Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 01:43:00 Player: Wicz Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (2279) 2279 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (635) 635 TOTAL SCORE: 6579 Bonus ------- High Alert Combat Kills 135 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 116/300 Energy 98/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Compact Matter Pod Recoil Stabilizer Medium Reactive Plating Authchip [Armor] > --- WEAPON ----------- Improved EM Shotgun Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher > --- INVENTORY -------- Autogun [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Hackware Authchip [Armor] Protection Light Armor Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . 1 . . . Propulsion 2 | . . . . 1 . 1 Utility 3 | . . 1 1 . . 1 Weapon 2 | . . 1 . 1 . . Parts Attached 76 | 6 12 24 17 4 9 4 Power 6 | 1 2 . 2 . 1 . Engine 6 | 1 2 . 2 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 3 2 1 1 . 1 Treads 9 | 2 2 2 1 1 . 1 Leg 1 | . 1 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 2 8 4 2 2 1 Device 12 | . 2 5 3 2 . . Storage 2 | 1 . . . . 1 . Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 5 | . . 3 1 . 1 . Artifact . | . . . . . . . Weapon 40 | 2 5 14 10 1 6 2 Energy Gun 5 | . 1 2 1 . 1 . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 12 | 2 2 4 2 . 1 1 Ballistic Cannon 13 | . 2 3 4 . 3 1 Launcher 9 | . . 4 3 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 2 . . . . Parts Lost 28 | . 2 5 2 . 3 16 Power 3 | . . . . . 1 2 Propulsion 7 | . 1 2 . . . 4 Utility 10 | . . 2 2 . 1 5 Weapon 8 | . 1 1 . . 1 5 Highest Loss Streak 16 | . 2 5 1 . 3 16 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 96 92 94 . 96 73 Engine 12 | . 14 11 14 . 13 9 Treads 18 | . 17 19 18 . 23 16 Leg 2 | . 9 . . . . . Device 12 | . 11 12 18 . 8 4 Storage 11 | . 14 11 9 . 14 11 Protection 4 | . . 6 7 . 4 4 Energy Gun 4 | . . 6 3 . 5 3 Ballistic Gun 7 | . 7 5 12 . 10 . Ballistic Cannon 13 | . 19 13 7 . 7 9 Launcher 3 | . . 6 3 . 4 4 Naked Turns 14 | . . . . . . 14 Heaviest Build 66 | 14 21 31 38 36 66 66 Greatest Support 83 | 40 46 46 43 63 63 83 Greatest Overweight (x) 6 | . 1 1 . . 1 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 2 8 7 7 6 5 2 Average Carried 4 | 1 3 5 5 3 3 . Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 7 | 2 7 4 7 3 3 . Class Distribution -------------------- 40% | Tank 37% | Mutant 11% | Scavenger-Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/DSF Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 2074 | 135 216 635 586 . 473 29 Remotely 10 | . . . 10 . . . Salvage Created 2059 | . 199 610 657 . 506 87 Parts 111 | . 16 37 33 . 24 1 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 58 | . 6 23 17 . 10 2 Guns 18 | . 6 6 3 . 3 . Cannons 15 | . . 6 5 . 2 2 AOE 25 | . . 11 9 . 5 . Classes Destroyed 12 | . 3 4 3 . 2 . Worker 2 | . . 1 1 . . . Hauler 1 | . . 1 . . . . Recycler 1 | . . . 1 . . . Watcher 3 | . 1 1 1 . . . Swarmer 13 | . 3 3 4 . 3 . Grunt 33 | . 3 17 7 . 4 2 Brawler 1 | . . . . . 1 . Duelist 1 | . . 1 . . . . Sentry 5 | . . 2 3 . . . Specialist 3 | . . . 2 . 1 . Hunter 1 | . . . 1 . . . Heavy 1 | . . . . . 1 . Best Kill Streak 11 | . 3 6 11 . 3 2 Combat Bots Only 9 | . 3 6 9 . 3 2 Max Kills in Single Turn 4 | . 1 2 4 . 2 1 Gunslinging . | . . . . . . . Exploded 4 | . . 2 4 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 501 | . 63 165 64 . 33 176 Missed 135 | . 14 49 25 . 10 37 Damage Taken 5056 | . 594 1453 448 . 602 1959 Core 1330 | . 127 261 82 . . 860 Absorbed by Shields 248 | . . 