Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 02:37:43 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (3085) 3085 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2150) 2150 TOTAL SCORE: 9180 Bonus ------- High Alert Combat Kills 579 Follower Combat Kills 186 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -115 Cogmind --------- Core Integrity 250/850 Matter 220/300 Energy 25/100 System Corruption 1% Temperature Cool (0) Movement Hovering (70) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (7) ------ Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Kinecellerator Relay Coupler [NC] (23) Relay Coupler [NC] (25) Heavy Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gravmag Array Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Seismic Detector Advanced Targeting Computer Hardened Medium Armor Plating System Shield Improved System Shield > --- WEAPON ----------- Proton Cannon Cooled Plasma Cannon > --- INVENTORY -------- Ion Engine Light Fission Core Gyrokinetic Inverter Kinecellerator Hardened Medium Armor Plating Improved Shield Generator Improved System Restoration Module Proton Cannon Improved Proton Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Multitool Power Maul [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Gyrokinetic Inverter Treads Advanced Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun High-powered Shock Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Power Maul Build | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Slots Evolved 8 | . . . . . 8 . . Power . | . . . . . . . . Propulsion 3 | . . . . . 3 . . Utility 5 | . . . . . 5 . . Weapon . | . . . . . . . . Parts Attached 79 | 2 7 6 6 5 31 19 3 Power 10 | . . 1 1 . 3 5 . Engine 4 | . . 1 1 . . 2 . Core 6 | . . . . . 3 3 . Reactor . | . . . . . . . . Propulsion 22 | 2 . 2 2 2 10 4 . Treads 8 | 2 . 2 2 . . 2 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 13 | . . . . 2 10 1 . Flight 1 | . . . . . . 1 . Utility 25 | . 3 . 2 1 12 5 2 Device 4 | . . . . . 1 2 1 Storage 2 | . 1 . 1 . . . . Processor 7 | . . . 1 1 3 1 1 Hackware 6 | . . . . . 6 . . Protection 6 | . 2 . . . 2 2 . Artifact . | . . . . . . . . Weapon 22 | . 4 3 1 2 6 5 1 Energy Gun 3 | . . . . . . 3 . Energy Cannon 9 | . 2 2 1 . 3 . 1 Ballistic Gun 4 | . 1 1 . 2 . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . 1 . . . 2 1 . Special Weapon 1 | . . . . . . 1 . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Corrupted Parts 1 | . . . . . . 1 . System Corruption 1 | . . . . . . 1 . Parts Lost 25 | . . 3 . . 4 17 1 Power 10 | . . 1 . . 2 6 1 Propulsion 2 | . . 1 . . . 1 . Utility 8 | . . . . . 2 6 . Weapon 5 | . . 1 . . . 4 . Highest Loss Streak 4 | . . 2 . . 2 4 1 To Critical Strikes . | . . . . . . . . Average Backups 10 | 6 7 9 10 12 11 10 13 Power . | 1 1 1 . . 2 . . Propulsion 3 | 3 4 5 6 5 . 1 1 Utility 2 | . 1 1 1 3 4 2 4 Weapon 2 | 1 1 1 1 2 4 4 6 Tool/Special . | . . . . . . . . Unused Backups 17 | . 6 1 1 4 . . 5 Power . | . . . . . . . . Propulsion 4 | . . 1 1 2 . . . Utility 6 | . 2 . . . . . 4 Weapon 7 | . 4 . . 2 . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 95 99 99 78 87 80 73 Engine 8 | . 14 13 13 14 . 1 . Core 1 | . . . . . 5 4 4 Treads 15 | . 28 27 28 17 . 