Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.30 @ 21:37:30 Player: DemonChuckle Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (162) 810 Value Destroyed (6267) 6267 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2832) 2832 TOTAL SCORE: 14769 Bonus ------- High Alert Combat Kills 519 Follower Combat Kills 1583 Entered Garrisons 400 Used RIF Installer 500 Met Imprinter 300 Acquired ECA 300 Friendly Fire -770 Cogmind --------- Core Integrity 0/850 Matter 129/300 Energy 227/340 System Corruption 2% Temperature Critical (586) Movement Walking (108) Location -6/Factory Parts ------- > --- POWER (3) -------- Reinforced Deuterium Engine Light Angular Momentum Engine Fusion Compressor > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg (fused) Improved VSS Leg > --- UTILITY (3) ------ Cryofiber Web Large Storage Unit Relay Coupler [Brawler] (21) > --- WEAPON (4) ------- Phase Cannon Phase Cannon Missile Launcher Long-range Missile Launcher > --- INVENTORY (15) --- Tactical Coordination Suite Long-range Missile Launcher Precision Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Humpback Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Heavy Laser Flak Gun Smartbomb Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Makeshift Power Source Fission Core Carbon-fiber Leg Carbon-fiber Leg Gravmag System Gravmag System Gravmag System Gravmag System Cryofiber Web Improved Heat Sink Improved Cooling System Small Storage Unit Large Storage Unit Weight Redist. System Advanced Weight Redist. System Improved Terrain Scan Processor Encrypted Comm Array Makeshift Salvage Targeting Computer Improved Targeting Computer Recoil Stabilizer Weapon Cycler Advanced ECM Suite Reaction Control System Improved Phase Shifter Makeshift Power Shielding Hardened Heavy Armor Plating Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Behemoth] Datajack [Rating: 83] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Thermal Generator Device Thermal Generator Storage Humpback Processor Improved Terrain Scan Processor Hackware Relay Coupler [Brawler] Protection Improved Propulsion Shielding Weapon Heavy Flak Cannon Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Axe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 9 | . 1 2 2 . . 2 . . . . 2 . . Power 2 | . 1 . . . . 1 . . . . . . . Propulsion 4 | . . 2 2 . . . . . . . . . . Utility 1 | . . . . . . 1 . . . . . . . Weapon 2 | . . . . . . . . . . . 2 . . Parts Attached 236 | 6 24 28 3 34 16 11 10 14 9 3 3 38 37 Power 29 | 1 3 3 . 7 2 2 . 3 1 . . 5 2 Engine 17 | 1 2 3 . 4 1 . . 1 1 . . 3 1 Core 12 | . 1 . . 3 1 2 . 2 . . . 2 1 Reactor . | . . . . . . . . . . . . . . Propulsion 77 | 2 6 16 2 10 9 3 . 4 5 2 1 8 9 Treads 1 | . . . . . . . . 1 . . . . . Leg 44 | 2 4 6 . 1 6 . . 1 4 2 1 8 9 Wheel 2 | . . . . . . . . 1 1 . . . . Hover 16 | . 1 2 . 7 3 3 . . . . . . . Flight 14 | . 1 8 2 2 . . . 1 . . . . . Utility 52 | 3 4 2 . 4 3 2 4 3 . . . 7 20 Device 19 | 2 1 2 . . 3 2 4 2 . . . 2 1 Storage 8 | 1 3 . . 1 . . . 1 . . . 1 1 Processor 2 | . . . . . . . . . . . . 2 . Hackware 20 | . . . . . . . . . . . . 2 18 Protection 3 | . . . . 3 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 78 | . 11 7 1 13 2 4 6 4 3 1 2 18 6 Energy Gun 25 | . 3 7 1 7 . . . 1 . . 2 4 . Energy Cannon 8 | . . . . 1 . . 1 . . 1 . 3 2 Ballistic Gun 12 | . 6 . . 3 . . . . . . . 3 . Ballistic Cannon 10 | . 2 . . . . . 4 2 2 . . . . Launcher 14 | . . . . 2 2 4 1 1 . . . 2 2 Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . . 1 . . 1 . Slashing Weapon 2 | . . . . . . . . . . . . 2 . Piercing Weapon 2 | . . . . . . . . . . . . 2 . Special Melee Weapon 2 | . . . . . . . . . . . . 1 1 Unidentified Prototypes 7 | . . 1 . 5 . . . . . . . 1 . Corrupted Parts 5 | . . . . . 5 . . . . . . . . System Corruption 19 | . . . . . 19 . . . . . . . . Parts Lost 62 | . 2 5 . 13 2 1 1 12 . . 1 20 5 Power 18 | . 2 1 . 5 . 1 . 4 . . 1 2 2 Propulsion 22 | . . 3 . 5 1 . 1 7 . . . 5 . Utility 9 | . . . . 1 1 . . . . . . 6 1 Weapon 13 | . . 1 . 2 . . . 1 . . . 7 2 Highest Loss Streak 11 | . 2 2 . 