Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.14 @ 16:18:23 Player: %41THX3142 Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (148) 740 Value Destroyed (3899) 3899 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 8011 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 0/850 Matter 126/300 Energy 132/150 System Corruption 1% Temperature Critical (516) Movement Walking (122) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (6) --- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (5) ------ Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (2) ------- Gatling Laser Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Faulty Aerolev Unit Combat Airjet Improved Terrain Scanner System Guard Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Gravmag System > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Experimental Propulsion Shielding Drone Bay > --- WEAPON ----------- Magnetic Acceleration Cannon Great Axe > --- INVENTORY -------- Light Angular Momentum Engine Hybrid Fission Core Flexi-carbon Leg Aerolev Unit Combat Airjet Stasis Canceller Experimental Propulsion Shielding Improved Light Armor Plating System Guard Gatling Laser Gatling Laser Improved EM Pulse Cannon Proton Cannon Mini Assault Cannon Long-range Missile Launcher [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aerolev Unit Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 4 | . . 2 1 1 . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 234 | 8 14 36 69 37 70 Power 33 | 1 3 6 9 6 8 Engine 27 | 1 3 6 7 4 6 Core 6 | . . . 2 2 2 Reactor . | . . . . . . Propulsion 79 | 2 6 18 22 9 22 Treads 1 | . . . . . 1 Leg 22 | 2 6 3 . . 11 Wheel 2 | . . . . . 2 Hover 31 | . . . 14 9 8 Flight 23 | . . 15 8 . . Utility 44 | 3 2 4 9 8 18 Device 25 | 2 . . 7 7 9 Storage 6 | 1 1 2 1 1 . Processor 7 | . 1 1 1 . 4 Hackware . | . . . . . . Protection 6 | . . 1 . . 5 Artifact . | . . . . . . Weapon 78 | 2 3 8 29 14 22 Energy Gun 9 | 1 . 3 1 . 4 Energy Cannon 7 | . . 2 2 . 3 Ballistic Gun 29 | 1 3 2 13 5 5 Ballistic Cannon 10 | . . . 3 3 4 Launcher 3 | . . . 2 1 . Special Weapon . | . . . . . . Impact Weapon 11 | . . 1 8 2 . Slashing Weapon 9 | . . . . 3 6 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 14 | . . 6 4 2 2 Parts Lost 56 | . 1 8 16 4 27 Power 7 | . . 1 2 . 4 Propulsion 32 | . . 7 10 4 11 Utility 10 | . . . 1 . 9 Weapon 7 | . 1 . 3 . 3 Highest Loss Streak 7 | . 1 3 5 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 100 98 92 95 80 Engine 9 | . 14 10 7 10 5 Core 1 | . . . 1 4 3 Leg 8 | . 28 11 . . 6 Hover 16 | . . . 25 41 17 Flight 10 | . . 31 15 . . Device 5 | . 6 . 7 7 6 Storage 9 | . 14 10 9 7 5 Processor 9 | . 7 11 9 7 13 Energy Gun 1 | . . 3 1 . . Energy Cannon 1 | . . 3 2 . 2 Ballistic Gun 11 | . 27 13 8 8 2 Ballistic Cannon 1 | . . . 1 2 3 Impact Weapon 1 | . . 1 3 2 . Naked Turns . | . . . . . . Heaviest Build 49 | 13 31 34 39 46 49 Greatest Support 100 | 20 20 40 46 52 100 Greatest Overweight (x) 7 | 1 1 7 3 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 11 14 15 15 14 Most Carried 15 | 5 15 15 15 15 15 Average Carried 13 | 2 10 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 5 15 15 15 15 4 Class Distribution -------------------- 47% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Matter Collected 4703 | 304 566 776 1305 497 1255 Remotely . | . . . . . . Salvage Created 5202 | 130 648 1403 1324 502 1195 Parts 326 | 8 50 89 86 30 63 Haulers Intercepted 15 | . 2 6 5 1 1 Recyclers Shooed 6 | 1 1 2 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Combat Hostiles Destroyed 99 | . 15 30 30 7 17 Melee 1 | . . . . . 1 Guns 59 | . 15 24 8 5 7 Cannons 32 | . . 4 19 1 8 AOE 3 | . . . 1 1 1 Classes Destroyed 13 | 2 4 3 2 1 1 Worker 3 | . . 1 1 1 . Builder 9 | . . 1 1 4 3 Tunneler 5 | 2 . . 2 . 1 Hauler 15 | . 2 6 5 1 1 Recycler 6 | 1 . 1 1 1 2 Operator 1 | . . . . . 1 Watcher 10 | . 3 2 4 . 1 Swarmer 32 | . 6 15 11 . . Cutter 3 | . . . 