Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 20:52:42 Player: Mas5akr Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (147) 735 Value Destroyed (6007) 6007 Prototype IDs (59) 1180 Alien Tech Used (7) 1400 Bonus (11728) 11728 TOTAL SCORE: 31150 Bonus ------- High Alert Combat Kills 241 Follower Combat Kills 903 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Sigix 2000 Friendly Fire -16 Cogmind --------- Core Integrity 0/1600 Matter 115/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Visual Processing Unit Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Cloaking Device Subatomic Replicator Ionic Axe Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Signal Interpreter Improved Transmission Jammer Improved Reaction Control System Experimental Cloaking Device Propulsion Shielding Centrium Light Armor Plating Advanced Point Defense System Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Advanced Datajack Ionic Axe > --- INVENTORY -------- Light Quantum Reactor Q-thruster Impulse Thruster Array Impulse Thruster Array Subatomic Replicator Point Singularity Launcher Sigix Containment Pod [Rating: 166] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Cooled Impulse Thruster Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Cooled Pulse Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Core Stripper Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 . Utility 13 | . . . . . 2 2 . . . . 2 . . . 2 . . . . . . . . . 2 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 212 | 5 4 1 . 2 19 32 3 . 1 . 12 7 8 2 10 4 . 6 . 9 2 . 4 1 15 12 38 15 Power 28 | 1 1 . . 1 2 2 . . . . 2 1 . 1 1 1 . . . 3 . . 1 . 2 . 5 4 Engine 12 | 1 1 . . 1 2 1 . . . . 2 1 . . 1 . . . . . . . . . . . 2 . Core 7 | . . . . . . 1 . . . . . . . 1 . 1 . . . 3 . . . . 1 . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 3 4 Propulsion 49 | 2 . . . . 8 8 . . . . 3 3 . 1 3 1 . 2 . 1 1 . . . 5 1 5 5 Treads 11 | 2 . . . . 6 3 . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . . . . 5 . . . . 3 . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . . . . . . . . . . 3 . 1 3 1 . 2 . 1 1 . . . 5 1 5 5 Utility 92 | . 3 . . 1 3 14 1 . . . 6 2 6 . 5 2 . 2 . 3 . . 3 1 7 8 19 6 Device 36 | . . . . . . 6 1 . . . 1 . 3 . . 2 . 2 . 1 . . 1 . 3 3 8 5 Storage 7 | . 2 . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 2 . Processor 16 | . . . . . . 5 . . . . . . 2 . . . . . . . . . . . 3 2 4 . Hackware 15 | . . . . . . . . . . . 2 1 . . 3 . . . . 1 . . 1 1 1 2 3 . Protection 18 | . 1 . . 1 3 3 . . . . 3 . 1 . 2 . . . . 1 . . . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 . 1 . . 6 8 2 . 1 . 1 1 2 . 1 . . 2 . 2 1 . . . 1 3 9 . Energy Gun 13 | . . . . . 3 4 . . . . . . . . . . . 1 . 1 . . . . . . 4 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 5 | 2 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . 1 . . 1 1 1 . . . . 1 1 . . . . . . . . . . . 1 1 2 . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 7 | . . . . . . 1 . . . . 1 . 1 . 1 . . . . . 1 . . . . 1 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Special Melee Weapon 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 27 | . . . . . 2 2 1 . . . 1 1 2 . 1 . . 3 . . . . 4 . 2 3 4 1 Corrupted Parts 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 19 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . 12 . Parts Lost 81 | . 1 . . 2 3 18 2 . . . 2 . 1 3 . 7 . 1 . . . . . . 8 15 1 17 Power 12 | . 1 . . 1 . 1 . . . . . . . 1 . 1 . . . . . . . . 2 1 . 4 Propulsion 25 | . . . . 1 2 5 2 . . . . . . 1 . 1 . . . . . . . . 2 4 . 7 Utility 33 | . . . . . 1 7 . . . . 2 . 1 1 . 4 . . . . . . . . 1 9 1 6 Weapon 11 | . . . . . . 5 . . . . . . . . . 1 . 1 . . . . . . 3 1 . . Highest Loss Streak 13 | . 1 . . 2 1 8 1 . . . 2 . 1 1 . 6 . 1 . . . . . . 5 13 1 13 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 2 6 8 9 9 13 14 14 14 14 14 12 8 8 9 8 7 6 8 9 8 10 10 10 10 8 8 4 5 Power 1 | . 1 . 1 . 1 1 2 2 2 2 2 1 1 1 2 2 3 2 2 1 1 1 1 1 . . . . Propulsion 2 | . . . . . . 3 3 3 3 3 3 1 . 1 1 1 2 2 3 2 2 3 2 2 1 1 1 2 Utility 3 | . . 2 2 3 4 5 5 5 5 5 3 2 4 5 2 2 1 1 1 2 3 3 3 3 3 2 . . Weapon 2 | 1 4 5 5 5 5 3 3 3 3 3 3 3 1 1 . . . 2 3 2 4 3 3 2 1 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . . . . 2 5 . . . . . . 3 . 2 . . 1 . 1 . . . . 1 3 . 1 Power 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . Utility 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 1 . . Weapon 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Tool/Special 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 Average Slot Usage (%) 86 | . 86 100 100 90 86 87 92 84 84 84 90 93 92 88 88 84 76 83 82 88 89 94 93 94 87 77 68 73 Engine 4 | . 12 14 14 14 9 3 7 7 7 7 5 6 5 1 . . . . . . . . . . . . 2 2 Core 2 | . . . . . . 3 . . . . . . . 4 5 4 5 5 5 9 10 10 9 10 6 3 . . Treads 5 | . 28 28 28 19 25 6 . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . . 22 26 15 15 15 21 1 . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . 18 20 15 11 15 11 15 17 20 21 21 21 21 19 17 15 14 Device 6 | . . . . . . 6 7 7 7 7 6 6 4 6 5 5 11 14 17 12 10 10 10 10 12 4 10 11 Storage 6 | . 13 14 14 14 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 4 3 Processor 10 | . . . . . . 12 15 15 15 15 13 13 13 13 11 11 11 11 11 10 10 10 10 10 10 10 5 11 Hackware 9 | . . . . . . . . . . . 10 19 20 20 28 26 17 17 17 18 21 21 21 21 20 24 11 11 Protection 9 | . 3 14 14 14 20 11 15 15 15 15 10 6 7 5 4 4 . . . 4 5 5 5 5 3 3 6 6 Energy Gun 1 | . . . . . 5 6 6 . . . 1 . . . . . . . . . . . . . 1 3 . . Ballistic Gun 3 | . 28 27 28 28 12 . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 3 15 13 15 6 6 6 3 5 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 3 . . . . 4 6 5 6 4 5 5 2 . . . 5 5 5 3 3 4 3 Peak Build Rating 166 | 5 8 8 8 10 27 50 57 36 37 36 58 58 64 66 76 76 73 96 89 110 108 108 115 115 140 143 153 166 Average Rating 63 | 3 6 8 8 7 18 41 48 36 36 36 50 53 57 63 73 72 73 85 89 104 103 108 110 113 124 112 120 136 On Entrance 61 | . 