Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 22:32:54 Player: Millea Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (135) 675 Value Destroyed (4108) 4108 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2454) 2454 TOTAL SCORE: 14457 Bonus ------- Follower Combat Kills 116 Met Imprinter 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1912 Friendly Fire -374 Cogmind --------- Core Integrity 0/1300 Matter 242/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Transport Network Coupler 0b10 Decoder Chip [Skirmisher] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Experimental Target Analyzer Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Q-thruster Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Advanced Trap Scanner Makeshift Sensor Array Transport Network Coupler 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Improved Cloaking Device Hardened Light Armor Plating Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Powered Hammer Powered Hammer Heavy Pick > --- INVENTORY -------- Q-thruster Impulse Thruster Array Advanced Plasma Rifle Fusion Bomb Launcher [Rating: 133] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Wheel Centrium Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Hacking Suite Device Graphene Brace Storage Large Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Vortex Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Vortex Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp War Pro Res Arm Slots Evolved 14 | . . . 2 . . . 6 2 . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . . 2 . 2 . . . . . . Utility 8 | . . . 1 . . . 6 . . . . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 186 | 7 21 5 28 . 1 2 17 4 1 15 8 4 27 2 31 13 Power 18 | 1 3 . 4 . . . 1 . . 2 1 1 1 . 3 1 Engine 12 | 1 3 . 4 . . . 1 . . 2 1 . . . . . Core 2 | . . . . . . . . . . . . 1 1 . . . Reactor 4 | . . . . . . . . . . . . . . . 3 1 Propulsion 55 | 2 5 3 10 . . 1 3 2 . 5 2 1 7 1 7 6 Treads 25 | 2 3 . 9 . . 1 . . . . 1 1 7 1 . . Leg 6 | . 2 3 1 . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . Flight 22 | . . . . . . . 3 2 . 4 . . . . 7 6 Utility 63 | 2 7 . 4 . . . 9 2 . 6 2 1 14 . 12 4 Device 29 | 1 5 . 2 . . . 3 2 . 4 . 1 . . 8 3 Storage 5 | 1 1 . . . . . 1 . . . . . 2 . . . Processor 14 | . . . 1 . . . 2 . . 2 . . 7 . 2 . Hackware 5 | . 1 . 1 . . . 2 . . . . . . . . 1 Protection 10 | . . . . . . . 1 . . . 2 . 5 . 2 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 50 | 2 6 2 10 . 1 1 4 . 1 2 3 1 5 1 9 2 Energy Gun 8 | 1 1 2 1 . . . . . . . . . . . 2 1 Energy Cannon 3 | . . . . . . . 1 . . . . . 2 . . . Ballistic Gun 19 | 1 4 . 9 . 1 1 2 . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . 1 . . . . . 1 . 1 . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 1 . Impact Weapon 3 | . . . . . . . . . . . . . . . 3 . Slashing Weapon 2 | . . . . . . . . . . 2 . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . 3 . 3 1 Special Melee Weapon 3 | . . . . . . . . . . . 3 . . . . . Unidentified Prototypes 9 | . . . . . . . 1 . . . . . 3 . 4 1 Parts Lost 90 | . 7 2 7 . . . 8 2 2 9 6 5 14 1 5 22 Power 9 | . 1 . 2 . . . . . . 1 1 . 1 . . 3 Propulsion 34 | . 2 1 1 . . . 3 . 1 6 2 2 5 1 1 9 Utility 31 | . 2 . 2 . . . 1 2 1 2 3 2 7 . 3 6 Weapon 16 | . 2 1 2 . . . 4 . . . . 1 1 . 1 4 Highest Loss Streak 19 | . 2 2 2 . . . 6 2 2 6 5 3 11 12 4 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 96 100 100 100 68 69 69 71 66 52 74 20 74 44 Engine 8 | . 13 14 10 11 11 11 5 5 5 3 3 . 1 . . . Treads 13 | . 14 . 19 22 22 22 7 . . . 4 4 18 3 . . Leg 3 | . 