Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.15 @ 20:23:26 Player: Terminus Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (711) 3555 Value Destroyed (33628) 33628 Prototype IDs (82) 1640 Alien Tech Used (7) 1400 Bonus (27841) 27841 TOTAL SCORE: 79564 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 19263 Follower Combat Kills 2208 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1794 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -2324 Cogmind --------- Core Integrity 0/1600 Matter 155/300 Energy 96/100 System Corruption 17% Temperature Cool (11) Movement Treading (145) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (2) --- Biometal Medium Treads > --- UTILITY (16) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Experimental Hacking Suite System Shield Spacefold Activator Sigix Sheargun Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Experimental Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Core Analyzer Quantum Capacitor Experimental Transmission Jammer SHELL Armor Graphene Brace Experimental Force Field > --- WEAPON ----------- Sigix Sheargun Improved Potential Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Vortex Chain Reactor Centrium Wheel Centrium Wheel Experimental Energy Well Quantum Capacitor Heavy Regenerative Plating Improved Force Field Experimental Hacking Suite Ghost Barrier Transdimensional Reconstructor Spacefold Activator Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Compact Linear Accelerator Z-bomb Delivery System CR-A16's Behemoth Slayer [Rating: 222] Favorites ----------- Power Improved Quantum Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Improved Quantum Reactor Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . 2 . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 1 . 2 . . 2 . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 . 2 . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 718 | 7 13 2 36 4 45 4 27 34 4 5 4 6 5 12 4 2 10 4 5 41 8 7 7 7 64 12 1 29 4 41 22 73 77 59 33 Power 66 | 1 1 . 4 . 2 . 3 1 . . . . 1 1 . . . . . 4 . . 1 . 6 . . 3 . 2 2 12 8 7 7 Engine 13 | 1 1 . 4 . 2 . 3 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Core 8 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . . 3 . . . . . . . 1 . . Reactor 45 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 3 . . 3 . 2 2 12 7 7 7 Propulsion 53 | 3 6 . 9 . 7 . 5 1 . . . . . . 1 . . . . 2 . . . . 4 2 . 2 . 1 . . 2 5 3 Treads 24 | 2 2 . 7 . 4 . 1 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 1 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 29 | 1 4 . 2 . 3 . 4 . . . . . . . . . . . . 2 . . . . 3 2 . 2 . 1 . . 1 4 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 395 | 1 3 1 9 3 13 . 6 21 . 5 1 2 4 11 3 2 6 1 5 29 4 5 6 3 34 6 1 17 4 33 16 52 49 28 11 Device 310 | . 2 1 8 3 7 . 3 19 . 4 . 2 2 9 2 2 6 1 5 25 3 4 2 3 32 6 1 13 4 25 12 41 37 20 6 Storage 14 | 1 1 . . . 2 . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . 1 5 1 . Processor 11 | . . . . . . . . 1 . . 1 . 2 1 . . . . . . 1 . . . . . . 2 . . . . 1 2 . Hackware 3 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Protection 57 | . . . 1 . 3 . 2 . . . . . . 1 1 . . . . 4 . 1 2 . 2 . . 2 . 8 4 10 6 5 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 204 | 2 3 1 14 1 23 4 13 11 4 . 3 4 . . . . 4 3 . 6 4 2 . 4 20 4 . 7 . 5 4 9 18 19 12 Energy Gun 115 | 1 3 1 9 . 12 2 6 8 2 . 3 2 . . . . 2 3 . 5 4 2 . 4 15 3 . 5 . 4 2 3 3 7 4 Energy Cannon 56 | . . . 3 1 5 1 4 2 . . . 1 . . . . . . . . . . . . 4 1 . 2 . 1 2 4 11 10 4 Ballistic Gun 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . . 2 . 5 1 3 . 2 . . . . . . . 2 . . . . . . . . . . . . . . 1 2 . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 58 | . . . 1 . 2 . 1 3 . . . . . . 1 . . . . 3 . . 4 . 2 . . 5 . 5 3 4 20 3 1 Corrupted Parts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 22 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . 12 . . Parts Lost 91 | . 6 1 8 1 8 . 1 1 1 . . . . . . . . . . 4 . . . . 5 . . 1 . 2 . 4 5 19 24 Power 16 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 1 5 4 Propulsion 19 | . 4 . 4 . 2 . 1 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 2 3 Utility 36 | . 1 1 3 . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . . . 2 . 3 3 8 11 Weapon 20 | . 1 . 1 1 4 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 4 6 Highest Loss Streak 18 | . 3 1 4 1 3 . 1 1 1 . . . . . . . . . . 4 . . . . 2 . . 1 . 1 . 2 2 9 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 89 | . 97 100 99 100 99 100 92 91 87 86 90 92 93 93 92 93 93 75 93 93 94 93 93 94 89 89 89 89 93 80 77 78 79 81 82 Engine 4 | . 14 14 11 11 8 9 8 6 7 7 7 7 4 . . . . . . 2 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 1 . . . . . 5 11 11 8 5 6 5 5 2 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 4 6 6 6 6 6 2 . . 1 5 8 10 10 12 15 9 9 8 12 9 15 Treads 4 | . 13 14 10 11 9 9 8 6 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 . . . . . . . . . . . Wheel 7 | . 13 14 10 11 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 10 4 4 4 4 6 7 Device 18 | . 12 14 19 22 18 18 17 15 15 14 15 15 20 13 12 13 13 13 13 16 17 17 17 17 20 21 21 21 20 22 20 25 21 22 21 Storage 6 | . 14 14 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 12 | . . . . . . . . 6 7 7 9 15 20 25 26 26 26 26 26 23 23 23 23 23 21 21 21 21 21 19 19 17 17 17 14 Hackware 1 | . . . . . 9 9 2 6 3 2 4 . . . . . . . . . . . . . . . . . . . . . . . . Protection 5 | . . . 2 . 8 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 4 4 5 5 5 5 4 5 4 4 4 5 6 9 Energy Gun 13 | . 20 28 28 26 14 26 9 18 22 23 21 22 20 20 20 20 19 2 20 16 17 17 17 17 13 10 10 7 5 4 1 3 1 6 5 Energy Cannon 5 | . . . 4 6 12 . 17 3 . . . . . . . . . . . . . . . . 1 5 5 7 10 9 12 7 10 5 3 Naked Turns 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Heaviest Build 285 | 13 91 92 102 101 114 110 138 133 127 127 127 128 129 134 132 134 134 133 134 144 130 130 141 141 187 180 179 190 190 209 212 228 239 230 285 Greatest Support 90 | 40 20 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 28 28 28 32 32 32 28 28 28 90 75 Greatest Overweight (x) 54 | . 8 5 6 6 7 6 8 8 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 8 10 11 6 6 5 7 7 8 8 7 54 Average Overweight (x) 6 | . 5 5 6 5 6 6 7 7 7 7 7 7 7 7 8 8 8 7 8 7 8 7 7 8 6 6 6 5 5 6 6 7 7 6 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 10 24 24 24 24 25 24 24 25 24 24 25 24 24 25 25 24 24 24 24 24 24 24 25 24 24 25 24 24 24 24 24 24 22 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 24 25 25 25 25 25 25 25 25 25 24 24 24 25 22 25 25 5 Class Distribution -------------------- 25% | Mutant 21% | Scavenger-Skirmisher 11% | Scavenger-Mutant 9% | Tank 8% | Skirmisher 6% | Scavenger-Gunner 6% | Scavenger-Tank 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Commander-Skirmisher | -4/Warlord Skirmisher | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Mutant | -2/Testing Scavenger-Mutant | -2/Section 7 Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 9855 | 256 202 78 450 72 585 62 288 381 82 118 50 40 17 184 . 77 217 . 175 415 80 70 . 110 727 188 39 285 40 288 370 737 1253 1061 858 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 44620 | . 