5 8 8 8 10 27 46 36 36 36 36 58 54 60 62 76 73 73 89 89 103 108 108 112 115 133 52 152 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 6 27 27 27 36 45 46 45 41 41 41 47 23 24 27 24 24 22 23 21 33 33 33 33 33 36 33 50 53 Greatest Support 82 | 40 40 40 40 40 82 82 57 37 37 37 77 25 25 26 26 31 26 27 27 36 34 40 34 40 40 44 46 50 Greatest Overweight (x) 11 | . . . . 1 11 8 2 1 1 1 1 . . 1 1 . . 1 . . . . . . . 6 2 2 Average Overweight (x) . | . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 10 Average Capacity 12 | 5 10 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 9 Most Carried 15 | 5 10 9 9 11 15 15 15 15 15 15 15 15 10 10 10 10 6 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 2 6 8 9 9 13 14 14 15 15 15 14 9 9 9 9 9 6 8 10 9 9 10 9 9 8 8 8 9 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 10 5 Final Carried 15 | 3 8 9 9 10 15 15 15 15 15 15 15 9 10 10 10 6 6 10 10 10 10 10 10 10 8 4 10 5 Class Distribution -------------------- 28% | Mutant 15% | Hacker-Scout 14% | Hacker-Ninja 14% | Skirmisher 7% | Scavenger-Mutant 5% | Hacker-Sprinter 3% | Wizard-Scout 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Assassin | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Extension Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Warlord Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Scout | -3/Research Wizard-Scout | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Matter Collected 4414 | 221 185 69 . 33 420 555 75 61 . 49 194 241 252 173 33 87 40 . . 72 143 . 60 50 328 181 663 229 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5088 | . 286 21 . 33 988 1281 174 90 . 56 176 . 239 322 134 129 . . . 72 . . 207 . 269 197 262 152 Parts 287 | . 25 4 . 5 63 63 6 2 . 6 12 . 16 8 5 14 . . . 5 . . 4 . 16 14 9 10 Haulers Intercepted 5 | . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 9 . . 4 . . . . . 12 . . . . 5 . 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Combat Hostiles Destroyed 110 | . 12 3 . 3 17 28 4 4 . 4 3 . 2 5 . 6 . . . 1 . . . . 4 . 2 12 Melee 33 | . . . . . 1 12 . . . . 3 . 2 5 . 5 . . . 1 . . . . 1 . . 3 Guns 41 | . 12 . . 3 14 11 . . . . . . . . . . . . . . . . . . 1 . . . AOE 31 | . . 3 . . 2 4 . 4 . 4 . . . . . 1 . . . . . . . . 2 . 2 9 Classes Destroyed 17 | . 3 . . . 6 1 1 . . 2 . . 1 . . . . . . 1 . . . . . 1 . 1 Worker 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Builder 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 5 | . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . 1 . Recycler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 8 | . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 2 2 . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Watcher 14 | . . . . . 3 1 . . . . 1 . . 1 1 . . . . 1 . . . . 3 1 1 1 Swarmer 37 | . 9 3 . 3 3 4 . . . . . . . . . 6 . . . . . . . . . . . 9 Cutter 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Grunt 33 | . 3 . . . 7 13 1 4 . . . . . 3 . . . . . . . . . . . . 2 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 10 | . . . . . 5 1 . . . . 1 . 1 2 . . . . . . . . . . . . . . Specialist 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . 2 3 1 . . . . . 1 . . . . . . . . . . . . . . . Programmer 15 | . . . . . . 7 . . . 1 1 . . . . . . . . . . . . . 4 . . 2 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 5 3 . 3 4 5 2 4 . 1 1 . 3 2 1 4 . . . 2 . . . . 2 1 2 5 Combat Bots Only 5 | . 5 3 . 3 4 5 2 4 . 1 1 . 1 2 . 4 . . . 1 . . . . 2 . 2 5 Max Kills in Single Turn 4 | . 1 3 . 1 2 2 1 2 . 1 1 . 3 1 1 1 . . . 1 . . . . 1 1 1 4 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 1 1 . 2 . 1 . . . . . 1 . . . . . . . . 1 . 1 3 Melee 1 | . . . . . 1 1 . . . . 1 . 1 1 . 1 . . . 1 . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Hostile Shots Fired 1355 | . 65 3 . 21 95 332 31 5 . 9 60 . 2 60 1 61 2 2 4 74 . 11 . 11 76 88 22 320 Missed 577 | . 17 1 . 4 25 113 10 5 . 3 27 . 1 26 . 22 1 1 2 47 . 9 . 6 32 45 14 166 Hits 778 | . 48 2 . 17 70 219 21 . . 6 33 . 1 34 1 39 1 1 2 27 . 2 . 5 44 43 8 154 Melee 12 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 9 Projectile 766 | . 48 2 . 17 70 219 21 . . 6 33 . 1 34 1 39 1 1 2 24 . 2 . 5 44 43 8 145 AOE 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Critical Strikes 29 | . . . . . 6 5 1 . . . . . . . . 1 . . . . . . . . 5 4 . 7 Actively Blocked 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Part Disruptions 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Actively Blocked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage Taken 15510 | . 514 18 . 277 1081 2966 335 . . 112 509 21 91 374 18 650 23 14 45 516 . 28 . 105 1207 2396 175 4035 Core 3753 | . 159 . . 66 111 366 75 . . 28 82 . . 27 18 168 23 . 21 131 . 14 . . 148 708 . 1608 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 446 | . 1 2 . 21 28 181 45 . . . 28 . . . . 100 . . . . . . . . . . . 40 Regen/Repaired (Parts) 1265 | . . . . . . 201 . . . . . 3 54 . . . . 31 . 30 . . . . 192 418 111 225 Core Remaining (%) 66 | 100 . . . 10 79 . . . . 33 . . . 87 . . . . 77 . . . . 87 . 25 100 . Volleys Fired 287 | . 41 1 . 8 93 58 13 3 . 11 3 . 6 11 . 4 . . . 3 . . . . 11 1 9 11 Largest 2 | . 2 1 . 2 2 2 2 2 . 2 1 . 1 1 . 1 . . . 1 . . . . 1 1 1 1 Hottest 125 | . 40 30 . 40 100 125 40 60 . 60 20 . 30 30 . 30 . . . 40 . . . . 46 40 49 55 Shots Fired 499 | . 82 1 . 16 186 111 14 6 . 22 5 . 7 11 . 4 . . . 3 . . . . 11 1 8 11 Gun 387 | . 82 . . 16 182 93 2 . . . 3 . . . . . . . . 3 . . . . 5 1 . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 100 | . . 1 . . 4 18 . 6 . 22 2 . 7 11 . 4 . . . . . . . . 6 . 8 11 Special 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Kinetic 258 | . 82 . . 16 151 9 . . . . . . . . . . . . . . . . . . . . . . Thermal 78 | . . . . . 17 56 2 . . . 3 . . . . . . . . . . . . . . . . . Explosive 100 | . . 1 . . 4 18 . 6 . 22 2 . 7 11 . 4 . . . . . . . . 6 . 8 11 Electromagnetic 42 | . . . . . 