11 2 1 1 5 . . 1 7 1 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 72 | . 93 91 100 83 96 96 97 60 48 86 87 84 88 Engine 8 | . 22 10 16 9 8 7 7 5 7 14 8 9 10 Core 7 | . . 7 . 4 8 12 14 8 7 7 6 7 5 Treads 2 | . . . . . . . . 5 7 . . . . Leg 18 | . 24 24 . . 33 1 . 5 7 35 36 35 31 Wheel 1 | . . . . . . . . . 5 . . . . Hover 3 | . . . . 24 12 39 40 2 . . . . . Device 7 | . 11 8 8 2 7 13 14 11 7 7 6 4 1 Storage 7 | . 11 10 8 8 8 7 7 7 7 7 6 5 5 Hackware 1 | . . . . . . . . . . . . 2 8 Energy Gun 2 | . 3 4 16 9 . . . 5 . . 10 6 5 Energy Cannon 2 | . . . . . . . . . . 6 6 2 11 Ballistic Gun 1 | . 17 4 . 2 . . . . . . . 3 . Ballistic Cannon 2 | . . 6 . . . . 9 8 . 7 6 . . Launcher 1 | . . . . 2 15 14 3 . . . . 1 1 Peak Build Rating 83 | 5 11 18 17 33 44 57 61 57 58 62 73 83 75 Average Rating 39 | 4 8 13 16 21 33 54 58 30 24 58 69 68 62 On Entrance 36 | . 5 11 13 17 21 42 57 57 29 58 62 71 73 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 265 | 14 27 27 22 31 31 45 48 241 249 254 265 255 101 Greatest Support 121 | 20 20 43 30 42 70 55 55 46 82 112 112 121 107 Greatest Overweight (x) 22 | . 1 1 . 6 2 . . 12 22 3 2 3 1 Average Overweight (x) 2 | . . . . . . . . 2 17 2 2 1 . Largest Inventory Capacity 35 | 10 15 10 10 10 8 8 8 35 35 35 35 35 20 Average Capacity 25 | 8 10 10 10 9 8 8 8 16 35 35 35 33 19 Most Carried 35 | 4 14 10 10 10 8 8 8 11 35 35 35 35 20 Average Carried 18 | 2 6 9 8 7 7 7 7 8 21 31 33 32 12 Final Capacity 35 | 10 10 10 10 8 8 8 8 35 35 35 35 20 15 Final Carried 35 | 4 7 10 10 8 8 8 8 11 31 32 35 20 4 Class Distribution -------------------- 51% | Hauler-Mutant 20% | Scavenger-Mutant 6% | Hacker-Mutant 5% | Commander-Gunner 5% | Hauler-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Garrison Commander-Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Pro Fac Gar Fac Matter Collected 4955 | 204 371 667 30 389 425 186 482 514 157 125 20 714 671 Remotely . | . . . . . . . . . . . . . . Salvage Created 6378 | . 459 959 . 1098 931 284 293 490 . 92 51 917 804 Parts 298 | . 26 60 . 58 46 11 9 17 . 2 3 29 37 Haulers Intercepted 7 | . . 2 . 3 . . . . . . . . 2 Recyclers Shooed 6 | . 2 3 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 125 | . 11 20 . 17 14 5 12 16 . 3 1 19 7 Melee 1 | . . . . . . . . 1 . . . . . Guns 41 | . 10 10 . 11 . . . . . . . 9 1 Cannons 44 | . 1 9 . . . . 11 7 . 3 1 7 5 AOE 36 | . . . . 6 14 3 1 8 . . . 3 1 Classes Destroyed 17 | . 4 4 . . 2 1 . 2 . 1 . . 3 Worker 6 | . 1 2 . 1 . . . . . . 1 . 1 Builder 2 | . . . . . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . . . 1 Hauler 7 | . . 2 . 3 . . . . . . . . 2 Recycler 6 | . . 4 . 1 . . . . . . . . 1 Operator 4 | . . 2 . 1 . 1 . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . Watcher 8 | . 2 2 . 2 . . . . . . . . 2 Swarmer 26 | . 2 11 . 2 . . 4 3 . . . 4 . Grunt 61 | . 9 5 . 11 10 3 6 3 . 1 . 12 1 Brawler 7 | . . . . . 1 . 1 4 . . . 1 . Duelist 4 | . . . . . . 1 . 3 . . . . . Protector 1 | . . . . . . . . 1 . . . . . Sentry 20 | . . 4 . 4 4 1 1 1 . 1 . 2 2 Hunter 5 | . . . . . 2 . . . . . 1 . 2 Programmer 2 | . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . 1 . . . . . Best Kill Streak 9 | . 3 5 . 9 3 3 7 8 . 2 2 4 5 Combat Bots Only 8 | . 3 5 . 4 3 3 7 8 . 2 1 4 2 Max Kills in Single Turn 4 | . 1 2 . 2 3 1 2 4 . 1 2 2 3 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 4 | . . . . 2 3 1 1 4 . . . 2 1 Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Pro Fac Gar Fac Hostile Shots Fired 989 | . 71 128 . 128 37 29 43 78 . 41 27 290 117 Missed 265 | . 15 39 . 18 15 15 19 16 . 11 11 73 33 Damage Taken 7520 | . 400 700 . 1115 318 136 261 1113 . 168 336 1928 1045 Core 1655 | . 65 154 . 164 93 29 17 218 . 23 195 307 390 Absorbed by Shields 33 | . . . . . . . . . . . . 33 . Redirected to Shielding 104 | . . . . 88 16 . . . . . . . . Ignored by Resistances 4239 | . 255 418 . 675 195 82 154 651 . 114 99 1140 456 Regen/Repaired (Parts) 552 | . 15 . . . . 9 . . 528 . . . . Core Remaining (%) 69 | 100 74 61 . . 53 . . . . 59 . . . Volleys Fired 369 | . 46 82 . 56 10 11 25 32 . 