Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.29 @ 17:58:20 Player: tritri Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (990) 990 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4355 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 226/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Melee Analysis Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine High-capacity Matter Pod (200) Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Melee Analysis Suite Melee Analysis Suite System Shield > --- WEAPON ----------- Enhanced Autogun Longsword +1 > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine High-capacity Matter Pod Transport Network Coupler Heavy Particle Cannon Light Assault Rifle Heavy Assault Rifle Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Melee Analysis Suite Storage Huge Storage Unit Processor Melee Analysis Suite Hackware System Shield Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 32 | 7 1 1 3 1 1 . 18 Power 3 | 2 . . . . . . 1 Engine 2 | 2 . . . . . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 13 | 2 . 1 3 . . . 7 Treads 4 | . . . . . . . 4 Leg 3 | 2 . 1 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 6 | . . . 3 . . . 3 Utility 6 | 1 1 . . . . . 4 Device . | . . . . . . . . Storage 2 | 1 . . . . . . 1 Processor 3 | . 1 . . . . . 2 Hackware 1 | . . . . . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 10 | 2 . . . 1 1 . 6 Energy Gun 3 | 1 . . . . . . 2 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 2 | 1 . . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 1 . . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 20 | . . . . 7 . . 13 Power 2 | . . . . 1 . . 1 Propulsion 9 | . . . . 3 . . 6 Utility 2 | . . . . 1 . . 1 Weapon 7 | . . . . 2 . . 5 Highest Loss Streak 11 | . . . . 3 . . 11 To Critical Strikes . | . . . . . . . . Average Backups 5 | 1 4 7 7 4 4 3 5 Power 1 | . 1 1 1 1 1 . 1 Propulsion . | . 1 3 3 . . . . Utility . | . . 1 1 1 1 1 1 Weapon 2 | . 1 2 2 2 2 2 2 Tool/Special . | . . . . . . . . Unused Backups 6 | . . . 1 . . . 5 Power 1 | . . . . . . . 1 Propulsion 1 | . . . 1 . . . . Utility 2 | . . . . . . . 2 Weapon 2 | . . . . . . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 75 | . 94 100 77 40 3 13 85 Engine 7 | . 14 14 11 10 . 2 3 Core 2 | . . . . . . . 4 Treads 13 | . . . . . . . 30 Leg 8 | . 28 28 14 . . . . Flight 3 | . . . 11 21 . . . Storage 7 | . 14 14 7 . . . 7 Processor 10 | . 8 14 11 . . . 15 Hackware 2 | . . . . . . . 5 Energy Gun 7 | . 14 14 11 6 . . 4 Ballistic Gun 5 | . 14 14 11 . . . 2 Slashing Weapon 4 | . . . . . 3 11 8 Peak Build Rating 38 | 6 7 7 9 8 8 9 38 Average Rating 16 | 4 6 7 7 4 3 8 30 On Entrance 5 | . 6 7 7 8 . 8 9 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 105 | . . . . 24 81 . . Heaviest Build 94 | 14 14 14 14 10 3 6 94 Greatest Support 80 | 20 20 20 20 12 3 3 80 Greatest Overweight (x) 31 | 1 . . . 1 . 1 31 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 5 5 5 25 Average Capacity 13 | 6 8 8 6 5 5 5 21 Most Carried 12 | 2 7 8 8 5 4 4 12 Average Carried 5 | 1 4 7 6 4 4 3 5 Final Capacity 8 | 8 8 8 5 5 5 5 5 Final Carried 8 | 2 7 8 5 4 4 3 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1008 | 148 101 177 . 250 . . 332 Remotely . | . . . . . . . . Salvage Created 1115 | . 166 110 . 154 . . 685 Parts 61 | . 9 6 . 6 . . 40 Haulers Intercepted 3 | . 1 . . . . . 2 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | . 4 2 . 5 . . 16 Melee 4 | . . . . . . . 4 Guns 8 | . 4 2 . . . . 2 AOE 15 | . . . . 5 . . 10 Classes Destroyed 9 | . 4 . . . . . 5 Worker 1 | . . . . . . . 1 Builder 1 | . . . . . . . 1 Hauler 3 | . 1 . . . . . 2 Recycler 1 | . . . . . . . 1 Operator 4 | . 2 . . . . . 2 Swarmer 10 | . 3 . . . . . 7 Grunt 14 | . 1 2 . 5 . . 6 Sentry 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Best Kill Streak 10 | . 4 2 . 5 . . 10 Combat Bots Only 9 | . 3 2 . 5 . . 9 Max Kills in Single Turn 4 | . 2 1 . 2 . . 4 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 2 . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 244 | . 20 10 2 34 . . 178 Missed 64 | . 4 1 2 14 . . 43 Hits 180 | . 16 9 . 20 . . 