14 28 . . . . . . . . . . . . . . . . . . . . . . Entropic 9 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 5 1 . . Robot Hit Streak 20 | . 10 . . 2 20 20 9 . . 10 1 . 2 . . 3 . . . . . . . . 4 . 1 1 Robot Miss Streak 5 | . 5 . . 2 4 5 1 . . . 2 . . . . . . . . . . . . . 1 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 3 . . 1 1 4 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 436 | . 51 . . 7 133 105 9 . 1 1 17 . 5 29 8 8 . 7 . 8 . . 4 . 15 9 12 7 Core Hits 253 | . 19 3 . 4 72 56 . 9 . 4 6 . 9 10 3 7 . . . 3 . . 2 . 10 3 19 14 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . . . . . 3 10 . . . . 1 . . 2 1 . . . . 1 . . . . . 1 1 1 Burn 5 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 14 | . . . . . . 7 . . . . 1 . . 2 1 . . . . . . . . . . 1 1 1 Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 321 | . . . . . . 58 . . 1 . 26 . 5 33 18 17 . 7 . 38 . . 5 2 33 28 18 32 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 257 | . . . . . . 55 . . . . 26 . 5 20 18 17 . . . . . . 4 2 32 28 18 32 Piercing 40 | . . . . . . . . . . . . . . . . . . . . 38 . . 1 . 1 . . . Sneak Attacks 40 | . . . . . . 5 . . 1 . . . 1 15 1 . . 7 . 1 . . . . . 6 3 . Combat Hostiles 8 | . . . . . . 3 . . . . . . . 5 . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage Inflicted 18350 | . 553 135 . 82 1759 3691 . 382 . 317 595 . 1216 786 433 406 . . . 345 . . 336 . 1088 756 1914 3556 Guns 3401 | . 549 . . 82 1306 1301 . . . . 18 . . . . . . . . . . . . . 145 . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 7794 | . . 135 . . 451 511 . 382 . 317 . . 960 32 . 121 . . . . . . . . 412 . 1219 3254 Melee 7108 | . . . . . . 1844 . . . . 577 . 256 754 433 285 . . . 345 . . 336 . 531 756 695 296 Ramming 47 | . 4 . . . 2 35 . . . . . . . . . . . . . . . . . . . . . 6 Kinetic 1604 | . 549 . . 82 863 110 . . . . . . . . . . . . . . . . . . . . . . Thermal 2130 | . . . . . 293 985 . . . . 18 . 834 . . . . . . . . . . . . . . . Explosive 6649 | . . 135 . . 333 402 . 382 . 317 . . 42 32 . 121 . . . . . . . . 412 . 1219 3254 Electromagnetic 667 | . . . . . 268 315 . . . . . . 84 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6763 | . . . . . . 1844 . . . . 577 . 256 754 433 285 . . . . . . 336 . 531 756 695 296 Piercing 345 | . . . . . . . . . . . . . . . . . . . . 345 . . . . . . . . Entropic 145 | . . . . . . . . . . . . . . . . . . . . . . . . . 145 . . . Highest Corruption 36 | . . . . 7 1 5 . . . . 3 3 3 3 . . . . . . . . . . 9 36 12 7 Average Corruption 4 | . . . . 7 1 3 . . . . 2 3 3 3 . . . . . . . . . . 8 13 3 4 Corruption Purged 9 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . 4 . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Effects 136 | . . . . . 1 23 . . . . 8 6 20 12 . . . . . . . . . . 20 25 14 7 Message Errors 31 | . . . . . . 3 . . . . 2 . 4 5 . . . . . . . . . . 4 5 5 3 Matter Fused 38 | . . . . . . 10 . . . . . 1 7 4 . . . . . . . . . . 6 4 4 2 Heat Flow Errors 16 | . . . . . . 1 . . . . 1 1 2 1 . . . . . . . . . . 5 3 1 1 Energy Discharges 19 | . . . . . . 4 . . . . 2 2 4 1 . . . . . . . . . . 1 2 2 1 Parts Fused 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 16 | . . . . . 1 4 . . . . . 1 . . . . . . . . . . . . 2 8 . . Data Loss (major) 4 | . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . 1 . Misfires 4 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 1 . . . Alerts 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2022 | . . . . . . 231 . . . 3 21 . 217 34 22 25 . . . 85 . . 118 . 41 217 251 757 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 991 | . . . . . . 11 . . . 3 . . 205 . . 15 . . . . . . . . . . . 757 Melee 1031 | . . . . . . 220 . . . . 21 . 12 34 22 10 . . . 85 . . 118 . 41 217 251 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 299 | . . . . . 20 61 . . . . . . . . . 62 . . . . . . . . . . . 156 Shots 6 | . . . . . 1 2 . . . . . . . . . 2 . . . . . . . . . . . 1 Rammed 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 428 | . 12 . . . 171 428 . . . 7 177 110 272 247 . 4 . . . 6 . 74 . . 253 203 218 100 Average Temperature 79 | . 8 . . . 44 137 . . . 4 92 64 128 128 . 2 . . . 3 . 39 . . 116 102 122 44 Received Heat Transfer 1674 | . 66 . . . 297 603 72 . . 12 18 9 9 117 9 . 9 . . 84 . . . . 36 . 54 279 Effects 8 | . . . . . . 3 . . . . . . 1 . . . . . . . . . . . 3 . 1 . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Interference 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3155 | . . . . . 742 1876 . . . . 37 . 500 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Maximum Alert Level 3 | . . . . . 1 2 . . . . 2 . 3 2 . . . . . 1 . . . . 1 . 1 3 Low Security (%) 73 | 100 100 100 . 100 98 53 . . . . 22 100 21 86 100 . . . . 82 . . . . 95 100 97 69 Level 1 13 | . . . . . 1 18 . . . . 63 . 22 8 . . . . . 17 . . . . 4 . 2 8 Level 2 11 | . . . . . . 28 . . . . 14 . 33 5 . . . . . . . . . . . . . 14 Level 3 1 | . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . 7 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 908 | . 90 90 . 60 252 595 . . . . 450 9 893 413 24 . . . . 223 . . . . 233 162 211 908 Initial 450 | . . 14 . . 19 111 . . . . 450 . . 413 6 . . . . 59 . . . . 74 130 49 80 Average 150 | . 39 38 . 26 39 225 . . . . 249 1 451 117 3 . . . . 87 . . . . 62 77 78 194 Influence Increases 9399 | . 294 76 . 70 683 1123 80 90 . 84 628 27 1529 464 99 340 15 5 105 580 . 105 10 150 493 496 377 1476 Destroy 0b10 Robot/C 2700 | . 240 60 . 60 340 560 80 80 . 40 80 . 340 240 . 120 . . . 20 . . . . 80 40 40 280 Destroy 0b10 Robot/NC 225 | . 5 . . . 40 20 . . . 10 10 . 50 5 10 . . 5 . 10 . . 10 . 15 5 20 10 Destroy Leader 636 | . 40 10 . 10 112 142 . 10 . 20 34 . 106 22 4 10 . . . 2 . . . . 26 2 14 72 Allied During Kill 420 | . . . . . . . . . . 14 8 . 317 71 . . . . . . . . . . . . . 10 Successful Hack 353 | . 9 . . . 9 63 . . . . 16 . 52 22 32 . . . . 38 . . . . 12 61 24 15 Disable Machine 615 | . . . . . . 15 . . . . 15 . 375 30 . . . . . 45 . . . . 15 75 30 15 Anti-Garrison Action 350 | . . . . . 