5 3 59 40 Largest 4 | . 2 2 . 2 2 2 2 2 . 2 4 4 4 Hottest 281 | . 85 101 . 122 72 72 106 134 . 118 269 269 281 Shots Fired 718 | . 92 150 . 87 24 21 49 55 . 10 12 116 102 Gun 376 | . 87 94 . 77 . . . 8 . . 6 79 25 Cannon 257 | . 5 56 . . . . 48 42 . 10 6 32 58 Launcher 78 | . . . . 10 24 21 1 5 . . . 5 12 Special 7 | . . . . . . . . . . . . . 7 Kinetic 331 | . 82 94 . 20 . . 48 42 . 5 3 37 . Thermal 264 | . 10 29 . 57 . . . 8 . 5 6 66 83 Explosive 24 | . . . . . . 1 1 5 . . . 5 12 Electromagnetic 92 | . . 27 . 10 24 20 . . . . 3 8 . Robot Hit Streak 40 | . 22 28 . 17 3 9 19 24 . 14 13 35 40 Robot Miss Streak 7 | . 4 2 . 2 2 2 5 7 . 4 1 3 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 2 . . 2 . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . 1 . Shots Hit Robots 533 | . 77 122 . 74 5 13 28 48 . 8 10 89 59 Core Hits 402 | . 35 42 . 41 31 9 45 60 . 11 8 93 27 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 14 | . 2 3 . 2 . . . 1 . . . 2 4 Burn 12 | . 2 2 . 2 . . . 1 . . . 2 3 Meltdown 1 | . . . . . . . . . . . . . 1 Blast 1 | . . 1 . . . . . . . . . . . Melee Attacks 9 | . . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14981 | . 713 1890 . 1906 1138 707 1071 2225 . 237 394 2862 1838 Guns 4836 | . 640 1043 . 1105 . . . 147 . . 99 1500 302 Cannons 4899 | . 73 812 . . . . 740 1267 . 237 186 681 903 Explosions 5193 | . . 24 . 801 1138 707 331 803 . . 109 681 599 Melee . | . . . . . . . . . . . . . . Ramming 53 | . . 11 . . . . . 8 . . . . 34 Kinetic 4810 | . 595 1072 . 256 . . 740 1267 . 156 104 620 . Thermal 4923 | . 118 435 . 1054 163 . . 147 . 81 241 1479 1205 Explosive 2643 | . . . . 13 . 216 331 803 . . . 681 599 Electromagnetic 2552 | . . 372 . 583 975 491 . . . . 49 82 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 22 | . 1 1 . 1 22 . . 7 7 . . . 2 Average Corruption 7 | . 1 1 . 1 20 . . 6 7 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 194 | . 2 4 . 2 73 . . 77 13 . . . 23 Message Errors 47 | . . . . . 15 . . 20 4 . . . 8 Matter Fused 54 | . . 1 . 1 20 . . 22 4 . . . 6 Heat Flow Errors 26 | . . 2 . . 9 . . 10 3 . . . 2 Energy Discharges 22 | . . . . . 7 . . 12 1 . . . 2 Parts Rejected 1 | . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 23 | . 1 . . 1 10 . . 10 . . . . 1 Data Loss (major) 11 | . 1 . . . 5 . . 2 . . . . 3 Misfires 5 | . . 1 . . 4 . . . . . . . . Alerts 3 | . . . . . 2 . . . 1 . . . . Misdirections 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 88 | . . 15 . . . 16 22 . . . . 3 32 Projectiles 24 | . . 6 . . . . . . . . . . 18 Explosions 59 | . . 4 . . . 16 22 . . . . 3 14 Melee 5 | . . 5 . . . . . . . . . . . Knockbacks 53 | . . 9 . . . . 23 15 . 3 . 3 . Impact 1 | . . . . . . . . 1 . . . . . Kinetic 48 | . . 8 . . . . 21 13 . 3 . 3 . Secondary 4 | . . 1 . . . . 2 1 . . . . . Self-Inflicted Damage 378 | . . . . 114 97 31 . 79 . . . 57 . Shots 27 | . . . . 6 10 5 . 2 . . . 4 . Rammed 3 | . . . . . . . . 3 . . . . . Targets Rammed 6 | . . 1 . . . . . 4 . . . . 1 Kicked 2 | . . 1 . . . . . . . . . . 1 Crushed 1 | . . . . . . . . 1 . . . . . Highest Temperature 837 | . 343 674 75 525 268 98 365 567 249 230 587 760 837 Average Temperature 158 | . 109 120 29 222 34 33 164 159 108 110 285 246 187 Received Heat Transfer 3182 | . 390 318 . 747 63 87 72 213 . 96 . 1103 93 Effects 260 | . 4 23 . 32 . . 8 10 . . 8 81 94 Shutdowns 91 | . . 5 . 12 . . 1 2 . . 2 33 36 Energy Bleed 28 | . 1 2 . 4 . . 4 2 . . . 7 8 Interference 42 | . . 5 . 4 . . 2 2 . . 4 11 14 Matter Decay 13 | . 1 3 . . . . . . . . . 3 6 Short Circuit 20 | . 1 2 . 5 . . 1 . . . 1 3 7 Damage (minor) 20 | . 1 1 . 2 . . . 2 . . . 3 11 Damage (major) 41 | . . 4 . 5 . . . 2 . . . 20 10 Damage (core) 5 | . . 1 . . . . . . . . 1 1 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . 1 . . . 2 . . . . . . . Combat Hostiles 3 | . . 1 . . . 2 . . . . . . . Parts Fried 11 | . . 4 . 2 2 3 . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 18 | . 1 . . 5 . . . . . . 1 4 7 Heat Transferred 9303 | . 481 1197 . 2211 150 . . 296 . 111 285 2549 2023 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 14 | . . 