3 . . Grunt 37 | . 9 7 11 2 8 Sentry 15 | . . 8 4 1 2 Hunter 3 | . . . 1 . 2 Programmer 9 | . . . . 4 5 Best Kill Streak 8 | 2 3 6 8 4 5 Combat Bots Only 8 | . 3 6 8 2 5 Max Kills in Single Turn 2 | 1 2 2 1 2 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . 1 1 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Damage Taken 7556 | . 559 1246 1862 372 3517 Core 1792 | . 80 279 425 39 969 Absorbed by Shields . | . . . . . . Redirected to Shielding 372 | . . . . . 372 Regen/Repaired (Parts) 55 | . . . 55 . . Core Remaining (%) 62 | 100 68 30 22 94 . Volleys Fired 455 | 8 56 100 142 30 119 Largest 2 | 2 2 2 2 2 2 Hottest 144 | 70 46 91 123 78 144 Shots Fired 780 | 16 110 191 221 51 191 Gun 547 | 16 110 167 132 35 87 Cannon 226 | . . 24 85 13 104 Launcher 7 | . . . 4 3 . Special . | . . . . . . Kinetic 560 | 8 110 124 138 48 132 Thermal 201 | 8 . 67 79 . 47 Explosive 7 | . . . 4 3 . Electromagnetic 12 | . . . . . 12 Robot Hit Streak 15 | 5 8 15 7 10 10 Robot Miss Streak 14 | 2 6 3 14 2 5 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . 2 2 1 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 512 | 10 67 121 142 32 140 Core Hits 242 | 4 26 50 87 17 58 Critical Kills 4 | . . 2 1 . 1 Critical Parts Destroyed 3 | . . 1 1 . 1 Critical Strikes 10 | . . 4 2 . 4 Burn 1 | . . 1 . . . Meltdown 3 | . . 2 1 . . Destroy 4 | . . 1 1 . 2 Blast 1 | . . . . . 1 Corrupt 1 | . . . . . 1 Melee Attacks 103 | . . 5 27 30 41 Impact 52 | . . 5 27 20 . Slashing 51 | . . . . 10 41 Piercing . | . . . . . . Sneak Attacks 6 | . . . 1 5 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11147 | 125 1041 2137 3111 1218 3515 Guns 5873 | 125 1015 1839 1499 450 945 Cannons 3499 | . . 289 1255 91 1864 Explosions 809 | . . . 187 267 355 Melee 830 | . . . 90 410 330 Ramming 136 | . 26 9 80 . 21 Kinetic 6450 | 64 1015 1372 1716 541 1742 Thermal 2914 | 61 . 756 1038 137 922 Explosive 672 | . . . 187 130 355 Electromagnetic 145 | . . . . . 145 Impact 194 | . . . 90 104 . Slashing 636 | . . . . 306 330 Piercing . | . . . . . . Highest Corruption 5 | . . . 5 2 1 Average Corruption 2 | . . . 5 1 1 Corruption Purged 3 | . . . . 3 . Corruption Blocked . | . . . . . . Effects 27 | . . . 16 5 6 Message Errors 7 | . . . 4 . 3 Matter Fused 7 | . . . 3 3 1 Heat Flow Errors 4 | . . . 3 1 . Energy Discharges 4 | . . . 3 1 . Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 381 | . . . 2 281 98 Projectiles 73 | . . . 2 . 71 Explosions 119 | . . . . 92 27 Melee 189 | . . . . 189 . Knockbacks 40 | . . . 23 2 15 Impact 1 | . . . . 1 . Kinetic 37 | . . . 23 1 13 Secondary 2 | . . . . . 2 Self-Inflicted Damage 85 | . . . 64 . 21 Shots . | . . . . . . Rammed 3 | . . . 3 . . Targets Rammed 11 | . 7 1 3 . . Kicked 8 | . 7 1 . . . Crushed . | . . . . . . Highest Temperature 671 | 27 36 237 483 267 671 Average Temperature 100 | 12 9 57 138 44 168 Received Heat Transfer 1758 | . 189 264 612 66 627 Effects 62 | . . . 17 . 45 Shutdowns 14 | . . . 2 . 12 Energy Bleed 8 | . . . 4 . 4 Interference 14 | . . . 7 . 7 Matter Decay 5 | . . . 2 . 3 Short Circuit 1 | . . . . . 1 Damage (minor) 3 | . . . 2 . 1 Damage (major) 13 | . . . . . 13 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 3 | . . . . 3 . Robots Melted 4 | . . 2 2 . . Combat Hostiles 4 | . . 2 2 . . Parts Melted 12 | 1 . 4 6 . 1 Heat Transferred 5389 | 185 . 1628 1887 50 1639 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Peak Influence 459 | 15 262 389 459 171 196 Initial 163 | . 9 34 163 158 42 Average 160 | 7 129 199 297 70 79 Maximum Alert Level 2 | . 1 1 2 . . Low Security (%) 66 | 100 79 50 14 100 100 Level 1 30 | . 20 49 75 . . Level 2 2 | . . . 10 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 30 | . 4 3 7 5 11 Investigation 11 | . 4 2 1 . 4 Extermination 8 | . . . . 4 4 Reinforcement 11 | . . 1 6 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Distress Signals 8 | . . 4 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 153 | . 