Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.06 @ 17:09:54 Player: athros Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (2699) 2699 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (518) 518 TOTAL SCORE: 7042 Bonus ------- High Alert Combat Kills 218 Aligned with FarCom 300 Cogmind --------- Core Integrity 291/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Flying (32) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY (5) ------ Advanced Visual Processing Unit Targeting Computer Target Analyzer Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled VTOL Module Cooled VTOL Module Compact Matter Pod (122) Improved Light Armor Plating Gatling Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Targeting Computer Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Chainsword > --- INVENTORY -------- Large Matter Pod Compact Matter Pod [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 3 . . Weapon 1 | . . . . . . 1 . Parts Attached 73 | 6 5 3 3 . 14 25 17 Power 10 | 1 . 1 . . . 5 3 Engine 4 | 1 . . . . . 1 2 Core 6 | . . 1 . . . 4 1 Reactor . | . . . . . . . . Propulsion 28 | 2 . 2 2 . 4 8 10 Treads . | . . . . . . . . Leg 24 | 2 . 2 2 . 4 8 6 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . . 4 Utility 13 | 1 2 . 1 . 5 2 2 Device 1 | . . . . . 1 . . Storage 2 | 1 . . 1 . . . . Processor 3 | . . . . . 1 2 . Hackware . | . . . . . . . . Protection 7 | . 2 . . . 3 . 2 Artifact . | . . . . . . . . Weapon 22 | 2 3 . . . 5 10 2 Energy Gun 2 | 1 . . . . . . 1 Energy Cannon 2 | . . . . . . 1 1 Ballistic Gun 13 | 1 3 . . . 3 6 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 2 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 3 Parts Lost 31 | . . . . . 8 17 6 Power 6 | . . . . . . 5 1 Propulsion 9 | . . . . . 1 5 3 Utility 5 | . . . . . 4 1 . Weapon 11 | . . . . . 3 6 2 Highest Loss Streak 9 | . . . . . 2 9 3 Average Slot Usage (%) 87 | . 99 99 99 100 75 80 74 Engine 4 | . 14 7 . . . 2 8 Core 7 | . . 6 14 14 9 7 . Leg 24 | . 28 28 27 28 26 22 14 Device 3 | . . . . . 7 6 . Storage 10 | . 14 14 14 14 9 7 5 Processor 6 | . . . . . 3 12 23 Protection 7 | . 13 14 14 14 3 . 3 Ballistic Gun 18 | . 24 28 28 28 10 14 . Launcher 1 | . . . . . 6 1 . Slashing Weapon 1 | . . . . . . 1 7 Naked Turns . | . . . . . . . . Heaviest Build 40 | 14 19 19 24 24 26 34 40 Greatest Support 78 | 20 20 20 60 60 70 75 78 Greatest Overweight (x) 4 | . . . 1 . . 4 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 8 Most Carried 10 | 1 8 8 10 10 9 10 10 Average Carried 7 | . 6 8 8 9 6 7 4 Final Capacity 10 | 8 8 8 10 10 10 10 5 Final Carried 10 | 1 8 8 8 10 6 8 5 Class Distribution -------------------- 70% | Mutant 7% | Skirmisher 7% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Matter Collected 2495 | 256 262 250 20 62 439 785 421 Remotely . | . . . . . . . . Salvage Created 2809 | . 380 253 . . 861 771 544 Parts 148 | . 17 17 . . 47 42 25 Haulers Intercepted 2 | . . . . . . . 2 Recyclers Shooed 2 | . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 65 | . 6 10 . . 27 15 7 Melee 5 | . . . . . . . 5 Guns 39 | . 6 10 . . 12 10 1 Cannons 5 | . . . . . . 5 . AOE 15 | . . . . . 15 . . Classes Destroyed 12 | . 3 1 . . 4 3 1 Worker 4 | . . . . . 2 2 . Builder 3 | . . . . . 1 . 2 Tunneler 1 | . . . . . . 1 . Hauler 2 | . . . . . . . 2 Recycler 2 | . 1 . . . 1 . . Watcher 4 | . 2 . . . 1 1 . Swarmer 16 | . . 6 . . 6 4 . Grunt 35 | . 6 4 . . 15 7 3 Duelist 2 | . . . . . 1 1 . Sentry 9 | . . . . . 5 1 3 Hunter 1 | . . . . . . 1 . Programmer 2 | . . . . . . 1 1 Best Kill Streak 15 | . 3 3 . . 15 5 6 Combat Bots Only 11 | . 2 3 . . 11 4 3 Max Kills in Single Turn 3 | . 1 1 . . 3 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Damage Taken 4391 | . 148 461 . . 1266 1511 1005 Core 617 | . . 85 . . 123 154 255 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 . . . 66 77 . . Volleys Fired 207 | . 21 27 . . 83 59 17 Largest 3 | . 2 2 . . 2 3 1 Hottest 80 | . 46 46 . . 