Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 17:20:26 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (482) 482 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1897 Bonus ------- None Cogmind --------- Core Integrity 321/400 Matter 272/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (85) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Wheel Wheel Wheel Compact Wheel > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Cooling System Medium Matter Pod (100) Improved Medium Laser Light Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Cooling System Medium Matter Pod Light Assault Rifle Hammer [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 6 3 2 9 . Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 1 5 . Treads . | . . . . . Leg 5 | 2 . . 3 . Wheel 5 | . 2 1 2 . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 . 2 . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 3 | 2 . . 1 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Highest Loss Streak 2 | . . 2 1 . To Critical Strikes . | . . . . . Average Backups 5 | 1 5 7 5 6 Power . | . 1 . . 1 Propulsion 1 | . 2 2 . . Utility 1 | . 1 2 1 2 Weapon 1 | . 1 2 2 3 Tool/Special . | . . . . . Unused Backups 7 | . 1 . 1 5 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . 1 . 1 2 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 86 96 87 88 Engine 12 | . 14 11 11 11 Leg 8 | . 21 . 2 . Wheel 23 | . 6 27 34 44 Device 4 | . 1 14 2 . Storage 12 | . 14 14 11 11 Processor 1 | . . . 3 11 Protection 1 | . . . 5 . Ballistic Gun 23 | . 28 28 18 11 Peak Build Rating 11 | 6 7 7 11 9 Average Rating 7 | 4 6 6 9 9 On Entrance 5 | . 6 7 7 9 Avg Prop Armor Cover (%) 12 | . . . 12 . Naked Turns . | . . . . . Heaviest Build 16 | 13 14 14 16 11 Greatest Support 46 | 20 20 26 46 46 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 3 8 8 8 6 Average Carried 5 | 1 6 7 5 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 8 6 6 6 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 804 | 78 158 119 449 . Remotely . | . . . . . Salvage Created 706 | . 205 133 368 . Parts 55 | . 13 14 28 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 18 | . 5 5 8 . Guns 18 | . 5 5 8 . Classes Destroyed 6 | . 3 . 3 . Tunneler 1 | . . . 1 . Recycler 2 | . 1 . 1 . Watcher 2 | . . . 2 . Swarmer 9 | . 3 3 3 . Grunt 7 | . 2 2 3 . Sentry 2 | . . . 2 . Best Kill Streak 5 | . 3 3 5 . Combat Bots Only 3 | . 3 3 3 . Max Kills in Single Turn 2 | . 2 1 1 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 94 | . 16 22 45 11 Missed 33 | . 3 6 19 5 Hits 61 | . 13 16 26 6 Melee 1 | . . . 1 . Projectile 60 | . 13 16 25 6 Critical Strikes 3 | . . 2 1 . Damage Taken 649 | . 114 180 316 39 Core 122 | . 16 27 61 18 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 82 . . Volleys Fired 83 | 1 18 16 44 4 Largest 2 | 2 2 2 2 1 Hottest 43 | 40 40 40 43 20 Shots Fired 145 | 2 36 32 71 4 Gun 145 | 2 36 32 71 4 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 145 | 2 36 32 71 4 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 1 9 4 8 1 Robot Miss Streak 4 | 1 3 4 4 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 76 | 1 18 14 42 1 Core Hits 36 | 2 10 7 16 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 2 | . 1 1 . . Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 968 | 12 195 149 606 6 Guns 963 | 7 195 149 606 6 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 5 | 5 . . . . Kinetic 963 | 7 195 149 606 6 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | 2 . . . . Kicked 2 | 2 . . . . Crushed . | . . . . . Highest Temperature 12 | . 6 12 6 . Average Temperature 5 | . 6 12 3 . Received Heat Transfer 207 | . 12 108 87 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 106 | . 70 81 106 23 Initial 23 | . . 21 11 23 Average 41 | . 24 47 64 23 Influence Increases 499 | . 140 120 239 . Destroy 0b10 Robot/C 360 | . 100 100 160 . Destroy 0b10 Robot/NC 25 | . 5 . 20 . Destroy Leader 84 | . 20 20 44 . Successful Hack 29 | . 15 . 14 . Destroy Structure 1 | . . . 1 . Influence Decreases 476 | . 85 144 210 37 Entered New Map 91 | . . 34 20 37 Time Decay 345 | . 85 90 170 . Lost Part 40 | . . 20 20 . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 6 4 17 7 Peak Tracking Total 7 | . 