Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.07 @ 19:36:37 Player: Klin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (755) 755 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2510 Bonus ------- None Cogmind --------- Core Integrity 370/550 Matter 2/300 Energy 125/125 System Corruption 9% Temperature Cool (5) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Assault Cannon Hammer > --- INVENTORY (18) --- Aluminum Leg Particle Charger Light Assault Rifle Light Assault Rifle Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Sensor Array Terrain Scan Processor > --- WEAPON ----------- Light Assault Rifle Enhanced Autogun > --- INVENTORY -------- Aluminum Leg Particle Charger Light Assault Rifle Light Assault Rifle Assault Cannon Welding Torch [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 26 | 7 6 5 8 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 4 1 Treads . | . . . . Leg 8 | 2 1 4 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 1 3 Device 2 | . 1 1 . Storage 3 | 1 . . 2 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 3 3 . 3 Energy Gun 4 | 3 1 . . Energy Cannon . | . . . . Ballistic Gun 3 | . 2 . 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 13 | . 4 . 9 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 3 | . 1 . 2 Weapon 5 | . 3 . 2 Highest Loss Streak 7 | . 2 . 7 Average Slot Usage (%) 80 | . 89 85 62 Engine 9 | . 14 11 3 Leg 25 | . 28 30 19 Device 7 | . 6 11 4 Storage 13 | . 14 11 16 Energy Gun 7 | . 19 . . Ballistic Gun 12 | . 6 22 11 Ballistic Cannon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 46 | 12 13 12 46 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 9 | . . . 9 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 18 | 6 6 6 18 Average Capacity 7 | 5 6 6 10 Most Carried 6 | 1 6 6 6 Average Carried 4 | . 4 5 5 Final Capacity 18 | 6 6 6 18 Final Carried 6 | 1 6 6 5 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 506 | 269 46 102 89 Remotely . | . . . . Salvage Created 1020 | . 372 150 498 Parts 62 | . 30 10 22 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 22 | . 9 4 9 Guns 19 | . 9 4 6 Cannons 3 | . . . 3 Classes Destroyed 9 | . 5 . 4 Worker 1 | . 1 . . Builder 1 | . 1 . . Recycler 2 | . 1 . 1 Operator 1 | . . . 1 Swarmer 6 | . 6 . . Grunt 13 | . 3 4 6 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 4 | . 3 2 4 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1620 | . 425 211 984 Core 300 | . 53 67 180 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 78 83 . Volleys Fired 136 | . 43 21 72 Largest 2 | . 2 2 2 Hottest 90 | . 90 40 69 Shots Fired 223 | . 77 42 104 Gun 195 | . 77 42 76 Cannon 28 | . . . 28 Launcher . | . . . . Special . | . . . . Kinetic 160 | . 14 42 104 Thermal 63 | . 63 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 5 7 Robot Miss Streak 5 | . 5 3 4 Penetration Max . | . . . . Secondary Targets 4 | . 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 122 | . 40 22 60 Core Hits 48 | . 19 9 20 Critical Hits 2 | . . . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1699 | . 437 169 1093 Guns 1201 | . 437 169 595 Cannons 498 | . . . 498 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1299 | . 37 169 1093 Thermal 400 | . 400 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . 2 9 Average Corruption 7 | . . 2 9 Corruption Purged . | . . . . Effects 14 | . . . 14 Message Errors 1 | . . . 1 Matter Fused 4 | . . . 4 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (major) 1 | . . . 1 Targeting Errors 5 | . . . 5 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles 8 | . . . 8 Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . . 6 Impact . | . . . . Kinetic 6 | . . . 6 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 309 | . 309 9 30 Average Temperature 78 | . 105 3 9 Received Heat Transfer 621 | . 57 114 450 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1102 | . 1102 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 271 | . 210 205 271 Average Influence 132 | . 130 133 165 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 78 | 100 70 94 67 Level 1 21 | . 29 5 32 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 2 5 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 14 6 18 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . . 3 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . . 10 . Successful 8 | . . 8 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . . 3 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Record 3 | . . 3 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 3 | . . 3 . Recycle Component 1 | . . 1 . Report Inventory 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled 1 | . . 1 . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 927 | 60 334 265 268 Spaces Moved 406 | 36 165 140 65 Core 11 | 6 . . 5 Treads . | . . . . Legs 395 | 30 165 140 60 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 125 | 108 120 120 157 Slowest Speed 500 | 120 120 120 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 34 17 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . . 5 Melee . | . . . . Projectile 5 | . . . 5 AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 629 | 53 226 202 148 Wait 50 | 10 4 34 2 Move 403 | 35 164 139 65 Hop . | . . . . Pick Up 11 | 1 7 2 1 Fast Attach 16 | 6 2 3 5 Attach 5 | . 2 1 2 Detach . | . . . . Swap 5 | 1 2 1 1 Drop 3 | . 2 1 . Fire 136 | . 43 21 72 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 350 | -10/Materials | Discovered new exit (range 16) 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Propulsion x2 472 | -9/Materials | Repaired Aluminum Leg 615 | -9/Materials | Discovered new exit (range 15) 660 | -9/Materials | Entered another Materials area 660 | -8/Materials | Evolved 2 slots: Utility x2 713 | -8/Materials | Garrison activated, responded to threat 845 | -8/Materials | Lost 7 parts (1p3n2u1w) 928 | -8/Materials | Self-destructed Last Messages --------------- Acquired Lgt. Ion Engine. R-06 Scavenger collects Datajack. K-01 Serf collects debris. Acquired 8 matter. R-06 Scavenger collects Hover Unit. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Treads. System corrupted: Energy discharge (-32). Destroyed Tractor Beam. K-01 Serf collects debris. R-06 Scavenger collects Imp. Aluminum Leg. U-05 Engineer builds a Wall. R-06 Scavenger destroyed. G-47 Trooper suffers critical hit. Destroyed Lgt. Nuclear Core. G-47 Trooper knocked back. System corrupted: Assault Cannon targeting data glitched. Aluminum Leg destroyed. Destroyed Particle Gun. G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???######?#####??????????????????????????????????? | | ???# ?# ##########?????????????????????????? | | ???#""" # # #?????????????????????????? | | ???#""" # # #?????????????????????????? | | ???#""" + # """ #?????????????????????????? | | ???# # # """""#?????????????????????????? | | ???# [ # + """""#?????????????????????????? | | ???######?# # """""#?????????????????????????? | | ?########## # ! 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