12 28 1 . . . . . . . . . . . . . Flight 2 | . . . . . . . 4 23 22 15 5 . . . 16 11 Device 6 | . 11 . 2 . . . 4 12 16 23 14 7 5 5 20 8 Storage 8 | . 14 14 11 11 11 11 7 . . . . . 2 . . . Processor 6 | . . . 1 . . . 6 11 11 13 21 15 24 10 14 10 Hackware 10 | . 2 14 16 22 22 22 16 14 11 6 . . . . . . Protection 1 | . . . . . . . 1 . . . 5 . 6 . 2 1 Energy Gun 2 | . 4 16 3 . . . . . . . . . . . 2 . Ballistic Gun 17 | . 23 11 29 33 33 33 11 . . . . 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 274 | 15 29 29 35 32 34 38 43 8 7 16 28 24 274 3 46 49 Greatest Support 160 | 40 40 26 46 46 46 53 53 16 16 22 25 16 160 3 54 54 Greatest Overweight (x) 4 | . 2 1 1 . . . 2 . . . 1 1 4 . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 15 15 15 15 5 5 5 5 5 35 5 5 5 Average Capacity 12 | 7 13 15 15 15 15 15 11 5 5 5 5 5 19 5 5 5 Most Carried 35 | 2 15 15 15 15 15 15 15 4 3 5 5 5 35 5 5 5 Average Carried 11 | 1 10 14 14 15 14 14 11 3 2 4 4 5 15 3 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 2 15 13 15 15 15 15 5 3 3 4 5 5 2 4 5 3 Class Distribution -------------------- 33% | Scavenger-Gunner 25% | Mutant 11% | Scavenger-Mutant 8% | Hacker-Gunner 7% | Derelict-Mutant 5% | Scavenger-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Hacker-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Extension Scavenger-Sprinter | -4/Factory Derelict-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Mutant | -3/Proximity Caves Sprinter | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp War Pro Res Arm Matter Collected 3156 | 218 527 83 820 . 61 158 323 91 . 80 111 44 255 . 347 38 Remotely 310 | . 310 . . . . . . . . . . . . . . . Salvage Created 4847 | 43 880 211 1530 . . 96 397 . . 56 . . 692 . 838 104 Parts 269 | 8 65 12 106 . . 5 26 . . 2 . . 10 . 28 7 Haulers Intercepted 12 | . 2 . 6 . . . . . . . . . . . 4 . Recyclers Shooed 4 | . 2 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 13 . . . . 2 5 . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp War Pro Res Arm Combat Hostiles Destroyed 96 | . 21 7 26 . . 4 11 . . 2 . . 14 . 8 3 Melee 15 | . . . . . . . . . . 2 . . 7 . 5 1 Guns 55 | . 12 7 26 . . 4 4 . . . . . . . . 2 Cannons 10 | . . . . . . . 3 . . . . . 7 . . . AOE 13 | . 9 . . . . . 4 . . . . . . . . . Classes Destroyed 18 | 1 8 . 3 . . . 1 . . . . . 4 . 1 . Worker 5 | . 2 . 3 . . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . Tunneler 4 | 2 . . 1 . . . . . . . . . . . 1 . Hauler 12 | . 2 . 6 . . . . . . . . . . . 4 . Recycler 3 | . 1 . 1 . . . . . . . . . . . 1 . Mechanic 2 | . 1 . 1 . . . . . . . . . . . . . Operator 4 | . 1 . 3 . . . . . . . . . . . . . Watcher 6 | . 2 . 2 . . . 1 . . . . . . . 1 . Swarmer 37 | . 6 3 7 . . 4 8 . . 2 . . . . 5 2 Saboteur 1 | . . . . . . . . . . . . . 1 . . . Grunt 44 | . 15 4 13 . . . 3 . . . . . 9 . . . Brawler 2 | . . . 1 . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . Sentry 5 | . . . 5 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . . . Programmer 4 | . . . . . . . . . . . . . . . 3 1 Striker 1 | . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . . 1 . . . Guerrilla 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 2 8 3 4 . . 4 4 . . 2 . . 5 . 7 2 Combat Bots Only 6 | . 6 3 4 . . 4 4 . . 2 . . 5 . 4 2 Max Kills in Single Turn 5 | 1 5 1 3 . . 1 2 . . 1 . . 2 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 4 . . . . . 2 . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp War Pro Res Arm Hostile Shots Fired 1220 | . 104 41 98 . . 15 119 14 10 98 46 76 283 14 79 223 Missed 449 | . 26 17 24 . . 6 42 8 5 44 23 28 79 8 37 102 Damage Taken 14565 | . 