4 . Hover 11 | . . . . 10 27 18 19 Device 1 | . . . . . 5 1 2 Storage 10 | . 14 14 14 14 6 6 5 Processor 10 | . . . 10 14 14 15 20 Hackware 5 | . . . . . 14 13 13 Protection 3 | . 9 14 3 . . 2 . Energy Gun 1 | . 5 . . . . 4 2 Energy Cannon 8 | . 11 21 27 1 7 1 2 Ballistic Gun 2 | . 4 . . 6 . . . Launcher 2 | . 7 5 . . . 3 . Peak Build Rating 70 | 6 8 14 17 22 70 68 57 Average Rating 29 | 5 6 11 15 14 57 58 49 On Entrance 23 | 6 6 8 8 13 22 59 63 Avg Prop Armor Cover (%) 2 | . . . . . 2 1 9 Naked Turns . | . . . . . . . . Heaviest Build 56 | 13 24 34 41 33 52 56 34 Greatest Support 150 | 40 40 40 44 44 53 150 33 Greatest Overweight (x) 12 | . . . . 2 1 12 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 Average Capacity 13 | 8 8 10 12 15 15 15 14 Most Carried 15 | 7 10 10 13 14 15 15 15 Average Carried 10 | 5 7 9 10 12 11 10 13 Final Capacity 15 | 8 10 10 15 15 15 15 5 Final Carried 15 | 5 10 10 13 14 13 15 5 Class Distribution -------------------- 56% | Mutant 36% | Hacker-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Matter Collected 1836 | 220 342 59 97 21 349 748 . Remotely . | . . . . . . . . Salvage Created 3395 | 124 694 306 200 . 425 1634 12 Parts 182 | 2 54 26 11 . 28 58 3 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Combat Hostiles Destroyed 69 | . 21 5 2 . 12 27 2 Melee 6 | . . . . . . 6 . Guns 5 | . 3 1 . . . 1 . Cannons 19 | . 7 4 2 . 3 3 . AOE 34 | . 11 . . . 8 13 2 Classes Destroyed 14 | 2 6 2 . . 2 2 . Worker 2 | . 1 . . . 1 . . Builder 1 | . . . . . 1 . . Tunneler 3 | 1 1 . . . . . 1 Hauler 2 | . 2 . . . . . . Recycler 3 | 1 1 . 1 . . . . Operator 1 | . 1 . . . . . . Watcher 4 | . 3 . . . 1 . . Swarmer 23 | . 9 . . . 8 4 2 Cutter 2 | . . . . . . 2 . Grunt 26 | . 12 . . . . 14 . Sentry 8 | . . 1 2 . 2 3 . Specialist 2 | . . . . . . 2 . Programmer 4 | . . . . . 2 2 . Subdweller 4 | . . 4 . . . . . Best Kill Streak 8 | 2 8 2 1 . 5 6 3 Combat Bots Only 7 | . 7 2 1 . 5 6 2 Max Kills in Single Turn 4 | 1 4 1 1 . 4 2 3 Gunslinging . | . . . . . . . . Exploded 4 | . 2 . . . 4 2 2 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Hostile Shots Fired 490 | . 52 8 . . 175 236 19 Missed 187 | . 10 1 . . 69 99 8 Hits 303 | . 42 7 . . 106 137 11 Melee 3 | . . . . . 1 2 . Projectile 300 | . 42 7 . . 105 135 11 AOE 2 | . . . . . . 2 . Critical Strikes 2 | . . 1 . . . 1 . Part Disruptions 1 | . . . . . 1 . . Damage Taken 4085 | . 563 453 . . 1104 1689 276 Core 731 | . 69 62 . . 150 307 143 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 136 | . . . . . 136 . . Core Remaining (%) 73 | 100 . . . 47 . . . Volleys Fired 264 | 7 51 16 5 . 69 111 5 Largest 2 | 2 2 2 2 . 2 2 1 Hottest 160 | 90 120 160 160 . 150 120 85 Shots Fired 325 | 14 72 31 13 . 71 118 6 Gun 100 | 14 16 2 . . . 67 1 Cannon 167 | . 35 29 13 . 69 16 5 Launcher 53 | . 21 . . . 2 30 . Special 5 | . . . . . . 5 . Kinetic 10 | . 8 2 . . . . . Thermal 206 | 14 43 29 13 . 59 43 5 Explosive 42 | . 21 . . . 1 20 . Electromagnetic 67 | . . . . . 11 55 1 Robot Hit Streak 37 | 3 7 13 7 . 10 37 . Robot Miss Streak 4 | 4 2 1 1 . 4 3 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 184 | 7 37 13 9 . 23 95 . Core Hits 144 | 3 46 8 3 . 15 67 2 Critical Kills 2 | . 1 . . . . 1 . Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 5 | . 