Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 16:05:44 Player: Tuja Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (52) 260 Value Destroyed (2871) 2871 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9471 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1150 Matter 208/300 Energy 100/100 System Corruption 40% Temperature Cool (1) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Cloaking Device Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Thunder Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit Compact Battery Matter Compressor Improved Sensor Array Advanced Targeting Computer Graphene Brace Advanced Focal Shield A0-MCA's Component Scanner > --- WEAPON ----------- High-powered Shock Rifle Wave Gun Coil Gun Coil Gun > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Myomer Leg Scrap Suit Compact Battery Advanced Terrain Scanner Improved Medium Armor Plating Improved Thermal Shield System Shield Long-range Phase Cannon Coil Gun Improved Remote Datajack Improved Plasma Cutter [Rating: 103] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Scrap Suit Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Power Shielding Weapon Assault Rifle Energy Gun Salvaging Laser Energy Cannon Long-range Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Was Fac Slots Evolved 12 | . . . . . 8 2 . . 2 . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 6 | . . . . . 4 1 . . 1 . . Weapon 3 | . . . . . 1 1 . . 1 . . Parts Attached 95 | 6 . 3 1 5 8 24 11 3 17 5 12 Power 14 | 1 . 1 . . 2 3 1 1 2 1 2 Engine 9 | 1 . 1 . . 2 2 . . 1 . 2 Core 3 | . . . . . . 1 1 1 . . . Reactor 2 | . . . . . . . . . 1 1 . Propulsion 27 | 2 . . . 3 2 5 4 2 5 2 2 Treads 11 | . . . . 2 2 3 2 2 . . . Leg 11 | 2 . . . 1 . . 2 . 4 2 . Wheel 3 | . . . . . . 2 . . 1 . . Hover 1 | . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . 1 Utility 29 | 1 . 2 . 2 3 6 3 . 4 1 7 Device 14 | . . 2 . . 1 2 1 . 3 1 4 Storage 5 | 1 . . . 1 . 1 2 . . . . Processor 3 | . . . . 1 1 . . . . . 1 Hackware 2 | . . . . . . 1 . . . . 1 Protection 5 | . . . . . 1 2 . . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 25 | 2 . . 1 . 1 10 3 . 6 1 1 Energy Gun 8 | 1 . . 1 . . 4 . . 2 . . Energy Cannon 2 | . . . . . . . . . 1 . 1 Ballistic Gun 10 | 1 . . . . 1 3 2 . 2 1 . Ballistic Cannon 2 | . . . . . . 2 . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 2 | . . . . . . . 1 . 1 . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Corrupted Parts 4 | . . . . . . 1 . . 2 1 . System Corruption 14 | . . . . . . 8 . . 3 3 . Parts Lost 68 | . . 2 . . 1 17 11 . 21 5 11 Power 11 | . . 1 . . . 3 2 . 3 . 2 Propulsion 17 | . . . . . . 4 5 . 6 . 2 Utility 20 | . . 1 . . . 3 2 . 4 3 7 Weapon 20 | . . . . . 1 7 2 . 8 2 . Highest Loss Streak 13 | . . 2 . . 1 8 4 . 13 5 7 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | 3 4 6 8 8 8 10 10 12 12 6 2 Power 1 | . 1 1 1 1 1 1 1 2 1 . . Propulsion 1 | 1 2 3 4 2 1 . 1 3 1 . . Utility 3 | . . . . 2 3 3 3 3 6 5 2 Weapon 2 | 1 1 1 2 2 1 4 3 3 2 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 11 | . . . . 4 1 2 . . 1 1 2 Power 1 | . . . . . . 1 . . . . . Propulsion 6 | . . . . 3 1 1 . . 1 . . Utility 4 | . . . . 1 . . . . . 1 2 Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 85 94 100 100 83 83 66 70 87 43 29 Engine 6 | . 14 11 14 14 8 6 . . . . . Core 1 | . . . . . . 1 3 . 4 . . Treads 9 | . . . . 8 22 15 2 11 13 . . Leg 8 | . 28 28 28 19 . . 7 . 5 8 . Device 7 | . . 11 14 7 6 5 6 5 10 9 7 Storage 11 | . 14 14 14 14 6 10 13 23 16 9 3 Processor 8 | . . . . 6 12 11 11 11 9 5 7 Protection 1 | . . . . . 4 1 . . 2 . 1 Energy Gun 9 | . 14 14 14 14 6 6 9 5 10 . . Ballistic Gun 10 | . 14 14 14 14 12 12 5 11 7 2 . Peak Build Rating 103 | 6 6 9 10 17 51 80 72 57 103 90 63 Average Rating 43 | 4 6 6 9 11 41 68 59 49 78 55 33 On Entrance 29 | . 6 6 9 10 17 51 72 49 57 53 19 Naked Turns . | . . . . . . . . . . . . Heaviest Build 72 | 11 11 14 14 28 48 63 58 51 72 64 30 Greatest Support 118 | 20 20 20 20 40 88 118 70 89 98 75 12 Greatest Overweight (x) 16 | 1 . . . 1 . 1 16 . 2 9 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 8 8 8 10 15 15 15 15 15 10 5 Most Carried 15 | 6 7 8 8 15 15 15 15 14 15 11 5 Average Carried 11 | 3 4 6 8 9 13 14 12 13 14 5 3 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 5 5 Final Carried 15 | 4 7 8 8 15 15 13 14 11 12 5 2 Class Distribution -------------------- 40% | Mutant 29% | Gunner 13% | Scavenger-Gunner 9% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Was Fac Matter Collected 2385 | 223 . 