Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 15:49:40 Player: Triffids Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (97) 485 Value Destroyed (2789) 2789 Prototype IDs (10) 200 Alien Tech Used (1) 200 Bonus (0) 0 TOTAL SCORE: 7274 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Compact Matter Pod (150) Improved Sensor Array Advanced Terrain Scanner Terrain Scan Processor Lightning Gun Rocket Launcher Impact Mace Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Medium Reflective Plating Hacking Suite System Shield > --- WEAPON ----------- Plasma Rifle Coil Gun Impact Mace > --- INVENTORY -------- Improved Titanium Leg Compact Matter Pod Improved Sensor Array Advanced Terrain Scanner Terrain Scan Processor Improved Medium Armor Plating Core Expander Lightning Gun Improved Lightning Gun Rocket Launcher [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . . . 2 . . . . Utility 4 | . . 2 . . 1 . . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 71 | 7 16 18 1 6 8 2 1 12 Power 14 | 1 4 4 . 1 1 . . 3 Engine 11 | 1 4 4 . 1 . . . 1 Core 3 | . . . . . 1 . . 2 Reactor . | . . . . . . . . . Propulsion 13 | 2 5 2 . 2 . . . 2 Treads . | . . . . . . . . . Leg 13 | 2 5 2 . 2 . . . 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 2 3 5 1 1 4 . 1 2 Device 6 | 1 2 . . . 2 . . 1 Storage 3 | 1 1 . 1 . . . . . Processor 1 | . . . . . 1 . . . Hackware 3 | . . 3 . . . . . . Protection 6 | . . 2 . 1 1 . 1 1 Artifact . | . . . . . . . . . Weapon 25 | 2 4 7 . 2 3 2 . 5 Energy Gun 13 | 2 2 3 . . 2 . . 4 Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 6 | . . 3 . 1 . 1 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . 1 . 1 . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 2 | . 1 . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . 3 . . 2 Parts Lost 19 | . 2 1 . . . . . 16 Power 3 | . 1 . . . . . . 2 Propulsion 5 | . . . . . . . . 5 Utility 5 | . . . . . . . . 5 Weapon 6 | . 1 1 . . . . . 4 Highest Loss Streak 7 | . 2 1 . . . . . 7 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 2 8 9 10 9 9 10 10 9 Power . | 1 . 1 1 1 1 1 1 . Propulsion 1 | . 1 1 3 . 1 1 1 . Utility 4 | . 4 3 3 4 4 5 5 5 Weapon 2 | 1 1 3 3 3 2 1 2 2 Tool/Special . | . . . . . . . . . Unused Backups 20 | . 3 4 2 7 . . . 4 Power 3 | . . 1 . 2 . . . . Propulsion . | . . . . . . . . . Utility 11 | . 3 1 . 3 . . . 4 Weapon 6 | . . 2 2 2 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 100 99 99 100 100 92 Engine 8 | . 14 11 11 9 4 . . 3 Core 2 | . . . . . 2 7 7 7 Leg 26 | . 28 21 22 35 30 30 30 23 Device 7 | . 14 5 9 8 6 7 1 5 Storage 9 | . 14 11 11 9 7 7 7 6 Processor 1 | . . . . . 1 7 7 4 Hackware 14 | . . 19 22 18 15 15 15 12 Protection 3 | . . 7 2 . 5 . 5 5 Energy Gun 10 | . 27 11 . . 3 7 7 12 Energy Cannon 2 | . . . 11 9 4 . . . Ballistic Gun 5 | . . 8 . 6 6 6 7 4 Impact Weapon 3 | . . 2 11 2 6 7 7 1 Peak Build Rating 54 | 7 13 20 20 28 41 43 44 54 Average Rating 27 | 5 8 19 19 25 35 42 43 48 On Entrance 23 | . 7 13 20 19 26 41 43 44 Avg Prop Armor Cover (%) 7 | . . . . 11 4 6 . . Naked Turns . | . . . . . . . . . Heaviest Build 51 | 15 20 28 26 27 36 28 34 51 Greatest Support 61 | 20 26 26 26 52 52 52 52 61 Greatest Overweight (x) 10 | 2 1 1 . . . . . 10 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 10 Average Carried 9 | 2 8 9 9 9 9 9 10 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 10 10 10 7 Class Distribution -------------------- 63% | Hacker-Mutant 17% | Mutant 10% | Hacker-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 1897 | 270 269 508 30 314 248 72 10 176 Remotely . | . . . . . . . . . Salvage Created 3458 | 186 708 1228 . 