Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.19 @ 14:31:04 // Winter2022/Polymind Player: Xcalibur Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (29) 145 Value Destroyed (1135) 1135 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (8225) 8225 TOTAL SCORE: 17425 Bonus ------- Polymind Skill 4400 Pacifist 200 Follower Combat Kills 325 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 0/0 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Target Analyzer > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Improved Remote Datajack > --- INVENTORY -------- (None) [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Flak Gun Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Slots Evolved . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 20 | . . 1 . . . 12 . . . 7 Power 3 | . . 1 . . . 2 . . . . Propulsion 6 | . . . . . . 4 . . . 2 Utility 5 | . . . . . . 3 . . . 2 Weapon 6 | . . . . . . 3 . . . 3 Highest Loss Streak 7 | . . 1 . . . 5 . . . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 92 80 95 100 95 100 100 100 90 Engine 9 | . 20 11 . 13 20 12 . . . . Core 3 | . . 2 . . . . 11 11 11 11 Treads 5 | . . . . . . 14 . . . . Leg 5 | . . 14 40 8 . 4 . . . . Wheel 12 | . 40 17 . 27 40 8 . . . . Hover 6 | . . 5 . . . . 22 22 22 19 Device 21 | . 20 18 20 22 20 23 22 22 22 20 Storage 1 | . 20 8 . . . . . . . . Processor 7 | . . 5 . 13 20 2 11 11 11 11 Protection 2 | . . . . . . 6 . . . . Energy Gun 11 | . . 7 20 4 . 9 22 22 22 18 Ballistic Gun 2 | . . . . . . 6 . . . . Special Weapon 3 | . . . . 5 . 2 11 11 11 9 Naked Turns 38 | . . 7 . 1 . 30 . . . . Heaviest Build 23 | 9 9 9 4 6 4 23 17 17 17 21 Greatest Support 40 | 32 32 32 20 20 20 40 18 18 18 22 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 4 4 4 1 10 10 10 5 5 5 5 Average Capacity 3 | 2 4 2 1 4 10 1 5 5 5 5 Most Carried 10 | . 4 4 1 10 10 10 . . . . Average Carried 2 | . 3 1 1 4 10 1 . . . . Final Capacity 10 | 4 4 1 1 10 10 5 5 5 5 5 Final Carried 10 | . 4 1 1 10 10 . . . . . Class Distribution -------------------- 27% | Programmer 23% | Sentry 16% | Mechanic 14% | Grunt 8% | Recycler 3% | Tunneler 3% | Builder Dominant Class ---------------- Recycler | -10/Materials Recycler | -9/Materials Grunt | -8/Materials Mechanic | -8/Storage Mechanic | -7/Factory Sentry | -6/Factory Programmer | -6/Lower Caves Programmer | -6/Lower Caves Programmer | -6/Data Miner Programmer | -5/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Matter Collected 125 | . . . . . . 125 . . . . Remotely . | . . . . . . . . . . . Salvage Created 1069 | . . 167 183 . . 528 . . . 191 Parts 60 | . . 13 9 . . 31 . . . 7 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 4 6 . 5 Prevented 4 | . . . . . . . 3 . . 1 Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 25 | . . 4 2 . . 14 . . . 5 Melee 1 | . . . . . . . . . . 1 Guns 22 | . . 4 2 . . 13 . . . 3 AOE 1 | . . . . . . . . . . 1 Classes Destroyed 9 | . . 3 . . . 6 . . . . Worker 1 | . . . . . . 1 . . . . Recycler 2 | . . 1 1 . . . . . . . Watcher 1 | . . . . . . 1 . . . . Swarmer 7 | . . . . . . 3 . . . 4 Grunt 8 | . . 3 . . . 5 . . . . Brawler 1 | . . . . . . 1 . . . . Sentry 4 | . . 1 2 . . 1 . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 4 | . . . . . . 3 . . . 1 Best Kill Streak 4 | . . 4 3 . . 4 . . . 2 Combat Bots Only 4 | . . 3 2 . . 4 . . . 2 Max Kills in Single Turn 1 | . . 1 1 . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Damage Taken 3418 | . 12 142 171 14 82 2270 . . . 727 Core 948 | . . 16 49 . 16 643 . . . 224 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 96 | 100 100 96 . 91 97 . . . . . Volleys Fired 106 | . . 19 18 . . 54 . . . 15 Largest 2 | . . 1 1 . . 2 . . . 2 Hottest 138 | . . 65 65 . . 138 . . . 125 Shots Fired 153 | . . 19 18 . . 89 . . . 27 Gun 153 | . . 19 18 . . 89 . . . 27 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 24 | . . . . . . 24 . . . . Thermal 102 | . . 19 18 . . 