790 65 2457 573 2317 1084 1651 924 63 36 . 7 17 1402 64 . 101 . 182 1959 296 49 . 89 1517 358 . 897 284 1731 699 3841 6168 13055 1944 Parts 1390 | . 41 8 157 28 125 55 115 46 7 3 . . 3 13 4 . 3 . 3 48 6 . . 6 57 5 . 23 11 42 16 83 215 180 87 Haulers Intercepted 31 | . 1 . 5 . 6 . 4 3 . . . . . . . . . . . 5 . . . . 3 . . . . 1 . 2 . . 1 Recyclers Shooed 22 | . 2 . 4 . 4 . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . 5 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . 5 3 6 7 . . . 1 1 . 7 . 6 11 . 6 . 5 . . 11 . . . . . . Prevented 5 | . . . . . . . . . 3 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 573 | . 13 3 37 10 39 22 28 13 4 1 . 1 . 5 . . 3 . 2 12 5 1 . 4 17 5 . 12 4 23 9 38 70 149 43 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 233 | . 12 3 23 9 9 19 13 13 1 1 . 1 . 3 . . 1 . 2 10 2 1 . 4 12 3 . 1 . . . . . 89 1 Cannons 178 | . . . 10 . 14 . 12 . . . . . . . . . . . . . . . . . . 1 . 10 4 15 5 22 46 28 11 AOE 78 | . . . 4 . 15 3 2 . 3 . . . . . . . 2 . . . . . . . . . . . . . . . 8 21 20 Classes Destroyed 31 | . 6 2 4 . 2 . 1 2 . . . 1 . 1 2 . 1 . . 2 . . . . . . . 2 . . . 1 3 1 . Worker 46 | . 5 1 8 . 2 . 4 3 . . . . . . . . . . . 6 . . . . 1 . . . . 2 . 6 7 . 1 Builder 27 | . 1 . 7 . . . 3 1 . . . . . . . . . . . 3 . . . . . . . . . 4 . 2 5 . 1 Tunneler 7 | . . 1 3 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 31 | . 1 . 5 . 6 . 4 3 . . . . . . . . . . . 5 . . . . 3 . . . . 1 . 2 . . 1 Recycler 36 | . 1 . 6 1 5 . 2 3 . . . . . . . . . . . 5 . . . . 1 . . . . . . 8 4 . . Carrier 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 Mechanic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Operator 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 32 | . 3 . 4 . 5 . 4 1 . . . . . . . . . . . . . . . . 1 . . . . 1 2 3 3 3 2 Swarmer 85 | . . 3 12 4 11 6 7 3 4 . . . . . . . 3 . . 4 . . . 4 . . . . . 5 . 9 4 . 6 Cutter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 5 2 Grunt 197 | . 13 . 15 4 10 4 6 3 . . . . . . . . . . 1 2 3 1 . . 4 2 . 6 2 6 . 3 30 66 16 Brawler 21 | . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 6 9 2 Duelist 20 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . 1 5 8 1 Protector 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 2 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Sentry 50 | . . . 8 2 8 8 7 1 . . . . . . . . . . . 2 1 . . . 2 1 . . . 2 . 2 3 2 1 Specialist 20 | . . . . . 8 . 4 . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 4 . Hunter 29 | . . . . . 1 4 1 . . . . . . . . . . . . . . . . . . 2 . . 2 2 2 2 . 10 3 Programmer 103 | . . . . . . . . 4 . 1 . . . . . . . . . . . . . . 10 . . . . 8 7 19 17 29 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 1 Compactor 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 1 Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 6 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 39 | . 4 4 11 4 5 6 4 3 4 1 . 1 1 1 . . 3 . 2 10 3 1 . 4 4 3 . 5 2 6 3 7 12 39 29 Combat Bots Only 37 | . 4 3 7 4 4 6 3 3 4 1 . 1 . 1 . . 3 . 2 7 3 1 . 4 4 3 . 5 2 6 3 5 7 37 20 Max Kills in Single Turn 6 | . 1 1 3 2 4 3 3 3 3 1 . 1 1 1 2 . 1 . 1 3 2 1 . 1 2 1 . 1 1 1 1 2 3 6 6 Gunslinging 2 | . . . 1 1 . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 6 | . . . 2 . 4 3 2 . 3 . . . . . . . 1 . . . . . . . . . . . . . . . 3 4 6 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Damage Taken 30968 | . 867 145 1240 341 1571 323 813 463 73 16 . 111 . . . . 168 . 18 1822 19 40 . 212 1267 359 . 616 155 765 392 1127 2129 8701 7215 Core 3551 | . 197 . 134 85 168 . 77 38 . . . . . . . . . . . 120 . . . 44 144 74 . 48 10 81 12 31 131 549 1608 Absorbed by Shields 15424 | . . . . . . 8 . . . . . . . . . . . . . . . . . . 296 280 . 328 128 798 408 1168 2262 3093 6655 Reduced by Siege Mode 443 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269 174 Redirected to Shielding 271 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . 72 84 82 Ignored by Resistances 729 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235 . 9 485 Regen/Repaired (Parts) 5912 | . 129 . 170 . 81 . 702 113 . . . . . . . . . . . 386 . . . . . . . 73 . . 609 . 895 2754 . Core Remaining (%) 71 | 100 . 21 . 45 . . 55 . . . . 94 . . . . . . 100 . . . . 83 . . . . 76 . 92 . . 50 . Volleys Fired 2545 | . 83 7 117 27 124 73 73 36 9 1 . 1 1 15 2 . 9 . 4 43 28 3 . 9 57 15 7 35 5 137 50 221 383 828 142 Largest 3 | . 2 2 3 3 3 3 3 3 2 3 . 3 1 3 1 . 3 . 3 3 3 3 . 3 3 3 1 3 3 1 1 1 3 2 1 Hottest 465 | . 115 130 187 187 203 196 225 248 160 248 . 248 88 248 88 . 248 . 248 248 241 241 . 241 267 278 90 268 268 225 120 120 465 240 120 Shots Fired 3609 | . 165 16 315 82 309 147 196 99 10 3 . 3 1 47 3 1 18 . 14 115 38 7 . 21 141 44 7 99 15 137 50 222 381 759 144 Gun 1949 | . 165 16 250 73 135 145 64 87 7 3 . 3 1 47 3 1 13 . 14 115 38 7 . 21 128 29 . 29 5 5 . 1 18 456 70 Cannon 1611 | . . . 60 9 161 . 128 12 . . . . . . . . . . . . . . . . 13 15 7 70 10 132 50 221 355 303 65 Launcher 45 | . . . 5 . 13 2 4 . 3 . . . . . . . 5 . . . . . . . . . . . . . . . 4 . 9 Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Kinetic 63 | . 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Thermal 2960 | . 104 16 310 82 296 145 192 99 7 3 . 3 1 47 3 1 13 . 14 115 38 7 . 21 141 44 7 99 15 137 50 222 358 306 64 Explosive 45 | . . . 5 . 13 2 4 . 3 . . . . . . . 5 . . . . . . . . . . . . . . . 4 . 9 Electromagnetic 169 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 85 69 Slashing 368 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 368 . Robot Hit Streak 53 | . 9 7 10 19 18 21 13 35 4 3 . 4 1 18 7 4 19 . 12 28 23 5 . 7 33 16 . 20 12 13 14 22 23 53 11 Robot Miss Streak 9 | . 6 4 7 2 4 4 5 6 1 1 . 1 . 2 1 . 1 . 1 4 2 1 . 4 2 4 . 3 1 4 2 3 3 3 9 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 17 | . 2 . 2 1 . 3 . 2 . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 1 . 1 . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Capacitor 1649 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 50 222 370 757 113 Shots Hit Robots 2463 | . 114 11 172 52 178 84 117 71 1 2 . 4 1 39 1 1 10 . 11 90 12 2 . 11 99 25 . 70 12 84 33 149 264 646 97 Core Hits 1479 | . 52 17 97 18 92 44 74 65 6 3 . 1 1 25 5 . 10 . 13 82 16 3 . 8 63 11 . 29 8 42 13 75 124 409 73 Critical Kills 10 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 3 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 231 | . 9 . 17 3 6 13 1 . . . . . . . . . . . . 1 . . . . 4 1 . . . 33 15 59 35 26 8 Burn 191 | . 8 . 17 3 6 13 . . . . . . . . . . . . . 1 . . . . 3 . . . . 33 15 59 33 . . Meltdown 9 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . 2 3 1 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Sever 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Melee Attacks 23 | . . . . . . . . . . . . 6 . . . . . . . 6 . . . . 1 . . . . . . 1 1 1 7 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . . . 6 . . . . . . . 6 . . . . 1 . . . . . . 1 . 1 7 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 105853 | . 1271 124 3659 925 5107 1928 3712 1887 223 53 . 108 28 1175 448 . 545 . 320 2609 343 32 . 288 2739 732 . 2319 410 3220 1373 6058 13468 39428 11321 Guns 42831 | . 1252 124 2266 816 1650 1762 1171 1764 11 53 . 45 28 1175 20 . 