295 416 50 139 436 Parts 180 | 11 42 59 . 35 17 6 . 10 Haulers Intercepted 3 | . . 2 . . 1 . . . Recyclers Shooed 3 | . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 76 | . 16 28 . 10 8 4 3 7 Melee 4 | . . 2 . . 1 . . 1 Guns 46 | . 16 18 . 4 4 . . 4 Cannons 3 | . . . . 3 . . . . AOE 8 | . . . . 3 . 4 . 1 Classes Destroyed 13 | 2 6 2 . . 2 . . 1 Worker 3 | . 2 . . 1 . . . . Builder 2 | . 1 . . 1 . . . . Tunneler 5 | 5 . . . . . . . . Hauler 3 | . . 2 . . 1 . . . Recycler 2 | 1 1 . . . . . . . Operator 1 | . 1 . . . . . . . Watcher 5 | . 2 2 . . . . . 1 Swarmer 23 | . 6 7 . 6 . 4 . . Grunt 36 | . 10 13 . . 6 . 2 5 Brawler 1 | . . . . . . . . 1 Sentry 13 | . . 8 . 4 . . 1 . Hunter 1 | . . . . . 1 . . . Programmer 2 | . . . . . 1 . . 1 Best Kill Streak 6 | 4 4 5 . 6 4 4 3 6 Combat Bots Only 5 | . 4 5 . 4 4 4 3 3 Max Kills in Single Turn 4 | 1 2 2 . 4 1 3 1 1 Gunslinging 1 | . 1 1 . . . . . . Exploded 3 | . . . . 3 . 3 . 1 Melee 1 | . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 628 | . 102 139 . 37 48 5 72 225 Missed 197 | . 34 31 . 16 16 2 26 72 Hits 431 | . 68 108 . 21 32 3 46 153 Melee 1 | . . . . . . . . 1 Projectile 430 | . 68 108 . 21 32 3 46 152 Critical Strikes 14 | . 1 4 . 1 1 . . 7 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 5982 | . 710 1409 . 257 499 69 417 2621 Core 1598 | . 160 319 . 56 92 14 100 857 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 93 | . . . . . . . . 93 Regen/Repaired (Parts) 640 | . . 293 . 62 244 . . 41 Core Remaining (%) 63 | 100 36 . 20 89 . . 70 . Volleys Fired 196 | 14 69 61 . 17 15 2 . 18 Largest 3 | 2 2 2 . 2 3 1 . 3 Hottest 204 | 90 100 101 . 93 154 33 . 204 Shots Fired 401 | 28 134 122 . 32 36 2 . 47 Gun 371 | 28 133 122 . 15 26 . . 47 Cannon 25 | . . . . 15 10 . . . Launcher 4 | . . . . 2 . 2 . . Special 1 | . 1 . . . . . . . Kinetic 93 | . . 51 . 15 15 . . 12 Thermal 230 | 14 105 54 . 15 18 . . 24 Explosive 4 | . . . . 2 . 2 . . Electromagnetic 74 | 14 29 17 . . 3 . . 11 Robot Hit Streak 10 | 5 7 10 . 6 7 3 . 4 Robot Miss Streak 5 | 3 5 3 . 2 5 . . 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 6 | . 2 2 . . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 Shots Hit Robots 291 | 17 76 110 . 18 30 2 6 32 Core Hits 116 | 7 34 31 . 14 11 5 . 14 Critical Kills 3 | . . 1 . 2 . . . . Critical Parts Destroyed 14 | . . 7 . . 2 . 2 3 Critical Strikes 26 | . 2 12 . 2 2 . 2 6 Burn 8 | . 2 3 . . . . . 3 Meltdown 1 | . . . . 1 . . . . Destroy 2 | . . . . 1 . . . 1 Corrupt 1 | . . 1 . . . . . . Smash 14 | . . 8 . . 2 . 2 2 Melee Attacks 64 | . 1 32 . 1 12 1 10 7 Impact 64 | . 1 32 . 1 12 1 10 7 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . 1 . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6092 | 318 949 2171 . 534 788 206 268 858 Guns 3533 | 244 949 1210 . 188 286 . . 656 Cannons 268 | . . . . 165 103 . . . Explosions 461 | 74 . . . 181 . 206 . . Melee 1827 | . . 961 . . 399 . 268 199 Ramming 3 | . . . . . . . . 3 Kinetic 1062 | . . 501 . 188 160 . . 213 Thermal 2158 | 174 758 493 . 165 195 . . 373 Explosive 387 | . . . . 181 . 206 . . Electromagnetic 655 | 144 191 216 . . 34 . . 70 Impact 1827 | . . 961 . . 399 . 268 199 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . 2 2 2 6 Average Corruption 2 | . . . . . 2 2 2 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . . 1 5 2 6 Message Errors 5 | . . . . . . 2 . 3 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 . . Energy Discharges 2 | . . . . . 1 . 1 . Data Loss (minor) 2 | . . . . . . 