81 167 . . . Ignored by Resistances 81 | . . . . . 19 62 Regen/Repaired (Parts) 62 | . . . 62 . . . Core Remaining (%) 73 | 100 49 34 85 . 100 . Volleys Fired 134 | . 31 41 31 . 17 14 Largest 4 | . 2 3 3 . 4 4 Hottest 174 | . 70 125 112 . 149 174 Shots Fired 332 | . 61 99 74 . 62 36 Gun 168 | . 59 25 39 . 34 11 Cannon 121 | . 2 56 28 . 17 18 Launcher 43 | . . 18 7 . 11 7 Special . | . . . . . . . Kinetic 239 | . 45 66 61 . 44 23 Thermal . | . . . . . . . Explosive 43 | . . 18 7 . 11 7 Electromagnetic 50 | . 16 15 6 . 7 6 Robot Hit Streak 14 | . 7 9 14 . 7 3 Robot Miss Streak 5 | . 3 3 5 . 3 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 192 | . 35 63 41 . 35 18 Core Hits 142 | . 14 46 36 . 31 15 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6060 | . 516 2189 1675 . 1191 489 Guns 1719 | . 484 309 476 . 322 128 Cannons 1504 | . 20 671 364 . 238 211 Explosions 2741 | . . 1192 825 . 631 93 Melee . | . . . . . . . Ramming 96 | . 12 17 10 . . 57 Kinetic 2587 | . 328 790 744 . 479 246 Thermal 89 | . . 58 . . 31 . Explosive 2652 | . . 1134 825 . 600 93 Electromagnetic 636 | . 176 190 96 . 81 93 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 15 | . . 2 13 . . . Projectiles 2 | . . 2 . . . . Explosions 13 | . . . 13 . . . Melee . | . . . . . . . Knockbacks 13 | . . 9 2 . . 2 Impact . | . . . . . . . Kinetic 13 | . . 9 2 . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 184 | . . 59 6 . 39 80 Shots 8 | . . 2 2 . 2 2 Rammed 21 | . 1 5 3 . . 12 Targets Rammed 22 | . 2 5 3 . . 12 Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 855 | . 168 263 205 . 160 855 Average Temperature 133 | . 72 67 78 . 53 531 Received Heat Transfer 1894 | . 291 715 189 . 135 564 Effects 25 | . . . . . . 25 Shutdowns 6 | . . . . . . 6 Energy Bleed 1 | . . . . . . 1 Interference 3 | . . . . . . 3 Matter Decay 4 | . . . . . . 4 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . . . . . . 2 Damage (major) 3 | . . . . . . 3 Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 1 . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . 50 . . 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 629 | . 157 375 629 234 451 350 Initial 236 | . . . 117 234 167 236 Average 186 | . 45 157 437 234 289 265 Maximum Alert Level 2 | . . 1 2 1 2 1 Low Security (%) 59 | 100 100 63 18 . 18 . Level 1 25 | . . 36 3 100 66 100 Level 2 14 | . . . 78 . 14 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 10 | . . 3 4 . 1 2 Investigation 3 | . . . 2 . . 1 Extermination . | . . . . . . . Reinforcement 6 | . . 3 2 . 1 . Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 10 39 27 . 9 4 Peak Tracking Total 7 | . 3 5 7 . 3 3 Tactical Retreats 7 | . . 7 . . . . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 9 | . 1 3 3 . 1 1 Max in Single Turn 2 | . 1 2 1 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 16 | . 4 5 5 1 . 1 Terminals 13 | . 4 5 3 1 . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 2 . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 6 10 12 1 . 3 Successful 17 | . 4 5 5 1 . 2 Failed 15 | . 2 5 7 . . 1 Catastrophic 2 | . . 1 1 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 22 | . 6 10 5 1 . . Fabricators . | . . . . . . . Repair Stations 10 | . . . 7 . . 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 4 5 2 1 . . Record 2 | . . 2 . . . . Prototype ID Bank 2 | . . . 2 . . . Open DSF 1 | . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . Locate Traps 3 | . 2 1 . . . . Reinforcement Status 1 | . 1 . . . . . Recall Investigation 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 3 . . 