1 . 7 3 2 . . . . 1 . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Pro Fac Gar Fac Peak Influence 1356 | . 186 429 20 721 906 635 . . . . 450 1356 636 Initial 528 | . . 44 20 6 210 352 . . . . 450 252 528 Average 426 | . 94 228 20 248 654 484 . . . . 445 674 213 Maximum Alert Level 4 | . . 2 . 3 3 2 . . . . 2 4 2 Low Security (%) 28 | 100 100 30 100 50 . . . . . . . . 57 Level 1 21 | . . 66 . 28 21 16 . . . . . 18 17 Level 2 29 | . . 3 . 18 21 83 . . . . 100 46 25 Level 3 15 | . . . . 2 57 . . . . . . 21 . Level 4 4 | . . . . . . . . . . . . 13 . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . 3 3 . 3 . 3 . 1 . . . . 11 Investigation 11 | . 3 2 . 2 . 2 . . . . . . 2 Extermination 5 | . . . . . . 1 . . . . . . 4 Reinforcement 3 | . . 1 . 1 . . . . . . . . 1 Assault 1 | . . . . . . . . 1 . . . . . Garrison 4 | . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Pro Fac Gar Fac Distress Signals 14 | . 2 1 . 5 . . . . . 2 . . 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 205 | . 14 32 . 31 22 7 14 18 . 7 2 20 38 Peak Tracking Total 8 | . 3 5 . 8 5 3 7 8 . 3 2 4 4 Tactical Retreats 19 | . 1 5 . 2 . 2 1 3 . . . 1 4 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 23 | . 2 1 . . 7 . . . . . . 12 1 Indirectly 1 | . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . 2 . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 21 | . . . . 4 1 7 . 1 . . . 3 5 Max in Single Turn 3 | . . . . 1 . 3 . 1 . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 Garrison Relay 3 | . . . . . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 45 | . 5 8 . 12 4 4 2 1 1 . 1 1 6 Terminals 31 | . 4 6 . 9 4 3 1 . . . . 1 3 Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations 2 | . 1 . . . . 1 . . . . . . . Recycling Units 3 | . . 1 . 2 . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . 1 . 1 Total Hacks 143 | . 15 24 . 30 6 10 4 1 3 . 2 1 47 Successful 101 | . 8 17 . 18 4 3 4 1 3 . 2 1 40 Failed 42 | . 7 7 . 12 2 7 . . . . . . 7 Catastrophic 6 | . . . . 4 . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . 1 . . . . Terminals 79 | . 12 17 . 23 6 7 3 . . . . 1 10 Fabricators 35 | . . . . . . . . . . . . . 35 Repair Stations 6 | . 3 . . . . 3 . . . . . . . Recycling Units 8 | . . 3 . 5 . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . . . . . 2 . 2 Terminal Hacks 49 | . 6 11 . 14 4 1 4 1 3 . . 1 4 Record 6 | . 1 2 . . . . 3 . . . . . . Part Schematic 5 | . . . . 1 . . . . 3 . . . 1 Prototype ID Bank 4 | . 1 . . 2 . . . . . . . . 1 Open Door 4 | . . . . 1 1 . 1 1 . . . . . Branch Access Points 3 | . 1 . . 1 . 1 . . . . . . . Emergency Access Points 3 | . 1 . . . 1 . . . . . . 1 . Repair Station Index 1 | . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . Alert Level 4 | . . 2 . 2 . . . . . . . . . Unreport Threat 2 | . . 1 . 1 . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . Dispatch Records 2 | . . 1 . . . . . . . . . . 1 Surveillance Status 2 | . 1 . . 1 . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . Extermination Status 1 | . . . . 1 . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . Recall Assault 1 | . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Registered Components 2 | . . 1 . . . . . . . . . . 1 Registered Prototypes 1 | . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 34 | . . . . . . . . . . . . . 34 Load Schematic 17 | . . . . . . . . . . . . . 17 Build 17 | . . . . . . . . . . . . . 17 Repair Station Hacks 4 | . 2 . . . . 2 . . . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . . . Repair 2 | . 1 . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . . 2 . 2 . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . Retrieve Components 2 | . . 1 . 1 . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 2 . . . . . . 2 . 2 Unlock Access 2 | . . . . 1 . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 Coupler Status 3 | . . . . 1 . . . . . . 1 . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . Hacking Detections 34 | . 5 7 . 10 1 3 1 . . . 1 1 5 Full Trace Events 16 | . 4 3 . 