 | . . . . . 2 1 . 1 . . . Subdweller 4 | . . . 4 . . . . . . . . Zionite 2 | . . . 2 . . . . . . . . Best Kill Streak 9 | . 3 2 2 . 9 4 4 3 7 . 4 Combat Bots Only 7 | . 3 2 2 . 7 4 4 1 7 . 4 Max Kills in Single Turn 2 | . 1 1 2 . 1 2 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 1 . 1 2 2 . . . . Melee 1 | . . . . . 1 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Dat Pro Hostile Shots Fired 727 | . 21 10 58 67 149 55 72 90 115 . 90 Missed 222 | . 7 1 17 38 56 18 16 29 21 . 19 Damage Taken 8476 | . 134 149 972 306 1629 536 1191 751 1684 . 1124 Core 1868 | . 27 24 185 109 200 80 377 416 236 . 214 Absorbed by Shields 52 | . . . . . . . . . . . 52 Redirected to Shielding 137 | . . . . . . . . . 54 . 83 Ignored by Resistances 146 | . . . . . . . . . . . 146 Core Remaining (%) 47 | 100 . . 5 80 . . 6 . . . . Volleys Fired 112 | . 11 17 40 . 15 17 12 . . . . Largest 2 | . 2 2 2 . 2 2 2 . . . . Hottest 135 | . 60 85 115 . 110 135 119 . . . . Shots Fired 196 | . 22 32 69 . 29 31 12 1 . . . Gun 174 | . 22 30 59 . 28 29 5 1 . . . Cannon . | . . . . . . . . . . . . Launcher 22 | . . 2 10 . 1 2 7 . . . . Special . | . . . . . . . . . . . . Kinetic 46 | . 11 15 15 . . . 4 1 . . . Thermal 72 | . 11 15 44 . . 1 1 . . . . Explosive 21 | . . 2 10 . . 2 7 . . . . Electromagnetic 57 | . . . . . 29 28 . . . . . Robot Hit Streak 22 | . 5 10 22 . 14 12 4 . . . . Robot Miss Streak 3 | . 3 3 2 . 1 2 2 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 1 1 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . Shots Hit Robots 262 | . 15 17 59 . 83 24 8 9 36 . 11 Core Hits 132 | . 7 11 12 . 38 17 17 2 23 . 5 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . 2 . . . Critical Strikes 21 | . . . 1 . 4 1 . 2 12 . 1 Burn 1 | . . . 1 . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . Smash 4 | . . . . . 2 . . 2 . . . Sever 15 | . . . . . 2 . . . 12 . 1 Melee Attacks 257 | . . . . 6 149 3 5 20 50 . 24 Impact 54 | . . . . 1 28 3 5 17 . . . Slashing 203 | . . . . 5 121 . . 3 50 . 24 Piercing . | . . . . . . . . . . . . Sneak Attacks 31 | . . . . . 26 . . 5 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . 3 . . . 9 . 1 Damage Inflicted 8846 | . 156 194 716 . 3663 651 1089 631 1325 . 421 Guns 1433 | . 156 188 311 . 417 270 91 . . . . Cannons . | . . . . . . . . . . . . Explosions 1635 | . . 2 405 . 30 313 885 . . . . Melee 5774 | . . . . . 3216 68 113 631 1325 . 421 Ramming 4 | . . 4 . . . . . . . . . Kinetic 220 | . 45 46 48 . . . 81 . . . . Thermal 597 | . 111 142 263 . . 71 10 . . . . Explosive 1534 | . . 2 405 . . 242 885 . . . . Electromagnetic 717 | . . . . . 447 270 . . . . . Impact 1248 | . . . . . 436 68 113 631 . . . Slashing 4526 | . . . . . 2780 . . . 1325 . 421 Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . . . . . 15 17 22 9 9 9 9 Average Corruption 9 | . . . . . 8 15 21 6 9 9 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 122 | . . . . . 40 28 4 7 33 5 5 Message Errors 30 | . . . . . 11 4 2 2 9 . 2 Matter Fused 33 | . . . . . 10 9 . 3 8 1 2 Heat Flow Errors 11 | . . . . . 5 . . . 4 1 1 Energy Discharges 16 | . . . . . 7 3 . 1 4 1 . Parts Rejected 2 | . . . . . 1 . 1 . . . . Parts Fused 2 | . . . . . . 1 . . 1 . . Data Loss (minor) 11 | . . . . . 4 1 . . 4 2 . Data Loss (major) 3 | . . . . . . 3 . . . . . Misfires 3 | . . . . . . 2 . 1 . . . Alerts 5 | . . . . . 1 1 . . 3 . . Misdirections 1 | . . . . . 1 . . . . . . Weapon Failures 5 | . . . . . . 4 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1119 | . . . . . 737 . 18 352 . . 12 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 1119 | . . . . . 737 . 18 352 . . 12 Knockbacks 10 | . . . . . 2 1 2 5 . . . Impact 10 | . . . . . 2 1 2 5 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 203 | . . 23 55 . . 29 96 . . . . Shots 9 | . . 1 3 . . 1 4 . . . . Rammed 3 | . . 3 . . . . . . . . . Targets Rammed 4 | . . 4 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 291 | . 96 106 8 . 291 140 88 2 257 108 122 Average Temperature 69 | . 47 44 3 . 100 46 50 2 110 59 74 Received Heat Transfer 1847 | . 48 75 255 54 435 75 405 66 315 . 119 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 4 . 1 3 . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 20 | . . . . . 11 . . 9 . . . Impact Corruptions 21 | . . . . . 