135 Melee 1 | . . . . 1 . . . Projectile 179 | . 16 9 . 19 . . 135 AOE 7 | . . . . 7 . . . Critical Strikes 12 | . . 1 . . . . 11 Damage Taken 3101 | . 139 132 . 463 . . 2367 Core 833 | . 7 18 . 253 . . 555 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 75 | 100 . 90 . . . 36 . Volleys Fired 94 | . 19 7 . 8 . . 60 Largest 2 | . 2 2 . 2 . . 2 Hottest 125 | . 60 60 . 70 . . 125 Shots Fired 129 | . 38 14 . 16 . . 61 Gun 97 | . 38 14 . 8 . . 37 Cannon 9 | . . . . . . . 9 Launcher 23 | . . . . 8 . . 15 Special . | . . . . . . . . Kinetic 52 | . 19 7 . . . . 26 Thermal 9 | . . . . . . . 9 Explosive 23 | . . . . 8 . . 15 Electromagnetic 45 | . 19 7 . 8 . . 11 Robot Hit Streak 11 | . 7 5 . 5 . . 11 Robot Miss Streak 6 | . 2 2 . 2 . . 6 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 93 | . 21 9 . 7 . . 56 Core Hits 62 | . 11 4 . 14 . . 33 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . . . 2 Sever 2 | . . . . . . . 2 Melee Attacks 15 | . . . . . . . 15 Impact . | . . . . . . . . Slashing 15 | . . . . . . . 15 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3372 | . 359 124 . 490 . . 2399 Guns 889 | . 313 124 . 73 . . 379 Cannons 175 | . . . . . . . 175 Explosions 1507 | . 43 . . 417 . . 1047 Melee 798 | . . . . . . . 798 Ramming 3 | . 3 . . . . . . Kinetic 491 | . 148 55 . . . . 288 Thermal 332 | . 43 . . 63 . . 226 Explosive 1350 | . . . . 354 . . 996 Electromagnetic 398 | . 165 69 . 73 . . 91 Impact . | . . . . . . . . Slashing 798 | . . . . . . . 798 Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . Average Corruption 1 | . 1 1 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . 1 . . . . . Message Errors 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 66 | . 13 . . 1 . . 52 Projectiles 3 | . . . . . . . 3 Explosions 46 | . 13 . . 1 . . 32 Melee 17 | . . . . . . . 17 Knockbacks 1 | . 1 . . . . . . Impact 1 | . 1 . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 89 | . . . . . . . 89 Shots 4 | . . . . . . . 4 Rammed . | . . . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked 1 | . 1 . . . . . . Crushed . | . . . . . . . . Highest Temperature 131 | . 6 73 . 84 . . 131 Average Temperature 37 | . 6 47 . 34 . . 36 Received Heat Transfer 954 | . 12 93 . 48 . . 801 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 509 | . 50 . . 100 . . 359 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 91 | 100 100 100 100 100 . 100 81 Level 1 8 | . . . . . . . 18 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 265 | . 75 40 11 145 . . 265 Initial 13 | . . 13 11 . . . . Average 45 | . 13 8 7 78 . . 62 Influence Increases 1028 | . 135 50 . 247 . . 596 Destroy 0b10 Robot/C 540 | . 80 40 . 100 . . 320 Destroy 0b10 Robot/NC 50 | . 15 . . . . . 35 Destroy Leader 126 | . 22 10 . 20 . . 74 Disable Machine 105 | . 15 . . 30 . . 60 Destroy Structure 72 | . 3 . . 37 . . 32 Partial Spotted 30 | . . . . 30 . . . Lose Combat Pursuer 105 | . . . . 30 . . 75 Influence Decreases 789 | . 100 55 29 248 . . 357 Entered New Map 42 | . . 22 19 1 . . . Time Decay 517 | . 100 33 10 147 . . 227 Lost Part 190 | . . . . 60 . . 130 Lost Ally 40 | . . . . 40 . . . Squads Dispatched 4 | . 2 . . . . . 2 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 5 | . . . . . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 11 2 2 12 . . 39 Peak Tracking Total 12 | . 4 2 4 4 . . 12 Tactical Retreats 5 | . . . . 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 7 | . 1 . . 2 . . 4 Max in Single Turn 2 | . 1 . . 1 . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 1 | . . . . . 1 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 1 | . . . . . 1 . . Successful 1 | . . . . . 1 . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 45 | . . . . 45 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . 8 . . . Total Damage 106 | . . . . 106 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 529 | . 315 174 28 12 . . . T.N.C. 529 | . 315 174 28 12 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2233 | 59 506 174 28 324 130 30 982 Spaces Moved 2052 | 40 359 127 47 786 253 46 394 Core 412 | 5 . . . 47 253 46 61 Treads 286 | . . . . . . . 