Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.23 @ 20:13:30 Player: jfk Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (2103) 2103 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (247) 247 TOTAL SCORE: 4365 Bonus ------- High Alert Combat Kills 247 Cogmind --------- Core Integrity 0/550 Matter 230/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Active Sensor Suite Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle Gauss Rifle > --- INVENTORY (5) ---- Improved Deuterium Engine Cooling System Transmission Jammer Light Armor Plating Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Active Sensor Suite Hacking Suite > --- WEAPON ----------- Light Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Flight Unit Cooling System Transmission Jammer Long-range Tractor Beam [Rating: 45] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 56 | 7 . 27 22 Power 7 | 1 . 3 3 Engine 6 | 1 . 3 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 22 | 2 . 11 9 Treads 9 | 2 . 7 . Leg 3 | . . . 3 Wheel . | . . . . Hover 6 | . . 4 2 Flight 4 | . . . 4 Utility 16 | 2 . 8 6 Device 5 | 1 . 2 2 Storage 2 | 1 . 1 . Processor 2 | . . . 2 Hackware 1 | . . . 1 Protection 6 | . . 5 1 Artifact . | . . . . Weapon 11 | 2 . 5 4 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 9 | 1 . 4 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 20 | . . 3 17 Power 2 | . . . 2 Propulsion 7 | . . . 7 Utility 7 | . . 2 5 Weapon 4 | . . 1 3 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 98 91 75 Engine 9 | . 14 11 6 Treads 21 | . 28 37 . Leg 2 | . . . 7 Hover 5 | . . . 14 Flight 1 | . . . 3 Device 6 | . 12 3 5 Storage 7 | . 14 10 . Hackware 3 | . . . 8 Protection 5 | . . 5 6 Energy Gun 4 | . 14 5 . Ballistic Gun 16 | . 14 16 17 Naked Turns . | . . . . Heaviest Build 41 | 12 12 41 23 Greatest Support 80 | 40 40 80 38 Greatest Overweight (x) 4 | . . 4 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 5 Average Capacity 7 | 7 8 10 5 Most Carried 9 | 8 8 9 5 Average Carried 6 | 3 7 8 4 Final Capacity 8 | 8 8 5 5 Final Carried 8 | 7 8 4 5 Class Distribution -------------------- 53% | Mutant 31% | Scavenger-Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1640 | 267 17 729 627 Remotely 18 | 10 8 . . Salvage Created 2698 | 125 127 1514 932 Parts 182 | 6 5 91 80 Haulers Intercepted 6 | . . 5 1 Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 55 | . 3 28 24 Guns 55 | . 3 28 24 Classes Destroyed 14 | 2 1 7 4 Worker 3 | . . 3 . Builder 2 | . . . 2 Tunneler 2 | 1 . 1 . Hauler 6 | . . 5 1 Recycler 1 | 1 . . . Watcher 2 | . . 2 . Swarmer 12 | . . 4 8 Cutter 3 | . . . 3 Grunt 25 | . 3 15 7 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 10 | . . 7 3 Specialist 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 8 | 2 2 8 5 Combat Bots Only 5 | . 2 5 4 Max Kills in Single Turn 2 | 2 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3831 | . 173 1720 1938 Core 718 | . 30 134 554 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . . . 51 Core Remaining (%) 84 | 100 88 66 . Volleys Fired 228 | 2 17 111 98 Largest 2 | 2 2 2 2 Hottest 79 | 70 70 79 48 Shots Fired 452 | 4 34 221 193 Gun 452 | 4 34 221 193 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 385 | 2 17 173 193 Thermal 67 | 2 17 48 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 34 | 1 14 34 13 Robot Miss Streak 6 | 1 3 6 4 Penetration Max 1 | . . . 1 Secondary Targets 7 | . . 5 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 310 | 2 26 155 127 Core Hits 128 | 4 7 62 55 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . 2 1 Critical Strikes 6 | 1 1 3 1 Burn 3 | 1 1 1 . Destroy 3 | . . 2 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4845 | 35 267 2328 2215 Guns 4455 | 31 267 2301 1856 Cannons . | . . . . Explosions 346 | . . . 346 Melee . | . . . . Ramming 44 | 4 . 27 13 Kinetic 3814 | 6 103 1849 1856 Thermal 987 | 25 164 452 346 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 1 . Average Corruption 1 | . 2 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . 12 . Message Errors 6 | . . 6 . Matter Fused 2 | . . 2 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Parts Rejected 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 84 | . . . 84 Projectiles . | . . . . Explosions 84 | . . . 84 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 193 | . . . 193 Shots 2 | . . . 2 Rammed 6 | 1 . 4 1 Targets Rammed 9 | 1 . 7 1 Kicked . | . . . . Crushed 3 | . . 3 . Highest Temperature 238 | 40 140 238 25 Average Temperature 52 | 20 49 74 7 Received Heat Transfer 1101 | . 78 654 369 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 1 1 Heat Transferred 2298 | 148 555 1295 300 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 799 | 10 102 558 799 Initial 235 | . 6 20 235 Average 303 | 3 33 273 504 Maximum Alert Level 3 | . . 2 3 Low Security (%) 38 | 100 100 40 . Level 1 18 | . . 