1 . . . . 4 . Destroy 1 | . 1 . . . . . . Corrupt 1 | . . . . . . 1 . Smash 3 | . . . . . . 3 . Melee Attacks 39 | . . . . . 3 36 . Impact 39 | . . . . . 3 36 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8933 | 94 1420 324 281 . 1357 5179 278 Guns 1213 | 94 183 48 . . . 888 . Cannons 2226 | . 345 276 260 . 837 508 . Explosions 4182 | . 883 . . . 520 2501 278 Melee 1249 | . . . . . . 1249 . Ramming 30 | . 9 . 21 . . . . Kinetic 139 | . 91 48 . . . . . Thermal 3038 | 94 437 276 260 . 713 980 278 Explosive 3155 | . 800 . . . 364 1991 . Electromagnetic 1322 | . 83 . . . 280 959 . Impact 1249 | . . . . . . 1249 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . 9 9 . 2 5 1 Average Corruption 3 | . . 9 9 . 1 1 1 Corruption Purged 5 | . . . . . . 5 . Corruption Blocked . | . . . . . . . . Effects 50 | . . . 25 . 4 19 2 Message Errors 11 | . . . 6 . 1 3 1 Matter Fused 15 | . . . 6 . 1 8 . Heat Flow Errors 7 | . . . 4 . 1 2 . Energy Discharges 3 | . . . 2 . . 1 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 7 | . . . 3 . . 4 . Data Loss (major) 1 | . . . 1 . . . . Misfires 4 | . . . 3 . . . 1 Weapon Failures 1 | . . . . . 1 . . Overload Shots 4 | . . . . . 1 3 . Overflow Damage 508 | . 14 . 3 . 101 294 96 Projectiles 212 | . 4 . 3 . 101 104 . Explosions 120 | . 10 . . . . 14 96 Melee 176 | . . . . . . 176 . Knockbacks 3 | . . . . . . 3 . Impact 3 | . . . . . . 3 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 243 | . 76 . . . . 88 79 Shots 9 | . 3 . . . . 5 1 Rammed 4 | . 2 . 2 . . . . Targets Rammed 4 | . 2 . 2 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 414 | 210 414 126 399 . 316 319 132 Average Temperature 103 | 105 123 41 117 . 144 78 51 Received Heat Transfer 685 | . 120 9 . . 181 366 9 Effects 8 | . 2 . . . 1 5 . Energy Bleed 2 | . 1 . . . . 1 . Interference 4 | . . . . . . 4 . Matter Decay 1 | . 1 . . . . . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 6 | . . . . . 1 5 . Combat Hostiles 5 | . . . . . 1 4 . Parts Fried 12 | . . . . . 2 10 . Impact Corruptions 8 | . . . . . . 8 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | 1 4 . . . 3 1 . Heat Transferred 4715 | 260 962 407 333 . 880 1673 200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Maximum Alert Level 4 | . 2 . . . 2 4 3 Low Security (%) 45 | 100 50 . 100 . 70 . . Level 1 13 | . 22 . . . 22 5 . Level 2 16 | . 26 . . . 6 26 4 Level 3 14 | . . . . . . 37 95 Level 4 9 | . . . . . . 29 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1470 | 10 485 . 59 . 505 1470 904 Initial 771 | . . . . . . 339 771 Average 410 | 1 203 . 11 . 144 962 781 Influence Increases 3646 | 10 837 20 206 . 1018 1321 234 Destroy 0b10 Robot/C 1420 | . 420 20 40 . 240 660 40 Destroy 0b10 Robot/NC 100 | 10 45 . 5 . 15 20 5 Destroy Leader 192 | . 90 . . . 62 30 10 Allied During Kill 33 | . . . . . . 33 . Successful Hack 200 | . 29 . 53 . 106 12 . Select Force Hacks 180 | . 60 . 90 . 30 . . Disable Machine 225 | . 45 . 15 . 45 15 105 Anti-Garrison Action 150 | . . . . . . 150 . Destroy Structure 441 | . 148 . 3 . 70 191 29 Partial Spotted 105 | . . . . . 90 15 . Lose Combat Pursuer 600 | . . . . . 360 195 45 Influence Decreases 2771 | 10 390 467 206 . 533 336 829 Entered New Map 1060 | . . 