270 . 320 2535 343 32 . 288 2593 504 . 605 114 . . . 233 21256 1601 Cannons 43246 | . . . 668 109 2118 . 1936 123 . . . . . . . . . . . . . . . . 146 228 . 1714 296 3220 1373 6058 10856 12353 2048 Explosions 19513 | . 19 . 725 . 1339 166 605 . 212 . . . . . 428 . 275 . . . . . . . . . . . . . . . 2379 5819 7546 Melee 258 | . . . . . . . . . . . . 63 . . . . . . . 70 . . . . . . . . . . . . . . 125 Ramming 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 Kinetic 403 | . 316 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87 Thermal 69165 | . 936 124 2934 925 3768 1762 3107 1887 11 53 . 45 28 1175 448 . 270 . 320 2535 343 32 . 288 2739 732 . 2319 410 3220 1373 6058 10987 18172 2164 Explosive 13067 | . 19 . 725 . 1339 166 605 . 212 . . . . . . . 275 . . . . . . . . . . . . . . . 2310 . 7416 Electromagnetic 3758 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171 2059 1528 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19197 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19197 . Piercing 258 | . . . . . . . . . . . . 63 . . . . . . . 70 . . . . . . . . . . . . . . 125 Highest Corruption 61 | . 1 2 3 3 . . . 4 4 5 5 10 . 25 25 25 25 25 25 . . . . . 10 10 10 10 . 3 6 7 28 61 17 Average Corruption 15 | . 1 1 2 3 . . . 3 4 4 5 10 . 16 25 25 25 25 25 . . . . . 6 10 10 10 . 1 3 5 16 49 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 973 | . 16 20 30 23 . . . 22 23 17 1 1 . 12 18 31 48 8 30 . . . . . 45 30 22 1 . 7 14 58 141 340 15 Message Errors 217 | . 4 5 4 10 . . . 7 2 4 1 . . 1 6 5 13 5 12 . . . . . 11 7 8 . . 2 3 17 29 59 2 Matter Fused 205 | . 4 8 7 7 . . . 4 7 6 . 1 . 2 3 5 9 1 6 . . . . . 12 8 4 . . 2 2 7 33 64 3 Heat Flow Errors 111 | . 4 2 4 . . . . 2 5 1 . . . 1 1 8 7 1 2 . . . . . 7 3 4 . . . 1 4 23 30 1 Energy Discharges 104 | . 3 1 6 2 . . . 2 4 2 . . . 3 5 3 5 1 2 . . . . . 5 4 2 . . . 3 8 9 33 1 Parts Rejected 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 3 2 1 Parts Fused 10 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 4 4 . Data Loss (minor) 100 | . . . 3 2 . . . . 4 4 . . . 3 2 7 8 . 4 . . . . . 3 1 3 . . . 2 12 17 22 3 Data Loss (major) 36 | . 1 2 . 1 . . . 2 . . . . . . . . 2 . 1 . . . . . 1 1 . . . . 1 3 8 13 . Misfires 43 | . . 2 1 1 . . . . . . . . . 2 1 1 2 . 2 . . . . . 1 3 . 1 . 1 . 3 4 16 2 Alerts 28 | . . . 2 . . . . 3 . . . . . . . 1 2 . 1 . . . . . 3 2 1 . . . 2 1 2 8 . Misdirections 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 3 2 Weapon Failures 102 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 8 86 . Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 . . Overflow Damage 3257 | . 68 . 33 . 136 . 69 26 . . . . . . . . 52 . . . . . . . 14 9 . . . 74 52 390 627 1275 432 Projectiles 2030 | . . . . . 40 . 59 26 . . . . . . . . . . . . . . . . 14 9 . . . 74 52 390 317 940 109 Explosions 1227 | . 68 . 33 . 96 . 10 . . . . . . . . . 52 . . . . . . . . . . . . . . . 310 335 323 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 783 | . 165 . 37 . . . 76 . . . . . . . . . 54 . . . . . . . . . . . . . . . 70 309 72 Shots 13 | . 2 . 2 . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 4 1 Rammed 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 350 | . 261 163 350 237 256 193 195 149 208 150 . 114 14 111 108 245 281 161 198 234 102 42 . 23 239 233 221 134 . 345 42 107 230 243 46 Average Temperature 77 | . 50 57 89 98 99 73 78 36 81 57 . 64 14 32 52 99 95 89 63 83 34 13 . 23 61 64 120 84 . 70 15 61 63 82 46 Received Heat Transfer 3679 | . 441 20 291 102 540 81 198 51 . . . 12 . . . . . . 9 387 9 18 . . 95 24 . 59 . 46 4 52 245 672 323 Effects 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Total Turns 846 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 830 16 Longest Duration 776 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 776 16 Robots Corrupted 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 10 Combat Hostiles 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 9 Parts Fried 38 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 4 18 14 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 68 | . 1 . . 1 1 1 1 . . . . . . 2 . . . . . 2 3 . . . 5 1 . 1 . 8 6 16 15 3 1 Combat Hostiles 61 | . 1 . . 1 1 . 1 . . . . . . 2 . . . . . 1 3 . . . 4 1 . 1 . 8 4 14 15 3 1 Parts Melted 478 | . 7 . 18 3 14 7 14 11 . 2 . . 1 5 . . 2 . 1 13 2 . . 1 26 4 . 12 . 73 46 118 69 27 2 Heat Transferred 123870 | . 3054 177 8108 2220 7354 4316 5190 3743 25 100 . 100 37 2382 450 . 574 . 636 5213 749 75 . 611 4703 1016 . 2828 546 12080 5120 21914 19165 10053 1331 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Peak Influence 4917 | . 182 75 634 199 461 963 705 453 . . . . 8 2 123 . . . . 764 . . . . 565 . . . . 398 431 881 2255 4917 3991 Initial 2949 | . . 33 29 109 . 129 469 293 . . . . . 2 . . . . . . . . . . . . . . . 27 223 242 495 1268 2949 Average 957 | . 65 7 270 69 180 626 478 344 . . . . 4 . 25 . . . . 441 . . . . 195 . . . . 130 300 380 1249 3952 3233 Maximum Alert Level 5 | . . . 2 . 2 3 3 2 . . . . . . . . . . . 3 . . . . 2 . . . . 1 2 3 5 5 5 Low Security (%) 36 | 100 100 100 46 100 66 2 . . . . . . 100 100 100 . . . . 23 . . . . 66 . . . . 76 . 35 . . . Level 1 16 | . . . 20 . 26 21 30 84 . . . . . . . . . . . 17 . . . . 5 . . . . 23 95 24 . . . Level 2 16 | . . . 33 . 7 23 61 15 . . . . . . . . . . . 44 . . . . 27 . . . . . 4 27 12 . . Level 3 7 | . . . . . . 51 7 . . . . . . . . . . . . 14 . . . . . . . . . . . 13 31 . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 6 . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 10 65 High Security 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 34 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 141 | . 2 . 4 . 7 . 5 4 . . . . 1 . 1 . . . . 10 . . . . 6 . . . . 5 4 11 22 39 20 Investigation 9 | . 2 . 3 . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Extermination 40 | . . . . . . . . 2 . . . . 1 . 1 . . . . 2 . . . . 5 . . . . 4 3 9 8 2 3 Reinforcement 20 | . . . 1 . 6 . 4 . . . . . . . . . . . . 3 . . . . . . . . . 1 1 . 2 2 . Assault 68 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 11 35 17 Garrison 4 | . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 5 1 2 Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 16 | . 1 1 1 . 5 . 1 2 . . . . . . . . . . . 2 . . . . . . . 1 . . . 1 1 . . Communications Jammed 354 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 4 43 214 88 Distress Signals 350 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 43 214 88 Times Spotted 924 | . 26 10 44 10 53 21 45 17 3 1 . 1 . 6 1 . 3 . 4 33 6 2 . 5 23 5 . 94 4 32 23 47 90 225 90 Peak Tracking Total 23 | . 5 5 5 4 4 5 5 3 4 1 . 1 1 2 2 . 3 . 4 7 4 1 . 5 5 2 . 17 2 5 7 7 5 22 23 Tactical Retreats 29 | . 2 . 2 . . 1 3 . . . . . . . . . . . . 2 1 1 . . . . . 6 . 1 . 1 4 4 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 13 | . 1 . 1 . . 1 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 2 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 37 | . . . . . . . . 1 1 . . . . . . . . . . . 2 4 . . . . 2 25 1 . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 89 | . 2 . 1 . 3 5 4 . . . . . . . 4 . . . . 4 . . . . 16 . . . . 3 8 1 16 15 7 Max in Single Turn 4 | . 2 . 1 . 1 2 2 . . . . . . . 