3 2 6 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 4 | . 3 . 1 . Terminals 4 | . 3 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 10 . 1 . Successful 3 | . 2 . 1 . Failed 7 | . 7 . . . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 10 | . 10 . . . Terminals 11 | . 10 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Part Schematic 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 116 | . . . 100 16 Optics 116 | . . . 100 16 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 933 | 68 319 184 346 16 Spaces Moved 624 | 46 220 161 187 10 Core 5 | 5 . . . . Treads . | . . . . . Legs 209 | 41 164 . 4 . Wheels 410 | . 56 161 183 10 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 85 Average Speed 95 | 112 109 80 87 85 Slowest Speed 120 | 120 120 90 120 85 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 28 45 26 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 820 | 57 263 186 300 14 Wait 72 | . 16 8 48 . Move 620 | 45 219 160 186 10 Hop . | . . . . . Pick Up 11 | 3 6 . 2 . Fast Attach 14 | 6 1 . 7 . Attach 4 | . . 2 2 . Detach . | . . . . . Swap 5 | . 2 . 3 . Drop 9 | . 1 . 8 . Fire 83 | 1 18 16 44 4 Melee . | . . . . . Ram . | . . . . . Kick 2 | 2 . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Central database locked down 266 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Build established: Mutant 388 | -10/Materials | Entered Mines 389 | -10/Mines | Learned location of Storage (-9) 455 | -10/Mines | Learned Materials trap positions 524 | -10/Mines | Discovered new exit (range 12) 572 | -10/Mines | Entered Materials 572 | -9/Materials | Evolved 2 slots: Propulsion x2 573 | -9/Materials | Loaded intel: 21 trap records 584 | -9/Materials | Discovered new exit (range 8) 835 | -9/Materials | Discovered new exit (range 18) 918 | -9/Materials | Entered Mines 934 | -9/Mines | Self-destructed Last Messages --------------- 00756_ Acquired 16 matter. 00767_ Acquired Cooling System. 00768_ W-16 Scout sends out distress signal. 00792_ Lgt. Armor Plating destroyed. 00800_ G-34 Mercenary destroyed. 00806_ Acquired 30 matter. 00814_ W-16 Scout destroyed. 00817_ Acquired 28 matter. 00817_ R-06 Scavenger collects Lgt. Ion Engine. 00818_ Acquired Visual Processing Unit. 00835_ EXIT=FOUND 00837_ Acquired 219 matter. 00861_ Acquired Prototype Energy Gun. 00879_ W-16 Scout sends out distress signal. 00882_ W-16 Scout destroyed. 00887_ K-01 Serf collects debris. 00897_ Hvy. Assault Rifle severed. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????????????##???????? | | ???????????????????????? ???????? | | ???????????????????????? ???????? | | ????????????????????????s ???????? | | ???????????????????????? ???????? | | ???????????????????????? ???????? | | ???????????????????????? #??????? | | ???????????????????????? ??????? | | ???????????????????????? ??????? | | ???????????????????????? s ??????? | | ????????????????????????#s ??????? | | ????????????????????????#s#??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ??????????????????????###@#??????? | | ??????????????????????# l #??????? | | ??????????????????????#g###??????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ?????????????????????## #????????? | | ????????????????????## ###??????? | | ????????????????????# ##?????? | | ???????????????????## ##????? | | ???????????????????# #????? | | ??????????????????# #???? | | ??????????????? #???? | | ?????????????# ##???? | | ????????????# ##????? | | ???????????# ###?????? | | ???????????# ##???????? | | ???????????# #?????????? | | ???????????## # #??????????? | | ????????????## ## ???????????? | | ?????????????# ??### ???????????? | | ?????????????#?????# ???????????? | | ???????????????????# ???????????? | | ???????????????????# ????????????? | | ???????????????????# ????????????? | | ??????????????????? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercelightControlNanovents Manual? 0 Play Time 00:06:57 Cumulative 96.7 hours Start 2026.02.21 @ 06:46:53 End 2026.02.21 @ 17:20:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 56% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc3182b0-9be7-4125-b687-1ff6ebfe739c