1000 243 923 . . 120 1157 123 143 865 531 728 4820 122 931 2859 Core 3116 | . 147 58 158 . . . 270 42 98 317 63 217 371 65 184 1126 Absorbed by Shields 63 | . . . . . . . . . . . . . . . . 63 Redirected to Shielding 133 | . . . . . . . 9 . . . . . . . 124 . Regen/Repaired (Parts) 769 | . . . 119 . 234 . . . . . . . 416 . . . Core Remaining (%) 57 | 100 . 18 . . . 60 68 . 86 . . . . 10 . . Volleys Fired 338 | 4 86 29 104 . 10 11 37 . 1 . . 1 16 . 29 10 Largest 3 | 2 2 2 3 . 1 3 3 . 1 . . 1 2 . 2 1 Hottest 168 | 70 70 100 130 . 25 78 81 . 33 . . 30 100 . 168 88 Shots Fired 738 | 8 170 58 311 . 10 31 76 . 1 . . 1 27 . 35 10 Gun 688 | 8 168 58 311 . 10 31 64 . . . . 1 . . 27 10 Cannon 36 | . . . . . . . 9 . . . . . 27 . . . Launcher 6 | . 2 . . . . . 3 . 1 . . . . . . . Special 8 | . . . . . . . . . . . . . . . 8 . Kinetic 547 | 4 141 28 268 . 10 31 64 . . . . 1 . . . . Thermal 143 | 4 27 30 43 . . . 9 . . . . . . . 20 10 Explosive 6 | . 2 . . . . . 3 . 1 . . . . . . . Electromagnetic 15 | . . . . . . . . . . . . . . . 15 . Entropic 27 | . . . . . . . . . . . . . 27 . . . Robot Hit Streak 15 | 4 14 9 15 . . 7 7 . . . . . 5 . 4 3 Robot Miss Streak 6 | 1 6 2 6 . . 3 5 . . . . . 2 . 5 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 2 3 . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . . . Shots Hit Robots 481 | 6 111 38 175 . . 18 39 . . 6 8 . 32 . 38 10 Core Hits 211 | 2 55 17 70 . . 8 19 . . 2 3 . 16 . 15 4 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . . . . . . . . . . 3 . Critical Strikes 20 | . 1 3 1 . . . . . . . . . 10 . 5 . Burn 5 | . . 3 . . . . . . . . . . . . 2 . Destroy 2 | . 1 . 1 . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . 3 . Sunder 10 | . . . . . . . . . . . . . 10 . . . Melee Attacks 86 | . . . . . . . . . . 11 8 . 22 . 33 12 Impact 30 | . . . . . . . . . . . . . . . 21 9 Slashing 11 | . . . . . . . . . . 11 . . . . . . Piercing 15 | . . . . . . . . . . . 8 . . . 4 3 Entropic 30 | . . . . . . . . . . . . . 22 . 8 . Sneak Attacks 7 | . . . . . . . . . . . 5 . . . 2 . Combat Hostiles 4 | . . . . . . . . . . . 4 . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . . . . 8 3 Damage Inflicted 10972 | 93 1823 396 2423 . . 321 954 . . 221 32 . 2798 . 1525 386 Guns 5294 | 93 1190 396 2178 . . 321 601 . . . . . . . 355 160 Cannons 1618 | . . . . . . . 110 . . . . . 1508 . . . Explosions 1118 | . 633 . 242 . . . 243 . . . . . . . . . Melee 2843 | . . . . . . . . . . 221 32 . 1272 . 1092 226 Ramming 21 | . . . 3 . . . . . . . . . 18 . . . Kinetic 3895 | 56 938 158 1821 . . 321 601 . . . . . . . . . Thermal 1737 | 37 590 238 357 . . . 110 . . . . . . . 245 160 Explosive 780 | . 295 . 242 . . . 243 . . . . . . . . . Electromagnetic 188 | . . . . . . . . . . . . . . . 188 . Impact 805 | . . . . . . . . . . . . . . . 643 162 Slashing 221 | . . . . . . . . . . 221 . . . . . . Piercing 165 | . . . . . . . . . . . 32 . . . 69 64 Entropic 3160 | . . . . . . . . . . . . . 2780 . 380 . Highest Corruption 18 | . 1 1 7 7 7 . . . . . . 2 2 1 3 18 Average Corruption 3 | . 1 1 5 7 7 . . . . . . 1 1 1 1 11 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 87 | . 4 7 50 1 4 . . . . . . 2 . 1 10 8 Message Errors 21 | . 1 1 15 . . . . . . . . . . . 1 3 Matter Fused 21 | . 1 2 10 . 1 . . . . . . 1 . . 5 1 Heat Flow Errors 13 | . 2 . 6 . 2 . . . . . . . . 1 1 1 Energy Discharges 10 | . . 2 5 . . . . . . . . . . . 2 1 Parts Rejected 2 | . . . 1 . . . . . . . . . . . 1 . Parts Fused 2 | . . 1 1 . . . . . . . . . . . . . Data Loss (minor) 7 | . . . 5 . 1 . . . . . . . . . . 