Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 08:52:33 Player: OBLIQUE Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (237) 1185 Value Destroyed (11560) 11560 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (4085) 4085 TOTAL SCORE: 22650 Bonus ------- High Alert Combat Kills 1285 Follower Combat Kills 700 Entered Garrisons 800 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Grunt] (23) Relay Coupler [Grunt] (25) Relay Coupler [Grunt] (20) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (22) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Coolant Injector Lightpack 2.0 > --- WEAPON ----------- Cooled Pulse Rifle Plasma Rifle Thermic Laser Improved Heavy Laser Improved Heavy Laser > --- INVENTORY -------- Micro Nuclear Core Micro Fission Core Armored Huge Wheel Improved Heat Sink Improved Heat Sink Cooling System 0b10 Alert Chip Improved Target Analyzer Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Arc Projector Arc Projector Arc Projector Precision Shock Rifle Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Laser Gatling Laser Gatling Laser Improved EM Pulse Cannon Plasma Cannon Plasma Cannon Plasma Cannon Heavy Ion Cannon AWS/Autocannon Remote Datajack Remote Datajack Remote Datajack Improved Remote Datajack [Rating: 103] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Lightpack 2.0 Device Improved Heat Sink Storage Lightpack 2.0 Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Slots Evolved 8 | . . 2 . . . 2 . . 2 . . 2 . . . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 4 | . . 1 . . . 1 . . 1 . . 1 . . . Weapon 3 | . . 1 . . . 1 . . 1 . . . . . . Parts Attached 175 | 6 14 24 5 2 . 5 6 7 13 12 3 13 43 9 13 Power 26 | 1 4 4 . . . 1 1 . 2 1 1 2 6 1 2 Engine 17 | 1 3 4 . . . 1 1 . 1 . . 1 4 1 . Core 9 | . 1 . . . . . . . 1 1 1 1 2 . 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 30 | 2 3 10 1 . . . . 4 3 1 . . 4 1 1 Treads . | . . . . . . . . . . . . . . . . Leg 17 | . 3 6 1 . . . . 1 2 . . . 2 1 1 Wheel 13 | 2 . 4 . . . . . 3 1 1 . . 2 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 51 | 1 3 5 4 1 . 1 1 1 3 4 . 6 16 . 5 Device 39 | . 2 3 2 . . 1 1 1 3 4 . 6 11 . 5 Storage 5 | 1 1 1 1 1 . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . Hackware 5 | . . . . . . . . . . . . . 5 . . Protection 2 | . . 1 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 68 | 2 4 5 . 1 . 3 4 2 5 6 2 5 17 7 5 Energy Gun 47 | 2 4 1 . . . 2 3 2 5 6 2 5 9 6 . Energy Cannon 6 | . . 4 . . . . . . . . . . 1 . 1 Ballistic Gun 4 | . . . . . . . . . . . . . 1 1 2 Ballistic Cannon 2 | . . . . 1 . . . . . . . . . . 1 Launcher 2 | . . . . . . 1 . . . . . . 1 . . Special Weapon 4 | . . . . . . . . . . . . . 3 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . Unidentified Prototypes 11 | . . 3 . . . 2 . 1 1 . 1 1 . 2 . Parts Lost 90 | . 6 3 2 . . . . . 5 7 . 2 50 . 15 Power 13 | . 3 . . . . . . . . 1 . 1 6 . 2 Propulsion 13 | . 2 2 1 . . . . . 2 . . . 5 . 1 Utility 28 | . . 1 1 . . . . . . 1 . . 22 . 3 Weapon 36 | . 1 . . . . . . . 3 5 . 1 17 . 9 Highest Loss Streak 30 | . 3 2 1 . . . . . 3 3 . 1 30 . 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 24 | . 5 7 8 11 17 21 36 37 37 36 36 36 34 4 5 Power 2 | . 1 1 1 1 2 3 3 2 1 2 2 1 1 . . Propulsion . | . . . . . . . . 1 2 1 1 1 1 . . Utility 9 | . . 1 1 2 4 5 12 10 9 12 15 15 23 4 5 Weapon 10 | . 2 3 4 6 8 11 18 21 19 14 13 14 6 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 81 | . 1 6 1 . . 1 20 5 11 7 3 3 17 2 4 Power 6 | . . . . . . 1 4 . . . . . 1 . . Propulsion 6 | . . 2 . . . . . . 3 . . 1 . . . Utility 39 | . 1 . 1 . . . 10 3 2 3 1 . 13 1 4 Weapon 25 | . . 4 . . . . 5 2 4 4 1 2 2 1 . Tool/Special 5 | . . . . . . . 1 . 2 . 1 . 1 . . Average Slot Usage (%) 78 | . 86 97 99 72 55 62 68 80 80 75 75 79 79 93 78 Engine 7 | . 10 8 11 11 11 9 9 9 2 2 . 2 9 13 7 Core 2 | . 2 2 . . . . . . 4 4 7 9 2 . 1 Leg 9 | . 7 10 21 22 22 18 18 3 10 . . . 2 3 5 Wheel 4 | . 15 10 . . . . . 14 3 7 7 6 4 2 . Device 12 | . 