150 200 . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 710 | . . 6 . . 17 33 . . . . 15 27 94 29 8 . . . . 30 . . . . 150 28 39 234 Advance Influence 450 | . . . . . . . . . . . 450 . . . . . . . . . . . . . . . . . Partial Spotted 420 | . . . . . 15 15 . . . . . . 90 30 15 . . . . 105 . . . . 15 60 30 45 Lose Combat Pursuer 2520 | . . . . . . 75 . . . . . . 105 15 30 210 15 . 105 330 . 105 . 150 180 225 180 795 Influence Decreases 8572 | . 257 113 . 20 487 778 502 213 46 84 627 28 684 1296 110 338 19 5 10 609 65 106 10 40 370 640 331 784 Entered New Map 1228 | . . 23 . . 31 135 220 33 46 . . 1 . 432 7 2 2 . . 36 25 1 . . 36 103 40 55 Time Decay 4922 | . 247 90 . 20 426 539 262 180 . 84 353 18 344 333 93 284 17 5 10 263 40 105 10 40 273 316 281 289 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Lost Part 598 | . 10 . . . 30 104 20 . . . 20 . . 30 . 52 . . . . . . . . 61 91 10 170 Lost Ally 560 | . . . . . . . . . . . 20 9 190 201 10 . . . . 10 . . . . . . . 120 Purge Threat 1114 | . . . . . . . . . . . 234 . 150 300 . . . . . 300 . . . . . 130 . . Squads Dispatched 68 | . 1 . . . 7 12 . . . . 3 . 12 3 4 . . . . 5 . . . . 5 5 1 10 Investigation 19 | . . . . . 2 3 . . . . 1 . 4 2 2 . . . . 2 . . . . 1 . 1 1 Extermination 24 | . . . . . . 7 . . . . 1 . 2 . 2 . . . . 2 . . . . 3 4 . 3 Reinforcement 18 | . 1 . . . 2 1 . . . . 1 . 3 1 . . . . . 1 . . . . 1 1 . 6 Assault 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 4 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . 1 Construction Impeded 4 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Distress Signals 27 | . 2 . . . 4 3 . . . . 1 . 2 2 2 . . 2 . . . . . . 1 4 1 3 Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Times Spotted 480 | . 17 3 . 3 37 49 6 4 . 5 9 6 15 20 16 20 1 17 12 39 . 7 . 9 26 34 28 97 Peak Tracking Total 31 | . 3 3 . 3 5 4 2 4 . 1 3 6 5 4 4 6 1 12 8 9 . 5 . 5 7 8 6 31 Tactical Retreats 62 | . . . . . . 4 . . . . . . 3 1 2 6 1 . 2 8 . 2 . 2 6 5 7 13 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Traps Triggered 18 | . . . . 2 1 2 . . . . 1 . 4 3 . . . . . . . . . . 3 . . 2 Indirectly 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Disabled 44 | . . . . . 1 1 1 . . . 1 . 25 3 . . . . . 3 . . . . 1 5 2 1 Max in Single Turn 18 | . . . . . 1 1 1 . . . 1 . 18 1 . . . . . 1 . . . . 1 1 1 1 Garrison Access 6 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 2 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Machines Accessed 115 | . 2 . 2 1 2 14 . . 4 . 7 . 12 3 12 . . 4 . 11 . 1 7 . 5 16 3 9 Terminals 58 | . 2 . . . 1 8 . . . . 4 . 4 3 8 . . . . 8 . 1 . . 2 13 1 3 Fabricators 10 | . . . . . . 1 . . . . 1 . 3 . 2 . . . . 1 . . . . 1 . . 1 Repair Stations 11 | . . . . . . 2 . . . . 1 . 2 . . . . . . 1 . . . . 1 2 1 1 Recycling Units 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Scanalyzers 9 | . . . . . . 1 . . . . 1 . 2 . 1 . . . . 1 . . . . 1 1 . 1 Garrison Access 7 | . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . 1 2 Total Hacks 376 | . 8 . 2 1 4 38 . . 28 . 18 . 28 14 51 . . 8 . 38 . 1 26 . 13 72 7 19 Successful 231 | . 5 . 2 1 1 14 . . 28 . 6 . 16 9 44 . . 8 . 20 . 1 26 . 6 36 1 7 Failed 145 | . 3 . . . 3 24 . . . . 12 . 12 5 7 . . . . 18 . . . . 7 36 6 12 Catastrophic 32 | . 1 . . . 1 5 . . . . 3 . 3 1 . . . . . 4 . . . . 1 7 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 182 | . . . . . 2 22 1 . . . 11 . 8 10 35 . . 1 . 30 . . . . 7 46 3 6 Terminals 209 | . 8 . . . 2 24 . . . . 12 . 8 14 39 . . . . 32 . 1 . . 5 57 2 5 Fabricators 24 | . . . . . . 2 . . . . 3 . 5 . 5 . . . . 2 . . . . 5 . . 2 Repair Stations 32 | . . . . . . 7 . . . . 2 . 4 . . . . . . 2 . . . . 2 9 3 3 Recycling Units 9 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 4 Scanalyzers 23 | . . . . . . 2 . . . . 1 . 8 . 2 . . . . 2 . . . . 1 6 . 1 Garrison Access 14 | . . . . . 2 3 . . . . . . 3 . . . . . . . . . . . . . 2 4 Terminal Hacks 131 | . 5 . 2 1 1 4 . . 28 . 3 . 1 9 17 . . 8 . 10 . 1 26 . . 14 . 1 Record 40 | . 1 . 2 . . 1 . . 11 . . . . . . . . 6 . . . 1 14 . . 4 . . Part Schematic 18 | . . . . . . 1 . . 12 . . . . . 1 . . . . . . . 4 . . . . . Robot Schematic 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . 2 . . . . . . . 3 . . . . . . . . . . 1 . . 4 . . . . . Open Door 5 | . . . . 1 . . . . . . . . . 1 . . . 2 . . . . . . . 1 . . Level Access Points 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 6 | . . . . . . . . . . . 1 . . 1 1 . . . . 1 . . . . . 1 . 1 Fabricator Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 3 | . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . Unreport Threat 9 | . . . . . . . . . . . 2 . 1 2 1 . . . . 2 . . . . . 1 . . Locate Traps 6 | . 1 . . . . . . . . . . . . 1 2 . . . . . . . . . . 2 . . Security Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Recall Extermination 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 2 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 7 | . . . . . . . . . . . . . . 2 2 . . . . 2 . . . . . 1 . . Fabricator Hacks 17 | . . . . . . 2 . . . . 2 . 5 . 5 . . . . 1 . . . . 2 . . . Network Status 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Load Schematic 7 | . . . . . . 1 . . . . 1 . 2 . 2 . . . . . . . . . 1 . . . Build 8 | . . . . . . 1 . . . . 1 . 2 . 2 . . . . 1 . . . . 1 . . . Repair Station Hacks 22 | . . . . . . 4 . . . . 1 . 4 . . . . . . 2 . . . . 2 6 1 2 Scan Component 12 | . . . . . . 2 . . . . 1 . 2 . . . . . . 1 . . . . 1 3 1 1 Repair 10 | . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . 1 3 . 1 Recycling Unit Hacks 7 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 3 Process 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Report Inventory 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Retrieve Matter 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Scanalyzer 19 | . . . . . . 2 . . . . . . 6 . 2 . . . . 2 . . . . 1 6 . . Insert Component 10 | . . . . . . 1 . . . . . . 3 . 1 . . . . 1 . . . . 1 3 . . Analyze 9 | . . . . . . 