1 1 . Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 725 | . . 334 . 22 123 . 132 114 Projectiles 22 | . . . . 22 . . . . Explosions . | . . . . . . . . . Melee 703 | . . 334 . . 123 . 132 114 Knockbacks 5 | . . 1 . . 2 . 1 1 Impact 5 | . . 1 . . 2 . 1 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 43 | . . . . 22 . 21 . . Shots 2 | . . . . 1 . 1 . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 396 | 270 330 317 . 194 235 163 . 396 Average Temperature 102 | 108 107 102 . 67 97 71 . 116 Received Heat Transfer 2040 | . 288 537 . 45 198 . 162 810 Effects 7 | . 2 . . . 1 . . 4 Shutdowns 1 | . . . . . . . . 1 Interference 4 | . . . . . 1 . . 3 Short Circuit 1 | . 1 . . . . . . . Damage (minor) 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 15 | . . 7 . . 3 . 3 2 Combat Hostiles 14 | . . 7 . . 3 . 3 1 Parts Fried 21 | 1 . 14 . . 1 . 4 1 Impact Corruptions 26 | . . 13 . . 4 . 5 4 Robots Melted 2 | . . 1 . 1 . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Melted 13 | 3 2 4 . 2 1 . . 1 Heat Transferred 5697 | 446 2145 1457 . 296 370 . . 983 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | 2 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 79 | 100 100 28 100 100 100 . . 100 Level 1 20 | . . 71 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 349 | 20 164 349 134 182 168 . . 139 Initial 134 | . 6 57 134 . 60 . . 12 Average 100 | 5 64 207 60 103 61 . . 23 Influence Increases 2411 | 30 471 804 . 361 309 90 60 286 Destroy 0b10 Robot/C 1520 | . 320 560 . 200 160 80 60 140 Destroy 0b10 Robot/NC 105 | 30 35 20 . 10 5 . . 5 Destroy Leader 356 | . 64 158 . 60 32 10 . 32 Successful Hack 96 | . 4 19 . 33 36 . . 4 Select Force Hacks 60 | . 30 . . . . . . 30 Disable Machine 60 | . . . . 15 15 . . 30 Destroy Structure 34 | . 3 2 . 28 1 . . . Lose Combat Pursuer 180 | . 15 45 . 15 60 . . 45 Influence Decreases 2389 | 20 345 595 345 228 322 210 40 284 Entered New Map 420 | . 4 79 211 . 73 45 . 8 Time Decay 1769 | 20 321 506 134 218 249 165 40 116 Lost Part 190 | . 20 10 . . . . . 160 Lost Ally 10 | . . . . 10 . . . . Squads Dispatched 12 | . 3 3 . 1 3 . . 2 Investigation 4 | . 1 1 . 1 . . . 1 Extermination 2 | . . . . . 1 . . 1 Reinforcement 6 | . 2 2 . . 2 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 7 | . . 4 . 2 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . 24 38 . 16 14 4 3 23 Peak Tracking Total 8 | . 3 6 . 4 4 4 3 8 Tactical Retreats 8 | . 1 2 . 1 2 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 2 | . . . . . 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 3 | . . . 3 . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 4 | . . . . 1 1 . . 2 Max in Single Turn 1 | . . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 28 | . 3 7 . 10 4 . . 4 Terminals 18 | . 2 5 . 6 3 . . 2 Fabricators . | . . . . . . . . . Repair Stations 5 | . . 2 . 1 1 . . 1 Recycling Units 3 | . 1 . . 1 . . . 1 Scanalyzers 2 | . . . . 2 . . . . Garrison Access . | . . . . . . . . . Total Hacks 103 | . 8 32 . 39 17 . . 7 Successful 73 | . 3 24 . 30 11 . . 5 Failed 30 | . 5 8 . 9 6 . . 2 Catastrophic 7 | . 1 2 . 2 2 . . . Database Lockouts . | . . . . . . . . . Manual 47 | . 5 14 . 19 6 . . 3 Terminals 62 | . 4 19 . 28 8 . . 3 Fabricators . | . . . . . . . . . Repair Stations 27 | . . 13 . 2 9 . . 3 Recycling Units 7 | . 4 . . 2 . . . 1 Scanalyzers 7 | . . . . 7 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 21 | . 1 7 . 11 1 . . 1 Prototype ID Bank 2 | . . . . 2 . . . . Open DSF 1 | . . . . . . . . 1 Level Access Points 2 | . . 1 . 1 . . . . Emergency Access Points 2 | . . 