2 19 20 10 . 9 9 9 15 15 15 20 13 20 17 Storage 8 | . 20 11 11 11 11 9 9 9 7 7 7 6 5 . . Hackware 2 | . . . . . . . . . . . . . 6 20 20 Energy Gun 21 | . 28 11 11 5 . 2 15 36 36 37 37 32 25 21 10 Energy Cannon 3 | . . 21 22 10 . 4 . . . . . . . . 2 Ballistic Cannon 2 | . . . . 1 11 9 6 . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . 4 6 3 Peak Build Rating 103 | 6 10 22 26 72 73 85 88 70 81 81 82 103 99 70 70 Average Rating 65 | 4 6 17 24 39 72 81 80 67 77 80 80 99 91 65 55 On Entrance 54 | . 6 10 22 26 45 73 85 69 69 81 81 81 99 60 70 Avg Prop Armor Cover (%) 6 | . . 6 . . . . . . . . . . . . . Naked Turns 3 | . . . . . . . . . . . . . . . 3 Heaviest Build 81 | 10 16 32 36 81 73 80 77 25 30 30 31 50 47 44 47 Greatest Support 40 | 26 26 30 30 30 30 30 30 30 30 28 28 28 40 36 36 Greatest Overweight (x) 9 | . 4 3 1 2 2 2 2 2 1 1 1 1 1 1 9 Average Overweight (x) . | . . . . . 2 2 1 . . . . 1 . 1 . Largest Inventory Capacity 40 | 8 8 8 10 40 40 40 40 40 40 40 40 40 40 5 5 Average Capacity 29 | 6 8 8 9 25 40 40 40 40 40 40 40 40 37 5 5 Most Carried 40 | 1 8 8 10 17 18 32 40 40 40 40 40 40 40 5 5 Average Carried 25 | . 5 7 8 12 17 22 36 39 39 39 39 39 34 4 5 Final Capacity 40 | 8 8 8 10 40 40 40 40 40 40 40 40 40 5 5 5 Final Carried 40 | 1 8 8 10 17 18 31 40 39 40 40 40 40 5 5 5 Class Distribution -------------------- 32% | Bothacker-Gunner 28% | Hauler-Skirmisher 11% | Hauler-Gunner 11% | Gunner 6% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Bothacker-Gunner | -6/Factory Bothacker-Gunner | -6/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Matter Collected 2728 | 260 150 280 75 . 56 82 135 80 110 178 70 150 550 156 396 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10298 | 97 466 988 395 . 135 682 951 602 885 1245 383 1031 1334 338 766 Parts 435 | . 26 55 15 . 8 33 47 32 20 44 22 34 59 5 35 Haulers Intercepted 13 | . 2 4 . . . 2 . 2 . . . 2 . 1 . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Combat Hostiles Destroyed 198 | . 12 16 9 . 5 17 22 5 15 28 4 13 29 4 19 Melee 1 | . . . . . . . . . . . . . 1 . . Guns 127 | . 11 8 2 . . . 8 5 15 24 4 12 23 3 12 Cannons 57 | . . 8 7 . 5 17 13 . . . . . 1 . 6 AOE 4 | . . . . . . . 1 . . 1 . . 2 . . Classes Destroyed 22 | 1 3 5 . . . 2 3 2 1 . 1 1 2 . 1 Worker 5 | . . 1 . . . 1 . . 1 . 1 1 . . . Builder 2 | . . 1 . . . . . 1 . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . Hauler 13 | . 2 4 . . . 2 . 2 . . . 2 . 1 . Recycler 7 | 1 . 1 . . . . . . 3 . 1 1 . . . Carrier 1 | . . . . . . . . . . . . 1 . . . Mechanic 3 | . . . . . . . . 2 1 . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . Watcher 10 | . . . . . . 4 . 3 . . 2 1 . . . Swarmer 39 | . 3 3 . . 2 2 . . . 8 . 5 9 . 7 Cutter 7 | . . . . . . . . . . . . . 4 . 3 Saboteur 1 | . . . . . . . . . . . . . 1 . . Grunt 93 | . 9 8 6 . 3 10 14 3 5 14 2 3 9 3 4 Brawler 6 | . . 1 2 . . 1 . . . 1 . . . . 1 Duelist 8 | . . 1 1 . . 1 1 1 . . . . 3 . . Protector 1 | . . . . . . . 1 . . . . . . . . Sentry 16 | . . 3 . . . 2 1 1 1 2 1 2 3 . . Demolisher 3 | . . . . . . . 1 . 2 . . . . . . Hunter 4 | . . . . . . 1 1 . . . . 1 . 1 . Programmer 14 | . . . . . . . 3 . 2 3 1 2 . . 3 Behemoth 1 | . . . . . . . . . . . . . . . 1 Assembled 5 | . . . . . . . . . 5 . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 1 3 4 4 . 3 9 4 4 6 8 2 5 8 2 5 Combat Bots Only 9 | . 3 4 4 . 3 9 4 2 6 8 2 4 8 2 5 Max Kills in Single Turn 4 | 1 1 2 1 . 1 1 1 2 1 2 1 2 4 1 2 Gunslinging 1 | . . 1 . . . . . . . 1 . 1 1 . 1 Exploded 2 | . . . . . . . 1 . . 1 . . 2 . . Melee 1 | . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Hostile Shots Fired 922 | . 79 60 48 . 6 38 21 7 89 85 13 78 236 16 146 Missed 231 | . 21 10 5 . 1 12 8 2 35 23 3 30 43 4 34 Hits 691 | . 58 50 43 . 5 26 13 5 54 62 10 48 193 12 112 Melee 23 | . . 1 4 . . . . . 3 . . . 11 . 4 Projectile 668 | . 58 49 39 . 5 26 13 5 51 62 10 48 182 12 108 AOE 6 | . . . . . . . . . 4 . . . 2 . . Critical Strikes 30 | . 2 . 1 . . 3 1 . . 4 . 2 11 1 5 Damage Taken 10583 | . 