1 . . . . . . 3 . 1 . . . . 1 . . . . . 3 . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 33 | . . . . . . 1 . . . . . . . . 16 . . . . 5 . . . . 1 10 . . Terminals 29 | . . . . . . . . . . . . . . . 15 . . . . 4 . . . . . 10 . . Assimilate 8 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . 3 . . Botnet 15 | . . . . . . . . . . . . . . . 7 . . . . 1 . . . . . 7 . . Operators 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Skim 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 2 . . . 2 13 . . . . 7 . 10 2 10 . . . . 10 . . . . 5 12 3 8 Full Trace Events 14 | . . . . . 1 1 . . . . 1 . 3 1 2 . . . . 2 . . . . 1 . 1 1 Feedback Events 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . 2 . . 12 . . . 2 . 2 . . . . 1 . . 4 . . 7 . . Parts Built 9 | . . . . . . 2 . . . . 1 . 2 . 2 . . . . 1 . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 727 | . . . . . . 84 . . . . 106 . 258 . 159 . . . . 102 . . . . 18 . . . Total Part Build Rating 48 | . . . . . . 8 . . . . 6 . 11 . 12 . . . . 8 . . . . 3 . . . Parts Repaired 10 | . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . 1 3 . 1 Time 372 | . . . . . . 60 . . . . . . 34 . . . . . . 28 . . . . 108 106 . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 495 | . . . . . . . . . . . . . . . 97 . . . . . . . . . . . . 398 Retrieved Matter 495 | . . . . . . . . . . . . . . . 97 . . . . . . . . . . . . 398 Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . . 1 . . . . . . 3 . 1 . . . . 1 . . . . . 3 . . Part Schematics Acquired 8 | . . . . . . 1 . . . . . . 2 . 1 . . . . 1 . . . . . 3 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . parse_system 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . 7 . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total Allies 49 | . . . . . . . . . . 1 . 20 . 12 2 . . 5 . 1 . . . . . 2 . 6 Largest Group 19 | . . . . . . . . . . 1 1 19 14 7 2 . . 5 . 1 . . . . . 1 . 4 Highest-Rated Group 702 | . . . . . . . . . . 96 96 702 575 202 36 . . 246 . 26 . . . . . 45 . 55 Highest-Rated Ally 96 | . . . . . . . . . . 96 96 50 50 39 26 . . 64 . 26 . . . . . 45 . 14 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 340 | . . . . . . . . . . 5 5 105 107 76 . . . 8 . . . . . . . . . 34 Total Damage 9425 | . . . . . . . . . . 253 134 3624 3065 1450 . . . 289 . . . . . . . . . 610 Kills 44 | . . . . . . . . . . . 2 10 22 7 . . . 1 . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Active Infowar (turns) 14495 | . . . . . . 2784 573 365 190 1303 963 156 879 793 516 643 170 490 92 587 81 305 101 215 973 796 747 773 Optics 14475 | . . . . . . 2784 573 365 190 1303 963 156 879 793 516 643 170 490 92 587 81 305 101 215 973 776 747 773 Sensors 10284 | . . . . . . . 573 365 190 1303 963 156 630 793 516 605 170 490 92 587 81 305 98 215 950 696 25 481 Terrain 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 Cloaking 811 | . . . . . . . . . . . . . . . . . . 2 10 . . . . . . 6 313 480 Jamming 1674 | . . . . . . . . . . . . . . . . 2 . . . 540 81 305 96 215 430 . 5 . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . . . . . . . 1 . 1 . . . . . 2 2 . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Turns Passed 18196 | 73 587 229 626 99 1168 3285 573 365 190 1303 963 156 879 793 516 643 170 490 92 587 81 305 101 215 973 915 1046 773 Spaces Moved 22417 | 49 276 140 392 36 487 1659 327 179 94 635 551 217 1768 909 1148 1375 389 966 306 1432 275 529 252 742 1927 1918 1792 1647 Core 186 | 15 . . . . 7 4 . . . . . . . . . . . . . . . . . . . 67 . 93 Treads 1626 | 34 276 140 392 36 415 333 . . . . . . . . . . . . . . . . . . . . . . Legs 3108 | . . . . . . 1322 327 179 94 635 551 . . . . . . . . . . . . . . . . . Wheels 65 | . . . . . 65 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17432 | . . . . . . . . . . . . 217 1768 909 1148 1375 389 966 306 1432 275 529 252 742 1927 1851 1792 1554 Fastest Speed 19 | 50 160 160 160 160 95 130 130 200 200 200 122 34 34 34 30 24 37 30 30 24 28 21 28 21 20 19 31 24 Average Speed 59 | 126 160 160 160 204 164 137 152 200 200 200 143 34 34 48 36 31 37 33 30 27 28 27 28 27 26 32 37 30 Slowest Speed 600 | 160 160 160 160 240 600 450 270 200 200 200 200 34 34 117 114 37 37 109 30 30 28 28 28 28 32 350 172 172 Overloaded Moves 249 | . . . . . . . . . . . . . . . . 42 . . . 7 . 24 . 12 28 58 . 78 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . . . . . . . . . . . . . 6 9 3 . . . . 12 . 1 . . 6 9 5 16 Potential Cave-ins 46 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 41 1 . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 53 | 4 46 29 82 20 46 37 74 41 77 74 8 92 38 51 43 95 71 94 61 35 49 63 63 73 28 82 45 38 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 7 | . . . . . . . . 1 1 . . . . . . . . . 1 . . 1 3 . . . . . Known Exits Taken 21 | . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . . . . 2 . . . . . . . . 3 2 . 2 . 2 3 . 5 . . . . Spaces Dug 136 | . . . . . . 6 . . . 12 4 . . 34 4 5 . . . 14 . . . 2 13 13 . 29 Terrain Destroyed 651 | . . 6 . . 18 33 . 25 . 89 20 . 75 78 4 41 . . . 15 . . . 2 120 14 26 85 Melee 67 | . . . . . . 1 . . . . 4 . . . 4 5 . . . 12 . . . 2 13 13 . 13 Projectile 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 1 . . AOE 578 | . . 6 . . 18 32 . 25 . 89 16 . 75 78 . 36 . . . . . . . . 105 . 26 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Ext Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Acc Total 26287 | 60 348 143 391 47 699 2448 380 181 96 647 684 301 2028 1213 1217 1560 414 1137 305 1557 278 685 274 746 2320 2157 2126 1845 Wait 2653 | . 17 . . . 64 589 26 . . 2 80 67 220 225 24 153 26 144 . 68 . 158 . . 283 153 225 129 Move 22258 | 48 275 139 391 35 486 1658 326 178 93 634 551 216 1755 892 1141 1374 388 965 305 1407 274 526 251 741 1914 1895 1782 1618 Hop 60 | . . . . . . . . . . . . . 6 7 3 . . . . 12 . 1 . . 6 8 4 13 Pick Up 178 | 7 8 1 . 2 20 26 4 . . . 5 2 12 3 8 4 . 7 . 11 1 . 1 1 17 17 19 2 Fast Attach 89 | 1 1 . . . 