30 14 Level 2 41 | . . 29 80 Level 3 1 | . . . 5 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 3 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 7 | . 2 2 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 10 34 40 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats 8 | . . 1 7 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 17 | . . . 17 Max in Single Turn 16 | . . . 16 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 8 7 1 Successful 4 | . 2 2 . Failed 12 | . 6 5 1 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 8 | . 4 3 1 Terminals 16 | . 8 7 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Branch Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Recall Investigation 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 3 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2767 | 122 466 1190 989 Spaces Moved 1520 | 67 247 506 700 Core 11 | 10 . 1 . Treads 782 | 57 247 478 . Legs 196 | . . . 196 Wheels . | . . . . Hover 437 | . . 27 410 Flight 94 | . . . 94 Fastest Speed 29 | 50 160 48 29 Average Speed 119 | 143 160 154 76 Slowest Speed 250 | 160 160 250 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 56 63 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 40 | . . . 40 Melee . | . . . . Projectile 1 | . . . 1 AOE 39 | . . . 39 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2036 | 86 288 699 963 Wait 160 | . 22 10 128 Move 1515 | 66 246 505 698 Hop 1 | . . . 1 Pick Up 27 | 9 1 10 7 Fast Attach 35 | 6 . 12 17 Attach 10 | 1 . 4 5 Detach 4 | . 1 . 3 Swap 11 | . . 11 . Drop 36 | 1 1 29 5 Fire 228 | 2 17 111 98 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 8 | 1 . 7 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 6) 527 | -10/Materials | Discovered new exit (range 8) 589 | -10/Materials | Entered another Materials area 589 | -9/Materials | Evolved 2 slots: Propulsion x2 896 | -9/Materials | Discovered new exit (range 16) 926 | -9/Materials | Discovered new exit (range 13) 1339 | -9/Materials | Build established: Scavenger-Mutant 1535 | -9/Materials | Identified exit to Mines 1773 | -9/Materials | Discovered new exit (range 14) 1779 | -9/Materials | Entered another Materials area 1779 | -8/Materials | Evolved 2 slots: Utility x2 2055 | -8/Materials | Build established: Mutant 2159 | -8/Materials | Lost 3 parts (1n2u) 2364 | -8/Materials | Core integrity fell below 50% 2429 | -8/Materials | Found Prototype Device 2429 | -8/Materials | Identified Active Sensor Suite 2434 | -8/Materials | Lost 6 parts (1p2n2u1w) 2594 | -8/Materials | Discovered new exit (range 8) 2701 | -8/Materials | Garrison activated, responded to threat 2714 | -8/Materials | Core integrity fell below 20% 2716 | -8/Materials | Build established: Scavenger-Skirmisher 2768 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02710_ Slug penetrates G-47 Trooper. 02713_ Fusion Modulator explodes. 02713_ Electrolysis Chamber disabled. 02713_ Fusion Modulator explodes. 02713_ Aluminum Leg destroyed. 02713_ Destroyed Aluminum Leg. 02713_ Fusion Modulator explodes. 02713_ Destroyed Aluminum Leg. 02713_ Fusion Modulator explodes. 02718_ Destroyed Imp. Heat Sink. 02725_ G-47 Trooper heat damages Lgt. Nuclear Core. 02728_ G-47 Trooper heat damages Aluminum Leg. 02729_ G-47 Trooper heat damages Particle Gun, Lgt. Nuclear Core, Aluminum Leg. 02729_ G-47 Trooper overheating. 02729_ G-47 Trooper destroyed. 02729_ Switching to secondary target: G-47 Trooper. 02729_ Slug penetrates G-47 Trooper. 02732_ G-47 Trooper destroyed. 02758_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????##########; ####?????? | | ??????????#######???# ; ####??? | | ??????????# ##### #??? | | ########### ! #??? | | [ s +??? | | # ######### s #??? | | # #?####### ##### @ #??? | | # #? ####+###???# #?? | | # # """ #? ????## #?? | | # # """ !# #????# % #?? | | # + """ # """ #????# #?? | | # # """ # """ #????# #?? | | # # !# """ #????# ?? | | #?######! #????# % ?? | | #??????########????# = ???? | | #+##?????????????????; ????? | | #????????????????#; ??????? | | #???????????????? ; u ???????? | | "" #???????????????# ; [ ?????????? | | "" #???????????????# ; ! ???????????? | | "" #?????????????????; ??????????????? | | #??????????????????? ????????????????? | | ####????????????????????????????u????????????????? | | ?????????????????????????????lb??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ###########???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 64 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeAlphaStreamer Manual? 0 Play Time 00:27:49 Cumulative 379.9 hours Start 2022.08.23 @ 19:43:44 End 2022.08.23 @ 20:13:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 9 Adventurer 0 Explorer 112 Win Type - Total 26 Types 15/3/1/1/1/2/1/2/0 Lore% 70 Gallery% 84 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3ca476b-dd93-4d3e-937d-e6e7c01f7129