286 Legs 530 | 35 359 127 9 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 824 | . . . 38 739 . . 47 Fastest Speed 32 | 50 120 120 32 32 50 50 34 Average Speed 91 | 120 120 120 48 34 50 63 202 Slowest Speed 1600 | 190 120 120 120 120 50 100 1600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 6 | . . . . 6 . . . Potential Cave-ins 11 | . . . . 11 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 3 40 39 9 91 61 23 38 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 89 | . 3 . . 54 . . 32 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 88 | . 3 . . 54 . . 31 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2239 | 47 395 134 50 812 255 46 500 Wait 29 | . 8 . . 20 . . 1 Move 2033 | 39 358 126 46 773 252 45 394 Hop 6 | . . . . 6 . . . Pick Up 17 | 1 5 . . 1 . . 10 Fast Attach 21 | 6 1 . 1 . 1 . 12 Attach 5 | . . . . 1 . 1 3 Detach . | . . . . . . . . Swap 9 | 1 . 1 2 1 . . 4 Drop 4 | . . . 1 2 . . 1 Fire 94 | . 19 7 . 8 . . 60 Melee 15 | . . . . . . . 15 Ram . | . . . . . . . . Kick 1 | . 1 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 5 | . 3 . . . 2 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat] / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 566 | -10/Materials | Entered Mines 620 | -10/Mines | Learned Materials security intel 625 | -10/Mines | Found a hidden stash of uninstalled traps 735 | -10/Mines | Discovered new exit (range 5) 740 | -10/Mines | Entered Materials 740 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 764 | -9/Materials | Discovered new exit (range 14) 768 | -9/Materials | Entered Mines 854 | -9/Mines | Discovered new exit (range 9) 855 | -9/Mines | Learned location of Storage (-7) 890 | -9/Mines | Assembled infested the area 908 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1072 | -9/Mines | Core integrity fell below 50% 1089 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1090 | -9/Mines | Discovered new exit (range 5) 1092 | -9/Mines | Entered Exiles 1099 | -9/Exiles | Lost 3 parts (1p2n) 1105 | -9/Exiles | Met 8R-AWN 1117 | -9/Exiles | Met EX-HEX 1144 | -9/Exiles | Met EX-BIN 1150 | -9/Exiles | Aligned with FarCom system 1150 | -9/Exiles | Given EX-Vault access code 1169 | -9/Exiles | Opened EX-Vault 1173 | -9/Exiles | Found Longsword +1 1185 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1198 | -9/Exiles | Met EX-DEC 1217 | -9/Exiles | Discovered new exit (range 10) 1222 | -9/Exiles | Left Exiles lab with Longsword +1 1222 | -9/Exiles | Entered Mines 1239 | -8/Mines | Discovered new exit (range 13) 1252 | -8/Mines | Entered Materials 1252 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2050 | -8/Materials | Destroyed 9 combat bots 2173 | -8/Materials | Core integrity fell below 50% 2180 | -8/Materials | Core integrity fell below 20% 2234 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02220_ K-01 Serf collects debris. 02220_ C-30 ARC bursts open, deploying its payload. 02220_ G-50 Soldier unfolds itself. 02220_ G-47 Trooper unfolds itself. 02220_ Critical hit (Burn: +37). 02220_ Missile Launcher destroyed. 02221_ U-05 Engineer lays Concrete. 02222_ Melee Analysis Suite destroyed. 02223_ U-05 Engineer lays Concrete. 02223_ R-06 Scavenger collects Welding Torch. 02224_ U-05 Engineer lays Concrete. 02224_ Critical hit (Burn: +37). 02224_ R-06 Scavenger collects Lgt. Ion Engine. 02224_ U-05 Engineer lays Concrete. 02225_ K-01 Serf collects debris. 02225_ U-05 Engineer lays Concrete. 02226_ Acquired 23 matter. 02226_ U-05 Engineer lays Concrete. 02230_ K-01 Serf collects debris. 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""" s +????????????????? | | ???????????????? ? s = #????????????????? | | ???????????????? ??? s #????????????????? | | ?????????????????????######## #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ?????????????????????????????? #????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Melee Accuracy 10 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingVisualAutobeam Manual? 0 Play Time 00:26:59 Cumulative 4.3 hours Start 2026.03.29 @ 17:22:43 End 2026.03.29 @ 17:58:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 734a0482-8049-42e3-835b-5e64cee4519c