19 50 49 8 27 Peak Tracking Total 8 | . 3 7 8 1 6 Tactical Retreats 10 | . 1 1 4 . 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Traps Triggered 11 | . 2 2 . 2 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Machines Disabled 14 | . 1 2 3 5 3 Max in Single Turn 4 | . 1 1 1 4 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Machines Accessed 50 | . 10 15 12 3 10 Terminals 34 | . 8 10 8 1 7 Fabricators 2 | . . . . 2 . Repair Stations 6 | . 1 1 2 . 2 Recycling Units 4 | . 1 2 1 . . Scanalyzers 4 | . . 2 1 . 1 Garrison Access . | . . . . . . Total Hacks 135 | . 22 36 38 5 34 Successful 63 | . 2 22 19 1 19 Failed 71 | . 20 13 19 4 15 Catastrophic 21 | . 6 5 7 1 2 Database Lockouts 1 | . . 1 . . . Manual 63 | . 10 29 17 2 5 Terminals 89 | . 15 25 25 2 22 Fabricators 3 | . . . . 3 . Repair Stations 17 | . 4 3 7 . 3 Recycling Units 9 | . 3 3 3 . . Scanalyzers 17 | . . 5 3 . 9 Garrison Access . | . . . . . . Terminal Hacks 34 | . 1 13 10 . 10 Record 3 | . . . 2 . 1 Part Schematic 2 | . . 1 1 . . Robot Analysis 2 | . . 1 1 . . Prototype ID Bank 1 | . . . . . 1 Emergency Access Points 1 | . . 1 . . . Alert Level 8 | . . 4 2 . 2 Unreport Threat 3 | . . 1 2 . . Locate Traps 5 | . 1 1 1 . 2 Dispatch Records 1 | . . . . . 1 Transport Status 1 | . . . . . 1 Reinforcement Status 1 | . . . . . 1 Hauler Manifests 2 | . . 1 . . 1 Registered Components 1 | . . 1 . . . Zone Layout 3 | . . 2 1 . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 8 | . 1 1 5 . 1 Scan Component 6 | . 1 1 3 . 1 Repair 2 | . . . 2 . . Recycling Unit Hacks 5 | . . 3 2 . . Report Inventory 4 | . . 2 2 . . Retrieve Components 1 | . . 1 . . . Scanalyzer 15 | . . 5 2 . 8 Insert Component 7 | . . 2 1 . 4 Analyze 8 | . . 3 1 . 4 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 47 | . 10 14 11 3 9 Full Trace Events 10 | . 2 2 2 . 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 9 | . . 3 2 . 4 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 76 | . . . 76 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . 3 . . . Parts Scanalyzed 7 | . . 2 1 . 4 Part Schematics Acquired 7 | . . 2 1 . 4 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 2 | . . . . . 2 EXPLORE 2 | . . . . . 2 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Robot Analysis Total 2 | . . 1 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . . 2 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Turns Passed 9656 | 116 1602 1953 2251 1606 2128 Spaces Moved 6628 | 67 918 1257 1930 1205 1251 Core 9 | 9 . . . . . Treads 18 | . . . . . 18 Legs 1510 | 58 918 299 . . 235 Wheels 195 | . . . . . 195 Hover 3497 | . . . 1489 1205 803 Flight 1399 | . . 958 441 . . Fastest Speed 31 | 50 120 31 38 35 35 Average Speed 90 | 113 149 112 63 46 110 Slowest Speed 600 | 120 190 600 240 103 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 4 93 90 82 25 33 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 72 | . . 3 21 22 26 Terrain Destroyed 164 | . . 3 42 56 63 Melee 71 | . . 3 21 21 26 Projectile 9 | . . . . 3 6 AOE 83 | . . . 21 32 30 Terrain Rammed 2 | . . . 1 . 1 Walls Destroyed 2 | . . . 1 . 1 Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Total 9390 | 87 1068 1623 2716 2166 1730 Wait 1710 | . 30 163 478 834 205 Move 6623 | 66 917 1256 1929 1204 1251 Hop . | . . . . . . Pick Up 116 | 5 22 29 30 12 18 Fast Attach 81 | 7 . 14 21 10 29 Attach 41 | . 2 9 12 3 15 Detach 13 | . . 4 3 . 6 Swap 112 | 1 12 13 36 24 26 Drop 123 | . 22 29 34 19 19 Fire 455 | 8 56 100 142 30 119 Melee 103 | . . 5 27 30 41 Ram 5 | . . . 4 . 1 Kick 8 | . 