1 . 1 . . . . Terminal Index 1 | . . . . 1 . . . . Repair Station Index 1 | . . . . 1 . . . . Recycling Unit Index 1 | . . 1 . . . . . . Locate Traps 3 | . 1 1 . . 1 . . . Dispatch Records 1 | . . . . 1 . . . . Hauler Manifests 2 | . . 1 . 1 . . . . Zone Layout 5 | . . 2 . 3 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 24 | . . 12 . 2 8 . . 2 Scan Component 12 | . . 6 . 1 4 . . 1 Repair 12 | . . 6 . 1 4 . . 1 Recycling Unit Hacks 2 | . 1 . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 7 | . . . . 7 . . . . Insert Component 3 | . . . . 3 . . . . Analyze 3 | . . . . 3 . . . . Retrieve Study 1 | . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 19 | . 1 5 . 9 2 . . 2 Terminals 16 | . . 5 . 8 2 . . 1 Track 2 | . . . . 2 . . . . Assimilate 2 | . . 1 . 1 . . . . Botnet 11 | . . 4 . 4 2 . . 1 Disrupt 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . 1 . . . 1 Monitor 1 | . . . . 1 . . . . Tunnel 2 | . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 3 6 . 7 3 . . 1 Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . Parts Repaired 12 | . . 6 . 1 4 . . 1 Time 422 | . . 192 . 32 128 . . 70 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 10 | . . . . 10 . . . . Highest-Rated Ally 10 | . . . . 10 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Active Infowar (turns) 3614 | 46 752 458 264 493 485 442 6 668 Sensors 1214 | . . . . . 98 442 6 668 Seismic 2400 | 46 752 458 264 493 387 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 5315 | 99 891 1365 315 559 634 442 105 905 Spaces Moved 3095 | 38 474 556 227 414 339 404 70 573 Core 31 | 15 . . . . . . . 16 Treads . | . . . . . . . . . Legs 3064 | 23 474 556 227 414 339 404 70 557 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 105 105 105 105 105 Average Speed 117 | 102 120 146 120 105 105 105 105 113 Slowest Speed 550 | 150 190 190 120 120 105 105 105 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 3 51 56 35 43 8 57 12 15 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . . . . . 1 Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 5 | . . . 2 . . 2 1 . Spaces Dug 4 | . 2 . . 1 . 1 . . Terrain Destroyed 61 | 10 2 . . 26 . 22 . 1 Melee 3 | . 1 . . 1 . 1 . . Projectile 2 | . 1 . . . . . . 1 AOE 56 | 10 . . . 25 . 21 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 4297 | 68 665 933 274 512 566 418 83 778 Wait 701 | 2 73 219 34 47 173 3 3 147 Move 3087 | 37 473 555 226 413 338 403 69 573 Hop . | . . . . . . . . . Pick Up 70 | 8 14 16 4 12 7 2 . 7 Fast Attach 10 | 3 1 3 . . 2 . . 1 Attach 20 | 4 3 2 . 2 2 . . 7 Detach 2 | . . 1 . . 1 . . . Swap 82 | . 14 29 2 10 12 4 1 10 Drop 61 | . 17 15 5 10 4 3 . 7 Fire 196 | 14 69 61 . 17 15 2 . 18 Melee 64 | . 1 32 . 1 12 1 10 7 Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 3 | . . . 3 . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: Mat x3 / [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 619 | -10/Materials | Discovered new exit (range 6) 878 | -10/Materials | Core integrity fell below 50% 991 | -10/Materials | Entered another Materials area 991 | -9/Materials | Evolved 2 slots: Utility x2 1036 | -9/Materials | Repaired Imp. Aluminum Leg 1069 | -9/Materials | Repaired Imp. Aluminum Leg 1559 | -9/Materials | Build established: Hacker-Mutant 1640 | -9/Materials | Repaired Imp. Aluminum Leg 1673 | -9/Materials | Repaired Imp. Aluminum Leg 1706 | -9/Materials | Repaired Hvy. EM Pulse Gun 1739 | -9/Materials | Repaired Imp. Aluminum Leg 1910 | -9/Materials | Discovered new exit (range 6) 2051 | -9/Materials | Core