Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 19:37:07 Player: Ender Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (267) 267 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1437 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Wheel Wheel Signal Interpreter Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Targeting Computer > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Wheel Wheel Signal Interpreter Improved Terrain Scanner EM Pulse Gun Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 19 | 9 2 . 8 Power 6 | 1 1 . 4 Engine 6 | 1 1 . 4 Core . | . . . . Reactor . | . . . . Propulsion 5 | 4 . . 1 Treads . | . . . . Leg . | . . . . Wheel 5 | 4 . . 1 Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 2 | 1 1 . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . . 9 Power 3 | . . . 3 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 9 | . . . 9 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 100 100 68 Engine 11 | . 14 14 8 Wheel 22 | . 28 28 14 Device 11 | . 14 14 7 Storage 12 | . 14 14 11 Processor 3 | . . . 10 Energy Gun 9 | . 14 14 1 Ballistic Gun 11 | . 14 14 7 Special Weapon 2 | . . . 7 Naked Turns . | . . . . Heaviest Build 19 | 14 14 14 19 Greatest Support 26 | 26 20 20 26 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 2 6 8 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 8 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 426 | 298 69 . 59 Remotely . | . . . . Salvage Created 308 | 40 169 . 99 Parts 32 | 7 9 . 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 12 | . 4 . 8 Guns 10 | . 4 . 6 Cannons 2 | . . . 2 Classes Destroyed 3 | 1 1 . 1 Tunneler 2 | 2 . . . Swarmer 7 | . . . 7 Grunt 5 | . 4 . 1 Best Kill Streak 8 | 1 2 . 8 Combat Bots Only 8 | . 2 . 8 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 123 | . 21 6 96 Missed 29 | . 5 4 20 Damage Taken 1143 | . 188 25 930 Core 475 | . 73 . 402 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 . 70 . Volleys Fired 44 | 6 13 . 25 Largest 2 | 2 2 . 2 Hottest 120 | 60 60 . 120 Shots Fired 73 | 12 26 . 35 Gun 53 | 12 26 . 15 Cannon . | . . . . Launcher . | . . . . Special 20 | . . . 20 Kinetic 33 | 6 13 . 14 Thermal 39 | 6 13 . 20 Explosive . | . . . . Electromagnetic 1 | . . . 1 Robot Hit Streak 14 | 3 14 . 9 Robot Miss Streak 2 | 1 1 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 47 | 9 21 . 17 Core Hits 23 | 2 9 . 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 668 | 107 248 . 313 Guns 501 | 107 248 . 146 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 23 | . . . 23 Kinetic 311 | 38 139 . 134 Thermal 322 | 69 109 . 144 Explosive . | . . . . Electromagnetic 12 | . . . 12 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles 4 | . . . 4 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . . 9 Shots . | . . . . Rammed 15 | . . . 15 Targets Rammed 15 | . . . 15 Kicked . | . . . . Crushed . | . . . . Highest Temperature 51 | 20 51 . 46 Average Temperature 16 | 20 23 . 13 Received Heat Transfer 363 | . 87 15 261 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 700 | 150 250 . 300 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 245 | 10 150 56 245 Initial 21 | . 6 11 21 Average 68 | 3 60 47 110 Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 83 Level 1 5 | . . . 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 10 2 16 Peak Tracking Total 8 | . 5 2 8 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 6 . 3 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 19 . 8 Successful 10 | . 7 . 3 Failed 17 | . 12 . 5 Catastrophic 5 | . 3 . 2 Database Lockouts . | . . . . Manual 18 | . 16 . 2 Terminals 24 | . 16 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 4 . 3 Record 1 | . . . 1 Part Schematic 3 | . 3 . . Robot Analysis 1 | . . . 1 Terminal Index 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 . 3 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . 3 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 98 | . 98 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 946 | 112 404 116 314 Spaces Moved 718 | 87 317 145 169 Core 52 | 4 . . 48 Treads . | . . . . Legs . | . . . . Wheels 666 | 83 317 145 121 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 90 Average Speed 84 | 83 80 80 95 Slowest Speed 250 | 100 80 80 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 6 63 39 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . . . 7 Terrain Destroyed 9 | . . . 9 Melee . | . . . . Projectile 9 | . . . 9 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 932 | 111 440 144 237 Wait 117 | . 105 . 12 Move 715 | 86 316 144 169 Hop . | . . . . Pick Up 10 | 7 3 . . Fast Attach 7 | 6 . . 1 Attach 5 | 1 . . 4 Detach 1 | . . . 1 Swap 7 | 2 2 . 3 Drop 5 | 3 1 . 1 Fire 44 | 6 13 . 25 Melee . | . . . . Ram 15 | . . . 15 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 6 | . . . 6 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 517 | -10/Materials | Entered Mines 545 | -10/Mines | Discovered new exit (range 7) 570 | -10/Mines | Learned location of 1 exit from Materials 633 | -10/Mines | Entered Materials 633 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 634 | -9/Materials | Identified exit to Materials 861 | -9/Materials | Destroyed 8 combat bots 887 | -9/Materials | Core integrity fell below 50% 923 | -9/Materials | Lost 9 parts (3p2n1u3w) 923 | -9/Materials | Core integrity fell below 20% 947 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00925_ Critical hit (Burn: +37). 00928_ Connecting with Terminal... >>Analysis(M-14 Sweeper) Downloading analysis... M-14 Sweeper Tier: 3 Minesweepers are a new class derived from the mechanic, though built around a more secure core than normally found among non-combat robots, for added protection while carrying out their primary duty. Sweeper deployment only recently became necessary as a result of increasing derelict use of traps in the caves to impede patrol efforts. 00937_ W-16 Scout sends out distress signal. 00944_ Connecting with Terminal... >>Query(Complex 0b1) Primary subterranean facilities below the faux [Human] city, developed over the several decades following deployment of Project [Seraph] in 2211. Surrounding the complex are cave systems and old mining tunnels now populated by Derelicts. 00944_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 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