686 625 538 . 69 348 258 94 844 1091 104 562 3041 219 2104 Core 1524 | . 217 79 84 . . 30 19 . 103 116 15 33 438 18 372 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 157 | . . 84 . . . . . 73 . . . . . . . Core Remaining (%) 65 | 100 13 . . . 59 . . 91 . . 66 . . . . Volleys Fired 500 | 7 57 36 20 . . 19 33 19 31 42 15 30 116 24 51 Largest 5 | 2 2 3 3 . . 1 4 4 5 5 5 5 5 4 4 Hottest 345 | 80 90 225 206 . . 75 230 230 295 307 315 345 310 283 283 Shots Fired 1658 | 14 105 105 50 . 9 70 106 74 131 194 65 126 394 62 153 Gun 1362 | 14 105 20 17 . . . 82 74 131 194 65 126 363 52 119 Cannon 265 | . . 85 33 . 9 70 24 . . . . . 13 . 31 Launcher 1 | . . . . . . . . . . . . . 1 . . Special 30 | . . . . . . . . . . . . . 17 10 3 Kinetic 146 | . . . . . 9 51 22 . . . . . . 4 60 Thermal 1142 | 14 105 105 50 . . 19 36 38 126 190 54 111 156 48 90 Explosive 1 | . . . . . . . . . . . . . 1 . . Electromagnetic 339 | . . . . . . . 48 36 5 4 11 15 220 . . Robot Hit Streak 18 | 3 11 12 7 . 6 6 11 8 15 17 10 15 18 16 11 Robot Miss Streak 8 | 2 6 4 3 . 1 3 4 4 4 3 5 4 8 1 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 28 | . 2 1 . . . . . . 3 10 1 2 6 1 2 Max Gunslinging Chain 2 | . 1 1 . . . . . . 1 1 1 1 2 1 1 Autonomous 83 | . . . . . 9 51 23 . . . . . . . . Shots Hit Robots 923 | 8 66 65 30 . 7 49 71 44 73 113 36 84 135 47 95 Core Hits 406 | 2 27 26 11 . 2 22 36 27 34 48 21 36 67 12 35 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 65 | . 3 2 . . . 5 8 1 11 12 2 7 5 4 5 Burn 54 | . 3 2 . . . . 2 1 11 12 2 7 5 4 5 Blast 11 | . . . . . . 5 6 . . . . . . . . Melee Attacks 11 | . . . . . . . 11 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . 11 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 22333 | 87 820 1633 689 . 506 3365 2575 929 1456 2163 654 2057 2529 715 2155 Guns 13866 | 87 820 255 225 . . . 726 929 1456 2113 654 1972 2205 715 1709 Cannons 8171 | . . 1378 464 . 506 3365 1752 . . . . . 260 . 446 Explosions 296 | . . . . . . . 97 . . 50 . 85 64 . . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 6090 | . . . . . 506 3090 1690 . . . . . . 29 775 Thermal 13923 | 87 820 1633 689 . . 275 408 321 1412 2135 429 1759 1889 686 1380 Explosive 64 | . . . . . . . . . . . . . 64 . . Electromagnetic 2239 | . . . . . . . 477 608 44 28 225 298 559 . . Impact 17 | . . . . . . . . . . . . . 17 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 5 5 5 . 1 1 4 7 7 . . . 4 Average Corruption 3 | . . . 5 5 5 . 1 1 4 5 7 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 91 | . . . 3 9 9 . 7 2 7 29 21 . . . 4 Message Errors 16 | . . . . 1 . . 2 1 . 8 3 . . . 1 Matter Fused 21 | . . . 2 1 4 . 2 1 1 6 4 . . . . Heat Flow Errors 13 | . . . 1 3 1 . 2 . 2 1 2 . . . 1 Energy Discharges 9 | . . . . 2 1 . . . 1 2 3 . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . Data Loss (minor) 14 | . . . . 1 2 . . . 2 5 4 . . . . Data Loss (major) 7 | . . . . 1 1 . 1 . . 3 1 . . . . Misfires 4 | . . . . . . . . . 1 1 1 . . . 1 Alerts 1 | . . . . . . . . . . . 1 . . . . Weapon Failures 5 | . . . . . . . . . . 2 2 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 961 | . . 32 12 . 148 463 282 . . 10 . . . . 14 Projectiles 951 | . . 32 12 . 148 463 282 . . . . . . . 14 Explosions 10 | . . . . . . . . . . 10 . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 23 | . . . . . 1 13 8 . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . 1 11 7 . . . . . . . 1 Secondary 3 | . . . . . . 2 1 . . . . . . . . Self-Inflicted Damage 132 | . . . . . . . 61 . . 71 . . . . . Shots 3 | . . . . . . . 2 . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 408 | 110 408 282 222 279 81 30 269 222 252 279 228 271 302 78 268 Average Temperature 91 | 51 121 109 97 111 50 14 94 78 84 106 71 111 74 24 70 Received Heat Transfer 3531 | . 387 276 261 . 27 171 72 45 273 249 48 171 951 54 546 Effects 10 | . 6 1 1 . . . . . . . . 2 . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . Interference 8 | . 4 1 1 . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 . 1 . . . 1 . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . Robots Melted 10 | . 1 . . . . . . . . 3 . 2 2 1 1 Combat Hostiles 9 | . 1 . . . . . . . . 3 . 1 2 1 1 Parts Melted 98 | . 8 7 3 . . 1 . . 13 22 2 15 13 5 9 Heat Transferred 31314 | 200 2332 2738 1147 . . 407 914 777 3478 4949 1088 3905 3988 1641 3750 Parts Sabotaged 5 | . . . . . . . . . . . . . 5 . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 2 . . 1 . 2 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Maximum Alert Level 4 | . . 1 . . . 1 4 2 1 3 2 1 4 2 3 Low Security (%) 37 | 100 100 88 100 . 100 61 1 . 5 8 . 91 1 . . Level 1 18 | . . 11 . . . 38 13 . 94 7 78 8 4 . 23 Level 2 23 | . . . . . . . 41 100 . 64 21 . 21 100 45 Level 3 12 | . . . . . . . 22 . . 18 . . 47 . 30 Level 4 6 | . . . . . . . 20 . . . . . 25 . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1282 | 5 80 249 174 . 152 317 1282 663 299 838 439 284 1276 610 803 Initial 624 | . . . 88 . . . 171 624 288 130 439 158 194 610 361 Average 406 | . 20 94 71 . 65 144 721 615 250 537 376 149 836 562 573 Influence Increases 7513 | 5 362 631 279 . 181 558 1231 216 316 778 130 496 1629 129 572 Destroy 0b10 Robot/C 4360 | . 240 320 220 . 140 340 560 100 200 560 80 280 840 80 400 Destroy 0b10 Robot/NC 215 | 5 10 35 . . . 35 5 45 25 . 25 25 . 5 . Destroy Leader 636 | . 54 88 40 . 20 82 20 40 40 30 24 96 40 12 50 Allied During Kill 137 | . . . 8 . 9 2 38 . . . . . 78 . 2 Successful Hack 252 | . 28 88 . . 9 19 51 . 19 . . 17 21 . . Select Force Hacks 60 | . . . . . . . . . . . . 30 . 30 . Disable Machine 120 | . . 15 . . . 15 . 30 15 . . 15 . . 30 Anti-Garrison Action 1100 | . . . . . . . 400 . . 150 . . 550 . . Destroy Structure 318 | . . 25 11 . 3 20 112 1 2 38 1 3 100 2 . Partial Spotted 15 | . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 300 | . 30 45 . . . 45 45 . 15 . . 30 . . 90 Influence Decreases 6730 | 5 362 403 456 51 179 296 213 864 764 126 645 541 744 775 306 Entered New Map 2703 | . . . 140 51 . 2 93 658 346 56 399 165 84 553 156 Time Decay 2857 | 5 312 373 296 . 179 294 . 206 368 . 246 356 . 222 . Lost Part 890 | . 50 30 20 . . . . . 50 70 . 20 500 . 150 Lost Ally 280 | . . . . . . . 120 . . . . . 160 . . Squads Dispatched 25 | . 2 2 2 . . . . 1 8 . 3 5 . 2 . Investigation 3 | . . 1 . . . . . . . . . 1 . 1 . Extermination 7 | . . . . . . . . . 3 . 1 3 . . . Reinforcement 9 | . 2 1 . . . . . . 2 . 2 1 . 1 . Assault 3 | . . . 2 . . . . 1 . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . 1 . 1 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Distress Signals 7 | . 1 . . . . 2 1 . 2 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 291 | . 22 21 12 . 7 22 28 11 36 28 10 17 46 5 26 Peak Tracking Total 9 | . 5 5 4 . 3 6 4 3 9 4 2 5 8 2 8 Tactical Retreats 16 | . 1 3 . . . 3 3 . 1 . . 2 . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Traps Triggered 20 | . 1 . . . . . 4 . 2 8 . . 5 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Machines Disabled 26 | . . 1 . . . 1 8 2 1 4 . 1 6 . 2 Max in Single Turn 2 | . . 1 . . . 1 2 1 1 1 . 1 1 . 1 Garrison Relay 13 | . . . . . . . 4 . . 3 . . 6 . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Machines Accessed 54 | . 5 9 . 1 1 6 4 3 9 2 4 4 4 2 . Terminals 38 | . 5 6 . . 1 4 4 2 6 2 2 1 4 1 . Fabricators 2 | . . . . . . . . . . . . 2 . . . Repair Stations 4 | . . 1 . . . . . 1 1 . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 2 . . . 1 . . 1 . 1 . . . . Garrison Access 4 | . . . . . . 1 . . 1 . . 1 . 1 . Total Hacks 157 | . 15 37 . 1 2 19 6 7 29 3 10 13 7 8 . Successful 82 | . 4 23 . 1 2 11 4 4 15 . 3 8 3 4 . Failed 71 | . 10 13 . . . 7 2 3 14 3 6 5 4 4 . Catastrophic 8 | . 1 1 . . . . 1 . 1 1 1 . 2 . . Database Lockouts 4 | . 1 1 . . . 1 . . . . 1 . . . . Manual 40 | . 11 5 . 1 . 4 1 3 7 . . 7 . 1 . Terminals 104 | . 15 21 . . 2 15 6 5 21 3 2 2 7 5 . Fabricators 6 | . . . . . . . . . . . . 6 . . . Repair Stations 11 | . . 5 . . . . . 2 2 . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 24 | . . 11 . . . 3 . . 4 . 6 . . . . Garrison Access 11 | . . . . . . 1 . . 2 . . 5 . 3 . Terminal Hacks 44 | . 3 13 . 1 2 7 4 1 9 . . . 3 1 . Record 1 | . . . . . . . . . 1 . . . . . . Robot Analysis 3 | . 1 1 . . . . . . . . . . . 1 . Prototype ID Bank 4 | . . 1 . . . 2 . . 1 . . . . . . Open Door 2 | . . . . . . . 1 . . . . . 1 . . Branch Access Points 2 | . . 1 . . . . . . 1 . . . . . . Emergency Access Points 4 | . . 1 . . . 1 1 . . . . . 1 . . Terminal Index 2 | . . 2 . . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 . 1 1 . . . . . . Locate Traps 3 | . . 1 . . . 1 . . 1 . . . . . . Dispatch Records 3 | . . 1 . . 1 . . . 1 . . . . . . Zone Layout 13 | . 2 5 . . 1 2 . . 3 . . . . . . Patrol Navigation 2 | . . . . . . . 1 . . . . . 1 . . Security Stations 1 | . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . . 3 . . . . . 2 1 . . . . . . Scan Component 4 | . . 2 . . . . . 1 1 . . . . . . Repair 2 | . . 1 . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 12 | . . 7 . . . 1 . . 1 . 3 . . . . Insert Component 4 | . . 4 . . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . . Retrieve Study 6 | . . 1 . . . 1 . . 1 . 3 . . . . Garrison Access Hacks 6 | . . . . . . 1 . . 1 . . 2 . 2 . Unlock Access 4 | . . . . . . 1 . . 1 . . 1 . 1 . Coupler Status 2 | . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 13 | . 1 . . . . 2 . 1 3 . . 5 . 1 . Terminals 6 | . 1 . . . . 2 . 1 2 . . . . . . Botnet 3 | . 1 . . . . 1 . . 1 . . . . . . Disrupt 2 | . . . . . . 1 . 1 . . . . . . . Operators 1 | . . . . . . . . . 1 . . . . . . Fabricators 3 | . . . . . . . . . . . . 3 . . . Report 1 | . . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . 2 . 1 . Watchers 2 | . . . . . . . . . 1 . . 1 . . . Eject 2 | . . . . . . . . . . . . 1 . 1 . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 9 . . 1 6 1 2 9 2 4 3 3 1 . Full Trace Events 3 | . 1 1 . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 1 . . . 1 . . 1 . 3 . . . . Parts Repaired 2 | . . 1 . . . . . 1 . . . . . . . Time 76 | . . 38 . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . . . . 1 . . 1 . . Command Fork 1 | . . . . . . . . . . . . . 1 . . Robots Hacked 7 | . . . . . . . . . . . . . 2 4 1 Non-combat 3 | . . . . . . . . . . . . . . 3 . Combat 4 | . . . . . . . . . . . . . 2 1 1 Robot Hacks Applied 12 | . . . . . . . . . . . . . 2 8 2 no_distress 2 | . . . . . . . . . . . . . . 2 . find_fabricator 2 | . . . . . . . . . . . . . . 2 . locate_stockpiles 1 | . . . . . . . . . . . . . . 1 . find_recycling 1 | . . . . . . . . . . . . . . 1 . ignore_parts 1 | . . . . . . . . . . . . . . 1 . overwrite_iff 5 | . . . . . . . . . . . . . 2 1 2 Relay Couplers Released 60 | . . . . . . . 14 . . 11 . 4 27 4 . Ejected 8 | . . . . . . . . . . . . 4 . 4 . Machine Destruction 52 | . . . . . . . 14 . . 11 . . 27 . . Attached 5 | . . . . . . . . . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . 9 . . . . . 8 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Total Allies 22 | . . . 1 . . . 9 . . . . . 10 1 1 Largest Group 5 | . . . 1 1 1 1 3 . . . . . 5 1 1 Highest-Rated Group 131 | . . . 31 31 31 31 90 . . . . . 131 29 29 Highest-Rated Ally 85 | . . . 31 31 31 31 39 . . . . . 85 29 29 Initial Warlord ECA Mod 8 | . . . . . . . . 8 7 7 . . . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . . . . . 1 . . GUARD 1 | . . . . . . . . . . . . . 1 . . Ally Attacks 145 | . . . 13 . 11 . 47 . . . . . 60 5 9 Total Damage 2386 | . . . 187 . 174 . 693 . . . . . 1138 78 116 Kills 25 | . . . 2 . 2 . 7 . . . . . 13 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Active Infowar (turns) . | . . . . . . . . . . . . . . . . Robot Analysis Total 3 | . 1 1 . . . . . . . . . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Turns Passed 12645 | 69 955 903 844 484 382 994 1795 436 845 832 539 806 1861 463 437 Spaces Moved 6880 | 37 403 508 430 243 144 337 852 275 642 506 392 582 1137 249 143 Core 62 | 1 53 . . . . . . . . . . . . . 