integrity fell below 50% 2335 | -9/Materials | Identified exit to Materials 2335 | -9/Materials | Discovered new exit (range 14) 2356 | -9/Materials | Entered Mines 2498 | -9/Mines | Found a hidden stash of uninstalled traps 2654 | -9/Mines | Discovered exit to Materials (range 15) 2671 | -9/Mines | Entered Materials 2671 | -8/Materials | Evolved 2 slots: Propulsion x2 3063 | -8/Materials | Identified exit to Factory 3217 | -8/Materials | Repaired Imp. Aluminum Leg+ 3230 | -8/Materials | Entered Factory 3230 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3349 | -7/Factory | Repaired Imp. Aluminum Leg+ 3384 | -7/Factory | Repaired Imp. Aluminum Leg+ 3437 | -7/Factory | Repaired Imp. Aluminum Leg+ 3470 | -7/Factory | Repaired Imp. Aluminum Leg+ 3663 | -7/Factory | Discovered new exit (range 15) 3764 | -7/Factory | Identified exit to Lower Caves 3864 | -7/Factory | Entered Lower Caves 4026 | -7/Lower Caves | Encountered a Warlord checkpoint 4100 | -7/Lower Caves | Found Alien Artifact 4300 | -7/Lower Caves | Discovered new exit (range 7) 4305 | -7/Lower Caves | Identified exit to Lower Caves 4306 | -7/Lower Caves | Entered another Lower Caves area 4308 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4373 | -7/Lower Caves | Discovered new exit (range 8) 4386 | -7/Lower Caves | Identified exit to Factory 4411 | -7/Lower Caves | Entered Factory 4411 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4580 | -6/Factory | Repaired Impact Mace 4809 | -6/Factory | Build established: Hacker-Skirmisher 5192 | -6/Factory | Identified Core Expander 5192 | -6/Factory | Installed Core Expander, added new Propulsion slot 5272 | -6/Factory | Lost 7 parts (1p3n1u2w) 5282 | -6/Factory | Cargo convoy interrupted 5304 | -6/Factory | Core integrity fell below 50% 5311 | -6/Factory | Core integrity fell below 20% 5316 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05282_ ALERT: Cargo convoy interrupted, initiating access lockdown. 05282_ Critical hit (Burn: +37). 05285_ Imp. Lightning Gun destroyed. 05285_ Angular Momentum Engine destroyed. 05286_ Slug penetrates P-60 Hacker. 05287_ System Shield destroyed. 05288_ Hvy. Laser destroyed. 05288_ Critical hit (Burn: +37). 05289_ Penetrated by Slug. 05292_ Imp. Heat Sink destroyed. 05293_ Penetrated by Slug. 05298_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05301_ Connecting with DSF Access... 05302_ Slug penetrates Wall. 05302_ Penetrated by Slug. 05313_ P-60 Hacker resets X-72 Disruptor, system corruption cleaned. 05314_ Slug penetrates P-60 Hacker. 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Light Armor Plating | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 50% | -9/Materials Imp. Aluminum Leg | 59% | -9/Materials Imp. Aluminum Leg | 15% | -9/Materials Imp. Aluminum Leg | 51% | -9/Materials Hvy. EM Pulse Gun | 18% | -9/Materials Imp. Aluminum Leg | 73% | -9/Materials Imp. Aluminum Leg | 38% | -8/Materials Imp. Aluminum Leg | 23% | -7/Factory Imp. Aluminum Leg | 35% | -7/Factory Imp. Aluminum Leg | 36% | -7/Factory Imp. Aluminum Leg | 62% | -7/Factory Impact Mace | 70% | -6/Factory Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Professional Mechanic Challenges ------------ None Game ------ Seed LauncherIntegratedBasin Manual? 0 Play Time 01:37:51 Cumulative 268.8 hours Start 2026.01.19 @ 12:59:11 End 2026.01.19 @ 15:49:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 504 Rogue 504 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 49 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9d84c67-1001-491a-bc27-6a7221214bf5