215 . . . 146 699 Time Decay 1431 | 10 390 242 206 . 483 . 100 Lost Part 230 | . . 10 . . 40 170 10 Lost Ally 50 | . . . . . 10 20 20 Squads Dispatched 20 | . 4 . . . 15 . 1 Investigation 16 | . 3 . . . 12 . 1 Extermination 3 | . . . . . 3 . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Distress Signals 4 | . 1 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 130 | . 22 5 1 . 49 44 9 Peak Tracking Total 10 | . 6 1 . . 10 6 7 Tactical Retreats 23 | . . . . . 14 8 1 Traps | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Traps Triggered 11 | . 4 . . . 4 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Machines Disabled 16 | . 3 . 1 . 3 2 7 Max in Single Turn 6 | . 1 . 1 . 2 1 6 Garrison Access 2 | . . . . . 1 . 1 Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Machines Accessed 55 | . 8 1 9 3 30 2 2 Terminals 28 | . 6 . 5 . 14 2 1 Fabricators 3 | . . . . . 3 . . Repair Stations 1 | . . . . . 1 . . Recycling Units 12 | . 2 . 4 . 6 . . Scanalyzers 3 | . . . . . 3 . . Garrison Access 4 | . . . . . 3 . 1 Total Hacks 170 | . 27 4 27 14 90 5 3 Successful 103 | . 17 4 17 14 49 1 1 Failed 65 | . 10 . 9 . 40 4 2 Catastrophic 8 | . . . 1 . 6 . 1 Database Lockouts 2 | . . . 1 . 1 . . Manual 101 | . 20 . 18 . 61 2 . Terminals 97 | . 22 . 15 . 53 5 2 Fabricators 8 | . . . . . 8 . . Repair Stations 1 | . . . . . 1 . . Recycling Units 26 | . 5 . 12 . 9 . . Scanalyzers 11 | . . . . . 11 . . Garrison Access 9 | . . . . . 8 . 1 Terminal Hacks 42 | . 7 4 5 14 11 1 . Record 14 | . . 4 . 9 1 . . Part Schematic 3 | . . . 1 . 2 . . Robot Analysis 13 | . 7 . 1 5 . . . Prototype ID Bank 1 | . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . Terminal Index 2 | . . . 1 . 1 . . Alert Level 1 | . . . . . 1 . . Locate Traps 3 | . . . . . 3 . . Recall Investigation 2 | . . . . . 2 . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 5 | . . . . . 5 . . Network Status 1 | . . . . . 1 . . Load Schematic 2 | . . . . . 2 . . Build 2 | . . . . . 2 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . Retrieve Components 2 | . . . 2 . . . . Scanalyzer 5 | . . . . . 5 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Retrieve Study 1 | . . . . . 1 . . Garrison Access Hacks 3 | . . . . . 2 . 1 Unlock Access 1 | . . . . . 1 . . Seal Access 2 | . . . . . 1 . 1 Unauthorized Hacks 46 | . 10 . 10 . 26 . . Terminals 31 | . 8 . 7 . 16 . . Track 4 | . 1 . . . 3 . . Assimilate 1 | . . . . . 1 . . Botnet 7 | . 1 . 2 . 4 . . Operators 3 | . 1 . . . 2 . . Skim 16 | . 5 . 5 . 6 . . Fabricators 2 | . . . . . 2 . . Report 1 | . . . . . 1 . . Liberate 1 | . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . Patch 1 | . . . . . 1 . . Recycling Units 11 | . 2 . 3 . 6 . . Tunnel 5 | . 2 . 3 . . . . Fedlink 6 | . . . . . 6 . . Scanalyzers 1 | . . . . . 1 . . Extract 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 35 | . 6 . 3 . 23 2 1 Full Trace Events 6 | . . . 1 . 4 . 1 Feedback Events . | . . . . . . . . Feedback Blocked 1 | . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . 1 . 6 . . Parts Built 4 | . . . . . 4 . . Authchips . | . . . . . . . . Time 159 | . . . . . 159 . . Total Part Build Rating 24 | . . . . . 24 . . Part Studies Acquired 1 | . . . . . 1 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . 3 . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Total Allies 3 | . . . . . 1 2 . Largest Group 2 | . . . . . 1 2 1 Highest-Rated Group 124 | . . . . . 10 124 55 Highest-Rated Ally 62 | . . . . . 10 62 55 Initial UFD Resources 46 | . . . . . 24 46 46 Total Orders . | . . . . . . . . Ally Attacks 23 | . . . . . . 23 . Total Damage 776 | . . . . . . 776 . Kills 6 | . . . . . . 6 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Active Infowar (turns) 3268 | . . . . . 1363 1701 204 Optics 3268 | . . . . . 1363 1701 204 Sensors 100 | . . . . . . . 100 Seismic 1424 | . . . . . 1244 180 . T.N.C. 632 | . . . . . . 608 24 Robot Analysis Total 13 | . 7 . 1 5 . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Turns Passed 8513 | 45 1471 694 826 2206 1366 1701 204 Spaces Moved 6402 | 15 824 330 539 1449 2052 957 236 Core 8 | . . . . . . 5 3 Treads 2984 | 8 824 330 539 936 . 347 . Legs 7 | 7 . . . . . . . Wheels . | . . . . . . . . Hover 3403 | . . . . 513 2052 605 233 Flight . | . . . . . . . . Fastest Speed 44 | 120 160 160 145 116 44 55 50 Average Speed 110 | 141 160 160 145 150 49 110 69 Slowest Speed 650 | 160 160 160 160 176 105 650 102 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . Cave-ins Triggered 1 | . . 1 . . . . . Exploration Rate (%) 59 | 2 96 26 95 86 72 86 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 11 | . 5 . 3 1 2 . . Known Exits Taken 4 | . . 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 16 | . . 8 . 8 . . . Spaces Dug 142 | . 47 3 . . 33 57 2 Terrain Destroyed 437 | . 152 5 3 . 74 169 34 Melee 9 | . . . . . 3 6 . Projectile 54 | . . 5 3 . 42 . 4 AOE 374 | . 152 . . . 29 163 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Total 7431 | 26 903 466 571 1472 2323 1396 274 Wait 504 | . 7 106 7 . 140 227 17 Move 6396 | 14 823 329 538 1448 2052 956 236 Hop . | . . . . . . . . Pick Up 48 | 1 8 3 6 10 10 10 . Fast Attach 30 | . 1 2 . 1 9 13 4 Attach 42 | 2 . 1 2 4 15 15 3 Detach 15 | . . . 2 . 2 7 4 Swap 31 | . 6 3 4 1 11 6 . Drop 45 | 2 5 6 5 8 12 2 5 Fire 264 | 7 51 16 5 . 69 111 5 Melee 39 | . . . . . 3 36 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . 2 . 2 . . . . Escape Stasis 13 | . . . . . . 13 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: Mat / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 8) 401 | -10/Materials | Discovered new exit (range 5) 621 | -10/Materials | Learned location of Mines (-9) 694 | -10/Materials | Learned Storage emergency access door positions 717 | -10/Materials | Loaded intel: 40 machine locations 728 | -10/Materials | Learned location of 2 exits from Subcaves 750 | -10/Materials | Learned Storage stockpile data 805 | -10/Materials | Discovered new exit (range 4) 820 | -10/Materials | Destroyed 7 combat bots 1286 | -10/Materials | Discovered new exit (range 15) 1517 | -10/Materials | Entered Subcaves 1518 | -10/Subcaves | Approached by a straggling Scientist 1518 | -10/Subcaves | Identified exit to Materials 1518 | -10/Subcaves | Identified exit to Recycling 1682 | -10/Subcaves | Visited Clippyterm 1686 | -10/Subcaves | Learned Factory fabricator intel 1686 | -10/Subcaves | Learned Factory stockpile data 2076 | -10/Subcaves | Build established: Derelict-Mutant 2205 | -10/Subcaves | Crushed by falling debris 2205 | -10/Subcaves | Core integrity fell below 50% 2211 | -10/Subcaves | Entered Recycling 2502 | -8/Recycling | Build established: Mutant 2670 | -8/Recycling | Learned Storage trap positions 2700 | -8/Recycling | Learned 12 Factory zone layouts 2718 | -8/Recycling | Discovered new exit (range 12) 2720 | -8/Recycling | Learned Storage emergency access door positions 2729 | -8/Recycling | Learned location of 1 exit from Extension 2731 | -8/Recycling | Learned location of 2 exits from Factory 2732 | -8/Recycling | Learned Storage stockpile data 2733 | -8/Recycling | Learned 2 Lower Caves zone layouts 2734 | -8/Recycling | Identified exit to Scraptown 2763 | -8/Recycling | Learned Factory emergency access door positions 3002 | -8/Recycling | Scanned before Scraplab entrance 3024 | -8/Recycling | Entered Scraplab 3037 | -8/Recycling | Entered Scraptown 3037 | -8/Scraptown | System corruption cleaned by C-Scrubber 3038 | -8/Scraptown | Identified exit to Factory 3306 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3310 | -8/Scraptown | Learned location of Testing (-3) 3312 | -8/Scraptown | Learned 12 Factory zone layouts 3417 | -8/Scraptown | Visited Junk Repository 3464 | -8/Scraptown | Visited Cyclists 3484 | -8/Scraptown | Visited UFD Registry 3504 | -8/Scraptown | Registered with UFD as "Thunderboard" 3532 | -8/Scraptown | Entered Cyclist Reading Room 3590 | -8/Scraptown | Visited Bundlers 3664 | -8/Scraptown | Visited SPCMW 3706 | -8/Scraptown | Visited Junk Repository 3931 | -8/Scraptown | Visited TADAMA 3942 | -8/Scraptown | Visited Red Mages 4063 | -8/Scraptown | Visited A0-MCA Data Center 4083 | -8/Scraptown | Visited Science Guys 4177 | -8/Scraptown | Visited Science Testing Area 4196 | -8/Scraptown | Visited Scrap Suit Storage 4215 | -8/Scraptown | Visited Scrapoid Research Area 4234 | -8/Scraptown | Visited Analyses Database 4266 | -8/Scraptown | Visited Scrapoid Pod Storage 4289 | -8/Scraptown | Visited Derelict Rescue Squad 4312 | -8/Scraptown | Visited Curators Association 5139 | -8/Scraptown | Met Optimus 5139 | -8/Scraptown | Accepted into 0bPrime 5243 | -8/Scraptown | Entered Factory 5243 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 5244 | -6/Factory | Identified exit to Factory 5245 | -6/Factory | Identified exit to Lower Caves 5249 | -6/Factory | Loaded intel: 6 fabricator locations 5349 | -6/Factory | Allied Derelicts emerged from ambush trap array 5437 | -6/Factory | Central database locked down 5450 | -6/Factory | Allied Derelicts emerged from ambush trap array 5460 | -6/Factory | Loaded intel: 8 recycling unit locations 5532 | -6/Factory | Learned location of Protoforge (-2) 5535 | -6/Factory | Build established: Hacker-Mutant 5730 | -6/Factory | Learned 2 Upper Caves zone layouts 5800 | -6/Factory | Learned location of 2 exits from Archives 5915 | -6/Factory | Fabricated Gyrokinetic Inverter (x2) 5956 | -6/Factory | Learned Extension emergency access door positions 5958 | -6/Factory | Cargo convoy interrupted 5975 | -6/Factory | Assembled infested ambush trap array 6031 | -6/Factory | Learned Extension security intel 6081 | -6/Factory | Learned Hub_04(d) trap positions 6119 | -6/Factory | Fabricated Gyrokinetic Inverter (x2) 