4 . . . . . . . . . 1 . . . . 1 1 1 1 2 2 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 74 | . 10 . 10 . 12 3 11 4 . . . . . . . 1 . 4 . 3 1 1 4 . 2 1 . . . . 1 2 2 2 . Terminals 41 | . 7 . 9 . 10 3 7 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . . Repair Stations 9 | . 1 . 1 . 1 . 2 1 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Total Hacks 256 | . 42 . 41 . 40 6 35 13 . . . . . . . 1 . 29 . 8 1 1 16 . 5 1 . . . . 6 2 4 5 . Successful 166 | . 27 . 24 . 22 2 25 8 . . . . . . . 1 . 29 . 3 1 1 16 . 2 1 . . . . 3 1 . . . Failed 89 | . 14 . 17 . 18 4 10 5 . . . . . . . . . . . 5 . . . . 3 . . . . . 3 1 4 5 . Catastrophic 11 | . 1 . 3 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 181 | . 27 . 31 . 32 . 18 5 . . . . 3 . 7 . . . . 7 . . . . 9 . . 1 . 15 5 11 5 2 3 Terminals 147 | . 34 . 35 . 35 6 23 8 . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 1 . . Repair Stations 41 | . 6 . 6 . 4 . 7 5 . . . . . . . . . . . 4 . . . . 3 . . . . . 6 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . 2 . Terminal Hacks 93 | . 10 . 12 . 11 2 6 3 . . . . . . . 1 . 29 . . 1 1 16 . . 1 . . . . . . . . . Record 16 | . . . . . . . . . . . . . . . . . . 11 . . . . 5 . . . . . . . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . . . . . 11 . . . . 3 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . 1 . 2 . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 14 | . 3 . 4 . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . 1 . 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . 3 . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Repair Station Hacks 31 | . 5 . 6 . 3 . 7 4 . . . . . . . . . . . 2 . . . . 1 . . . . . 3 . . . . Scan Component 18 | . 3 . 3 . 2 . 4 2 . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . Repair 13 | . 2 . 3 . 1 . 3 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 33 | . 12 . 6 . 7 . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 31 | . 10 . 6 . 7 . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 25 | . 6 . 4 . 7 . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 6 . 10 . 12 2 10 4 . . . . . . . . . . . 2 . . . . 1 . . . . . 1 2 1 2 . Full Trace Events 9 | . . . 4 . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . 1 . . . 15 . . . . . . 11 . . . . 3 . . . . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 13 | . 2 . 3 . 1 . 3 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Time 444 | . 52 . 84 . 38 . 126 44 . . . . . . . . . . . 44 . . . . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 3 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 52 | . 1 1 . . . . . . . . 8 . . . 2 . . . 1 6 . . . . 4 . . 5 . 4 . 4 3 . 13 Largest Group 8 | . 1 2 . . . . . . . . 8 8 7 6 6 3 . . 1 4 2 . . . 3 . . 5 . 4 2 2 2 . 6 Highest-Rated Group 340 | . 10 41 . . . . . . . . 268 268 237 204 312 163 . . 96 340 170 . . . 288 . . 293 . 260 206 244 150 . 89 Highest-Rated Ally 122 | . 10 31 . . . . . . . . 40 40 40 40 85 85 . . 96 96 85 . . . 96 . . 68 . 103 103 122 113 . 15 Zionite Dispatches 12 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 3 . 3 . . . Heavy 6 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . 1 . 1 . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Defense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . 8 . 1 . . . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . DROP 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . . Ally Attacks 432 | . . 4 . . . . . . . . . 38 . 113 3 11 . . 5 65 5 . . . 25 . . 29 . 8 18 12 34 . 62 Total Damage 14796 | . . 20 . . . . . . . . . 835 . 1460 98 191 . . 187 4286 254 . . . 992 . . 948 . 579 928 989 1966 . 1063 Kills 75 | . . . . . . . . . . . . 3 . 2 2 1 . . 2 31 . . . . 9 . . 6 . 2 5 2 9 . 1 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Robot Analysis Total 10 | . 2 . 1 . 2 . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 1 . 1 . . . . 2 . . 1 . 1 1 . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite Intel Received 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 1 1 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 48577 | 77 2001 1097 2376 1313 3368 1442 2894 1026 1150 753 2265 427 304 272 372 642 1040 180 574 1580 956 816 323 807 1989 738 710 1636 707 1376 1001 3075 3478 4662 1150 Spaces Moved 19332 | 63 867 599 941 628 1408 562 1105 322 547 350 1099 189 137 83 159 280 421 85 250 530 347 347 140 312 765 322 320 655 281 472 405 1161 1250 1520 410 Core 84 | 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 Treads 23 | 14 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 19225 | 33 863 599 941 628 1408 562 1105 322 547 350 1099 189 137 83 159 280 421 85 250 530 347 347 140 312 764 322 320 655 281 472 405 1161 1250 1518 340 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 175 190 175 190 190 190 205 205 205 205 205 205 205 220 220 220 205 220 205 220 205 205 220 175 190 190 175 190 190 190 190 205 150 50 Average Speed 203 | 100 179 175 190 189 191 190 215 211 205 205 205 205 211 217 220 220 220 206 220 219 220 219 219 220 199 190 190 189 190 205 204 205 218 216 207 Slowest Speed 730 | 160 480 175 190 190 205 190 220 220 205 205 205 205 220 220 220 220 220 220 220 220 220 220 220 220 730 310 190 190 190 210 205 220 220 320 360 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 91 91 76 91 88 75 86 12 63 51 86 35 6 80 7 50 66 70 37 21 53 58 60 53 24 50 53 67 53 16 49 37 86 88 13 Regions Visited 35 Branch Regions 21 Pre-discovered Areas 12 | . 2 1 . . . . . . 1 . 2 . . . . 1 . 1 1 . . . 3 . . . . . . . . . . . . Known Exits Taken 27 | . . . 1 . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . 1 . . . . 2 3 3 . . . . 3 2 . 1 . 3 2 . 2 . 1 1 . . . . . . . . Spaces Dug 163 | . . . 11 . 22 . 13 . 2 . . . . . 1 . . . . 6 5 1 . 2 9 1 4 2 . 18 3 25 22 10 6 Terrain Destroyed 821 | . 40 . 34 . 124 56 94 3 31 1 . . . 2 41 . 39 . 1 10 7 1 . 3 13 12 7 7 . 41 11 57 81 73 32 Melee 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Projectile 358 | . . . . . 33 . 42 3 5 1 . . . 2 1 . 1 . 1 7 7 1 . 3 13 12 7 7 . 41 11 57 66 27 10 AOE 460 | . 40 . 34 . 91 56 52 . 26 . . . . . 40 . 38 . . . . . . . . . . . . . . . 15 46 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 26963 | 73 1161 637 1302 691 1854 804 1450 563 565 383 1113 212 152 136 181 306 516 91 265 819 506 394 156 413 1113 414 415 976 443 869 577 1838 1985 2927 663 Wait 3624 | . 164 19 140 25 192 158 225 162 6 24 4 9 2 21 12 25 74 . 4 169 121 31 . 86 184 59 88 192 153 189 75 320 194 453 44 Move 19296 | 62 866 598 940 627 1407 559 1104 321 546 349 1098 188 137 82 158 279 420 84 249 529 346 346 139 311 764 321 319 654 280 471 404 1160 1249 1519 410 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 264 | 4 29 6 33 3 38 . 8 6 . 1 2 1 4 1 1 . 2 . 2 11 2 2 2 . 17 1 . 5 . 10 5 8 27 28 5 Fast Attach 245 | 6 6 . 6 . 9 2 8 3 . 2 3 . 1 1 2 . . 2 . 10 . 2 6 . 15 5 . 13 . 10 14 43 31 30 15 Attach 130 | . 5 1 10 1 11 . 7 4 . 1 1 . 2 1 . . . 1 . 7 . . . . 8 1 . 4 1 5 3 7 13 24 12 Detach 23 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . 1 3 1 1 3 10 1 Swap 352 | 1 2 1 20 3 25 2 12 27 4 2 . 6 2 10 2 2 10 1 5 24 8 5 2 7 41 6 1 12 3 26 6 23 34 11 6 Drop 388 | . 6 5 36 5 48 2 12 4 . 3 5 1 3 5 4 . 1 2 1 18 1 5 7 . 26 5 . 18 . 17 19 45 48 23 13 Fire 2545 | . 