Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 12:17:17 Player: Findu Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (312) 312 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1292 Bonus ------- None Cogmind --------- Core Integrity 235/400 Matter 15/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- Beam Rifle > --- INVENTORY (5) ---- Wheel Core Shielding Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Assault Rifle Grenade Launcher Rocket Launcher > --- INVENTORY -------- Wheel Core Shielding [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Terrain Scanner Processor Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Parts Attached 20 | 7 9 4 Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 2 | . 2 . Utility 6 | 1 4 1 Device 2 | 1 1 . Storage . | . . . Processor 2 | . 1 1 Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 82 | . 96 58 Engine 12 | . 14 10 Wheel 15 | . 24 . Flight 6 | . 3 13 Device 2 | . 4 . Processor 13 | . 9 19 Protection 7 | . 11 . Ballistic Gun 10 | . 13 4 Launcher 12 | . 14 8 Naked Turns . | . . . Heaviest Build 10 | 9 10 8 Greatest Support 20 | 20 20 8 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 4 Average Carried 1 | . 1 2 Final Capacity 5 | 5 5 5 Final Carried 2 | 1 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 318 | 287 20 11 Remotely . | . . . Salvage Created 99 | 37 36 26 Parts 13 | 2 4 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | 1 4 . Guns 1 | 1 . . AOE 4 | . 4 . Classes Destroyed 5 | 1 1 3 Builder 1 | . . 1 Operator 1 | . . 1 Watcher 1 | . . 1 Swarmer 2 | . 2 . Grunt 3 | 1 2 . Best Kill Streak 2 | 1 2 2 Combat Bots Only 2 | 1 2 . Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 88 | 7 29 52 Missed 26 | 1 14 11 Damage Taken 607 | 53 105 449 Core 200 | 18 17 165 Absorbed by Shields . | . . . Redirected to Shielding 2 | . 2 . Ignored by Resistances 177 | 18 33 126 Regen/Repaired (Parts) 30 | . 30 . Core Remaining (%) 89 | 92 86 . Volleys Fired 35 | 5 8 22 Largest 2 | 2 2 2 Hottest 76 | 40 50 76 Shots Fired 54 | 10 14 30 Gun 37 | 10 8 19 Cannon . | . . . Launcher 17 | . 6 11 Special . | . . . Kinetic 31 | 10 8 13 Thermal 6 | . . 6 Explosive 17 | . 6 11 Electromagnetic . | . . . Robot Hit Streak 8 | 6 3 8 Robot Miss Streak 2 | 1 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 35 | 8 8 19 Core Hits 16 | 2 7 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 933 | 104 339 490 Guns 291 | 104 23 164 Cannons . | . . . Explosions 615 | . 316 299 Melee . | . . . Ramming 27 | . . 27 Kinetic 219 | 104 23 92 Thermal 72 | . . 72 Explosive 533 | . 316 217 Electromagnetic 82 | . . 82 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . 3 5 Projectiles . | . . . Explosions 8 | . 3 5 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 10 | . . 10 Shots . | . . . Rammed 14 | . . 14 Targets Rammed 14 | . . 14 Kicked . | . . . Crushed . | . . . Highest Temperature 81 | . 6 81 Average Temperature 23 | . 3 26 Received Heat Transfer 354 | 36 24 294 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 185 | . . 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 213 | 20 162 213 Initial 58 | . 11 58 Average 86 | 4 98 111 Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 94 Level 1 1 | . . 5 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | 1 10 8 Peak Tracking Total 6 | 1 3 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly 1 | . . 1 Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 14 | . 2 12 Max in Single Turn 4 | . 1 4 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 10 6 Successful 10 | . 6 4 Failed 6 | . 4 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 4 | . 1 3 Terminals 14 | . 8 6 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 4 4 Record 5 | . 3 2 Prototype ID Bank 1 | . 1 . Unreport Threat 1 | . . 1 Maintenance Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 710 | 121 386 203 Spaces Moved 871 | 122 485 264 Core 34 | 25 . 9 Treads . | . . . Legs . | . . . Wheels 468 | 97 371 . Hover . | . . . Flight 369 | . 114 255 Fastest Speed 37 | 50 37 37 Average Speed 63 | 73 69 48 Slowest Speed 150 | 80 80 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 9 44 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 57 | . 13 44 Melee . | . . . Projectile . | . . . AOE 57 | . 13 44 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 970 | 143 520 307 Wait . | . . . Move 869 | 121 484 264 Hop . | . . . Pick Up 16 | 7 8 1 Fast Attach 7 | 1 4 2 Attach 13 | 6 5 2 Detach 4 | 1 2 1 Swap . | . . . Drop 12 | 2 9 1 Fire 35 | 5 8 22 Melee . | . . . Ram 14 | . . 14 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 122 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 16) 486 | -10/Materials | Identified exit to Materials 498 | -10/Materials | Repaired Assault Rifle 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 711 | -9/Materials | Self-destructed Last Messages --------------- Flight Unit destroyed. Slammed into Y-45 Defender. Rocket Launcher broken. Destabilizing: Short circuit. Broken Rocket Launcher destroyed. Slammed into Y-45 Defender. Destabilizing: Core damaged (-4). Slammed into Y-45 Defender. Electrolysis Chamber disabled. Slammed into Y-45 Defender. Critical hit (Burn: +37). [Achievement: Oops] Slammed into G-34 Mercenary. Destabilizing: System interference. Visual Processing Unit temporarily disabled. Signal Interpreter temporarily disabled. Beam Rifle temporarily disabled. Slammed into G-34 Mercenary. Lgt. Ion Engine destroyed. Assault Rifle destroyed. 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""" ????? | | " ! ????? | | [ ????? | | ### #####+######??????????? | | # #?# #????????????? | | # """ #?# """ #????????????? | | " # """ [### """ #????????????? | | """ " """ # """ #????????????? | | """ + #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 287 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Everything Is Under Control Let's See Who's Tougher Oops Part-time Mechanic Uninvited Guest Challenges ------------ None Game ------ Seed HybridSniperFlakker Manual? 0 Play Time 01:13:49 Cumulative 1.1 hours Start 2024.04.02 @ 10:46:53 End 2024.04.02 @ 12:17:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e48d3f85-3bbe-4b6e-8977-73838f5c45e1