7 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -6/Factory (discovered 3 exits: [*Fac x2] / *Low) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 117 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 770 | -10/Materials | Discovered new exit (range 14) 943 | -10/Materials | Discovered new exit (range 3) 949 | -10/Materials | Identified exit to Materials 1384 | -10/Materials | Discovered exit to Materials (range 4) 1576 | -10/Materials | Discovered new exit (range 12) 1624 | -10/Materials | Identified exit to Mines 1664 | -10/Materials | Build established: Scavenger-Mutant 1719 | -10/Materials | Entered another Materials area 1719 | -9/Materials | Evolved 2 slots: Propulsion x2 1815 | -9/Materials | Discovered new exit (range 16) 1892 | -9/Materials | Identified exit to Mines 2113 | -9/Materials | Discovered new exit (range 14) 2144 | -9/Materials | Identified exit to Materials 2473 | -9/Materials | Discovered exit to Mines (range 16) 2487 | -9/Materials | Central database locked down 2770 | -9/Materials | Discovered exit to Materials (range 11) 2876 | -9/Materials | Lost 3 parts (1p2n) 2991 | -9/Materials | Core integrity fell below 50% 3471 | -9/Materials | Build established: Mutant 3647 | -9/Materials | Discovered exit to Materials (range 11) 3672 | -9/Materials | Entered another Materials area 3672 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3706 | -8/Materials | Discovered new exit (range 8) 4063 | -8/Materials | Lost 5 parts (1p2n1u1w) 4068 | -8/Materials | Destroyed 8 combat bots 4467 | -8/Materials | Lost 3 parts (1p1n1w) 4637 | -8/Materials | Discovered new exit (range 10) 4648 | -8/Materials | Identified exit to Factory 4760 | -8/Materials | Repaired Airjet 4992 | -8/Materials | Repaired Airjet 5167 | -8/Materials | Identified exit to Storage 5508 | -8/Materials | Core integrity fell below 50% 5896 | -8/Materials | Discovered exit to Factory (range 5) 5923 | -8/Materials | Entered Factory 5923 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6208 | -7/Factory | Build established: Scavenger-Mutant 7467 | -7/Factory | Discovered new exit (range 12) 7480 | -7/Factory | Identified exit to Factory 7529 | -7/Factory | Entered another Factory area 7529 | -6/Factory | Evolved 2 slots: Utility x2 7814 | -6/Factory | Core integrity fell below 50% 8253 | -6/Factory | Discovered new exit (range 9) 8267 | -6/Factory | Identified exit to Lower Caves 8652 | -6/Factory | Core integrity fell below 20% 8696 | -6/Factory | Lost 7 parts (2p2n2u1w) 8719 | -6/Factory | Discovered new exit (range 22) 8952 | -6/Factory | Discovered new exit (range 5) 9103 | -6/Factory | Lost 4 parts (1n1u2w) 9370 | -6/Factory | Found Prototype Processor 9370 | -6/Factory | Identified Exp. Targeting Computer 9658 | -6/Factory | Core destroyed Last Messages --------------- 09634_ The unstable cave ceiling collapses. 09634_ G-50 Soldier destroyed. 09635_ Exp. Propulsion Shielding destroyed. 09638_ G-50 Soldier knocked back. 09641_ Destroyed Lgt. Angular Momentum Engine. 09641_ K-01 Serf collects debris. 09644_ G-50 Soldier destroyed. 09645_ K-01 Serf collects debris. 09646_ Overheating: System interference. 09646_ Enh. Optical Array temporarily disabled. 09646_ Exp. Propulsion Shielding destroyed. 09647_ The unstable cave ceiling collapses. 09648_ K-01 Serf collects debris. 09649_ The unstable cave ceiling collapses. 09650_ Overheating: Imp. Titanium Leg damaged (-18). 09651_ The unstable cave ceiling collapses. 09651_ K-01 Serf crushed by falling debris. 09652_ Power failure, Lgt. Angular Momentum Engine shutdown. 09652_ G-50 Soldier destroyed. 09658_ Overheating: Core damaged (-127). 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Hover Unit | -9/Materials | Hacked VTOL Module | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Hacked Aerolev Unit | -8/Materials | Scanalyzed Imp. Airjet | -6/Factory | Scanalyzed Enh. Autogun | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Cld. Ion Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Universal Adapter Challenges ------------ None Game ------ Seed PrecisionRocketSpecial Manual? 0 Play Time 02:52:14 Cumulative 41.1 hours Start 2024.02.14 @ 13:25:24 End 2024.02.14 @ 16:18:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 515236fc-22b5-48f3-b5ad-1f49b0cd0a37