8 Treads . | . . . . . . . . . . . . . . . . Legs 3284 | . 156 209 430 243 144 337 852 43 451 . . . 146 138 135 Wheels 3534 | 36 194 299 . . . . . 232 191 506 392 582 991 111 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 95 120 120 260 245 105 95 95 100 100 105 90 105 50 Average Speed 137 | 92 122 117 176 168 260 259 181 102 100 106 109 105 113 146 158 Slowest Speed 500 | 100 250 260 190 260 260 260 245 175 115 115 115 105 190 180 500 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 66 38 90 61 53 25 81 21 20 72 12 23 82 7 23 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . . . 1 . . 1 . . 1 . 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . 1 . . 1 . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 218 | . . 23 13 . 3 20 153 . . 4 . 2 . . . Melee . | . . . . . . . . . . . . . . . . Projectile 61 | . . 23 13 . 3 20 2 . . . . . . . . AOE 157 | . . . . . . . 151 . . 4 . 2 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Total 9020 | 54 762 737 480 321 153 438 1061 388 771 689 464 699 1451 312 240 Wait 963 | 4 270 123 13 60 5 52 75 72 41 44 41 56 65 18 24 Move 6863 | 36 402 507 429 242 143 337 848 274 641 505 391 581 1136 248 143 Hop . | . . . . . . . . . . . . . . . . Pick Up 182 | 1 10 11 6 10 4 18 38 4 19 14 5 7 33 2 . Fast Attach 84 | 6 6 18 2 2 . 2 . 4 3 1 2 1 19 3 15 Attach 56 | . 4 2 1 . 1 3 3 . 7 7 . 4 24 . . Detach 12 | . 1 1 . 1 . 3 . 2 . . . 1 3 . . Swap 74 | . 6 10 3 . . 2 8 3 5 4 2 12 12 6 1 Drop 154 | . 6 29 6 6 . 2 25 10 16 8 8 7 14 11 6 Fire 500 | 7 57 36 20 . . 19 33 19 31 42 15 30 116 24 51 Melee 11 | . . . . . . . 11 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 121 | . . . . . . . 20 . 8 64 . . 29 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Sto / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 16) 630 | -10/Materials | Lost 3 parts (1p2n) 683 | -10/Materials | Discovered new exit (range 8) 752 | -10/Materials | Core integrity fell below 50% 864 | -10/Materials | Core integrity fell below 20% 941 | -10/Materials | Central database locked down 978 | -10/Materials | Discovered new exit (range 13) 1025 | -10/Materials | Entered another Materials area 1025 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1057 | -9/Materials | Identified exit to Mines 1343 | -9/Materials | Discovered new exit (range 16) 1351 | -9/Materials | Central database locked down 1823 | -9/Materials | Repaired Hvy. Particle Cannon 1928 | -9/Materials | Entered Mines 2049 | -9/Mines | Learned location of Zion (-6) 2193 | -9/Mines | Discovered new exit (range 14) 2371 | -9/Mines | Build established: Gunner 2373 | -9/Mines | Discovered new exit (range 5) 2493 | -9/Mines | Met a Derelict testing a Signal Generator 2506 | -9/Mines | Found Signal Generator 2763 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2763 | -9/Mines | Discovered new exit (range 5) 2772 | -9/Mines | Entered Exiles 2772 | -9/Exiles | Accompanied by 1 ally 2820 | -9/Exiles | Met 8R-AWN 2850 | -9/Exiles | Met EX-HEX 2902 | -9/Exiles | Met EX-BIN 2932 | -9/Exiles | Aligned with FarCom system 2934 | -9/Exiles | Given EX-Vault access code 2978 | -9/Exiles | Opened EX-Vault 2993 | -9/Exiles | Found AWS/Autocannon 3009 | -9/Exiles | Found Lightpack 2.0 3018 | -9/Exiles | Found 0b10 Alert Chip 3084 | -9/Exiles | Exiles lab attacked by MAIN.C 3242 | -9/Exiles | Discovered new exit (range 10) 3256 | -9/Exiles | Stole three prototypes: Lightpack 2.0, 0b10 Alert Chip, AWS/Autocannon 3256 | -9/Exiles | Entered Mines 3256 | -8/Mines | Accompanied by 1 ally 3537 | -8/Mines | Discovered new exit (range 7) 3562 | -8/Mines | Build established: Hauler-Skirmisher 3638 | -8/Mines | Entered Materials 3638 | -8/Materials | Accompanied by 1 ally 3638 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4287 | -8/Materials | Destroyed 9 combat bots 4368 | -8/Materials | Discovered new exit (range 11) 4600 | -8/Materials | Central database locked down 4632 | -8/Materials | Identified exit to Garrison 4632 | -8/Materials | Entered Garrison 4818 | -8/Garrison | Phase Generator disabled 4918 | -8/Garrison | Triggered checkpoint 4985 | -8/Garrison | Learned Materials security intel 5009 | -8/Garrison | Garrison Relay disabled 5160 | -8/Garrison | Triggered checkpoint 5387 | -8/Garrison | Lost 3 allies 5543 | -8/Garrison | Discovered new exit (range 6) 5548 | -8/Garrison | Triggered checkpoint 5651 | -8/Garrison | Garrison Relay disabled 5768 | -8/Garrison | Triggered checkpoint 5793 | -8/Garrison | Garrison Relay disabled 5860 | -8/Garrison | Triggered checkpoint 5867 | -8/Garrison | AWS/Autocannon suddenly broke down 5894 | -8/Garrison | Triggered checkpoint 5930 | -8/Garrison | Lost 3 allies 5963 | -8/Garrison | Discovered new exit (range 13) 6108 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6138 | -8/Garrison | Triggered checkpoint 6170 | -8/Garrison | Triggered checkpoint 6234 | -8/Garrison | Garrison Relay disabled 6427 | -8/Garrison | Entered Materials 6480 | -8/Materials | Repaired Carbon-fiber Leg+? 6649 | -8/Materials | Discovered new exit (range 16) 6827 | -8/Materials | First assault squad dispatched 6863 | -8/Materials | Entered Factory 6863 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6865 | -7/Factory | FarCom data flow suspended 6952 | -7/Factory | Assembled infested ambush trap array 7001 | -7/Factory | Garrison activated, responded to threat 7017 | -7/Factory | Lost 3 parts (1n2w) 7144 | -7/Factory | Identified exit to Storage 7144 | -7/Factory | Identified exit to Lower Caves 7159 | -7/Factory | Build established: Hauler-Gunner 7678 | -7/Factory | Identified exit to Garrison 7708 | -7/Factory | Entered Garrison 7750 | -7/Garrison | Triggered checkpoint 7841 | -7/Garrison | Triggered checkpoint 7865 | -7/Garrison | Destroyed 8 combat bots 7896 | -7/Garrison | Triggered checkpoint 8055 | -7/Garrison | Lost 3 parts (1p2w) 8058 | -7/Garrison | Installed Relay Interface Framework 8076 | -7/Garrison | Garrison Relay disabled 8101 | -7/Garrison | Discovered new exit (range 12) 8207 | -7/Garrison | Discovered new exit (range 10) 8230 | -7/Garrison | Triggered checkpoint 8253 | -7/Garrison | Garrison Relay disabled 8320 | -7/Garrison | Triggered checkpoint 8368 | -7/Garrison | Triggered checkpoint 8471 | -7/Garrison | Garrison Relay disabled 8532 | -7/Garrison | Discovered new exit (range 8) 8540 | -7/Garrison | Entered Factory 8552 | -7/Factory | Build established: Bothacker-Gunner 8810 | -7/Factory | Central database locked down 9025 | -7/Factory | Discovered new exit (range 8) 9079 | -7/Factory | Entered another Factory area 9079 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9681 | -6/Factory | Discovered new exit (range 8) 9875 | -6/Factory | Identified exit to Garrison 9885 | -6/Factory | Entered Garrison 9989 | -6/Garrison | Triggered checkpoint 10003 | -6/Garrison | Garrison Relay disabled 10113 | -6/Garrison | Spotted B-75 Beast 10125 | -6/Garrison | Triggered checkpoint 10195 | -6/Garrison | Destroyed 8 combat bots 10203 | -6/Garrison | Lost 11 parts (2p1n2u6w) 10345 | -6/Garrison | Lost 7 parts (2p1n4w) 10379 | -6/Garrison | Triggered checkpoint 10416 | -6/Garrison | Garrison Relay disabled 10483 | -6/Garrison | Triggered checkpoint 10536 | -6/Garrison | Discovered new exit (range 11) 10583 | -6/Garrison | Triggered checkpoint 10638 | -6/Garrison | Garrison Relay disabled 11068 | -6/Garrison | Garrison Relay disabled 11169 | -6/Garrison | Triggered checkpoint 11179 | -6/Garrison | Triggered checkpoint 11232 | -6/Garrison | Discovered new exit (range 5) 11299 | -6/Garrison | Triggered checkpoint 11321 | -6/Garrison | Garrison Relay disabled 11471 | -6/Garrison | Triggered checkpoint 11510 | -6/Garrison | Expanded RIF knowledge: Command Fork 11518 | -6/Garrison | Discovered new exit (range 13) 11587 | -6/Garrison | Triggered checkpoint 11592 | -6/Garrison | Core integrity fell below 50% 11636 | -6/Garrison | Lost 30 parts (2p3n19u6w) 11657 | -6/Garrison | Garrison Relay disabled 