Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 00:51:46 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (711) 711 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 2082 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 234/400 Matter 297/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink Improved Heat Sink Huge Storage Unit Hacking Suite Hacking Suite Light Cannon Light Cannon Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Seismic Detector Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink Improved Heat Sink Huge Storage Unit Hacking Suite Hacking Suite Light Cannon Light Cannon Grenade Launcher Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 31 | 7 11 9 4 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 5 2 . Treads 8 | 2 4 2 . Leg . | . . . . Wheel 1 | . 1 . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 3 3 2 Device 5 | 1 1 1 2 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 7 | 2 1 3 1 Energy Gun 2 | . 1 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 6 8 Power 3 | . . 1 2 Propulsion 4 | . . 2 2 Utility 4 | . . 1 3 Weapon 3 | . . 2 1 Highest Loss Streak 7 | . . 6 7 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 98 84 Engine 13 | . 14 13 8 Treads 27 | . 27 27 19 Device 13 | . 13 10 14 Storage 13 | . 14 14 11 Protection 1 | . . 2 9 Energy Gun 13 | . 13 13 10 Ballistic Gun 12 | . 14 10 3 Ballistic Cannon 1 | . . 3 7 Naked Turns . | . . . . Heaviest Build 95 | 14 91 94 95 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 30 | . 2 2 30 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 7 22 25 25 Most Carried 23 | 4 22 23 18 Average Carried 15 | 2 15 20 16 Final Capacity 25 | 8 25 25 25 Final Carried 22 | 4 22 16 17 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 857 | 317 294 137 109 Remotely . | . . . . Salvage Created 1067 | 113 624 124 206 Parts 63 | 5 40 1 17 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . 11 2 9 Guns 19 | . 11 1 7 Cannons 3 | . . 1 2 Classes Destroyed 10 | 3 5 1 1 Worker 2 | 2 . . . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 5 | 1 2 2 . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 10 | . 5 . 5 Grunt 8 | . 6 . 2 Sentry 2 | . . . 2 Demolisher 2 | . . 2 . Best Kill Streak 6 | 2 4 2 6 Combat Bots Only 6 | . 3 2 6 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 171 | . 44 17 110 Missed 43 | . 9 1 33 Damage Taken 1917 | . 367 668 882 Core 412 | . 70 176 166 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 16 | . 16 . . Core Remaining (%) 50 | 100 . 1 . Volleys Fired 106 | 14 53 15 24 Largest 2 | 2 2 2 2 Hottest 91 | 40 76 91 91 Shots Fired 209 | 28 106 28 47 Gun 185 | 28 106 21 30 Cannon 24 | . . 7 17 Launcher . | . . . . Special . | . . . . Kinetic 128 | 28 62 14 24 Thermal 81 | . 44 14 23 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | 6 6 4 5 Robot Miss Streak 4 | 3 4 2 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 119 | 16 61 16 26 Core Hits 55 | 8 28 6 13 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 4 | . 2 1 1 Burn 2 | . . 1 1 Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1640 | 179 801 214 446 Guns 1383 | 179 801 130 273 Cannons 257 | . . 84 173 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 925 | 179 403 128 215 Thermal 715 | . 398 86 231 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 1 | . 1 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 34 | . 22 12 . Message Errors 9 | . 8 1 . Matter Fused 5 | . 1 4 . Heat Flow Errors 5 | . 3 2 . Energy Discharges 8 | . 7 1 . Data Loss (minor) 6 | . 2 4 . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 409 | . 303 409 240 Average Temperature 76 | . 50 118 99 Received Heat Transfer 456 | . 153 36 267 Effects 3 | . . 2 1 Energy Bleed 1 | . . . 1 Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1961 | . 999 296 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 254 | 25 254 61 235 Initial 16 | . 16 . 15 Average 54 | 10 57 28 119 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 95 | 100 97 100 64 Level 1 4 | . 2 . 35 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 25 3 17 Peak Tracking Total 8 | . 5 2 8 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 8 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 21 . . Successful 8 | . 8 . . Failed 13 | . 13 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Zone Layout 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 43 | . . 43 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 13 | . . 13 . Total Damage 171 | . . 171 . Kills 4 | . . 4 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3581 | 219 2458 626 278 Spaces Moved 1134 | 110 792 175 57 Core 13 | 12 . . 1 Treads 1121 | 98 792 175 56 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 320 Average Speed 276 | 148 279 320 344 Slowest Speed 1550 | 160 320 320 1550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 8 86 41 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1385 | 141 938 215 91 Wait 54 | . 39 15 . Move 1131 | 109 791 174 57 Hop . | . . . . Pick Up 47 | 11 30 1 5 Fast Attach 2 | . 2 . . Attach 17 | 7 1 6 3 Detach . | . . . . Swap 12 | . 8 3 1 Drop 16 | . 14 1 1 Fire 106 | 14 53 15 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 220 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 4) 519 | -10/Materials | Discovered new exit (range 13) 1868 | -10/Materials | Discovered new exit (range 10) 2119 | -10/Materials | Repaired Seismic Detector 2134 | -10/Materials | Discovered new exit (range 14) 2678 | -10/Materials | Entered Mines 2885 | -10/Mines | Learned Materials stockpile data 3119 | -10/Mines | Assembled infested the area 3124 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3147 | -10/Mines | Core integrity fell below 50% 3155 | -10/Mines | Core integrity fell below 20% 3191 | -10/Mines | Lost 6 parts (1p2n1u2w) 3285 | -10/Mines | Discovered new exit (range 7) 3286 | -10/Mines | Learned location of Storage (-7) 3304 | -10/Mines | Entered Materials 3304 | -9/Materials | Evolved 2 slots: Utility x2 3582 | -9/Materials | Self-destructed Last Messages --------------- Rifle. 03522_ Acquired 6 matter. 03547_ Lgt. Treads destroyed. 03556_ Lgt. Armor Plating destroyed. 03559_ S-10 Pest destroyed. 03561_ Switching to secondary target: Y-45 Defender. 03561_ G-34 Mercenary destroyed. 03566_ R-06 Scavenger collects Ion Engine. 03568_ Beam Rifle destroyed. 03570_ R-06 Scavenger collects Flight Unit. 03571_ Seismic Detector destroyed. 03573_ U-05 Engineer destroyed. 03573_ R-06 Scavenger collects Terrain Scanner. 03575_ R-06 Scavenger collects Flight Unit. 03576_ Lgt. Ion Engine destroyed. 03576_ Critical hit (Burn: +37). 03577_ R-06 Scavenger collects Aluminum Leg. 03578_ Heat Sink destroyed. 03580_ R-06 Scavenger collects Heat Sink. 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