1 Data Loss (major) 3 | . . . 1 1 . . . . . . . . . . . 1 Misfires 3 | . . . 3 . . . . . . . . . . . . . Alerts 2 | . . 1 . . . . . . . . . 1 . . . . Weapon Failures 3 | . . . 3 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 555 | . . . 43 . . . 33 . . 29 . . 166 . 284 . Projectiles 111 | . . . . . . . . . . . . . 111 . . . Explosions 76 | . . . 43 . . . 33 . . . . . . . . . Melee 368 | . . . . . . . . . . 29 . . 55 . 284 . Knockbacks 3 | . . . . . . . . . . . . . . . 1 2 Impact 3 | . . . . . . . . . . . . . . . 1 2 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 241 | . 102 . 134 . . . 5 . . . . . . . . . Shots 5 | . 2 . 2 . . . 1 . . . . . . . . . Rammed 4 | . . . 1 . . . . . . . . . 3 . . . Targets Rammed 4 | . . . 1 . . . . . . . . . 3 . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 346 | 36 220 199 275 . 201 346 43 . . . 15 . 333 111 262 151 Average Temperature 79 | 19 82 76 51 . 68 99 16 . . . 15 . 102 68 89 79 Received Heat Transfer 2212 | . 477 72 216 . . 322 96 9 21 42 . 9 837 9 9 93 Effects 3 | . . . . . . 1 . . . . . . 1 . 1 . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . 1 . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . 1 . 8 . Impact Corruptions 9 | . . . . . . . . . . . . . . . 9 . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 9 | . 3 1 3 . . . 1 . . . . . . . 1 . Heat Transferred 4475 | 111 1040 888 918 . . . 148 . . . . . . . 1120 250 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp War Pro Res Arm Peak Influence 352 | 10 274 120 352 136 . . 204 107 114 292 . . . . 248 342 Initial 136 | . 6 . 46 136 . . 63 61 51 55 . . . . 40 130 Average 136 | 3 109 30 216 136 . . 99 67 84 156 . . . . 113 183 Maximum Alert Level 1 | . 1 . 1 . . . 1 . . 1 . . . . 1 1 Low Security (%) 71 | 100 90 100 33 100 . . 95 100 100 57 . . . . 85 61 Level 1 28 | . 9 . 66 . . . 4 . . 42 . . . . 14 38 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 6 . 5 . . . 3 2 . 2 . . . . 6 5 Investigation 15 | . 5 . 2 . . . 2 2 . 1 . . . . 2 1 Extermination 3 | . . . . . . . . . . 1 . . . . 2 . Reinforcement 11 | . 1 . 3 . . . 1 . . . . . . . 2 4 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp War Pro Res Arm Distress Signals 10 | . 2 . . . . . . . . . . . . . 4 4 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 307 | . 34 8 43 . . 7 29 7 10 34 5 9 54 4 30 33 Peak Tracking Total 16 | . 7 3 4 . . 3 11 6 9 12 2 7 13 4 10 16 Tactical Retreats 30 | . . 1 1 . . . 4 . . 7 1 . . 1 9 6 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp War Pro Res Arm Traps Triggered 12 | . 5 . 4 . . . . 1 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . 1 1 15 . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp War Pro Res Arm Machines Disabled 8 | . 3 . 2 . . . 1 . 1 . . . 1 . . . Max in Single Turn 3 | . 3 . 2 . . . . . 1 . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp War Pro Res Arm Machines Accessed 37 | . 9 1 8 . . . 4 3 1 1 2 . 2 . 4 2 Terminals 26 | . 7 1 5 . . . 4 2 1 . 1 . . . 3 2 Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Total Hacks 109 | . 33 3 24 . . . 18 6 1 2 2 . 6 . 7 7 Successful 60 | . 16 1 16 . . . 13 2 1 2 2 . 6 . . 1 Failed 47 | . 16 1 8 . . . 5 4 . . . . . . 7 6 Catastrophic 10 | . . . 2 . . . 1 1 . . . . . . 3 3 Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . . Manual 57 | . 27 3 17 . . . 9 . . . . . . . . 1 Terminals 82 | . 25 3 16 . . . 18 5 1 . 1 . . . 6 7 Fabricators 3 | . . . . . . . . . . 2 . . . . 1 . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . Recycling Units 10 | . 8 . 2 . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Terminal Hacks 29 | . 