6141 | -6/Factory | Learned location of Cetus (-4) 6609 | -6/Factory | Identified exit to Garrison 6609 | -6/Factory | Entered Garrison 6765 | -6/Garrison | Triggered checkpoint 6862 | -6/Garrison | Triggered checkpoint 6995 | -6/Garrison | Lost 3 parts (2p1u) 7172 | -6/Garrison | Lost 4 parts (1p1n1u1w) 7207 | -6/Garrison | Triggered checkpoint 7317 | -6/Garrison | Discovered new exit (range 13) 7364 | -6/Garrison | Triggered checkpoint 7398 | -6/Garrison | Core integrity fell below 50% 7408 | -6/Garrison | Found embedded Infiltrators 7428 | -6/Garrison | Lost 3 parts (1p1u1w) 7446 | -6/Garrison | Installed Relay Interface Framework 7797 | -6/Garrison | Triggered checkpoint 7859 | -6/Garrison | Discovered new exit (range 9) 7874 | -6/Garrison | Triggered checkpoint 7961 | -6/Garrison | Garrison Relay disabled 8090 | -6/Garrison | Discovered new exit (range 16) 8310 | -6/Garrison | Entered Factory 8310 | -6/Factory | Accompanied by 1 ally 8514 | -6/Factory | Self-destructed Last Messages --------------- Access door sealed. 08462_ Fusion Modulator explodes. 08462_ Destroyed Lgt. Nuclear Core. 08462_ S-27 Virus destroyed. 08462_ Fusion Modulator explodes. 08462_ Lgt. Nuclear Core destroyed. 08462_ Destroyed Lgt. Nuclear Core. 08462_ Fusion Modulator explodes. 08462_ T-07 Excavator destroyed. 08462_ Destroyed VTOL Module. 08462_ S-27 Virus destroyed. 08462_ Terminal disabled. 08462_ Fusion Modulator explodes. 08479_ Dropped Hpw. Shock Rifle. 08494_ Slug penetrates Door. 08497_ Penetrated by Slug. 08499_ Dropped Lrg. Storage Unit. 08500_ Penetrated by Slug. 08503_ Acquired Broken Gyrokinetic Inverter. 08508_ K-01 Serf collects debris. 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""" ##]]= #??# | | ?# """ # "T" ## ["""" #??# | | ?? """ # ! " " ##]!"""" #??# """ | | ???? # ##!!"""" #??# """ | | ?????#+# """ ##[]"""" #??# """ | | ?????# + """ ## """" #??## | | ?????# # """ ## """" #???# """ | | ?????# # ## """" ##### = """ | | ?????# ########### ## """ | | ?????# #?????????# [ ## | | ?????# #?????????#"######## """ | | ?????# #?????????#[######## """ | | ?????# #?????????# # !! # """ | | ?????# #?######### "! !=# | | ?????# + [ # | | ?????###?######### # # #### | | ?????????????????# ######## ##?? | | ?????????????????# "#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 56 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 22 Item Schematics ----------------- Nuclear Pulse Thruster | -8/Recycling | Hacked Multitool | -6/Factory | Scanalyzed Hvy. Ion Cannon | -6/Factory | Extracted Imp. Targeting Computer | -6/Factory | Extracted Gyrokinetic Inverter | -6/Factory | Hacked Hvy. Siege Treads | -6/Factory | Hacked Imp. System Restoration Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gyrokinetic Inverter | x2 | -6/Factory Gyrokinetic Inverter | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Gravmag System | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessSwordShell Manual? 0 Play Time 01:14:58 Cumulative 431.1 hours Start 2026.04.29 @ 01:25:33 End 2026.04.29 @ 02:37:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 329 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 80 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80efe680-09f3-488d-9d7f-1b5acf92c7f4