56 80 80 Shots Fired 325 | . 41 54 . . 103 110 17 Gun 260 | . 41 54 . . 67 90 8 Cannon 25 | . . . . . . 16 9 Launcher 40 | . . . . . 36 4 . Special . | . . . . . . . . Kinetic 251 | . 40 54 . . 67 90 . Thermal 24 | . . . . . . 16 8 Explosive 40 | . . . . . 36 4 . Electromagnetic 10 | . 1 . . . . . 9 Robot Hit Streak 19 | . 6 8 . . 12 12 19 Robot Miss Streak 5 | . 2 3 . . 5 3 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 237 | . 26 36 . . 67 75 33 Core Hits 143 | . 10 14 . . 64 38 17 Critical Kills 2 | . . . . . 1 1 . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 5 | . 2 . . . 1 1 1 Destroy 3 | . 1 . . . 1 1 . Corrupt 1 | . 1 . . . . . . Sever 1 | . . . . . . . 1 Melee Attacks 31 | . . . . . . 2 29 Impact . | . . . . . . . . Slashing 31 | . . . . . . 2 29 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6248 | 2 322 530 . . 2869 1293 1232 Guns 2658 | . 322 530 . . 714 905 187 Cannons 385 | . . . . . . 230 155 Explosions 2286 | . . . . . 2128 158 . Melee 890 | . . . . . . . 890 Ramming 29 | 2 . . . . 27 . . Kinetic 2449 | . 300 530 . . 714 905 . Thermal 417 | . . . . . . 230 187 Explosive 2286 | . . . . . 2128 158 . Electromagnetic 177 | . 22 . . . . . 155 Impact . | . . . . . . . . Slashing 890 | . . . . . . . 890 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 1 4 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Effects 5 | . . . . . . 1 4 Message Errors 3 | . . . . . . 1 2 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 222 | . . . . . 64 5 153 Projectiles . | . . . . . . . . Explosions 69 | . . . . . 64 5 . Melee 153 | . . . . . . . 153 Knockbacks 1 | . . . . . 1 . . Impact 1 | . . . . . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 258 | . . . . . 236 22 . Shots 9 | . . . . . 7 2 . Rammed . | . . . . . . . . Targets Rammed 3 | 1 . . . . 2 . . Kicked 3 | 1 . . . . 2 . . Crushed . | . . . . . . . . Highest Temperature 459 | . 6 63 . . 56 459 213 Average Temperature 81 | . 3 30 . . 15 136 74 Received Heat Transfer 1560 | . 78 198 . . 459 459 366 Effects 4 | . . . . . . 4 . Shutdowns 4 | . . . . . . 4 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 3 | . . . . . . . 3 Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 875 | . . . . . . 450 425 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Peak Influence 801 | . 217 235 . . 801 372 352 Initial 364 | . . 15 . . . 364 96 Average 252 | . 60 103 . . 599 295 180 Maximum Alert Level 3 | . 1 1 . . 3 1 1 Low Security (%) 49 | 100 94 92 . 100 12 17 52 Level 1 34 | . 5 7 . . 4 82 47 Level 2 6 | . . . . . 32 . . Level 3 9 | . . . . . 51 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 4 . . . 6 4 3 Investigation 5 | . 4 . . . . 1 . Extermination 2 | . . . . . . 1 1 Reinforcement 7 | . . . . . 3 2 2 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . 2 Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Distress Signals 6 | . 1 . . . 2 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 12 11 . 5 38 22 18 Peak Tracking Total 10 | . 5 3 . 5 10 6 8 Tactical Retreats 9 | . 2 1 . . 4 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Traps Triggered 3 | . 2 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Disabled 9 | . . 1 . . 7 . 1 Max in Single Turn 2 | . . 1 . . 2 . 1 Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Accessed 15 | . 7 . 2 . 1 3 2 Terminals 10 | . 5 . . . 1 2 2 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 46 | . 27 . 5 . 3 7 4 Successful 27 | . 18 . 5 . 1 1 2 Failed 19 | . 9 . . . 2 6 2 Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 24 | . 17 . 1 . 3 1 2 Terminals 32 | . 21 . . . 3 4 4 Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 12 | . 5 . 5 . . . 2 Record 7 | . 1 . 4 . . . 2 Robot Analysis 1 | . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 11 | . 10 . . . 1 . . Terminals 11 | . 10 . . . 1 . . Track 5 | . 5 . . . . . . Botnet 6 | . 5 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 6 . . . 1 3 2 Full Trace Events 4 | . 