4 1 2 1 . . . . . 1 Feedback Events 3 | . 1 1 . 1 . . . . . . . . . Corruption 3 | . 1 1 . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . Robots Built 43 | . . . . . . . . . . . . . 43 Authchips 16 | . . . . . . . . . . . . . 16 Time 575 | . . . . . . . . . . . . . 575 Total Robot Build Rating 121 | . . . . . . . . . . . . . 121 Part Schematics Acquired 21 | . . 2 . 1 . . . . 17 . . . 1 Parts Built 1 | . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . 95 Total Part Build Rating 5 | . . . . . . . . . . . . . 5 Parts Repaired 2 | . 1 . . . . 1 . . . . . . . Time 75 | . 19 . . . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 142 | . . . . 142 . . . . . . . . . Retrieved Components 1 | . . 1 . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . 1 . Robots Hacked 6 | . . . . . . . . . . . . . 6 Non-combat 3 | . . . . . . . . . . . . . 3 Combat 3 | . . . . . . . . . . . . . 3 Robot Hacks Applied 13 | . . . . . . . . . . . . . 13 parse_system 1 | . . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . 1 map_earth 1 | . . . . . . . . . . . . . 1 find_fabricator 1 | . . . . . . . . . . . . . 1 drop_inventory 1 | . . . . . . . . . . . . . 1 locate_stockpiles 1 | . . . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . . . 1 ignore_parts 1 | . . . . . . . . . . . . . 1 link_fov 1 | . . . . . . . . . . . . . 1 go_dormant 1 | . . . . . . . . . . . . . 1 formatsys_high 3 | . . . . . . . . . . . . . 3 Relay Couplers Released 13 | . . . . . . . . . . . . 13 . Machine Destruction 13 | . . . . . . . . . . . . 13 . Attached 4 | . . . . . . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Pro Fac Gar Fac Total Allies 62 | . . . . 10 2 . . . 4 . . . 46 Largest Group 21 | . . . . 10 9 . . . 4 4 1 . 21 Highest-Rated Group 314 | . . . . 173 195 . . . 116 116 44 . 314 Highest-Rated Ally 51 | . . . . 29 39 . . . 51 51 44 . 20 Total Orders 2 | . . . . . . . . . . . . . 2 COLLECT 2 | . . . . . . . . . . . . . 2 Ally Attacks 431 | . . . . 58 78 . . . . 45 2 . 248 Total Damage 5817 | . . . . 794 924 . . . . 1076 32 . 2991 Kills 62 | . . . . 9 12 . . . . 11 . . 30 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Pro Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 2 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Pro Fac Gar Fac Turns Passed 24562 | 71 776 866 21 482 1575 372 905 3480 7788 2722 232 2790 2482 Spaces Moved 10932 | 50 433 787 56 426 1486 552 1643 1097 1146 1009 79 1010 1158 Core 39 | 6 . . . . . . . 33 . . . . . Treads 1032 | . . . . . . . . 548 484 . . . . Legs 4821 | 44 432 264 . . 790 . . 21 14 1009 79 1010 1158 Wheels 663 | . . . . . . . . 15 648 . . . . Hover 3651 | . . 11 . 269 696 552 1643 480 . . . . . Flight 726 | . 1 512 56 157 . . . . . . . . . Fastest Speed 24 | 50 120 29 24 24 48 36 36 40 337 266 265 121 108 Average Speed 199 | 111 125 63 24 50 100 38 37 305 676 267 265 239 145 Slowest Speed 1120 | 120 190 120 24 515 220 65 40 1120 1120 337 266 333 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . 5 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 70 57 10 74 89 15 98 93 83 89 3 61 22 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . 1 1 1 . . . . Known Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . 4 1 3 4 . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 397 | . . 4 . 64 8 63 15 62 . 1 . 24 156 Melee . | . . . . . . . . . . . . . . Projectile 12 | . . . . . . . . . . 1 . . 11 AOE 385 | . . 4 . 64 8 63 15 62 . . . 24 145 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Low Low Zio Pro Fac Gar Fac Total 13143 | 65 595 1023 63 615 1550 691 1889 1179 1181 1027 94 1287 1884 Wait 1135 | . 48 70 . 52 . 100 199 12 1 . 2 46 605 Move 10906 | 49 432 776 55 426 1480 551 1642 1096 1145 1008 79 1009 1158 Hop 5 | . . 5 . . . . . . . . . . . Pick Up 228 | 9 27 28 4 24 15 8 3 17 22 6 6 42 17 Fast Attach 31 | . 5 2 . 2 2 4 4 2 2 . . 8 . Attach 167 | 6 16 18 3 24 10 7 5 11 6 2 3 23 33 Detach 38 | 1 9 8 . 4 . 3 3 1 3 . . 4 2 Swap 38 | . 3 8 . 8 4 . 1 1 1 1 . 7 4 Drop 132 | . 9 25 1 19 16 7 7 3 . 5 1 24 15 Fire 369 | . 46 82 . 56 10 11 25 32 . 