6 1 3 . . . 8 1 1 . 2 . 6 . . 1 Record 1 | . . . . . . . . . . . 1 . . . . . Robot Analysis 7 | . 2 . 3 . . . 1 1 . . . . . . . . Prototype ID Bank 9 | . 2 1 . . . . 1 . . . . . 5 . . . Open Door 3 | . . . . . . . . . 1 . 1 . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . Unreport Threat 4 | . 2 . . . . . 2 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 20 | . 9 . 6 . . . 5 . . . . . . . . . Terminals 18 | . 7 . 6 . . . 5 . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . Botnet 15 | . 7 . 4 . . . 4 . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 7 1 8 . . . 4 2 . 1 . . . . 4 2 Full Trace Events 15 | . 4 . 3 . . . 2 2 . 1 . . . . 2 1 Feedback Events 3 | . 1 . . . . . . 1 . . . . . . 1 . Corruption 2 | . 1 . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 2 . 16 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . 95 . . . . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . 4 . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp War Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp War Pro Res Arm Total Allies 6 | . . . . . 4 . 1 . . . 1 . . . . . Largest Group 4 | . . . . . 4 4 1 . . . 1 . . . . . Highest-Rated Group 120 | . . . . . 120 120 29 . . . 49 . . . . . Highest-Rated Ally 49 | . . . . . 39 39 29 . . . 49 . . . . . Total Orders 5 | . . . . . . . . . . . . 5 . . . . EXPLORE 5 | . . . . . . . . . . . . 5 . . . . Ally Attacks 39 | . . . . . . 31 6 . . . 2 . . . . . Total Damage 682 | . . . . . . 596 69 . . . 17 . . . . . Kills 6 | . . . . . . 6 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp War Pro Res Arm Robot Analysis Total 7 | . 2 . 3 . . . 1 1 . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . 3 1 . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . 5 . . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . . Decoded 0b10 Intel 48 | . . . . . . . . . . 2 . . . . 36 10 Traps 10 | . . . . . . . . . . 2 . . . . 8 . Emergency Access 12 | . . . . . . . . . . . . . . . 9 3 Garrisons 1 | . . . . . . . . . . . . . . . 1 . Patrols 9 | . . . . . . . . . . . . . . . 6 3 Investigations 4 | . . . . . . . . . . . . . . . 3 1 Reinforcements 2 | . . . . . . . . . . . . . . . 2 . Guards 10 | . . . . . . . . . . . . . . . 7 3 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp War Pro Res Arm Turns Passed 11981 | 119 1784 721 2390 143 1571 727 599 133 292 264 277 324 1475 168 761 233 Spaces Moved 9199 | 58 783 328 1102 90 963 428 667 303 106 517 388 268 896 325 1531 446 Core 663 | 3 . . . . . . 4 . . . . 15 262 325 17 37 Treads 3477 | 55 439 . 1063 90 963 428 169 . . . . . 270 . . . Legs 711 | . 344 328 39 . . . . . . . . . . . . . Wheels 350 | . . . . . . . . . . . 97 253 . . . . Hover 364 | . . . . . . . . . . . . . 364 . . . Flight 3634 | . . . . . . . 494 303 106 517 291 . . . 1514 409 Fastest Speed 24 | 50 160 190 160 160 160 160 32 26 26 26 40 50 50 50 24 25 Average Speed 103 | 154 180 190 165 160 160 160 65 26 26 28 66 105 137 50 27 34 Slowest Speed 400 | 160 260 190 240 160 160 160 195 26 29 40 145 110 400 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . 6 3 . 9 . . . . 8 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 97 65 75 21 83 62 23 11 24 9 57 65 92 68 28 34 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 4 | . . 1 . . 2 1 . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . . 1 1 1 . Scrap Searched 9 | . . 1 . . 4 . . . . . 1 1 . 2 . . Spaces Dug 5 | . . . . . . . . . . . . . . . 3 2 Terrain Destroyed 135 | . 60 . 37 . . . 23 . 9 . . . 1 . 3 2 Melee 5 | . . . . . . . . . . . . . . . 3 2 Projectile 3 | . . . . . . . 