11746 | -6/Garrison | Entered Factory 12186 | -6/Factory | Identified exit to Garrison 12209 | -6/Factory | Entered Garrison 12351 | -6/Garrison | Spotted B-75 Beast 12357 | -6/Garrison | Triggered checkpoint 12383 | -6/Garrison | Destroyed B-75 Beast 12437 | -6/Garrison | Core integrity fell below 20% 12475 | -6/Garrison | Lost 3 parts (1u2w) 12493 | -6/Garrison | Triggered checkpoint 12546 | -6/Garrison | Triggered checkpoint 12615 | -6/Garrison | Lost 6 parts (1p1n1u3w) 12643 | -6/Garrison | Released all parts (9) 12646 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12586_ Acquired Carbon-fiber Leg+. 12589_ Acquired Lgt. Nuclear Core. 12590_ Network quickbooting G-50 Soldier, ETC: 7. 12593_ Acquired Autogun. 12595_ G-50 Soldier destroyed. 12600_ Acquired Autogun. 12606_ Acquired 8 matter. 12631_ Hvy. Plasma Cannon destroyed. 12642_ Autogun destroyed. 12643_ Released Autogun. 12643_ Released Carbon-fiber Leg+. 12643_ Released Imp. Cooling System. 12643_ Released Relay Coupler [Sentry]. 12643_ Released Relay Coupler [Grunt]. 12643_ Released Relay Coupler [NC]. 12643_ Released Angular Momentum Engine. 12643_ Released Coolant Injector. 12643_ Released Lgt. Nuclear Core. 12644_ Acquired 47 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# ?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ???????????????????????? ??????????????????# #?? | | ???????????????????????? ??????????????????# #?? | | ???????????????????????? ??????????????????# #?# | | ???????????????????????# ????????????????### #?# | | ???????????????????????# ????????????????# #?# | | ???????????????????????# ????????????????# ### | | ???????????????????????# ????????????????# ## | | ???????????????????????# #???????????????### ## | | ???????????????????????# #?????????????????# ## | | ???????????????????????# #?????????????????# | | ???????????????????????# #?????????????????# | | ???????????????????????# #?????????????????# ## | | ???????????????????????# #?????????????????# ### | | ???????????????????????# #?????????????????# #?# | | ???????????????????????# #?????????????????# #?# | | ???????????????????????##;################### #?# | | ???????????????????????#!%/]= #?? | | ???????????????????????#==%==% #?? | | ???????????????????????# =######################?? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????######??#!%#??????????????????????? | | ???????????????? + ?# %#??????????????????????? | | ???????????###+### ##%!##?????????????????????? | | ??????? =!!!#?????????????????????? | | ??????? ^ g!=#?????????????????????? | | ??????? ggg#?????????????????????? | | ????????##### ## ## #?????????????????????? | | ????????????# ## ## ###???????????????????? | | ??????????# % =#???????????????????? | | ??????????# % =#???????????????????? | | ??????????# % %#???????????????????? | | ??????????? *==#???????????????????? | | ???????????## ## ## ###???????????????????? | | ????????????# ?# ?# #?????????????????????? | | ????????????# ? ?????????????????????? | | ????????????# ?????????????????????? | | ????????????? ##????????????????????? | | ?????????????# ##""""## ##?????????????????????? | | ?????????????# ???????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#=%???????????????????????? | | ???????????????????????#*=???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 65 Energy Generation 31 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Relay Coupler Types 3 Relay Coupler Value 76 Item Schematics ----------------- Hvy. Particle Cannon | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Particle Cannon | 35% | -9/Materials Carbon-fiber Leg | 33% | -8/Materials Studied --------- Particle Gun | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferDisruptorScreen Manual? 0 Play Time 02:17:32 Cumulative 138.5 hours Start 2026.07.04 @ 15:21:19 End 2026.07.05 @ 08:52:33 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 57 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ac909b8-4246-43ea-b91d-76334966b3d6