4 15 . . . . 3 . 5 . 4 . . 2 . 1 . . 8 . 1 8 25 11 Attach 143 | 4 3 . . 1 8 16 6 . . . 5 6 3 2 5 6 . 5 . 6 1 . 1 . 22 19 15 9 Detach 29 | . 1 . . . . 2 1 . . . . . . . 1 . . 2 . 1 . . . . 6 8 3 4 Swap 54 | . . 2 . 1 10 6 . . 2 . 6 2 3 3 3 . . 1 . 5 1 . 1 1 . 2 2 3 Drop 156 | . 1 . . . 13 19 4 . . . 5 8 13 1 10 2 . 4 . 8 1 . 8 1 9 13 24 12 Fire 287 | . 41 1 . 8 93 58 13 3 . 11 3 . 6 11 . 4 . . . 3 . . . . 11 1 9 11 Melee 317 | . . . . . . 58 . . 1 . 26 . 5 33 18 17 . 7 . 35 . . 4 2 33 28 18 32 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . . . . . . . . 36 . . . . . . . . . . 18 5 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 336 | -10/Materials | Core integrity fell below 50% 420 | -10/Materials | Discovered new exit (range 14) 619 | -10/Materials | Discovered new exit (range 11) 661 | -10/Materials | Entered Mines 664 | -10/Mines | Met a Derelict bent on vengeance 803 | -10/Mines | Discovered new exit (range 11) 883 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 883 | -10/Mines | Discovered new exit (range 5) 890 | -10/Mines | Entered Exiles 890 | -10/Exiles | Found Exiles lab abandoned 1164 | -10/Exiles | Discovered new exit (range 14) 1516 | -10/Exiles | Entered Mines 1529 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1540 | -9/Mines | Found Corrupted Powered Armor 1561 | -9/Mines | Core integrity fell below 20% 1594 | -9/Mines | Discovered new exit (range 9) 1615 | -9/Mines | Entered Materials 1615 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1970 | -8/Materials | Identified exit to Factory 2238 | -8/Materials | Build established: Scavenger-Mutant 2656 | -8/Materials | Garrison activated, responded to threat 2783 | -8/Materials | Entered Factory 2783 | -7/Factory | Evolved 2 slots: Utility x2 3232 | -7/Factory | Lost 8 parts (1p3u4w) 3288 | -7/Factory | Lost 6 parts (4n1u1w) 3574 | -7/Factory | Build established: Mutant 3963 | -7/Factory | Repaired Greatsword 4238 | -7/Factory | Fabricated Xenon Bombardment Thruster? 5249 | -7/Factory | Discovered new exit (range 18) 5278 | -7/Factory | Identified exit to Factory 5407 | -7/Factory | Identified exit to Lower Caves 5652 | -7/Factory | Repaired Imp. Light Armor Plating 5975 | -7/Factory | Core integrity fell below 50% 5983 | -7/Factory | First assault squad dispatched 6068 | -7/Factory | Entered Lower Caves 6288 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6300 | -7/Lower Caves | Found Prototype Special Weapon 6302 | -7/Lower Caves | Identified Molecular Deconstructor 6342 | -7/Lower Caves | Build established: Skirmisher 6483 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 6582 | -7/Lower Caves | Discovered new exit (range 14) 6588 | -7/Lower Caves | Encountered a Warlord checkpoint 6617 | -7/Lower Caves | Identified exit to Lower Caves 6637 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 6641 | -7/Lower Caves | Entered another Lower Caves area 6709 | -7/Lower Caves | Discovered exit to Factory (range 17) 6984 | -7/Lower Caves | Discovered new exit (range 6) 7004 | -7/Lower Caves | Identified exit to Data Miner 7006 | -7/Lower Caves | Entered Data Miner 7006 | -7/Data Miner | Discovered new exit (range 6) 7016 | -7/Data Miner | Identified exit to Proximity Caves 7040 | -7/Data Miner | Met Data Miner 7086 | -7/Data Miner | Learned location of Section 7 (-3) 7086 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7118 | -7/Data Miner | Received God Mode back door access code from Data Miner 7196 | -7/Data Miner | Entered Proximity Caves 7200 | -6/Proximity Caves | Spotter reported a threat 7549 | -6/Proximity Caves | Spotter reported a threat 7629 | -6/Proximity Caves | Spotter reported a threat 7692 | -6/Proximity Caves | Learned location of 1 exit from Factory 7981 | -6/Proximity Caves | Escorted by Enhanced Grunt 8241 | -6/Proximity Caves | Spotted B-75 Beast 8254 | -6/Proximity Caves | Destroyed B-75 Beast 8485 | -6/Proximity Caves | Discovered exit to Factory (range 7) 8499 | -6/Proximity Caves | Entered Factory 8499 | -6/Factory | Accompanied by 1 ally 8499 | -6/Factory | Evolved 2 slots: Utility x2 8500 | -6/Factory | Identified exit to Lower Caves 8771 | -6/Factory | Incoming investigation squad redirected 8859 | -6/Factory | Fabricated Nuclear Pulse Array (x1) 9153 | -6/Factory | Build established: Scavenger-Assassin 9462 | -6/Factory | Sucked down chute 9462 | -6/Factory | Entered Waste 9463 | -6/Waste | Met a frightened Derelict 9483 | -6/Waste | Spotted C-40 Crusher 9487 | -6/Waste | Spotted C-40 Crusher 9488 | -6/Waste | Spotted C-40 Crusher 9491 | -6/Waste | Spotted C-40 Crusher 9503 | -6/Waste | Spotted C-40 Crusher 9514 | -6/Waste | Spotted C-40 Crusher 9519 | -6/Waste | Warlord forces began an assault 9548 | -6/Waste | Allies destroyed C-40 Crusher 9557 | -6/Waste | Discovered new exit (range 10) 9561 | -6/Waste | Identified exit to Factory 9562 | -6/Waste | Found Prototype Launcher 9564 | -6/Waste | Identified Scatter Rocket Array 9618 | -6/Waste | Entered Factory 9618 | -6/Factory | Accompanied by 14 allies 9709 | -6/Factory | Repaired Chainsword 9748 | -6/Factory | Spotted B-75 Beast 9868 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 9963 | -6/Factory | Repaired Lgt. Deuterium Engine 10030 | -6/Factory | Fabricated Nuclear Pulse Array? 