6 . 2 13 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . Heat Transferred 1440 | . 250 323 742 . . 100 25 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Dat Pro Peak Influence 765 | . 132 111 . 236 765 . . 311 . . . Initial 239 | . . 51 . . 107 . . 239 . . . Average 249 | . 68 41 . 77 415 . . 231 . . . Maximum Alert Level 3 | . . . . 1 3 . . 1 . . . Low Security (%) 45 | 100 100 100 . 77 10 . . 18 . . . Level 1 30 | . . . . 22 40 . . 81 . . . Level 2 19 | . . . . . 40 . . . . . . Level 3 4 | . . . . . 9 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 2 . . 1 11 . . 4 . . 1 Investigation 9 | . 2 . . 1 5 . . 1 . . . Extermination 4 | . . . . . 3 . . 1 . . . Reinforcement 5 | . . . . . 3 . . 2 . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Dat Pro Distress Signals 4 | . . 1 . 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 129 | . 5 2 6 18 37 9 7 13 19 . 13 Peak Tracking Total 10 | . 4 2 2 10 6 4 7 7 9 . 7 Tactical Retreats 19 | . 1 . . 3 6 1 . 4 3 . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Dat Pro Traps Triggered 6 | . 1 . 1 . 1 . . 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Dat Pro Machines Disabled 4 | . . . . . 3 . . . . . 1 Max in Single Turn 2 | . . . . . 2 . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Dat Pro Machines Accessed 25 | . 4 . . 3 11 . . 3 . 4 . Terminals 10 | . 3 . . 2 3 . . 2 . . . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 2 | . . . . . 1 . . 1 . . . Recycling Units 4 | . 1 . . 1 2 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Total Hacks 96 | . 11 . . 9 34 . . 8 . 34 . Successful 72 | . 6 . . 5 24 . . 3 . 34 . Failed 24 | . 5 . . 4 10 . . 5 . . . Catastrophic 8 | . 3 . . 1 3 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 35 | . 9 . . 9 15 . . 2 . . . Terminals 30 | . 10 . . 8 7 . . 5 . . . Fabricators 4 | . . . . . 4 . . . . . . Repair Stations 4 | . . . . . 1 . . 3 . . . Recycling Units 7 | . 1 . . 1 5 . . . . . . Scanalyzers 11 | . . . . . 11 . . . . . . Garrison Access 6 | . . . . . 6 . . . . . . Terminal Hacks 40 | . 2 . . 1 2 . . 1 . 34 . Record 11 | . . . . . . . . . . 11 . Part Schematic 13 | . . . . . . . . . . 13 . Robot Schematic 7 | . . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Branch Access Points 3 | . 1 . . 1 1 . . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . 3 . . . . . . Network Status 2 | . . . . . 2 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . Refit 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . Report Inventory 2 | . . . . . 2 . . . . . . Scanalyzer 9 | . . . . . 9 . . . . . . Insert Component 4 | . . . . . 4 . . . . . . Analyze 5 | . . . . . 5 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 17 | . 4 . . 4 8 . . 1 . . . Terminals 9 | . 3 . . 3 2 . . 1 . . . Assimilate 1 | . . . . 1 . . . . . . . Botnet 8 | . 3 . . 2 2 . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Mechanics 1 | . . . . . 1 . . . . . . Recycling Units 4 | . 1 . . 1 2 . . . . . . Monitor 1 | . . . . . 1 . . . . . . Recyclers 1 | . . . . . 1 . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Extract 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Jam 2 | . . . . . 2 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 3 . . 2 6 . . 3 . . . Full Trace Events 5 | . 2 . . . 2 . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 7 . . . . 13 . Parts Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . 84 . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Dat Pro Total Allies 5 | . . 3 . 1 . . . . . . 1 Largest Group 3 | . . 3 3 . . . . . . . 1 Highest-Rated Group 96 | . . 40 40 . . . . . . . 96 Highest-Rated Ally 96 | . . 16 16 . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 30 | . . . 19 . . . . . . . 11 Total Damage 557 | . . . . . . . . . . . 557 Kills 4 | . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 1 . . 1 . . 1 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Dat Pro Turns Passed 6433 | 98 377 1002 409 180 2056 606 60 545 830 98 172 Spaces Moved 4232 | 60 211 564 174 326 1297 420 14 525 473 82 86 Core 280 | 9 . . 32 61 . . 5 173 . . . Treads 1090 | 51 211 564 33 . . . . 10 221 . . Legs 2098 | . . . 109 . 1162 419 9 . 231 82 86 Wheels 316 | . . . . . . . . 295 21 . . Hover 174 | . . . . . 126 1 . 47 . . . Flight 274 | . . . . 