5 3 59 40 Melee 9 | . . . . . . . . . . . . . 9 Ram . | . . . . . . . . . . . . . . Kick 2 | . . 1 . . . . . . . . . . 1 Crush 4 | . . . . . . . . 4 . . . . . Escape Stasis 71 | . . . . . 13 . . . . . . 58 . Rewire 8 | . . . . . . . . . 1 . . 7 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 72 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Evolved 1 slot: Power x1 300 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Discovered exit to Mines (range 8) 309 | -10/Materials | Build established: Hacker-Mutant 513 | -10/Materials | Identified exit to Materials 513 | -10/Materials | Discovered exit to Materials (range 14) 614 | -10/Materials | Discovered exit to Materials (range 13) 800 | -10/Materials | Repaired Lgt. Nuclear Core 848 | -10/Materials | Entered another Materials area 848 | -9/Materials | Evolved 2 slots: Propulsion x2 1153 | -9/Materials | Identified exit to Mines 1153 | -9/Materials | Discovered exit to Mines (range 13) 1636 | -9/Materials | Discovered exit to Mines (range 15) 1695 | -9/Materials | Identified exit to Materials 1695 | -9/Materials | Discovered exit to Materials (range 14) 1714 | -9/Materials | Entered another Materials area 1714 | -8/Materials | Evolved 2 slots: Propulsion x2 1730 | -8/Materials | Identified exit to Storage 1730 | -8/Materials | Discovered exit to Storage (range 16) 1735 | -8/Materials | Entered Storage 1773 | -8/Storage | Identified exit to Recycling 1912 | -8/Storage | Lost 11 parts (3p5n1u2w) 2036 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2170 | -8/Storage | Identified exit to Factory 2170 | -8/Storage | Discovered exit to Factory (range 16) 2217 | -8/Storage | Identified exit to Garrison 2217 | -8/Storage | Entered Garrison 2217 | -8/Garrison | Accompanied by 9 allies 2231 | -8/Garrison | Triggered checkpoint 2253 | -8/Garrison | System corruption reached 10% 2292 | -8/Garrison | Build established: Commander-Mutant 2459 | -8/Garrison | Triggered checkpoint 2471 | -8/Garrison | Triggered checkpoint 2515 | -8/Garrison | Triggered checkpoint 2581 | -8/Garrison | Discovered exit to Factory (range 8) 2623 | -8/Garrison | Triggered checkpoint 2636 | -8/Garrison | Learned Factory security intel 2723 | -8/Garrison | Discovered exit to Factory (range 12) 2769 | -8/Garrison | Triggered checkpoint 2776 | -8/Garrison | Rescued a captive Derelict 2780 | -8/Garrison | Rescued a captive Derelict 2823 | -8/Garrison | Build established: Scavenger-Mutant 2889 | -8/Garrison | Triggered checkpoint 2947 | -8/Garrison | Discovered exit to Factory (range 14) 2967 | -8/Garrison | Triggered checkpoint 3377 | -8/Garrison | Lost 4 allies 3725 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3792 | -8/Garrison | Entered Factory 3792 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3990 | -7/Factory | Repaired Smartbomb Launcher 4007 | -7/Factory | Identified exit to Lower Caves 4164 | -7/Factory | Entered Lower Caves 4170 | -7/Lower Caves | Met a Warlord Commander 4171 | -7/Lower Caves | Learned location of Warlord (-4) 4172 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4173 | -7/Lower Caves | Found Encrypted Comm Array 4194 | -7/Lower Caves | Encountered a Warlord checkpoint 4603 | -7/Lower Caves | Identified exit to Lower Caves 4603 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 4605 | -7/Lower Caves | Attracted the attention of an 0b10 base 4667 | -7/Lower Caves | Destroyed 7 combat bots 4725 | -7/Lower Caves | Learned Factory stockpile data 5069 | -7/Lower Caves | Entered another Lower Caves area 5095 | -7/Lower Caves | Learned Factory security intel 5097 | -7/Lower Caves | Identified exit to Factory 5097 | -7/Lower Caves | Discovered exit to Factory (range 9) 5161 | -7/Lower Caves | Spotted B-75 Beast 5188 | -7/Lower Caves | Destroyed B-75 Beast 5193 | -7/Lower Caves | Learned location of Zion (-7) 5208 | -7/Lower Caves | Lost 5 parts (1p4n) 5756 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5814 | -7/Lower Caves | Lost 5 parts (2p2n1w) 5838 | -7/Lower Caves | Destroyed 8 combat bots 6101 | -7/Lower Caves | Encountered a Warlord checkpoint 7530 | -7/Lower Caves | Identified exit to Zion 7530 | -7/Lower Caves | Discovered exit to Zion (range 6) 7686 | -7/Lower Caves | Build established: Hauler-Mutant 8549 | -7/Lower Caves | Entered Zion 8976 | -7/Zion | System corruption cleaned by Quarantine Array 9690 | -7/Zion | Received a visual enhancement algorithm 10881 | -7/Zion | Met Imprinter 11725 | -7/Zion | Found Prototype Device 11874 | -7/Zion | Visited the Megawrench Repair Shop 11874 | -7/Zion | Megawrench repaired 6 parts 12626 | -7/Zion | Gained Derelict followers 15997 | -7/Zion | Identified exit to Proximity Caves 15997 | -7/Zion | Discovered exit to Proximity Caves (range 13) 16337 | -7/Zion | Entered Proximity Caves 16337 | -6/Proximity Caves | Accompanied by 4 allies 16411 | -6/Proximity Caves | Spotter reported a threat 16438 | -6/Proximity Caves | Spotter reported a threat 16464 | -6/Proximity Caves | Spotter reported a threat 16576 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18926 | -6/Proximity Caves | Learned Factory emergency access door positions 19022 | -6/Proximity Caves | Discovered exit to Factory (range 9) 19059 | -6/Proximity Caves | Entered Factory 19059 | -6/Factory | Accompanied by 1 ally 19059 | -6/Factory | Evolved 2 slots: Weapon x2 19291 | -6/Factory | Identified exit to Garrison 19291 | -6/Factory | Entered Garrison 19357 | -6/Garrison | Triggered checkpoint 19377 | -6/Garrison | Build established: Hauler-Gunner 19530 | -6/Garrison | Garrison Relay disabled 19633 | -6/Garrison | Triggered checkpoint 19745 | -6/Garrison | Triggered checkpoint 19869 | -6/Garrison | Triggered checkpoint 20074 | -6/Garrison | Build established: Hauler-Mutant 20095 | -6/Garrison | Identified exit to Factory 20095 | -6/Garrison | Discovered exit to Factory (range 9) 20315 | -6/Garrison | Triggered checkpoint 20373 | -6/Garrison | Lost 5 parts (1p3n1w) 20462 | -6/Garrison | Discovered exit to Factory (range 10) 20493 | -6/Garrison | Installed Relay Interface Framework 20621 | -6/Garrison | Garrison Relay disabled 20636 | -6/Garrison | Identified Mobile Refinery Mk. CCLXVII 20811 | -6/Garrison | Triggered checkpoint 20893 | -6/Garrison | Build established: Hauler-Gunner 21158 | -6/Garrison | Core integrity fell below 50% 21217 | -6/Garrison | Lost 3 parts (1n2w) 21415 | -6/Garrison | Triggered checkpoint 21537 | -6/Garrison | Build established: Bothacker-Mutant 21900 | -6/Garrison | Lost 7 parts (1p6u) 22081 | -6/Garrison | Entered Factory 22462 | -6/Factory | Fabricated G-47 Trooper (x3) 22534 | -6/Factory | Fabricated G-47 Trooper (x3) 22580 | -6/Factory | Fabricated G-47 Trooper (x3) 22689 | -6/Factory | Lost 3 allies 22723 | -6/Factory | Fabricated G-47 Trooper? 22838 | -6/Factory | Build established: Commander-Gunner 22841 | -6/Factory | Fabricated G-47 Trooper? 22937 | -6/Factory | Fabricated G-47 Trooper (x3) 22976 | -6/Factory | Fabricated G-47 Trooper (x3) 23012 | -6/Factory | Garrison activated, responded to threat 23063 | -6/Factory | Lost 3 allies 23122 | -6/Factory | Lost 3 allies 23155 | -6/Factory | P-60 Hacker assimilated allied Trooper 5s 23164 | -6/Factory | Lost 3 allies 23360 | -6/Factory | P-60 Hacker assimilated allied Virus 5b 23392 | -6/Factory | Lost 5 allies 23509 | -6/Factory | Fabricated G-47 Trooper (x3) 23546 | -6/Factory | Build established: Scavenger-Gunner 23547 | -6/Factory | Fabricated G-47 Trooper (x3) 23586 | -6/Factory | Fabricated G-47 Trooper (x3) 23650 | -6/Factory | Fabricated G-47 Trooper (x3) 23689 | -6/Factory | Fabricated G-47 Trooper (x3) 23728 | -6/Factory | Fabricated G-47 Trooper (x3) 23756 | -6/Factory | Fabricated R-06 Scavenger (x2) 23784 | -6/Factory | Fabricated A-02 Transporter (x1) 23791 | -6/Factory | P-60 Hacker assimilated allied Trooper 5*29 23812 | -6/Factory | Fabricated A-02 Transporter (x1) 23862 | -6/Factory | Build established: Commander-Gunner 24190 | -6/Factory | Lost 11 allies 24434 | -6/Factory | Fabricated Tactical Coordination Suite (x1) 24457 | -6/Factory | Build established: Scavenger-Gunner 24563 | -6/Factory | Core integrity fell below 20% 24564 | -6/Factory | Core destroyed Last Messages --------------- 24559_ Power failure, Rnf. Deuterium Engine shutdown. 