65 . . . . Explosive . | . . . . . . . . . . . Electromagnetic 27 | . . . . . . . . . . 27 Robot Hit Streak 20 | . . 7 7 . . 20 . . . 6 Robot Miss Streak 5 | . . 2 1 . . 5 . . . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . Shots Hit Robots 124 | . . 13 14 . . 80 . . . 17 Core Hits 79 | . . 8 5 . . 58 . . . 8 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . . . . . 1 . . . 3 Burn 1 | . . . . . . 1 . . . . Corrupt 3 | . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2421 | . . 205 216 . 1 1717 . . . 282 Guns 2325 | . . 205 216 . . 1680 . . . 224 Cannons . | . . . . . . . . . . . Explosions 51 | . . . . . . . . . . 51 Melee . | . . . . . . . . . . . Ramming 45 | . . . . . 1 37 . . . 7 Kinetic 431 | . . . . . . 431 . . . . Thermal 1721 | . . 205 216 . . 1249 . . . 51 Explosive . | . . . . . . . . . . . Electromagnetic 224 | . . . . . . . . . . 224 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 2 2 Average Corruption 1 | . . . . . . 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . . . . 3 3 3 . 7 Message Errors 4 | . . . . . . 1 1 1 . 1 Heat Flow Errors 5 | . . . . . . 1 . 2 . 2 Energy Discharges 1 | . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . 1 . . 3 Data Loss (major) 2 | . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . 2 . . . . Impact 2 | . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 73 | . . . . . . . . . . 73 Shots 1 | . . . . . . . . . . 1 Rammed 4 | . . . . . 1 . . . . 3 Targets Rammed 27 | . . . . . 1 23 . . . 3 Kicked 23 | . . . . . . 23 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 321 | . . 31 . 4 . 321 . 157 . 98 Average Temperature 60 | . . 14 . 4 . 64 . 88 . 44 Received Heat Transfer 784 | . . 75 45 9 12 643 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 14 | . . 1 2 . . 11 . . . . Heat Transferred 3716 | . . 481 518 . . 2717 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Peak Influence 333 | . 10 249 275 234 177 333 . . . . Initial 115 | . . 1 104 115 106 86 . . . . Average 146 | . 7 98 181 162 136 171 . . . . Maximum Alert Level 1 | . . 1 1 1 . 1 . . . . Low Security (%) 66 | 100 100 70 46 67 100 55 . . . . Level 1 33 | . . 29 53 32 . 44 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . 1 . . 1 5 . . . . Investigation 1 | . . 1 . . . . . . . . Extermination 5 | . . . . . 1 4 . . . . Reinforcement 1 | . . . . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Distress Signals 4 | . . 3 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 82 | . . 16 4 4 4 43 . . . 11 Peak Tracking Total 10 | . . 7 3 2 4 10 . . . 5 Tactical Retreats 6 | . . . . 1 . 4 . . . 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Machines Accessed 25 | . 3 5 1 4 2 4 1 . 4 1 Terminals 19 | . 3 5 1 4 2 3 . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 86 | . 16 19 1 10 3 6 1 . 29 1 Successful 54 | . 9 8 . 1 2 3 1 . 29 1 Failed 32 | . 7 11 1 9 1 3 . . . . Catastrophic 5 | . 1 . . 2 . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 35 | . 10 13 1 6 2 2 . . 1 . Terminals 55 | . 16 19 1 10 3 5 . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 46 | . 7 4 . 1 1 2 1 . 29 1 Record 13 | . . . . . . 1 . . 11 1 Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . 5 . Robot Analysis 3 | . 2 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 2 | . . . . 1 . . 1 . . . Open DSF 2 | . . . . . 1 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 2 | . 1 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . 2 4 . . 1 1 . . . . Terminals 8 | . 2 4 . . 1 1 . . . . Assimilate 2 | . . 2 . . . . . . . . Botnet 6 | . 2 2 . . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 3 5 1 3 1 4 . . . 1 Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked 11 | . . 3 . 2 . 5 . . . 1 Non-combat 5 | . . 2 . 2 . 1 . . . . Combat 6 | . . 1 . . . 4 . . . 1 Robot Hacks Applied 17 | . . 5 . 2 . 9 . . . 1 map_walls 2 | . . . . 1 . 1 . . . . find_station 1 | . . . . 1 . . . . . . map_route 2 | . . 2 . . . . . . . . mark_security 2 | . . 