265 9 . . . . . . Fastest Speed 29 | 50 160 160 50 29 29 105 105 50 100 120 120 Average Speed 120 | 143 160 160 158 35 118 123 129 85 137 120 123 Slowest Speed 250 | 160 160 160 190 109 200 125 180 250 160 120 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . 9 . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . Exploration Rate (%) 36 | 5 35 94 10 33 27 64 10 16 59 73 13 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 5 | . 1 . 2 1 . . . . . 1 . Known Exits Taken 7 | . 1 . . 1 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 . . . 1 . . . . Scrap Searched 17 | . . 1 . . . 5 . . 10 . 1 Spaces Dug 74 | . . . . 5 52 8 . 9 . . . Terrain Destroyed 223 | . . 8 39 5 52 24 86 9 . . . Melee 66 | . . . . 5 52 . . 9 . . . Projectile . | . . . . . . . . . . . . AOE 157 | . . 8 39 . . 24 86 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Fac Low Dat Pro Total 5006 | 69 231 634 238 371 1567 469 36 597 590 81 123 Wait 117 | . . 28 2 7 27 . . 14 35 . 4 Move 4205 | 59 210 563 173 309 1296 419 13 524 472 81 86 Hop 7 | . . . . 7 . . . . . . . Pick Up 83 | 4 6 5 5 10 23 6 . 8 15 . 1 Fast Attach 77 | 6 1 1 5 15 15 4 . 18 11 . 1 Attach 39 | . . . 4 2 9 3 5 2 10 . 4 Detach 17 | . . . 1 1 4 1 . 5 4 . 1 Swap 41 | . 1 5 4 3 18 9 1 . . . . Drop 83 | . 2 9 4 12 37 7 . 6 5 . 1 Fire 112 | . 11 17 40 . 15 17 12 . . . . Melee 214 | . . . . 5 123 3 5 20 38 . 20 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . . 4 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 7 | . . 2 . . . . . . . . 5 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 323 | -10/Materials | Identified exit to Mines 476 | -10/Materials | Entered Mines 478 | -10/Mines | Met a Derelict bent on vengeance 513 | -10/Mines | Discovered new exit (range 5) 540 | -10/Mines | Identified exit to Materials 906 | -10/Mines | Learned location of 1 exit from Materials 957 | -10/Mines | Discovered exit to Materials (range 8) 981 | -10/Mines | Learned location of 1 exit from Materials 1179 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1463 | -10/Mines | Discovered new exit (range 6) 1478 | -10/Mines | Entered Subcaves 1478 | -10/Subcaves | Accompanied by 3 allies 1478 | -10/Subcaves | Learned location of Zion (-7) 1562 | -10/Subcaves | Lost 3 allies 1599 | -10/Subcaves | Core integrity fell below 50% 1604 | -10/Subcaves | Lost 6 parts (1p2n1u2w) 1686 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1689 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1694 | -10/Subcaves | Met a Zionite searching for "candidates" 1694 | -10/Subcaves | Discovered new exit (range 12) 1870 | -10/Subcaves | Core integrity fell below 20% 1873 | -10/Subcaves | Released all parts (5) 1887 | -10/Subcaves | Entered Materials 1887 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1888 | -8/Materials | Identified exit to Factory 1959 | -8/Materials | Identified exit to Storage 2067 | -8/Materials | Entered Factory 2067 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2368 | -7/Factory | Build established: Infiltrator-Mutant 2912 | -7/Factory | Build established: Gladiator 2966 | -7/Factory | Crushed by falling debris 2966 | -7/Factory | System corruption reached 10% 3147 | -7/Factory | Discovered new exit (range 3) 3183 | -7/Factory | Discovered new exit (range 10) 3391 | -7/Factory | Destroyed 7 combat bots 3609 | -7/Factory | Fabricated Great Axe? 3743 | -7/Factory | Identified exit to Lower Caves 4123 | -7/Factory | Entered Lower Caves 4125 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4248 | -7/Lower Caves | Identified exit to Lower Caves 4382 | -7/Lower Caves | Build established: Skirmisher 4661 | -7/Lower Caves | Encountered a Warlord checkpoint 4729 | -7/Lower Caves | Entered another Lower Caves area 4745 | -7/Lower Caves | Core integrity fell below 50% 4753 | -7/Lower Caves | Discovered new exit (range 10) 4776 | -7/Lower Caves | Core integrity fell below 20% 4789 | -7/Lower Caves | Entered Factory 4789 | -6/Factory | Evolved 2 slots: Utility x2 4808 | -6/Factory | Lost 11 parts (1p5n3u2w) 5133 | -6/Factory | Build established: Scavenger-Mutant 5221 | -6/Factory | Lost 7 parts (1p3n3u) 5262 | -6/Factory | Spotted B-75 Beast 5305 | -6/Factory | Discovered new exit (range 10) 5309 | -6/Factory | Identified exit to Lower Caves 5334 | -6/Factory | Entered Lower Caves 5444 | -6/Lower Caves | Learned 4 Factory zone layouts 5472 | -6/Lower Caves | Encountered a Warlord checkpoint 5563 | -6/Lower Caves | Core integrity fell below 50% 5725 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5819 | -6/Lower Caves | Destroyed 7 combat bots 5854 | -6/Lower Caves | Lost 8 parts (1p4n3u) 6152 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6153 | -6/Lower Caves | Discovered new exit (range 7) 6160 | -6/Lower Caves | Identified exit to Lower Caves 6163 | -6/Lower Caves | Identified exit to Data Miner 6164 | -6/Lower Caves | Entered Data Miner 6164 | -6/Data Miner | Discovered new exit (range 6) 6182 | -6/Data Miner | Met Data Miner 6212 | -6/Data Miner | Learned location of Section 7 (-3) 6212 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6234 | -6/Data Miner | Received God Mode back door access code from Data Miner 6260 | -6/Data Miner | Identified exit to Proximity Caves 6262 | -6/Data Miner | Entered Proximity Caves 6280 | -5/Proximity Caves | Core integrity fell below 20% 6305 | -5/Proximity Caves | Learned Factory interactive machine intel 6365 | -5/Proximity Caves | Escorted by Enhanced Grunt 6379 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6434 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06407_ Penetrated by Slug. 06409_ Critical hit (Destroy). 06409_ Structural Scanner destroyed. 06409_ Penetrated by Slug. 06410_ Hvy. Laser fries itself beyond repair. 06411_ Acquired 15 matter. 06412_ Carbon-fiber Leg destroyed. 06416_ Flexi-carbon Leg destroyed. 06417_ Med. Treads destroyed. 06417_ Critical hit (Burn: +37). 06419_ System corrupted: Matter fused (-8). 06421_ Penetrated by Slug. 06421_ Force Field destroyed. 06423_ Destroyed Unknown Flight Unit. 06423_ S-27 Virus destroyed. 06425_ Attempting to rewire G-50 Soldier. 06430_ Unknown Flight Unit fries itself beyond repair. 06430_ Slug penetrates Wall. 06430_ Flexi-carbon Leg destroyed. 06433_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#####?????????????????????????????????? | | ##???????#######?#####?????##????????????????????? | | ###?????#### ####### ??### ?????????????????????? | | ###????#### #### ?? ?????????????????????? | | ###???### ### ??? ??????????????????????? | | ####??## ???? ??????????????????????? | | #####?# ##?????????????????????? | | ####### ###+#### ##?????????????????????? | | ##### #" # # ##?????????????????????? | | #### ## #" # ##?????????????????????? | | ### ### #" g @##?????????????????????? | | ### #" [Y #??????????????????????? | | # ## #" # #??????????????????????? | | ## #; ; #gg# ##????????????????????? | | ### ;; ""/#### ##????????????????????? | | ##### % %* ###????????????????????? | | ### % " #######?????????????????????? | | # ##"##"""########?????????????????????? | | ## ##########??????????????????????????? | | ## ####?####???????????????????????????? | | ## ### ##??????????????????????????????????? | | ######## ##??????????????????????????????????? | | ########## ###??????????????????????????????????? | | ??????#### ####??????????????????????????????????? | | ????????## ###???????????????????????????????????? | | ????????## ????????????????????????????????????? | | ????????## ???????????????????????????????????? | | ????????######???????????????????????????????????? | | ????????######???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 2 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 25 Core Shielding 20 Power Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 10 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Deuterium Engine | -7/Factory | Scanalyzed Hvy. Laser | -7/Factory | Scanalyzed ECM Suite | -7/Factory | Scanalyzed Titanium Leg | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Extracted Plasma Cannon | -7/Factory | Extracted Hpw. Tractor Beam | -7/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Coolant Injector | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Great Axe | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeArmorNanovents Manual? 0 Play Time 00:47:36 Cumulative 112.3 hours Start 2024.09.02 @ 22:53:08 End 2024.09.02 @ 23:42:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 62 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86298cf5-d19c-4f22-a7a0-e54abcdb6d5e