24559_ Penetrated by Slug. 24560_ Overheating: Energy bleed (-81). 24560_ R-10 Processor collects Broken Flexi-carbon Leg. 24562_ Carbon-fiber Leg broken. 24562_ Overheating: Short circuit. 24563_ Overheating: Core damaged (-119). 24563_ Connecting with Terminal... >>Enumerate(Squads) Retrieving dispatch records... Found 25 active squads: 12x Security 3x Surveillance 4x Patrol 6x Transport 24564_ Power failure, Lgt. Angular Momentum Engine shutdown. 24564_ Overheating: Core damaged (-170). Map ----- +----------------------------------------------------+ | ????????????????# #?????????????#!%%!!# | | ????????????????# "" "" #?????????????#!!%!*# | | ????????????????# "" "" #?????????????# % *!# | | ????????????????# """ """ #?????????????# ## | | ??????????????? + """ """ #?????????????### ### | | ????????????????# """ """ #?????????????## # | | ????????????????# #?????????????# ## | | ????????????????# #?????????????# # | | ????????????????# #?????????????###/# # | | ????????????????# #?????????????# | | ????????????????##############?????????????# | | ???????????????????????????????????????????# """" | | ???????????????????????????????????????????# """" | | ???????????????????????????????????????????# """" | | ???????????????????????????????????????????# """" | | ???????????????????????????????????????????# """" | | ???????????????????????????????????????????# """" | | ???????????????????????????????????????????# """" | | ??????????????#??????????????????????? ????# | | ??????????????# #??????????????????? ?????# | | ????????????### ########+####??? ???????# | | ??????????? r ###+##### ######+## | | ??????????? = R ! %% | | ???????????# R %! | | ?????????? % T R ![ | | ?????????? R! @ | | ????????????# # # | | ?????????????????????## ###;################ | | ??????????????????????#########??? ?????????????? | | ??????????????????????????????????? ???????????? | | ???????????????????????????????????? ?????????? | | ????????????????????????????????????? ????????? | | ??????????????????????????????????????? ????????? | | ???????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 42 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 110 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Evasion (%) 65 Recoil Reduction 1 Offensive Hacking 20 Relay Coupler Types 2 Relay Coupler Value 72 Authchip Count 16 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Hpw. Tractor Beam | -8/Storage | Hacked Fission Core | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Remote Shield | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Battle Cannon | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Disruptor Cannon | -6/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ G-47 Trooper | x3 | -6/Factory | Authchip G-47 Trooper | x3 | -6/Factory | Authchip G-47 Trooper | x3 | -6/Factory | Authchip G-47 Trooper | x3 | -6/Factory | Authchip G-47 Trooper | x3 | -6/Factory | Authchip G-47 Trooper | x3 | -6/Factory | Authchip G-47 Trooper | x3 | -6/Factory | Authchip G-47 Trooper | x3 | -6/Factory | Authchip G-47 Trooper | x3 | -6/Factory | Authchip G-47 Trooper | x3 | -6/Factory | Authchip G-47 Trooper | x3 | -6/Factory | Authchip G-47 Trooper | x3 | -6/Factory | Authchip G-47 Trooper | x3 | -6/Factory | Authchip R-06 Scavenger | x2 | -6/Factory | Authchip A-02 Transporter | x1 | -6/Factory | Authchip A-02 Transporter | x1 | -6/Factory | Authchip Tactical Coordination Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Packrat War Machine Challenges ------------ None Game ------ Seed FlightHacker Manual? 1 Play Time 02:33:10 Cumulative 220.6 hours Start 2024.08.30 @ 19:01:13 End 2024.08.30 @ 21:37:30 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 18 Rogue 0 Adventurer 2 Explorer 16 Win Type - Total 2 Types 0/2/0/0/0/0/0/0/0 Lore% 25 Gallery% 52 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 591f9943-54a8-4bfd-a837-dbc18308ef65