83 7 117 27 124 73 73 36 9 1 . 1 1 15 2 . 9 . 4 43 28 3 . 9 57 15 7 35 5 137 50 221 383 828 142 Melee 23 | . . . . . . . . . . . . 6 . . . . . . . 6 . . . . 1 . . . . . . 1 1 1 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Escape Stasis 23 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 7 Rewire 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . 1 . 1 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / *Qua) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 78 | -11/Junkyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 8) 492 | -10/Materials | Discovered new exit (range 16) 645 | -10/Materials | Lost 3 parts (2n1w) 765 | -10/Materials | Discovered new exit (range 12) 998 | -10/Materials | Central database locked down 1098 | -10/Materials | Core integrity fell below 50% 1101 | -10/Materials | Discovered new exit (range 10) 1394 | -10/Materials | Repaired Lgt. Treads 1421 | -10/Materials | Repaired Med. Laser 2079 | -10/Materials | Entered Mines 2079 | -10/Mines | Accompanied by 1 ally 2080 | -10/Mines | Assembled infested the area 2082 | -10/Mines | Received a Mining Laser from a helpful Derelict 2116 | -10/Mines | Met 8R-AWN 2405 | -10/Mines | Learned location of Zion (-7) 2416 | -10/Mines | Discovered new exit (range 7) 2795 | -10/Mines | Discovered new exit (range 5) 3176 | -10/Mines | Entered Materials 3176 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3392 | -9/Materials | Discovered new exit (range 3) 3470 | -9/Materials | Build established: Tank 3799 | -9/Materials | Lost 4 parts (2n2u) 3852 | -9/Materials | Repaired Beam Cannon 3879 | -9/Materials | Repaired Heat Sink 3892 | -9/Materials | Discovered new exit (range 7) 4081 | -9/Materials | Destroyed 7 combat bots 4169 | -9/Materials | Lost 4 parts (2n1u1w) 4311 | -9/Materials | Discovered new exit (range 10) 4368 | -9/Materials | Build established: Scavenger-Gunner 4918 | -9/Materials | Discovered new exit (range 16) 4994 | -9/Materials | Identified exit to Mines 4994 | -9/Materials | Identified exit to Storage 5088 | -9/Materials | Build established: Gunner 5493 | -9/Materials | Repaired Rocket Launcher? 5552 | -9/Materials | Entered Mines 5637 | -9/Mines | Destroyed YI-UF0 5684 | -9/Mines | Learned Materials stockpile data 5814 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5824 | -9/Mines | Build established: Scavenger-Gunner 6081 | -9/Mines | Core integrity fell below 50% 6330 | -9/Mines | Discovered new exit (range 10) 6865 | -9/Mines | Entered Materials 6865 | -8/Materials | Evolved 2 slots: Utility x2 7500 | -8/Materials | Build established: Tank 8318 | -8/Materials | Identified exit to Garrison 8354 | -8/Materials | Discovered new exit (range 15) 9193 | -8/Materials | Lost 3 parts (2n1w) 9420 | -8/Materials | Discovered new exit (range 10) 9453 | -8/Materials | Build established: Scavenger-Tank 9496 | -8/Materials | Repaired Hrd. Medium Armor Plating 9954 | -8/Materials | Discovered new exit (range 4) 10233 | -8/Materials | Entered Garrison 10276 | -8/Garrison | Phase Generator disabled 10400 | -8/Garrison | Triggered checkpoint 10781 | -8/Garrison | Discovered new exit (range 73) 10781 | -8/Garrison | Discovered new exit (range 67) 10781 | -8/Garrison | Discovered new exit (range 44) 10865 | -8/Garrison | Triggered checkpoint 10928 | -8/Garrison | Triggered checkpoint 11235 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11328 | -8/Garrison | Triggered checkpoint 11406 | -8/Garrison | Learned Materials security intel 11437 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11675 | -8/Garrison | Entered Materials 11737 | -8/Materials | Repaired Imp. Cooling System 12760 | -8/Materials | Build established: Tank 13210 | -8/Materials | Discovered new exit (range 6) 13354 | -8/Materials | Discovered new exit (range 7) 14306 | -8/Materials | Repaired Hrd. Heavy Armor Plating? 14366 | -8/Materials | Repaired Hrd. Medium Armor Plating 14475 | -8/Materials | First assault squad dispatched 14569 | -8/Materials | Entered Factory 14569 | -7/Factory | Evolved 2 slots: Utility x2 14637 | -7/Factory | Garrison activated, responded to threat 14966 | -7/Factory | Discovered new exit (range 14) 15034 | -7/Factory | Identified exit to Lower Caves 15303 | -7/Factory | Build established: Skirmisher 15313 | -7/Factory | Repaired Imp. Deuterium Engine 15336 | -7/Factory | Repaired Gatling Laser 15423 | -7/Factory | Cargo convoy interrupted 15488 | -7/Factory | Found Prototype Energy Cannon 15489 | -7/Factory | Identified Exp. Thermic Cannon 15595 | -7/Factory | Entered Lower Caves 15602 | -7/Lower Caves | Met a Warlord Commander 15603 | -7/Lower Caves | Learned location of Warlord (-4) 15695 | -7/Lower Caves | Learned Factory security intel 16616 | -7/Lower Caves | Discovered new exit (range 15) 16641 | -7/Lower Caves | Identified exit to Lower Caves 16687 | -7/Lower Caves | Build established: Mutant 16745 | -7/Lower Caves | Entered another Lower Caves area 17048 | -7/Lower Caves | Build established: Skirmisher 17146 | -7/Lower Caves | Discovered new exit (range 11) 17147 | -7/Lower Caves | Encountered a Warlord checkpoint 17164 | -7/Lower Caves | Identified exit to Zion 17498 | -7/Lower Caves | Entered Zion 17584 | -7/Zion | System corruption cleaned by Quarantine Array 17733 | -7/Zion | Found CR-A16's Pointy Stick 17799 | -7/Zion | Discovered new exit (range 11) 17962 | -7/Zion | Build established: Scavenger-Skirmisher 18324 | -7/Zion | Given A8's code to call for help 18424 | -7/Zion | Learned 4 Factory zone layouts 18543 | -7/Zion | Learned location of Data Miner (-6) 18867 | -7/Zion | Received a visual enhancement algorithm 18968 | -7/Zion | Imprinted 18970 | -7/Zion | Declared Zion's savior 19164 | -7/Zion | Learned Factory emergency access door positions 19276 | -7/Zion | Build established: Skirmisher 19344 | -7/Zion | Gained Derelict followers 19757 | -7/Zion | Identified exit to Proximity Caves 19763 | -7/Zion | Entered Proximity Caves 19763 | -6/Proximity Caves | Accompanied by 8 allies 19915 | -6/Proximity Caves | Spotted B-75 Beast 19940 | -6/Proximity Caves | Allies destroyed B-75 Beast 20096 | -6/Proximity Caves | Discovered new exit (range 4) 20100 | -6/Proximity Caves | Identified exit to Factory 20179 | -6/Proximity Caves | System corruption reached 10% 20190 | -6/Proximity Caves | Entered Factory 20190 | -6/Factory | Accompanied by 7 allies 20190 | -6/Factory | Evolved 2 slots: Utility x2 20494 | -6/Factory | Sucked down chute 20494 | -6/Factory | Entered Waste 20509 | -6/Waste | EMP discharged 20509 | -6/Waste | System corruption reached 10% 20520 | -6/Waste | Spotted C-40 Crusher 20535 | -6/Waste | Destroyed C-40 Crusher 20552 | -6/Waste | Spotted C-40 Crusher 20566 | -6/Waste | Spotted C-40 Crusher 20567 | -6/Waste | Destroyed C-40 Crusher 20574 | -6/Waste | Spotted C-40 Crusher 20576 | -6/Waste | Allies destroyed C-40 Crusher 20588 | -6/Waste | Destroyed C-40 Crusher 20590 | -6/Waste | 7 allies followed down the chute 20609 | -6/Waste | EMP discharged 20609 | -6/Waste | Spotted C-40 Crusher 20620 | -6/Waste | Destroyed C-40 Crusher 20642 | -6/Waste | Found Damper Plating 20647 | -6/Waste | Spotted C-40 Crusher 20660 | -6/Waste | Destroyed C-40 Crusher 20709 | -6/Waste | EMP discharged 