Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 23:08:09 Player: archydragon Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (1002) 1002 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 2996 Bonus ------- Pacifist 200 High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Terrain Scan Processor Improved Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Trap Scanner Energy Filter Core Shielding Improved Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Heavy Hammer > --- INVENTORY -------- Nuclear Core Wheel Light Assault Rifle Improved Datajack Heavy Hammer [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg VSS Leg Wheel Armored Wheel Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Heavy Hammer Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 32 | 7 1 12 12 Power 6 | 2 . 1 3 Engine 5 | 2 . 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 10 | 2 . 6 2 Treads 2 | 2 . . . Leg 3 | . . 3 . Wheel 5 | . . 3 2 Hover . | . . . . Flight . | . . . . Utility 11 | 1 1 4 5 Device 2 | . . 1 1 Storage 2 | 1 . 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 5 | 2 . 1 2 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . . 1 18 Power 5 | . . 1 4 Propulsion 5 | . . . 5 Utility 6 | . . . 6 Weapon 3 | . . . 3 Highest Loss Streak 11 | . . 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 78 | . 77 80 78 Engine 8 | . 14 10 6 Treads 3 | . 18 2 . Leg 3 | . . 9 . Wheel 15 | . . 17 18 Device 8 | . . 8 10 Storage 10 | . 14 11 9 Processor 4 | . 10 2 3 Protection 9 | . . 7 13 Energy Gun 3 | . 14 2 . Energy Cannon 2 | . . . 6 Ballistic Gun 1 | . 4 . 1 Impact Weapon 7 | . . 8 8 Naked Turns . | . . . . Heaviest Build 45 | 12 12 19 45 Greatest Support 40 | 40 40 36 36 Greatest Overweight (x) 9 | 1 . 1 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 6 8 9 10 Most Carried 7 | 2 4 7 6 Average Carried 3 | 1 2 3 4 Final Capacity 10 | 8 8 10 10 Final Carried 4 | 2 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 531 | 117 . 268 146 Remotely . | . . . . Salvage Created 1157 | . . 270 887 Parts 42 | . . 13 29 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 23 | . . 6 17 Melee 7 | . . 3 4 Guns 2 | . . . 2 Cannons 3 | . . . 3 Classes Destroyed 8 | . . 5 3 Worker 3 | . . 2 1 Tunneler 2 | . . 1 1 Hauler 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 11 | . . . 11 Duelist 1 | . . . 1 Sentry 8 | . . 3 5 Best Kill Streak 8 | . . 3 8 Combat Bots Only 6 | . . 3 6 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 263 | . 4 61 198 Missed 72 | . 2 17 53 Damage Taken 2913 | . 22 480 2411 Core 687 | . 12 125 550 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . 7 43 Core Remaining (%) 87 | 100 95 68 . Volleys Fired 52 | . . . 52 Largest 1 | . . . 1 Hottest 80 | . . . 80 Shots Fired 52 | . . . 52 Gun 28 | . . . 28 Cannon 24 | . . . 24 Launcher . | . . . . Special . | . . . . Kinetic 28 | . . . 28 Thermal 24 | . . . 24 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . . . 10 Robot Miss Streak 3 | . . . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 99 | . . 20 79 Core Hits 21 | . . 3 18 Critical Kills 4 | . . 1 3 Critical Parts Destroyed 11 | . . 1 10 Critical Strikes 16 | . . 3 13 Smash 16 | . . 3 13 Melee Attacks 81 | . . 26 55 Impact 81 | . . 26 55 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 5 | . . 2 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2969 | . . 822 2147 Guns 195 | . . . 195 Cannons 408 | . . . 408 Explosions . | . . . . Melee 2357 | . . 822 1535 Ramming 9 | . . . 9 Kinetic 195 | . . . 195 Thermal 408 | . . . 408 Explosive . | . . . . Electromagnetic . | . . . . Impact 2357 | . . 822 1535 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . 2 Average Corruption 2 | . 2 . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 799 | . . 282 517 Projectiles 23 | . . . 23 Explosions . | . . . . Melee 776 | . . 282 494 Knockbacks 14 | . . 6 8 Impact 14 | . . 6 8 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 10 | . . . 10 Targets Rammed 10 | . . . 10 Kicked . | . . . . Crushed . | . . . . Highest Temperature 617 | . . 6 617 Average Temperature 217 | . . 6 218 Received Heat Transfer 1317 | . 12 108 1197 Effects 11 | . . . 11 Shutdowns 3 | . . . 3 Energy Bleed 3 | . . . 3 Matter Decay 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 23 | . . 10 13 Impact Corruptions 34 | . . 17 17 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 800 | . . . 800 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 457 | . 15 176 457 Initial 29 | . . 5 29 Average 123 | . 2 66 232 Maximum Alert Level 2 | . . . 2 Low Security (%) 73 | 100 100 100 35 Level 1 20 | . . . 