2 Scan Component 4 | . . . 2 . . 2 Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 3 3 . . 1 Full Trace Events 4 | . . 1 2 . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 16 | . . . 16 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 3252 | 75 888 1306 531 8 304 140 Spaces Moved 1475 | 42 391 617 227 3 141 54 Core 21 | 5 . . . . . 16 Treads 1172 | 37 109 617 227 3 141 38 Legs 282 | . 282 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 165 | 146 181 163 160 160 160 134 Slowest Speed 350 | 160 190 240 160 160 240 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 56 49 33 . 95 3 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 258 | . . 102 53 . 53 50 Melee . | . . . . . . . Projectile 10 | . . . 6 . 1 3 AOE 248 | . . 102 47 . 52 47 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 2001 | 55 505 831 329 6 183 92 Wait 220 | . 50 118 44 . . 8 Move 1469 | 41 390 616 226 2 140 54 Hop . | . . . . . . . Pick Up 53 | 8 14 14 7 . 10 . Fast Attach . | . . . . . . . Attach 39 | 6 4 15 2 4 5 3 Detach 3 | . . 3 . . . . Swap 37 | . 8 9 15 . 4 1 Drop 24 | . 6 10 1 . 7 . Fire 134 | . 31 41 31 . 17 14 Melee . | . . . . . . . Ram 12 | . . . . . . 12 Kick 1 | . 1 . . . . . Crush 9 | . 1 5 3 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Core integrity fell below 50% 305 | -10/Materials | Discovered new exit (range 16) 319 | -10/Materials | Build established: Mutant 694 | -10/Materials | Discovered new exit (range 16) 964 | -10/Materials | Entered another Materials area 964 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1497 | -9/Materials | Build established: Tank 1667 | -9/Materials | Lost 5 parts (2n2u1w) 1978 | -9/Materials | Core integrity fell below 50% 2115 | -9/Materials | Discovered new exit (range 16) 2241 | -9/Materials | Discovered new exit (range 15) 2270 | -9/Materials | Entered another Materials area 2270 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2405 | -8/Materials | Destroyed 9 combat bots 2748 | -8/Materials | Discovered new exit (range 16) 2779 | -8/Materials | Repaired Rocket Launcher 2801 | -8/Materials | Entered Factory 2801 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2809 | -7/Factory | Identified exit to DSF 2809 | -7/Factory | Entered DSF 2846 | -7/DSF | Additional patrols routed to DSF 2899 | -7/DSF | Lost 3 parts (1p1u1w) 2913 | -7/DSF | Discovered new exit (range 16) 3091 | -7/DSF | Sterilization system engaged 3111 | -7/DSF | Ambient heat levels rising (+10) 3113 | -7/DSF | Entered Factory 3113 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3188 | -6/Factory | Garrison activated, responded to threat 3226 | -6/Factory | Core integrity fell below 50% 3242 | -6/Factory | Core integrity fell below 20% 3253 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03232_ U-05 Engineer builds a Wall. 03233_ Overheating: Energy bleed (-54). 03234_ Angular Momentum Engine destroyed. 03234_ Sml. Storage Unit destroyed. 03234_ Com. Matter Pod destroyed. 03236_ Slammed into Y-54 Guardian. 03236_ U-05 Engineer lays Concrete. 03237_ Overheating: Matter decay (-14). 03237_ U-05 Engineer builds a Wall. 03238_ Slammed into Y-54 Guardian. 03239_ Acquired 27 matter. 03239_ Authchip [Armor] destroyed. 03241_ Slammed into Y-54 Guardian. 03241_ Destabilizing: System corrupted (+1). 03242_ Slammed into Y-54 Guardian. 03242_ U-05 Engineer builds a Wall. 03243_ Acquired 2 matter. 03243_ Slammed into Y-54 Guardian. 03247_ System corrupted: Matter fused (-6). 03249_ Slammed into Y-54 Guardian. 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