10188 | -6/Factory | Lost 3 allies 10210 | -6/Factory | Build established: Hacker-Scout 10218 | -6/Factory | Discovered new exit (range 20) 10252 | -6/Factory | Identified exit to Factory 10442 | -6/Factory | Discovered new exit (range 22) 10450 | -6/Factory | Identified exit to Extension 10497 | -6/Factory | Entered Extension 10537 | -6/Extension | Spotted B-75 Beast 10716 | -6/Extension | Rescued a captive Derelict 10879 | -6/Extension | Lost 5 allies 10888 | -6/Extension | Rescued a captive Derelict 10888 | -6/Extension | Rescued a captive Derelict 10908 | -6/Extension | Rescued a captive Derelict 10909 | -6/Extension | Rescued a captive Derelict 11214 | -6/Extension | Lost 3 allies 11218 | -6/Extension | Incoming investigation squad redirected 11241 | -6/Extension | Energy Cycler disabled 11241 | -6/Extension | Rescued a captive Derelict 11242 | -6/Extension | Rescued a captive Derelict 11243 | -6/Extension | Rescued a captive Derelict 11244 | -6/Extension | Rescued a captive Derelict 11254 | -6/Extension | Rescued a captive Derelict 11282 | -6/Extension | Spotted B-75 Beast 11284 | -6/Extension | Discovered exit to Factory (range 15) 11290 | -6/Extension | Entered Factory 11290 | -5/Factory | Evolved 2 slots: Utility x2 11351 | -5/Factory | Identified exit to Upper Caves 11351 | -5/Factory | Identified exit to Factory 11451 | -5/Factory | Fabricated Nuclear Pulse Array (x1) 11615 | -5/Factory | Fabricated Smartbomb Launcher? 11777 | -5/Factory | Spotted B-75 Beast 11806 | -5/Factory | Entered Upper Caves 11836 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11870 | -5/Upper Caves | Learned location of 1 exit from Factory 12354 | -5/Upper Caves | Learned Factory emergency access door positions 12365 | -5/Upper Caves | Lost 6 parts (1p1n4u) 12367 | -5/Upper Caves | Discovered new exit (range 10) 12371 | -5/Upper Caves | Identified exit to Upper Caves 12449 | -5/Upper Caves | Entered another Upper Caves area 12454 | -5/Upper Caves | Learned Factory stockpile data 12460 | -5/Upper Caves | Learned 8 Factory zone layouts 12516 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12611 | -5/Upper Caves | Encountered a Warlord checkpoint 12612 | -5/Upper Caves | Discovered new exit (range 20) 12619 | -5/Upper Caves | Identified exit to Warlord 12619 | -5/Upper Caves | Entered Warlord 12663 | -5/Warlord | Build established: Hacker-Ninja 12712 | -5/Warlord | Visited the Vortex Lab 12715 | -5/Warlord | Met EX-DEC 12716 | -5/Warlord | Found Prototype Energy Gun 12717 | -5/Warlord | Identified Vortex Rifle 12721 | -5/Warlord | Found Vortex Rifle 12733 | -5/Warlord | Warlord's base attacked by MAIN.C 12773 | -5/Warlord | Opened Warlord's prototype stash 12786 | -5/Warlord | Found Prototype Device 12786 | -5/Warlord | Identified Exp. Cloaking Device 12912 | -5/Warlord | Met Warlord 13005 | -5/Warlord | Opened side exit 13083 | -5/Warlord | Warlord forces counterattacked 13107 | -5/Warlord | Discovered new exit (range 8) 13108 | -5/Warlord | Identified exit to Proximity Caves 13109 | -5/Warlord | Entered Proximity Caves 13197 | -4/Proximity Caves | Discovered exit to Factory (range 14) 13201 | -4/Proximity Caves | Entered Factory 13201 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13202 | -4/Factory | Identified exit to Armory 13203 | -4/Factory | Identified exit to Upper Caves 13273 | -4/Factory | Repaired Nuclear Pulse Array 13293 | -4/Factory | Fabricated Centrium Light Armor Plating? 13356 | -4/Factory | Spotted B-86 Titan 13412 | -4/Factory | Discovered new exit (range 8) 13426 | -4/Factory | Identified exit to Research 13788 | -4/Factory | Entered Upper Caves 13861 | -4/Upper Caves | Found DCF Scrap (14 items) 13862 | -4/Upper Caves | Discovered new exit (range 8) 13868 | -4/Upper Caves | Identified exit to Upper Caves 13869 | -4/Upper Caves | Entered another Upper Caves area 13962 | -4/Upper Caves | Learned location of Quarantine (-3) 14171 | -4/Upper Caves | Discovered new exit (range 9) 14173 | -4/Upper Caves | Identified exit to Zhirov 14174 | -4/Upper Caves | Entered Zhirov 14174 | -4/Zhirov | Discovered new exit (range 3) 14180 | -4/Zhirov | Met Zhirov 14189 | -4/Zhirov | Learned location of Testing (-2) 14189 | -4/Zhirov | Learned location of Command (-1) 14194 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14200 | -4/Zhirov | Found Alien Artifact 14241 | -4/Zhirov | Found Alien Artifact 14241 | -4/Zhirov | Identified Integrated Dissipator 14241 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14274 | -4/Zhirov | Identified exit to Proximity Caves 14275 | -4/Zhirov | Entered Proximity Caves 14485 | -3/Proximity Caves | Discovered exit to Research (range 13) 14486 | -3/Proximity Caves | Spotted B-86 Titan 14490 | -3/Proximity Caves | Entered Research 14490 | -3/Research | Evolved 2 slots: Utility x2 14620 | -3/Research | Repaired Centrium Light Armor Plating 14759 | -3/Research | Identified Transdimensional Reconstructor 14796 | -3/Research | Build established: Wizard-Ninja 14884 | -3/Research | Discovered new exit (range 4) 14963 | -3/Research | Lost 5 parts (2p1n1u1w) 14969 | -3/Research | Found Prototype Device 14970 | -3/Research | Identified Exp. Thermal Defense Suite 15029 | -3/Research | Identified exit to Research 15084 | -3/Research | Discovered new exit (range 9) 15086 | -3/Research | Identified exit to Quarantine 15447 | -3/Research | Fabricated Hacking Suite (x1) 15451 | -3/Research | Incoming investigation squad redirected 15463 | -3/Research | Entered Quarantine 15582 | -3/Quarantine | Found Alien Impact Weapon 15583 | -3/Quarantine | Identified Core Stripper 15609 | -3/Quarantine | System corruption reached 10% 15614 | -3/Quarantine | Found Alien Artifact 15631 | -3/Quarantine | Discovered exit to Research (range 4) 15774 | -3/Quarantine | Build established: Wizard-Scout 15809 | -3/Quarantine | Repaired Centrium Light Armor Plating? 