2 . . . . . . . . find_shortcuts 6 | . . 1 . . . 4 . . . 1 find_garrison 4 | . . . . . . 4 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Total Allies 13 | . . 1 . 10 . . 2 . . . Largest Group 10 | . . 1 . 10 9 4 1 1 1 1 Highest-Rated Group 173 | . . 10 . 173 157 64 41 41 36 36 Highest-Rated Ally 41 | . . 10 . 29 29 16 41 41 36 36 Total Orders . | . . . . . . . . . . . Ally Attacks 100 | . . . . 32 28 33 3 3 . 1 Total Damage 1274 | . . . . 383 329 338 96 128 . . Kills 13 | . . . . 4 4 4 . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Robot Analysis Total 140 | 1 2 2 . 2 . 5 . . 128 . Derelict Logs Recovered 3 | . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Turns Passed 3369 | 16 110 379 107 191 332 1338 347 198 65 286 Spaces Moved 2899 | 23 105 287 59 198 380 683 447 270 96 351 Core 48 | 13 . 4 . 1 . 30 . . . . Treads 174 | . . . . . . 174 . . . . Legs 246 | . . 81 59 31 . 75 . . . . Wheels 1139 | 10 105 100 . 166 380 378 . . . . Hover 1292 | . . 102 . . . 26 447 270 96 351 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 50 120 50 80 50 56 56 56 56 Average Speed 78 | 71 100 89 120 86 80 102 56 56 56 56 Slowest Speed 160 | 100 100 120 120 120 80 160 56 56 56 60 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 3 25 29 14 33 10 24 63 49 75 40 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 31 | . . . . . . . . . 31 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . 5 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 5 | . . . . . . . . . . 5 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 5 | . . . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Total 3782 | 22 110 390 77 218 407 1220 510 310 106 412 Wait 697 | . . 84 1 13 25 457 29 33 11 44 Move 2887 | 22 104 286 58 197 379 682 446 269 95 349 Hop 1 | . . . . . . . . . . 1 Pick Up 6 | . 5 1 . . . . . . . . Fast Attach . | . . . . . . . . . . . Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop 1 | . 1 . . . . . . . . . Fire 106 | . . 19 18 . . 54 . . . 15 Melee . | . . . . . . . . . . . Ram 4 | . . . . . 1 . . . . 3 Kick 23 | . . . . . . 23 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 8 | . . . . 5 . 1 . 2 . . Trap . | . . . . . . . . . . . Miscellaneous 49 | . . . . 3 2 3 35 6 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / [Min]) -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Met 8R-AWN 86 | -10/Materials | Identified exit to Mines 114 | -10/Materials | Discovered new exit (range 10) 127 | -10/Materials | Entered another Materials area 295 | -9/Materials | Discovered new exit (range 28) 475 | -9/Materials | Discovered new exit (range 13) 506 | -9/Materials | Entered another Materials area 550 | -8/Materials | Discovered new exit (range 12) 613 | -8/Materials | Entered Storage 712 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 775 | -8/Storage | Discovered new exit (range 14) 804 | -8/Storage | Entered Factory 804 | -7/Factory | Accompanied by 9 allies 841 | -7/Factory | Identified exit to DSF 1100 | -7/Factory | Discovered new exit (range 13) 1136 | -7/Factory | Entered another Factory area 1136 | -6/Factory | Accompanied by 4 allies 2135 | -6/Factory | Lost 5 parts (1p2n1u1w) 2221 | -6/Factory | Core integrity fell below 50% 2257 | -6/Factory | Lost 5 parts (1p2n1u1w) 2466 | -6/Factory | Discovered new exit (range 13) 2474 | -6/Factory | Entered Lower Caves 2767 | -6/Lower Caves | Discovered new exit (range 14) 2773 | -6/Lower Caves | Learned location of 1 exit from Factory 2821 | -6/Lower Caves | Entered another Lower Caves area 2821 | -6/Lower Caves | Accompanied by 1 ally 2936 | -6/Lower Caves | Identified exit to Factory 2955 | -6/Lower Caves | Discovered new exit (range 5) 3019 | -6/Lower Caves | Entered Data Miner 3019 | -6/Data Miner | Accompanied by 1 ally 3019 | -6/Data Miner | Discovered new exit (range 6) 3031 | -6/Data Miner | Met Data Miner 3043 | -6/Data Miner | Learned location of Section 7 (-2) 3043 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3053 | -6/Data Miner | Received God Mode back door access code from Data Miner 3057 | -6/Data Miner | Interfaced with the Data Conduit 3084 | -6/Data Miner | Entered Proximity Caves 3084 | -5/Proximity Caves | Accompanied by 1 ally 3313 | -5/Proximity Caves | Core integrity fell below 20% 3370 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03302_ S-27 Virus destroyed. 