47 Level 2 6 | . . . 16 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . . 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 2 10 32 Peak Tracking Total 9 | . 2 4 9 Tactical Retreats 6 | . . . 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . . 3 1 Terminals 4 | . . 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . . 8 3 Successful 8 | . . 6 2 Failed 3 | . . 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . . 8 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . . 6 2 Record 3 | . . 2 1 Emergency Access Points 1 | . . 1 . Alert Level 2 | . . 1 1 Locate Traps 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1290 | 54 184 513 539 Spaces Moved 790 | 28 113 412 237 Core 12 | 6 . . 6 Treads 191 | 22 113 56 . Legs 104 | . . 104 . Wheels 483 | . . 252 231 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 90 86 Average Speed 111 | 140 160 99 104 Slowest Speed 500 | 160 160 160 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 4 27 31 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile 7 | . . . 7 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1007 | 42 116 473 376 Wait . | . . . . Move 787 | 27 112 411 237 Hop . | . . . . Pick Up 36 | 8 3 14 11 Fast Attach . | . . . . Attach 29 | 6 1 10 12 Detach 1 | . . 1 . Swap 3 | 1 . 2 . Drop 9 | . . 9 . Fire 52 | . . . 52 Melee 81 | . . 26 55 Ram 9 | . . . 9 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 10) 237 | -10/Materials | Identified exit to Materials 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 544 | -9/Materials | Discovered new exit (range 4) 677 | -9/Materials | Discovered new exit (range 16) 752 | -9/Materials | Entered another Materials area 752 | -8/Materials | Evolved 2 slots: Utility x2 1035 | -8/Materials | Garrison activated, responded to threat 1063 | -8/Materials | Core integrity fell below 50% 1197 | -8/Materials | Lost 11 parts (2p3n5u1w) 1209 | -8/Materials | Core integrity fell below 20% 1291 | -8/Materials | Core destroyed Last Messages --------------- 01270_ S-10 Pest system corrupted by crushing effect. 01271_ S-10 Pest misfires. 01272_ Hvy. Hammer destroyed. 01273_ Slammed into S-10 Pest. 01273_ Destabilizing: System interference. 01273_ Imp. Targeting Computer temporarily disabled. 01273_ S-10 Pest IFF system glitched. 01275_ Slammed into S-10 Pest. 01277_ Destabilizing: System corrupted (+2). 01279_ Slammed into S-10 Pest. 01283_ S-10 Pest misfires. 01283_ Slammed into S-10 Pest. 01285_ Imp. Targeting Computer broken. 01285_ Destabilizing: Short circuit. 01287_ Slammed into S-10 Pest. 01287_ Destabilizing: Core damaged (-5). 01288_ Lgt. Assault Rifle destroyed. 01289_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ??????????????????????????? ?????? | | ?????????????????????????? ?????? | | ?????????????????????????? ??????? | | ????????????????????????? ??????? | | ?????????????????????????!!??????? | | ?????????????????????????!!??????? | | ?????????????????????????!!??????? | | ??????????????#??????????+#??????? | | ???????? ???# ????????#!#??????? | | ???????? ???# !?????###=#??????? | | ???????? ???? !=????# =%##??##?? | | ???????? ????? ???###+#### #?? | | ???????? ?????? ??# [ ! ##? | | ???????? ?????###+###% " "#? | | ???????? ?????# # %""S T#? | | ??????# ##### # ="" "#? | | ??????? %+% #?? | | ???????? ???### # [! #?? | | ???????? ?????# # ! #?? | | ????????# ############# #?? | | ????????# ##=] =%!# % #?? | | ????????# ##=[ [####+######?? | | ######### ##][ "T"[#??# #??????? | | # ## ## """ #??#s#??????? | | " "S #[ ##+###########@#??????? | | T """ +% % %s[#??????? | | " "" # ##############g#??????? | | # ## ##????????????#%#??????? | | #! ## #?????????????# #??????? | | ##+###### #?????????????# #??????? | | ## ###### #?????????????# #??????? | | ##!# # #????????????? ??????? | | ## #] # #????????????? ??????? | | ## # !# #????????????? ??????? | | ##%# # ??????????????# #??????? | | ## + ! # ??????????????? ???????? | | ## ###### ??????????????? ???????? | | ## ##### #????????????? ???????? | | #????????????? ???????? | | ##### ## #????????????? ???????? | | ?????? #?#??????????????? ???????? | | ???????#????????????????? ???????? | | #????????????????????????????????? | | #????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ##???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableSpreadWings Manual? 0 Play Time 00:24:03 Cumulative 12.0 hours Start 2024.05.30 @ 22:43:50 End 2024.05.30 @ 23:08:09 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 25x22 Zoom Use 76% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14c671c8-b070-41c2-b8b7-a32ee3d389ef