2 . . . . . 1 . . . AOE 127 | . 60 . 37 . . . 21 . 9 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Ext Fac Upp Upp War Pro Res Arm Total 10949 | 76 997 377 1464 89 990 451 773 352 368 603 408 307 1089 329 1778 498 Wait 957 | 6 88 6 192 . 7 3 30 49 260 58 . 32 66 . 149 11 Move 9130 | 57 782 327 1101 89 962 427 655 297 105 500 387 267 896 324 1514 440 Hop 25 | . . . . . . . 5 2 . 7 . . . . 8 3 Pick Up 120 | 2 17 5 21 . 3 3 13 . . 6 2 . 34 2 9 3 Fast Attach 113 | 7 6 . 10 . . 1 10 2 . 9 6 4 22 1 25 10 Attach 46 | . 6 3 8 . . . 7 2 1 5 2 . 3 1 5 3 Detach 14 | . 1 . . . . . 3 . 1 1 2 . 2 1 3 . Swap 27 | . 9 2 10 . 1 1 . . . 1 . . 2 . 1 . Drop 102 | . 2 5 17 . 7 5 13 . . 5 1 3 24 . 12 8 Fire 338 | 4 86 29 104 . 10 11 37 . 1 . . 1 16 . 29 10 Melee 71 | . . . . . . . . . . 11 8 . 22 . 23 7 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . . 1 . . . . . . . . . 2 . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Armory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 7) 585 | -10/Materials | Discovered new exit (range 14) 827 | -10/Materials | Discovered new exit (range 16) 1378 | -10/Materials | Discovered new exit (range 16) 1409 | -10/Materials | Core integrity fell below 50% 1740 | -10/Materials | Central database locked down 1904 | -10/Materials | Entered Mines 1914 | -10/Mines | Learned Materials stockpile data 1918 | -10/Mines | Met a Derelict bent on vengeance 2060 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2175 | -10/Mines | Learned location of Storage (-9) 2308 | -10/Mines | Central database locked down 2443 | -10/Mines | Discovered new exit (range 8) 2501 | -10/Mines | Core integrity fell below 20% 2625 | -10/Mines | Entered Materials 2625 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3017 | -9/Materials | Build established: Scavenger-Gunner 3938 | -9/Materials | Discovered new exit (range 16) 4109 | -9/Materials | Discovered new exit (range 10) 4257 | -9/Materials | Discovered new exit (range 16) 4772 | -9/Materials | Discovered new exit (range 6) 4778 | -9/Materials | Discovered new exit (range 16) 4858 | -9/Materials | Repaired Imp. Treads 5015 | -9/Materials | Entered Mines 5106 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5158 | -9/Mines | Entered Zion 5234 | -7/Zion | System corruption cleaned by Quarantine Array 5414 | -7/Zion | Visited the Megawrench Repair Shop 5511 | -7/Zion | Given A8's code to call for help 5894 | -7/Zion | Found Prototype Energy Gun 5972 | -7/Zion | Learned Factory interactive machine intel 6025 | -7/Zion | Learned Factory emergency access door positions 6103 | -7/Zion | Gained Derelict followers 6247 | -7/Zion | Build established: Hacker-Gunner 6423 | -7/Zion | Megawrench repaired 7 parts 6626 | -7/Zion | Discovered new exit (range 14) 6662 | -7/Zion | Learned Factory terminal intel 6729 | -7/Zion | Entered Proximity Caves 6729 | -6/Proximity Caves | Accompanied by 4 allies 6888 | -6/Proximity Caves | Spotted B-75 Beast 6909 | -6/Proximity Caves | Allies destroyed B-75 Beast 7212 | -6/Proximity Caves | Build established: Scavenger-Gunner 7448 | -6/Proximity Caves | Discovered new exit (range 6) 7456 | -6/Proximity Caves | Entered Factory 7456 | -6/Factory | Accompanied by 1 ally 7456 | -6/Factory | Evolved 6 slots: Utility x6 7458 | -6/Factory | Loaded intel: 52 interactive machine locations 7459 | -6/Factory | Loaded intel: 26 terminal locations 7851 | -6/Factory | Lost 6 parts (2n4w) 7885 | -6/Factory | Identified exit to Factory 7963 | -6/Factory | Identified exit to Lower Caves 8015 | -6/Factory | Spotted B-75 Beast 