03311_ Autogun fries itself beyond repair. 03315_ Lgt. Nuclear Core fries itself beyond repair. 03318_ HKHDTJ#6URDXF 5O5M7GPBE2: 03320_ Corrupted Lgt. Nuclear Core self-destruct mechanism malfunctions. 03322_ Antigrav System destroyed. 03324_ Hpw. Shock Rifle destroyed. 03326_ VTOL Module fried. 03326_ S-27 Virus destroyed. 03335_ Tesla Rifle destroyed. 03345_ Imp. Heat Sink destroyed. 03347_ Imp. Remote Datajack destroyed. 03347_ Slammed into S-27 Virus. 03349_ S-27 Virus destroyed. 03350_ Acquired 13 Protomatter. 03355_ System corrupted: Substantial component data lost. 03355_ Autogun fries itself beyond repair. 03358_ Imp. Heat Sink destroyed. 03359_ Antigrav System destroyed. 03361_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? #?????????????????????? | | ???????????????????? #?????????????????????? | | ???????????????????? ##????????????????????? | | ????????????????????? ##???????????????????? | | ????????????????????? #???????????????????? | | ????????????????????? #???????????????????? | | ????????????????????? #???????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ?????????????????????## ###?????????????????????? | | ?##??????????????????# #?????????????????????? | | # #??????????????????## #?????????????????????? | | ????????????? ????# ##?????????????????????? | | ????????????? ???# #??????????????????????? | | ?????????????? #???# #??????????????????????? | | ????????? #???? #???# p#####??????????????????? | | ????????? ###? ##??##%%s% #??????????????????? | | ????????? ? ##??##### #??????????????????? | | ????????? ? #??????# #??????????????????? | | ##???????? ?# ####???# #??????????????????? | | ##???????? ## #???# #??????????????????? | | #????????? ##### ##?????????????????? | | #?????????? ### #?????????????????? | | #??????????# #?# #?######??????????? | | ##????####### #?# #### ##?????????? | | ##??### #?# ##?# #?????????? | | #### #?# #???# #?????????? | | ##### ##### #?????????? | | ""% ### #?????????? | | "" ##?????????? | | "# #??????????? | | ### ##### #??????????? | | #?### #???## ## #??????????? | | #???## #????## ##### #?????????? | | # #????#####?????#######???# #### ##?????????? | | ## ##????????????????????????###??####??????????? | | ?####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 26 Energy Capacity 240 Matter Stores 100 Matter Capacity 100 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Resistance: EX 50 Resistance: EM 75 Resistance: I 25 Evasion (%) 55 Target Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Low Low Dat Pro Hosts 13 | 1 . 3 . 2 . 6 . . . 1 Combat Hostiles 6 | . . 1 . . . 4 . . . 1 Allies . | . . . . . . . . . . . Unique Host Classes 8 | 1 . 2 . 2 . 3 . . . . Average Host Suspicion 66 | 1 32 70 61 81 78 89 7 29 . 60 Unsuspicious Activity 454 | 2 . 6 . 2 . 444 . . . . Returns to Shadow . | . . . . . . . . . . . Fuzzy Dispatches 1 | . . . . . . 1 . . . . Protomatter Created 437 | . 24 52 . 26 62 175 85 . . 13 Used 328 | 5 . 54 . 10 . 206 . . . 53 Decayed 124 | . . 13 . . 8 40 63 . . . Highest Spend 60 | 5 . 30 . 5 . 60 . . . 53 Top 5 Hosts by Kills: Y-54 Guardian (-6/Factory: 7) G-47 Trooper (-9/Materials: 6) G-67 Veteran (-6/Factory: 5) P-70 Sage (-5/Proximity Caves: 5) G-50 Soldier (-6/Factory: 2) Game ------ Seed TacticalAntimissileFrame Manual? 0 Play Time 01:23:01 Cumulative 70.4 hours Start 2023.02.19 @ 00:08:01 End 2023.02.19 @ 14:31:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 39 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 853389c3-8767-4bf0-9a56-c0785b73de98