3 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . 3 . . . Total Damage 41 | . . . . 41 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Turns Passed 4550 | 59 596 680 482 247 765 1341 380 Spaces Moved 2855 | 48 393 480 340 264 329 713 288 Core 14 | 13 . . . . . 1 . Treads . | . . . . . . . . Legs 2705 | 35 393 480 340 264 329 712 152 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 136 | . . . . . . . 136 Fastest Speed 32 | 50 120 120 90 90 90 100 32 Average Speed 113 | 101 120 120 138 90 104 119 82 Slowest Speed 250 | 120 120 120 200 90 120 250 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 5 61 83 67 67 35 12 33 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug 3 | . . . . . . 1 2 Terrain Destroyed 243 | . . . . . 216 25 2 Melee 3 | . . . . . . 1 2 Projectile . | . . . . . . . . AOE 240 | . . . . . 216 24 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Total 3813 | 55 477 530 350 273 645 1111 372 Wait 568 | . 39 18 . 6 210 294 1 Move 2848 | 47 392 479 339 263 328 712 288 Hop . | . . . . . . . . Pick Up 41 | 1 14 . 2 3 4 11 6 Fast Attach 37 | 6 1 3 2 . 6 12 7 Attach 22 | . 1 . . . 4 7 10 Detach 8 | . . . 2 . . . 6 Swap 14 | . 3 . 1 . 4 6 . Drop 34 | . 6 3 4 1 4 8 8 Fire 207 | . 21 27 . . 83 59 17 Melee 31 | . . . . . . 2 29 Ram . | . . . . . . . . Kick 3 | 1 . . . . 2 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 3) 445 | -10/Materials | Identified exit to Mines 477 | -10/Materials | Discovered new exit (range 16) 643 | -10/Materials | Repaired Lgt. Armor Plating 656 | -10/Materials | Entered Mines 678 | -10/Mines | Discovered new exit (range 9) 837 | -10/Mines | Discovered new exit (range 13) 1039 | -10/Mines | Learned location of Zion (-7) 1330 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1331 | -10/Mines | Discovered new exit (range 5) 1336 | -10/Mines | Entered Exiles 1364 | -10/Exiles | Met 8R-AWN 1386 | -10/Exiles | Met EX-HEX 1538 | -10/Exiles | Met EX-BIN 1578 | -10/Exiles | Aligned with FarCom system 1580 | -10/Exiles | Given EX-Vault access code 1692 | -10/Exiles | Opened EX-Vault 1707 | -10/Exiles | Found Potential Leg 1710 | -10/Exiles | Found Potential Leg 1733 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1758 | -10/Exiles | Met EX-DEC 1806 | -10/Exiles | Discovered new exit (range 14) 1818 | -10/Exiles | Left Exiles lab with Potential Leg 1818 | -10/Exiles | Entered Mines 1847 | -9/Mines | Received a Mining Laser from a helpful Derelict 1960 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1996 | -9/Mines | Assembled infested the area 2001 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2057 | -9/Mines | Learned Materials security intel 2058 | -9/Mines | Discovered new exit (range 8) 2065 | -9/Mines | Entered Materials 2065 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2220 | -8/Materials | Destroyed 11 combat bots 2355 | -8/Materials | Garrison activated, responded to threat 2388 | -8/Materials | Destroyed 7 combat bots 2805 | -8/Materials | Discovered new exit (range 20) 2830 | -8/Materials | Entered Factory 2830 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3587 | -7/Factory | Lost 4 parts (1p2n1w) 3893 | -7/Factory | Build established: Scavenger-Skirmisher 4147 | -7/Factory | Discovered new exit (range 4) 4171 | -7/Factory | Entered Storage 4198 | -7/Storage | Lost 9 parts (2p3n1u3w) 4328 | -7/Storage | Lost 3 parts (2n1w) 4494 | -7/Storage | Core integrity fell below 50% 4551 | -7/Storage | Self-destructed Last Messages --------------- 04461_ Dropped Imp. Deuterium Engine. 04462_ Dropped Potential Leg. 04462_ Critical hit (Burn: +37). 04462_ Dropped Med. Storage Unit. 04477_ System corrupted: Energy discharge (-87). 04481_ Storage Shell breached. 04493_ P-60 Hacker destroyed. 04496_ Acquired 48 matter. 04497_ Acquired Mic. Nuclear Core. 04498_ Dropped Mic. Nuclear Core. 04501_ 1XGM:7QW4EFKJ>QSW//4CCV0=U V| 04520_ Critical hit (Burn: +37). 04522_ Acquired Propulsion Shielding. 04532_ N