20743 | -6/Waste | Discovered new exit (range 10) 20761 | -6/Waste | Identified exit to Factory 20766 | -6/Waste | Entered Factory 20766 | -6/Factory | Accompanied by 4 allies 20774 | -6/Factory | Discovered new exit (range 7) 20801 | -6/Factory | Identified exit to Lower Caves 21036 | -6/Factory | Zion Heavy squad teleported in 21065 | -6/Factory | Found Prototype Protection 21065 | -6/Factory | Identified Zio. Weapon Casing 21073 | -6/Factory | Discovered exit to Lower Caves (range 14) 21119 | -6/Factory | Zion dispatch access revoked 21119 | -6/Factory | Retrieved Zion intel report: Emergency Access 21138 | -6/Factory | Entered Lower Caves 21138 | -6/Lower Caves | Accompanied by 3 allies 21351 | -6/Lower Caves | Build established: Scavenger-Skirmisher 21455 | -6/Lower Caves | Learned location of 1 exit from Factory 21463 | -6/Lower Caves | Encountered a Warlord checkpoint 21745 | -6/Lower Caves | Discovered new exit (range 14) 21774 | -6/Lower Caves | Identified exit to Lower Caves 21780 | -6/Lower Caves | Entered another Lower Caves area 22648 | -6/Lower Caves | Discovered new exit (range 9) 22666 | -6/Lower Caves | Identified exit to Data Miner 22820 | -6/Lower Caves | Entered Data Miner 22820 | -6/Data Miner | Discovered new exit (range 6) 22829 | -6/Data Miner | Identified exit to Proximity Caves 22862 | -6/Data Miner | Met Data Miner 22905 | -6/Data Miner | Learned location of Section 7 (-2) 22905 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22933 | -6/Data Miner | Received God Mode back door access code from Data Miner 23000 | -6/Data Miner | Entered Proximity Caves 23324 | -5/Proximity Caves | Escorted by Enhanced Grunt 23516 | -5/Proximity Caves | Discovered new exit (range 11) 23555 | -5/Proximity Caves | Identified exit to Factory 23574 | -5/Proximity Caves | Entered Factory 23574 | -5/Factory | Accompanied by 1 ally 23574 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 23575 | -5/Factory | Identified exit to Upper Caves 23652 | -5/Factory | Garrison activated, responded to threat 23811 | -5/Factory | Zion Heavy squad teleported in 23961 | -5/Factory | Zion Heavy squad teleported in 23980 | -5/Factory | Discovered exit to Upper Caves (range 12) 24013 | -5/Factory | Found Prototype Protection 24013 | -5/Factory | Identified Zio. Weapon Casing 24383 | -5/Factory | Lost 4 parts (2p2u) 24385 | -5/Factory | Destroyed 7 combat bots 24580 | -5/Factory | Zion Heavy squad teleported in 24642 | -5/Factory | Spotted B-75 Beast 24650 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 24657 | -5/Factory | Destroyed B-75 Beast 24864 | -5/Factory | Incoming investigation squad redirected 24885 | -5/Factory | Repaired Hrd. Heavy Armor Plating 24955 | -5/Factory | Terminal network hard line cut 25074 | -5/Factory | First assault squad dispatched 25154 | -5/Factory | Entered Upper Caves 25154 | -5/Upper Caves | Accompanied by 2 allies 25200 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25915 | -5/Upper Caves | Discovered new exit (range 17) 26042 | -5/Upper Caves | Identified exit to Upper Caves 26110 | -5/Upper Caves | Entered another Upper Caves area 26142 | -5/Upper Caves | Learned Factory stockpile data 26144 | -5/Upper Caves | Discovered new exit (range 8) 26783 | -5/Upper Caves | Discovered new exit (range 15) 26924 | -5/Upper Caves | Identified exit to Zhirov 26926 | -5/Upper Caves | Entered Zhirov 26926 | -5/Zhirov | Discovered new exit (range 3) 26966 | -5/Zhirov | Met Zhirov 27006 | -5/Zhirov | Learned location of Quarantine (-3) 27006 | -5/Zhirov | Learned location of Testing (-2) 27006 | -5/Zhirov | Learned location of Command (-1) 27025 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27059 | -5/Zhirov | Found Alien Artifact 27059 | -5/Zhirov | Identified Integrated Dissipator 27059 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27089 | -5/Zhirov | Found Alien Artifact 27244 | -5/Zhirov | Identified exit to Proximity Caves 27249 | -5/Zhirov | Entered Proximity Caves 27323 | -4/Proximity Caves | Learned Research garrison access intel 27986 | -4/Proximity Caves | Discovered new exit (range 9) 28053 | -4/Proximity Caves | Identified exit to Factory 28056 | -4/Proximity Caves | Entered Factory 28056 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 28071 | -4/Factory | Spotted B-86 Titan 28085 | -4/Factory | Destroyed B-86 Titan 28420 | -4/Factory | Retrieved Zion intel report: Branch Access 28420 | -4/Factory | Identified exit to Upper Caves 28421 | -4/Factory | Zion Infowar Resupply teleported in 28430 | -4/Factory | Found Prototype Device 28430 | -4/Factory | Identified Exp. ECM Suite 28974 | -4/Factory | Discovered new exit (range 9) 29040 | -4/Factory | Identified exit to Research 29305 | -4/Factory | Zion Light squad teleported in 29556 | -4/Factory | First assault squad dispatched 29562 | -4/Factory | Terminal network hard line cut 29581 | -4/Factory | Incoming assault squad redirected 29780 | -4/Factory | System corruption reached 10% 29843 | -4/Factory | Found Quantum Capacitor 30045 | -4/Factory | Entered Upper Caves 30135 | -4/Upper Caves | Encountered a Warlord checkpoint 30155 | -4/Upper Caves | Learned Research terminal intel 30663 | -4/Upper Caves | Discovered new exit (range 18) 30762 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30781 | -4/Upper Caves | Identified exit to Upper Caves 30783 | -4/Upper Caves | Entered another Upper Caves area 31318 | -4/Upper Caves | Build established: Scavenger-Mutant 31443 | -4/Upper Caves | Discovered new exit (range 9) 31456 | -4/Upper Caves | Identified exit to Warlord 31493 | -4/Upper Caves | Entered Warlord 31557 | -4/Warlord | System corruption cleaned by Quarantine Array 31885 | -4/Warlord | Build established: Scavenger-Skirmisher 32120 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 32155 | -4/Warlord | Rebuked by Warlord 32172 | -4/Warlord | Opened Warlord's prototype stash 32180 | -4/Warlord | Warlord's base attacked by MAIN.C 32180 | -4/Warlord | Found Prototype Reactor 32185 | -4/Warlord | Found Prototype Processor 32185 | -4/Warlord | Identified Exp. Targeting Computer 32200 | -4/Warlord | Found Prototype Processor 32200 | -4/Warlord | Identified Exp. Target Analyzer 32204 | -4/Warlord | Found Prototype Device 32204 | -4/Warlord | Identified Exp. Focal Shield 32214 | -4/Warlord | Found Prototype Hackware 32238 | -4/Warlord | Build established: Commander-Skirmisher 32530 | -4/Warlord | Warlord forces counterattacked 32560 | -4/Warlord | Spotted Striker 32577 | -4/Warlord | Spotted Executioner 32587 | -4/Warlord | Destroyed Executioner 32587 | -4/Warlord | Spotted Executioner 32622 | -4/Warlord | Spotted Striker 32633 | -4/Warlord | Spotted Striker 32649 | -4/Warlord | Destroyed Striker 32855 | -4/Warlord | Warlord base infiltrated, sounded retreat 32940 | -4/Warlord | Spotted Striker 32940 | -4/Warlord | Spotted Striker 32964 | -4/Warlord | Spotted Executioner 33028 | -4/Warlord | Spotted Striker 33042 | -4/Warlord | Spotted Striker 33058 | -4/Warlord | Spotted Striker 33105 | -4/Warlord | Discovered new exit (range 14) 33127 | -4/Warlord | Identified exit to Proximity Caves 33129 | -4/Warlord | Entered Proximity Caves 33461 | -3/Proximity Caves | Build established: Skirmisher 33679 | -3/Proximity Caves | Discovered exit to Research (range 20) 33818 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 33836 | -3/Proximity Caves | Entered Research 33836 | -3/Research | Evolved 2 slots: Utility x2 33837 | -3/Research | Identified exit to Armory 33838 | -3/Research | Loaded intel: 21 terminal locations 33839 | -3/Research | Loaded intel: 4 garrison access locations 33862 | -3/Research | Zion Defense Resupply teleported in 33873 | -3/Research | Found Prototype Device 33873 | -3/Research | Identified Exp. EM Disruption Field 33883 | -3/Research | Identified Vortex Chain Reactor 34102 | -3/Research | Zion Defense Resupply teleported in 34142 | -3/Research | Build established: Mutant 34191 | -3/Research | Found Prototype Device 34191 | -3/Research | Identified Exp. Thermal Defense Suite 34195 | -3/Research | Found Prototype Device 34195 | -3/Research | Identified Adv. EM Disruption Field 34411 | -3/Research | Found Quantum Capacitor 34482 | -3/Research | Discovered new exit (range 20) 34888 | -3/Research | Identified exit to Research 35011 | -3/Research | Retrieved Zion intel report: Emergency Access 35116 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 35117 | -3/Research | Zion Heavy squad teleported in 35174 | -3/Research | Discovered new exit (range 8) 35204 | -3/Research | Identified exit to Quarantine 35212 | -3/Research | Entered Quarantine 35212 | -3/Quarantine | Accompanied by 2 allies 35230 | -3/Quarantine | Found Alien Impact Weapon 35258 | -3/Quarantine | Cryocooling Duct disabled 35273 | -3/Quarantine | Ambient heat levels rising (+20) 35273 | -3/Quarantine | Non-combat units ordered to evacuate 35835 | -3/Quarantine | Found Alien Artifact 35916 | -3/Quarantine | Found Alien Artifact 35916 | -3/Quarantine | Identified Core Reset Matrix 35916 | -3/Quarantine | Identified Core Stripper 35916 | -3/Quarantine | Identified Subatomic Replicator 35916 | -3/Quarantine | Identified Transdimensional Reconstructor 35916 | -3/Quarantine | Used Core Reset Matrix 35920 | -3/Quarantine | Detected hypermatrix surge 35920 | -3/Quarantine | Sensed 14 artifacts in vicinity 35950 | -3/Quarantine | Repaired Unknown Protection 36064 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 36078 | -3/Quarantine | Discovered exit to Research (range 14) 36213 | -3/Quarantine | Entered Research 36213 | -2/Research | Evolved 2 slots: Utility x2 36356 | -2/Research | Spotted B-90 Cyclops 36390 | -2/Research | Destroyed B-90 Cyclops 36507 | -2/Research | Zion Zionite Resupply teleported in 36614 | -2/Research | Found Prototype Protection 36614 | -2/Research | Identified Zio. Shade Carapace 36929 | -2/Research | Spotted B-90 Cyclops 37011 | -2/Research | Zion hero teleported in (12-ASH) 37096 | -2/Research | P-80 Master assimilated allied 12-ASH 37526 | -2/Research | Retrieved Zion intel report: Active Terminals 37527 | -2/Research | Zion Heavy squad teleported in 37750 | -2/Research | Terminal network hard line cut 38507 | -2/Research | First assault squad dispatched 38529 | -2/Research | Incoming assault squad redirected 38729 | -2/Research | Incoming assault squad redirected 38921 | -2/Research | Found Prototype Launcher 38921 | -2/Research | Identified Ragnarok Missile Launcher 39072 | -2/Research | Discovered new exit (range 5) 39092 | -2/Research | Identified exit to Testing 39288 | -2/Research | Entered Testing 39582 | -2/Testing | First assault squad dispatched 39682 | -2/Testing | Found Prototype Processor 39682 | -2/Testing | Identified Exp. Core Analyzer 39769 | -2/Testing | Found Prototype Protection 39769 | -2/Testing | Identified SHELL Armor 39775 | -2/Testing | Found Prototype Protection 40063 | -2/Testing | Discovered new exit (range 13) 40098 | -2/Testing | Identified exit to Access 40276 | -2/Testing | Spotted PL-LM8SDLFCQW 40288 | -2/Testing | Rewired PL-LM8SDLFCQW 40309 | -2/Testing | System corruption reached 10% 40401 | -2/Testing | Retrieved Zion intel report: Active Terminals 40607 | -2/Testing | Found Prototype Energy Cannon 40607 | -2/Testing | Identified Imp. Potential Cannon 40768 | -2/Testing | Terminal network hard line cut 40787 | -2/Testing | Found Prototype Device 40787 | -2/Testing | Identified Exp. Transmission Jammer 40800 | -2/Testing | Found Prototype Hackware 40838 | -2/Testing | Incoming assault squad redirected 40840 | -2/Testing | Incoming assault squad redirected 40869 | -2/Testing | Found Prototype Device 40870 | -2/Testing | Identified Exp. Hardlight Generator 41140 | -2/Testing | Found Prototype Device 41140 | -2/Testing | Identified 2N-1CE's Frost Array 41634 | -2/Testing | Destroyed 7 combat bots 41649 | -2/Testing | Found Prototype Energy Gun 41649 | -2/Testing | Identified Tachyon Dispersion Ray 41708 | -2/Testing | Found Prototype Launcher 41859 | -2/Testing | Incoming assault squad redirected 41879 | -2/Testing | Rewired MS-TBU(K) 41882 | -2/Testing | Rewired OM-CM7(K) 42176 | -2/Testing | Build established: Scavenger-Mutant 42304 | -2/Testing | Incoming assault squad redirected 42526 | -2/Testing | Spotted Fortress 42536 | -2/Testing | Destroyed Fortress 42547 | -2/Testing | Found Prototype Device 42547 | -2/Testing | Identified Exp. Force Field 42551 | -2/Testing | Found Prototype Device 42552 | -2/Testing | Identified Thermal Barrier 42576 | -2/Testing | Found Prototype Reactor 42576 | -2/Testing | Identified Vortex Chain Reactor 42580 | -2/Testing | Found Vortex Chain Reactor 42594 | -2/Testing | Incoming assault squad redirected 42602 | -2/Testing | Identified Z-bomb Delivery System 42758 | -2/Testing | Discovered new exit (range 5) 42764 | -2/Testing | Identified exit to Section 7 42766 | -2/Testing | Entered Section 7 42767 | -2/Section 7 | Sensed 20 artifacts in vicinity 42808 | -2/Section 7 | Build established: Mutant 43016 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 43024 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 43040 | -2/Section 7 | System corruption reached 30% 43064 | -2/Section 7 | First assault squad dispatched 43272 | -2/Section 7 | Found Spacefold Activator 43295 | -2/Section 7 | Incoming assault squad redirected 43370 | -2/Section 7 | Found Integrated Mediator 43370 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 43468 | -2/Section 7 | Build established: Alien-Mutant 43476 | -2/Section 7 | Spotted Executioner 43476 | -2/Section 7 | Spotted Executioner 43497 | -2/Section 7 | Destroyed Executioner 43514 | -2/Section 7 | Destroyed Executioner 43563 | -2/Section 7 | High security lockdown imminent 43643 | -2/Section 7 | High security lockdown engaged 43751 | -2/Section 7 | Found Sigix Sheargun 43858 | -2/Section 7 | Destroyed 16 combat bots 43895 | -2/Section 7 | Spotted Executioner 43896 | -2/Section 7 | Spotted Striker 43896 | -2/Section 7 | Spotted Striker 43914 | -2/Section 7 | Destroyed Striker 43921 | -2/Section 7 | Destroyed Striker 43922 | -2/Section 7 | Destroyed Executioner 43943 | -2/Section 7 | Destroyed 14 combat bots 44065 | -2/Section 7 | Destroyed Executioner 44090 | -2/Section 7 | Destroyed Executioner 44114 | -2/Section 7 | Destroyed 22 combat bots 44214 | -2/Section 7 | Spotted Striker 44228 | -2/Section 7 | Identified Hvy. Regenerative Plating 44250 | -2/Section 7 | Destroyed