8055 | -6/Factory | Entered another Factory area 8055 | -5/Factory | Evolved 2 slots: Propulsion x2 8138 | -5/Factory | Hacking Suite fried by hacking feedback 8184 | -5/Factory | Discovered new exit (range 16) 8188 | -5/Factory | Identified exit to Extension 8188 | -5/Factory | Entered Extension 8195 | -5/Extension | Disrupted transfer network 8231 | -5/Extension | Build established: Scavenger-Sprinter 8471 | -5/Extension | Spotted B-75 Beast 8476 | -5/Extension | Spotted B-75 Beast 8479 | -5/Extension | Discovered new exit (range 3) 8479 | -5/Extension | Identified exit to Factory 8480 | -5/Extension | Entered Factory 8480 | -4/Factory | Evolved 2 slots: Propulsion x2 8609 | -4/Factory | Fabricated 0b10 Decoder Chip [Scout]? 8648 | -4/Factory | Lost 3 parts (2n1u) 8721 | -4/Factory | Discovered new exit (range 5) 8722 | -4/Factory | Identified exit to Upper Caves 8744 | -4/Factory | Entered Upper Caves 8761 | -4/Upper Caves | Lost 6 parts (1p4n1u) 9008 | -4/Upper Caves | Discovered new exit (range 7) 9015 | -4/Upper Caves | Identified exit to Upper Caves 9019 | -4/Upper Caves | Lost 5 parts (1p1n3u) 9021 | -4/Upper Caves | Entered another Upper Caves area 9021 | -4/Upper Caves | Discovered new exit (range 11) 9022 | -4/Upper Caves | Encountered a Warlord checkpoint 9066 | -4/Upper Caves | Lost 3 parts (1n2u) 9339 | -4/Upper Caves | Discovered new exit (range 13) 9344 | -4/Upper Caves | Identified exit to Warlord 9345 | -4/Upper Caves | Core integrity fell below 50% 9345 | -4/Upper Caves | Entered Warlord 9370 | -4/Warlord | System corruption cleaned by Quarantine Array 9393 | -4/Warlord | Found Signal Generator 9395 | -4/Warlord | Found Signal Generator 9705 | -4/Warlord | Warlord's base attacked by MAIN.C 9779 | -4/Warlord | Build established: Derelict-Mutant 9788 | -4/Warlord | Found Prototype Piercing Weapon 9788 | -4/Warlord | Identified Vortex Lance 9793 | -4/Warlord | Found Prototype Energy Cannon 9793 | -4/Warlord | Identified Vortex Cannon 9797 | -4/Warlord | Found Vortex Cannon 9962 | -4/Warlord | Spotted B-90 Cyclops 9971 | -4/Warlord | Spotted B-86 Titan 10033 | -4/Warlord | Lost 10 allies 10055 | -4/Warlord | Warlord forces counterattacked 10174 | -4/Warlord | Spotted Striker 10185 | -4/Warlord | Spotted Striker 10211 | -4/Warlord | Destroyed Striker 10224 | -4/Warlord | Lost 10 allies 10288 | -4/Warlord | Found Prototype Ballistic Cannon 10294 | -4/Warlord | Spotted Striker 10304 | -4/Warlord | Build established: Scavenger-Mutant 10380 | -4/Warlord | Warlord base infiltrated, sounded retreat 10424 | -4/Warlord | Lost 7 allies 10800 | -4/Warlord | Discovered new exit (range 8) 10805 | -4/Warlord | Spotted B-90 Cyclops 10805 | -4/Warlord | Spotted Executioner 10806 | -4/Warlord | Spotted Striker 10816 | -4/Warlord | Core integrity fell below 20% 10820 | -4/Warlord | Entered Proximity Caves 10854 | -3/Proximity Caves | Lost 12 parts (1p6n5u) 10980 | -3/Proximity Caves | Discovered new exit (range 12) 10988 | -3/Proximity Caves | Entered Research 10988 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11202 | -3/Research | Spotted B-86 Titan 11423 | -3/Research | Discovered new exit (range 9) 11654 | -3/Research | Lost 4 parts (1n3u) 11675 | -3/Research | Found Fusion Bomb Launcher 11689 | -3/Research | Build established: Sprinter 11749 | -3/Research | Entered Armory 11825 | -3/Armory | System corruption reached 10% 11845 | -3/Armory | Spotted B-86 Titan 11853 | -3/Armory | Found Enh. Force Lance 11860 | -3/Armory | Core integrity fell below 50% 11906 | -3/Armory | Core integrity fell below 20% 11937 | -3/Armory | Lost 19 parts (2p8n6u3w) 11955 | -3/Armory | Found Prototype Processor 11982 | -3/Armory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 11951_ Slug penetrates Wall. 11951_ Acquired Prototype Device. 