Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.20 @ 10:11:48 Player: CreepyD Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1100) 1100 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3135 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 292/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (4) ---- Deuterium Engine Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Flight Unit Advanced Visual Processing Unit Shotgun [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 47 | 6 1 7 5 28 Power 11 | 1 . 1 1 8 Engine 10 | 1 . 1 1 7 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 . 2 1 6 Treads 9 | 2 . 2 1 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 9 | 1 1 1 . 6 Device 3 | . 1 . . 2 Storage 1 | 1 . . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 16 | 2 . 3 3 8 Energy Gun 7 | 1 . 1 1 4 Energy Cannon 4 | . . 1 2 1 Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 22 | . . 3 5 14 Power 3 | . . . . 3 Propulsion 7 | . . . 3 4 Utility 4 | . . 1 . 3 Weapon 8 | . . 2 2 4 Highest Loss Streak 5 | . . 1 3 5 Average Slot Usage (%) 83 | . 96 94 67 80 Engine 13 | . 14 14 10 13 Treads 21 | . 28 28 16 17 Flight 1 | . . . . 2 Device 4 | . 11 4 . 4 Storage 7 | . 14 14 10 . Processor 6 | . . . . 14 Protection 8 | . . 6 11 11 Energy Gun 8 | . 14 8 1 10 Energy Cannon 6 | . . 6 18 2 Ballistic Gun 4 | . 14 9 . 1 Naked Turns . | . . . . . Heaviest Build 40 | 12 13 18 18 40 Greatest Support 63 | 40 40 40 40 63 Greatest Overweight (x) 9 | . . . 4 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 4 Average Capacity 5 | 5 6 6 5 4 Most Carried 4 | 4 1 2 3 4 Average Carried 1 | . . . 1 2 Final Capacity 6 | 6 6 6 4 4 Final Carried 3 | . . 1 3 1 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 645 | 198 80 90 40 237 Remotely . | . . . . . Salvage Created 1514 | . 42 230 234 1008 Parts 67 | . 4 10 13 40 Haulers Intercepted 3 | . . . . 3 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 32 | . 3 9 7 13 Melee 3 | . . 1 1 1 Guns 14 | . 3 6 1 4 Cannons 10 | . . 2 5 3 AOE 3 | . . . . 3 Classes Destroyed 9 | . 1 2 3 3 Worker 1 | . . . 1 . Hauler 3 | . . . . 3 Recycler 1 | . . . . 1 Watcher 2 | . . . 1 1 Swarmer 12 | . 3 6 3 . Grunt 14 | . . 2 2 10 Duelist 2 | . . . 1 1 Sentry 3 | . . 1 1 1 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 3 4 5 4 Combat Bots Only 4 | . 3 4 3 4 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3369 | . 113 513 616 2127 Core 886 | . 26 70 228 562 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 . 61 43 . Volleys Fired 99 | . 8 34 26 31 Largest 2 | . 2 2 2 2 Hottest 125 | . 70 116 125 108 Shots Fired 173 | . 16 54 50 53 Gun 105 | . 16 46 10 33 Cannon 68 | . . 8 40 20 Launcher . | . . . . . Special . | . . . . . Kinetic 35 | . 8 27 . . Thermal 85 | . 8 27 50 . Explosive . | . . . . . Electromagnetic 53 | . . . . 53 Robot Hit Streak 19 | . 8 11 6 19 Robot Miss Streak 6 | . 3 3 6 2 Penetration Max . | . . . . . Secondary Targets 4 | . 2 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 131 | . 10 37 28 56 Core Hits 66 | . 4 12 18 32 Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks 12 | . . . . 12 Impact 12 | . . . . 12 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 2433 | . 100 428 423 1482 Guns 1064 | . 100 322 70 572 Cannons 905 | . . 103 333 469 Explosions 228 | . . . . 228 Melee 213 | . . . . 213 Ramming 23 | . . 3 20 . Kinetic 174 | . 39 135 . . Thermal 982 | . 61 290 403 228 Explosive . | . . . . . Electromagnetic 1041 | . . . . 1041 Impact 213 | . . . . 213 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . . 2 Projectiles . | . . . . . Explosions 2 | . . . . 2 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 63 | . . . 2 61 Shots 2 | . . . . 2 Rammed 9 | . . 4 4 1 Targets Rammed 11 | . . 