15853 | -3/Quarantine | Found Alien Artifact 15870 | -3/Quarantine | Found Alien Artifact 15898 | -3/Quarantine | Identified Terrabomb 15898 | -3/Quarantine | Used Terrabomb 15899 | -3/Quarantine | Identified Core Reset Matrix 15899 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 15899 | -3/Quarantine | Used Core Reset Matrix 15903 | -3/Quarantine | Detected hypermatrix surge 15903 | -3/Quarantine | Sensed 12 artifacts in vicinity 15903 | -3/Quarantine | Found Matter Drive 15940 | -3/Quarantine | Found Subatomic Replicator 15957 | -3/Quarantine | Found Terrabomb 16065 | -3/Quarantine | Discovered exit to Research (range 22) 16101 | -3/Quarantine | Repaired Power Sword 16138 | -3/Quarantine | Repaired Cld. Impulse Thruster 16179 | -3/Quarantine | Found Sigix Broadsword 16192 | -3/Quarantine | Warped through subspace 16203 | -3/Quarantine | Crushed by falling debris 16234 | -3/Quarantine | Crushed by falling debris 16236 | -3/Quarantine | Used Terrabomb 16238 | -3/Quarantine | Crushed by falling debris 16238 | -3/Quarantine | Crushed by falling debris 16239 | -3/Quarantine | Crushed by falling debris 16243 | -3/Quarantine | Met incapacitated Sigix Warrior 16243 | -3/Quarantine | Lockdown squad dispatched 16244 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 16245 | -3/Quarantine | Unlocked Sigix quarantine chamber 16253 | -3/Quarantine | Found Sigix Containment Pod 16257 | -3/Quarantine | Core integrity fell below 50% 16257 | -3/Quarantine | Warped through subspace 16284 | -3/Quarantine | Lost 13 parts (1p4n7u1w) 16298 | -3/Quarantine | Spotted Lightning 16299 | -3/Quarantine | Spotted Lightning 16310 | -3/Quarantine | System corruption reached 30% 16378 | -3/Quarantine | Entered Research 16378 | -2/Research | Warlord forces began assault on 0b10 16378 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16488 | -2/Research | Research machine network offline 16532 | -2/Research | Build established: Mutant 16642 | -2/Research | Found Unknown Device 16642 | -2/Research | Identified Quantum Capacitor 16682 | -2/Research | Found Prototype Processor 16682 | -2/Research | Identified Exp. Signal Interpreter 16708 | -2/Research | Met up with Warlord 16712 | -2/Research | Met DD-05H 16713 | -2/Research | Spotted Striker 16876 | -2/Research | Spotted Striker 16905 | -2/Research | Spotted Striker 16982 | -2/Research | Borebot progress halted 17033 | -2/Research | Discovered new exit (range 20) 17040 | -2/Research | Identified exit to Access 17054 | -2/Research | Spotted B-90 Cyclops 17087 | -2/Research | Lost 3 allies 17092 | -2/Research | Spotted Executioner 17092 | -2/Research | Spotted Striker 17142 | -2/Research | Borebot progress halted 17186 | -2/Research | Found Prototype Launcher 17187 | -2/Research | Identified Point Singularity Launcher 17207 | -2/Research | Borebot progress halted 17267 | -2/Research | Build established: Hacker-Sprinter 17407 | -2/Research | System corruption reached 10% 17413 | -2/Research | Warlord invited to help at Command 17413 | -2/Research | Given Cave Seal Controls access code 17424 | -2/Research | Entered Access 17424 | -1/Access | Evolved 2 slots: Utility x2 17672 | -1/Access | Spotted B-99 Colossus 17695 | -1/Access | Build established: Hacker-Ninja 17730 | -1/Access | Repaired Centrium Light Armor Plating 17936 | -1/Access | Lost 3 parts (1p2u) 18069 | -1/Access | Incoming investigation squad redirected 18143 | -1/Access | Core integrity fell below 50% 18151 | -1/Access | Emitted hypermatrix ping 18156 | -1/Access | Assembled emerged from beneath the floor 18173 | -1/Access | Lost 13 parts (2p7n4u) 18174 | -1/Access | Search patrols dispatched 18176 | -1/Access | Core integrity fell below 20% 18197 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- U-05 Engineer builds a Door. C-30 ARC bursts open, deploying its payload. P-80 Master unfolds itself. TQ6YWRVYOPOMYE8CGNHG>/7B=S 8O Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Imp. System Shield severed. Adv. Signal Interpreter severed. Hacking Suite severed. ALERT: Heightened foreign activity detected, multiple search patrols dispatched. Penetrated by Slug. K-01 Serf destroyed. Slug penetrates Wall. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ???????????????????????# " ! #????? | | ???????????????????????# ############## #????? | | ???????????????????????## ##????????????? / ??? | | ????????????????????????# #?????????????? ####?? | | ????????????????????????# #?????????????? #????? | | ????????????????????????# #?????????????? #????? | | ????????????????????????# #?????????????? #????? | | ????????????????????????# #??????????????? #????? | | ????????????????????????# #??????????????? "????? | | ????????????????????????# #??????????????? "????? | | ????????????????????????# #??????????????? ????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????##s## #########?????????????? | | ????????????????????# @ s k????? | | ????????????????????# sss s ????? | | ????????????????????###########+#########????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 39 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Corruption Containment 8 Corruption Block 20 Armor Coverage 550 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 76 Launcher Accuracy 40 Target Analysis 7 Recoil Reduction 4 Offensive Hacking 44 Defensive Hacking 38 Item Schematics ----------------- Impulse Thruster | -3/Quarantine | Scanalyzed Adv. Sensor Array | -3/Quarantine | Scanalyzed Q-thruster | -3/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Nuclear Pulse Array | x1 | -6/Factory Cld. Aerolev Unit | x1 | -6/Factory Nuclear Pulse Array | x1 | -6/Factory Nuclear Pulse Array | x1 | -5/Factory Smartbomb Launcher | x1 | -5/Factory Centrium Light Armor Plating | x1 | -4/Factory | Preloaded Hacking Suite | x1 | -3/Research Repaired ---------- Greatsword | 55% | -7/Factory Imp. Light Armor Plating | 22% | -7/Factory Chainsword | 49% | -6/Factory Lgt. Deuterium Engine | 50% | -6/Factory Nuclear Pulse Array | 72% | -4/Factory Centrium Light Armor Plating | 57% | -3/Research Centrium Light Armor Plating | 28% | -3/Quarantine Power Sword | 16% | -3/Quarantine Cld. Impulse Thruster | 71% | -3/Quarantine Centrium Light Armor Plating | 50% | -1/Access Alien Tech Used ----------------- Integrated Dissipator Core Stripper Terrabomb Core Reset Matrix Sigix Broadsword Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- 30k Club Alien Roots Deconstruction False Reunion Challenges ------------ None Game ------ Seed BombCarbideSpecial Manual? 0 Play Time 04:02:26 Cumulative 57.2 hours Start 2025.06.08 @ 16:35:58 End 2025.06.08 @ 20:52:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 42 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e08801ef-ad18-4cc5-afa2-89bac2e99f34