11951_ Identified Particle Accelerator. 11953_ Dropped Particle Accelerator. 11955_ Acquired Prototype Processor. 11957_ Slug penetrates Wall. 11957_ Penetrated by Slug. 11965_ >> DECODED: Investigation location. 11966_ Adv. Plasma Rifle destroyed. 11968_ Slug penetrates Wall. 11971_ OLHP0ILDJ/RM D#LIPJ3OELHZUP=AD5CXAX 11973_ Penetrated by Slug. 11973_ Slug penetrates Wall. 11973_ Slug penetrates Door. 11976_ Penetrated by Slug. 11976_ Impulse Thruster Array destroyed. 11976_ Penetrated by Slug. 11979_ W-44 Eye sends out distress signal. 11982_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Map ----- +----------------------------------------------------+ | ??????# !! ## #?# # #?????????????# | | ??????# ## ### # #?????????????# | | ??????# !!! # ## # #?????????????# | | ??????# !!! # ## # // // #?????????????? | | ??????# #! ## # // // #?????????????? | | ??????# # ## /// # #?????????????? | | ?????#######/#### ### /// # // // #?????????????? | | ?????# #??# #?? /// # // // #?????????????? | | ?????# ^^#??# #?? #? #?????????????? | | ?????# =% ^#??# ##### ###??? ######????????? | | ######+##/##!#??# #######+## #????????? | | [= #%#??# ] #????????# | | #*#??#"" +????????# | | + #??#"F ########## #????????# | | # #??#""" ##????????## %##????????# | | # ####""" #??????????# !#?????????# | | + ########???# %#?????????# | | # p # #???#! #?????????? | | ############ # #?### ###???????? | | #??????????# # "" #?# #???????? | | #??????????# # "F"" #?# #???????? | | #??????????+ + """" #?# H #???????? | | #??????????# # #?# #???????? | | ############??????????# ####+###?# #???????? | | ??????????????????????# #???# #???????? | | ??????????????????????# @c #???## # ########## | | ??????????????????????# #### #????# # | | ??????????????????????#Y #??# #????### | | ??????????????????????#e #??# ?"""" ########## | | ?????????????????????? ??# """""" !#????????? | | ?????????????????????# ???# ""F "" #????????? | | ?????????????????????##++???# """ #????????? | | ????????????????????????????# #????????? | | ????????????????????????????# #????????? | | ????????????????????????????# """"" #????????? | | ????????????????????????????? """"" ] #????????? | | ????????????????????????????? ""??" #????????? | | ????????????????????????????? "???" ?????????? | | ????????????????????????????? ??? ?????????? | | ????????????????????????????? ??? ?????????? | | ????????????????????????????? ???? ?????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 37 Energy Capacity 660 Matter Stores 385 Matter Capacity 550 Sight Range 18 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 260 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 975 Core Shielding 20 Power Shielding 90 Point Defense Rating 240 Evasion (%) 65 Targeting Accuracy 6 Launcher Accuracy 30 Recoil Reduction 6 Offensive Hacking 40 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed EM Disruption Field | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Mak. System Restoration Module | -7/Zion | Archive Force Field | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ 0b10 Decoder Chip [Scout] | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedSniperLegs Manual? 0 Play Time 01:43:47 Cumulative 168.0 hours Start 2024.04.12 @ 20:48:29 End 2024.04.12 @ 22:32:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45f84fc8-2246-47b1-9d2a-4559f736b41c