Striker 44269 | -2/Section 7 | Destroyed Striker 44325 | -2/Section 7 | Destroyed 26 combat bots 44509 | -2/Section 7 | Destroyed Investigator 44519 | -2/Section 7 | Destroyed Executioner 44550 | -2/Section 7 | Sterilization system engaged 44550 | -2/Section 7 | Non-combat units ordered to evacuate 44650 | -2/Section 7 | Combat units ordered to evacuate 44670 | -2/Section 7 | Lost 9 parts (2p1n3u3w) 44672 | -2/Section 7 | Destroyed 37 combat bots 44850 | -2/Section 7 | Ambient heat levels rising (+10) 44863 | -2/Section 7 | Spotted B-99 Colossus 44913 | -2/Section 7 | Destroyed B-99 Colossus 44925 | -2/Section 7 | Found Unknown Protection 44925 | -2/Section 7 | Identified Hvy. Reflective Plating 44952 | -2/Section 7 | Found Prototype Ballistic Gun 44953 | -2/Section 7 | Identified Multirail 44976 | -2/Section 7 | Build established: Scavenger-Mutant 45000 | -2/Section 7 | Ambient heat levels rising (+10) 45016 | -2/Section 7 | Found Integrated Dissipator 45016 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 45020 | -2/Section 7 | Found Integrated Dissipator 45020 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 45135 | -2/Section 7 | Found Integrated Dissipator 45135 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 45150 | -2/Section 7 | Ambient heat levels rising (+10) 45300 | -2/Section 7 | Ambient heat levels rising (+10) 45450 | -2/Section 7 | Ambient heat levels rising (+10) 45572 | -2/Section 7 | Found Sigix Sheargun 45575 | -2/Section 7 | Found Sigix Sheargun 45600 | -2/Section 7 | Ambient heat levels rising (+10) 45750 | -2/Section 7 | Ambient heat levels rising (+10) 45900 | -2/Section 7 | Ambient heat levels rising (+10) 46050 | -2/Section 7 | Ambient heat levels rising (+10) 46200 | -2/Section 7 | Ambient heat levels rising (+10) 46205 | -2/Section 7 | Spotted S7 Guard 46229 | -2/Section 7 | Destroyed S7 Guard 46350 | -2/Section 7 | Ambient heat levels rising (+10) 46500 | -2/Section 7 | Ambient heat levels rising (+10) 46650 | -2/Section 7 | Ambient heat levels rising (+10) 46800 | -2/Section 7 | Ambient heat levels rising (+10) 46950 | -2/Section 7 | Ambient heat levels rising (+10) 47100 | -2/Section 7 | Ambient heat levels rising (+10) 47250 | -2/Section 7 | Ambient heat levels rising (+10) 47375 | -2/Section 7 | Discovered exit to Access (range 21) 47400 | -2/Section 7 | Ambient heat levels rising (+10) 47428 | -2/Section 7 | Entered Access 47428 | -1/Access | Evolved 2 slots: Power x1, Utility x1 47724 | -1/Access | First assault squad dispatched 47742 | -1/Access | Incoming assault squad redirected 47885 | -1/Access | Build established: Generator-Mutant 47993 | -1/Access | Incoming assault squad redirected 48100 | -1/Access | Spotted B-99 Colossus 48138 | -1/Access | Destroyed B-99 Colossus 48146 | -1/Access | Found Unknown Protection 48146 | -1/Access | Identified Hvy. Insulated Plating 48159 | -1/Access | Found Hvy. Reflective Plating 48166 | -1/Access | Lost 4 parts (3u1w) 48167 | -1/Access | Found Prototype Ballistic Gun 48167 | -1/Access | Identified Multirail 48186 | -1/Access | High security lockdown imminent 48266 | -1/Access | High security lockdown engaged 48389 | -1/Access | Spotted Striker 48402 | -1/Access | Destroyed Striker 48426 | -1/Access | Spotted Executioner 48428 | -1/Access | Spotted Executioner 48453 | -1/Access | Spotted Investigator 48453 | -1/Access | Scanned by Researcher 48454 | -1/Access | Destroyed Investigator 48454 | -1/Access | Spotted Striker 48465 | -1/Access | System corruption reached 10% 48501 | -1/Access | Destroyed 20 combat bots 48502 | -1/Access | Core integrity fell below 50% 48521 | -1/Access | Emitted hypermatrix ping 48526 | -1/Access | Assembled emerged from beneath the floor 48536 | -1/Access | Spotted Striker 48536 | -1/Access | Spotted Striker 48536 | -1/Access | Spotted Striker 48536 | -1/Access | Released all parts (12) 48539 | -1/Access | Core integrity fell below 20% 48551 | -1/Access | Assembled emerged from beneath the floor 48559 | -1/Access | Lost 18 parts (4p3n7u4w) 48578 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 48542_ L-61 Swordsman heat short circuits Unknown Leg. 48542_ M-36 Artificer repairs Executioner. 48542_ Acquired 30 matter. 48543_ Striker suffers critical hit (Burn). 48543_ M-36 Artificer repairs G-73 Enforcer. 48546_ as-55743 destroyed. 48546_ L-61 Swordsman overheating. 48546_ Acquired 113 matter. 48547_ L-61 Swordsman overheating. 48548_ Hyperwave Decoder disabled. 48548_ M-36 Artificer repairs L-61 Swordsman. 48548_ Slug penetrates Hyperwave Decoder. 48548_ Slug penetrates Fabricator. 48551_ Assembled emerge from beneath the floor. 48551_ Slug penetrates W-44 Eye. 48554_ as-16698 knocked back. 48565_ Acquired Unknown Treads. 48565_ Identified Biometal Medium Treads. 48576_ Slammed into T-07 Excavator. 48577_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????????????????? | | ?????????????????? | | ?????????????????? """"" | | ??????????????????? ^ """"" | | ???????????????????####+### """"" | | ??????????????????????????# """"" | | ??????????????????????????# """"" | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# """ | | ??????????????????????????# ""F % | | ??????????????????????????# "" | | ??????????????????????????# """ | | ??????????????????????????# """ | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????#### #"####+## | | ?????????????????????????????# # | | ?????????????????????????????# #? | | ?????????????????????????????# # """" | | ??????????????################ # """" | | ??????????????# t # """" | | ??????????????# ########+##### # """" | | ??????????????#@#???# #?# # """" | | ??????????????#Y#???# #?# # ? | | ?????????????? ???# #?# # ? ?? | | ?????????????? u???# #?# # ?? ?? | | ????????????? ??# #?# # ??? ?? | | ????????????? ??# #?# #?????? ? | | ????????????# #?########?? ????????? | | ????????????## ##??????????? ????????? | | ?????????????# #???????????? ????????? | | ?????????????+ /???????????? ????????? | | ?????????????# #???????????? ????????? | | ?????????????# #???????????? ????????? | | ?????????????# #???????????? ????????? | | ?????????????? ??????????????????????? | | ?????????????? ??????????????????????? | | ?????????????? ??????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 232 Coolant Potential 50 Energy Generation 104 Energy Capacity 1550 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 22 Power Amplification 30 Armor Coverage 3000 Resistance: KI 20 Resistance: TH 25 Resistance: EX 20 Resistance: EM 30 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- Exp. Thermal Shield | -2/Testing | Archive Centrium Greatsword | -2/Testing | Archive Cld. Nuclear Pulse Thruster | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Core Stripper Subatomic Replicator Supercharged Integrated Reactor Integrated Mediator Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevSpikedCanceller Manual? 0 Play Time 05:39:45 Cumulative 1810.2 hours Start 2023.10.15 @ 12:39:11 End 2023.10.15 @ 20:23:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 633 Rogue 633 Adventurer 0 Explorer 0 Win Type - Total 141 Types 28/13/64/7/1/2/24/1/1 Lore% 96 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03d5fa22-e90c-4843-8409-aadfb86551c5