5 5 1 Kicked . | . . . . . Crushed 2 | . . 1 1 . Highest Temperature 550 | . 110 351 501 550 Average Temperature 165 | . 54 142 137 217 Received Heat Transfer 858 | . . 99 57 702 Effects 31 | . . 2 5 24 Shutdowns 9 | . . . 2 7 Energy Bleed 1 | . . . . 1 Interference 9 | . . 2 . 7 Matter Decay 3 | . . . 2 1 Short Circuit 1 | . . . 1 . Damage (minor) 3 | . . . . 3 Damage (major) 4 | . . . . 4 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 2 | . . . . 2 Parts Fried 7 | . . . . 7 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 2 . Heat Transferred 1931 | . 185 703 793 250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 227 | . 97 192 182 227 Average Influence 87 | . 25 83 93 107 Maximum Alert Level 1 | . . . . 1 Low Security (%) 95 | 100 100 100 100 90 Level 1 4 | . . . . 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 4 9 17 20 Peak Tracking Total 7 | . 3 5 5 7 Tactical Retreats 7 | . . . 2 5 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful 2 | . 2 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1867 | 58 185 489 345 790 Spaces Moved 875 | 37 101 225 186 326 Core 82 | 11 . . 61 10 Treads 751 | 26 101 225 125 274 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 42 | . . . . 42 Fastest Speed 50 | 50 160 160 50 120 Average Speed 159 | 127 160 160 128 180 Slowest Speed 500 | 160 160 160 250 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 24 43 24 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . . 11 Melee . | . . . . . Projectile . | . . . . . AOE 11 | . . . . 11 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1153 | 48 110 303 239 453 Wait 49 | . . 20 10 19 Move 871 | 36 100 224 185 326 Hop . | . . . . . Pick Up 44 | 6 1 8 4 25 Fast Attach . | . . . . . Attach 31 | 6 1 3 3 18 Detach 1 | . . . 1 . Swap 17 | . . 4 3 10 Drop 19 | . . 5 2 12 Fire 99 | . 8 34 26 31 Melee 11 | . . . . 11 Ram 2 | . . . 1 1 Kick . | . . . . . Crush 9 | . . 5 4 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 8) 244 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 462 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 551 | -10/Mines | Learned Materials security intel 591 | -10/Mines | Discovered new exit (range 9) 733 | -10/Mines | Entered Materials 733 | -9/Materials | Evolved 2 slots: Utility x2 1073 | -9/Materials | Core integrity fell below 50% 1076 | -9/Materials | Discovered new exit (range 4) 1077 | -9/Materials | Lost 3 parts (1n2w) 1078 | -9/Materials | Entered another Materials area 1078 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1079 | -8/Materials | Identified exit to Storage 1612 | -8/Materials | Garrison activated, responded to threat 1739 | -8/Materials | Lost 5 parts (1p1n1u2w) 1782 | -8/Materials | Discovered exit to Storage (range 14) 1822 | -8/Materials | Core integrity fell below 50% 1826 | -8/Materials | Lost 4 parts (1p2n1w) 1851 | -8/Materials | Core integrity fell below 20% 1868 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01821_ Slug penetrates Wall. 01822_ Acquired Hvy. Hammer. 01824_ Slug penetrates Wall. 01828_ Lgt. Angular Momentum Engine destroyed. 01828_ Acquired Flight Unit. 01833_ Penetrated by Slug. 01833_ Acquired 2 matter. 01834_ R-06 Scavenger collects Deuterium Engine. 01835_ Hrd. Medium Armor Plating destroyed. 01838_ R-06 Scavenger collects Imp. Ion Engine. 01840_ Penetrated by Slug. 01840_ R-06 Scavenger collects Transport Network Coupler. 01844_ Slug penetrates Wall. 01847_ Penetrated by Slug. 01848_ H-55 Commando destroyed. 01851_ Hvy. Hammer follow-up attack on Y-45 Defender. 01853_ Hvy. Hammer destroyed. 01853_ Flight Unit destroyed. 01856_ R-06 Scavenger collects Gauss Rifle. 01863_ R-06 Scavenger collects Targeting Computer. 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