101 . 10 121 954 579 . 336 . 61 Remotely . | . . . . . . . . . . . . Salvage Created 3075 | . . 52 . . 121 1458 795 . 649 . . Parts 118 | . . . . . 5 56 29 . 28 . . Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed 2 | . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 33 | . . 6 . . . . 27 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Was Fac Combat Hostiles Destroyed 46 | . . . . . 2 24 12 . 8 . . Guns 41 | . . . . . 2 21 11 . 7 . . Cannons 3 | . . . . . . 2 1 . . . . Classes Destroyed 10 | . . 1 . . 2 5 1 . 1 . . Worker 2 | . . . . . . 2 . . . . . Hauler 1 | . . . . . . 1 . . . . . Recycler 1 | . . . . . . . . . 1 . . Turret 2 | . . 2 . . . . . . . . . Swarmer 5 | . . . . . . . 5 . . . . Grunt 15 | . . . . . . 10 5 . . . . Brawler 1 | . . . . . . 1 . . . . . Sentry 5 | . . . . . 1 3 . . 1 . . Hunter 8 | . . . . . . 2 2 . 4 . . Programmer 12 | . . . . . 1 8 . . 3 . . Best Kill Streak 6 | . . 2 . . 1 6 4 . 2 . . Combat Bots Only 6 | . . . . . 1 6 4 . 2 . . Max Kills in Single Turn 2 | . . 1 . . 1 2 2 . 1 . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Was Fac Hostile Shots Fired 869 | . . 72 . . 69 298 77 . 214 12 127 Missed 261 | . . 25 . . 31 59 16 . 68 . 62 Hits 608 | . . 47 . . 38 239 61 . 146 12 65 Melee 13 | . . . . . . 1 . . . 12 . Projectile 595 | . . 47 . . 38 238 61 . 146 . 65 AOE 5 | . . . . . . 1 . . 4 . . Critical Strikes 30 | . . . . . 1 13 3 . 4 5 4 Actively Blocked 4 | . . . . . . . . . 4 . . Part Disruptions 1 | . . . . . . 1 . . . . . Damage Taken 10713 | . . 337 . . 344 4808 1156 . 2298 362 1408 Core 2035 | . . 50 . . 28 646 146 . 315 129 721 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 81 | . . . . . . 81 . . . . . Redirected to Shielding 16 | . . . . . 16 . . . . . . Ignored by Resistances 372 | . . . . . . . . . 227 145 . Regen/Repaired (Parts) 50 | . . . . . 7 30 10 . . 3 . Core Remaining (%) 74 | 100 . . . 80 96 . . 20 . . . Volleys Fired 175 | . . 14 . . 6 78 36 . 36 3 2 Largest 4 | . . 2 . . 3 4 4 . 4 3 1 Hottest 254 | . . 60 . . 70 214 182 . 254 155 110 Shots Fired 496 | . . 28 . . 17 248 81 . 114 6 2 Gun 442 | . . 28 . . 17 216 67 . 112 2 . Cannon 40 | . . . . . . 32 3 . . 3 2 Launcher . | . . . . . . . . . . . . Special 14 | . . . . . . . 11 . 2 1 . Kinetic 303 | . . 14 . . 12 196 26 . 53 2 . Thermal 178 | . . 14 . . 5 52 55 . 48 4 . Explosive . | . . . . . . . . . . . . Electromagnetic 15 | . . . . . . . . . 13 . 2 Robot Hit Streak 24 | . . 5 . . 16 24 14 . 21 2 2 Robot Miss Streak 7 | . . 2 . . . 7 4 . 3 2 . Penetration Max 1 | . . . . . . 1 . . 1 . . Secondary Targets 8 | . . . . . . 3 5 . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . Shots Hit Robots 349 | . . 18 . . 15 178 54 . 79 3 2 Core Hits 157 | . . 6 . . 8 86 26 . 30 . 1 Critical Kills 3 | . . . . . . 2 . . 1 . . Critical Parts Destroyed 7 | . . 1 . . . 3 1 . 2 . . Critical Strikes 18 | . . 1 . . . 7 3 . 7 . . Burn 5 | . . . . . . 1 . . 4 . . Destroy 10 | . . 1 . . . 5 1 . 3 . . Blast 2 | . . . . . . 1 1 . . . . Sever 1 | . . . . . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7880 | . . 223 . . 168 4352 1285 . 1704 131 17 Guns 6820 | . . 223 . . 168 3685 1080 . 1642 22 . Cannons 727 | . . . . . . 550 54 . . 109 14 Explosions 159 | . . . . . . 97 . . 62 . . Melee . | . . . . . . . . . . . . Ramming 23 | . . . . . . 20 . . . . 3 Kinetic 4397 | . . 141 . . 116 3117 344 . 657 22 . Thermal 3154 | . . 82 . . 52 1118 941 . 852 109 . Explosive 97 | . . . . . . 97 . . . . . Electromagnetic 209 | . . . . . . . . . 195 . 14 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 40 | . . . . . 1 16 17 17 5 36 40 Average Corruption 16 | . . . . . 1 9 16 17 4 22 36 Corruption Purged 3 | . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . Effects 144 | . . . . . . 32 56 5 8 15 28 Message Errors 30 | . . . . . . 5 14 . 1 4 6 Matter Fused 31 | . . . . . . 5 19 1 1 . 5 Heat Flow Errors 19 | . . . . . . 5 10 2 . . 2 Energy Discharges 12 | . . . . . . 2 3 . 1 2 4 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 22 | . . . . . . 7 4 2 3 3 3 Data Loss (major) 7 | . . . . . . 3 1 . 1 1 1 Misfires 3 | . . . . . . 1 2 . . . . Alerts 4 | . . . . . . 1 1 . . . 2 Misdirections 8 | . . . . . . . . . . 4 4 Weapon Failures 7 | . . . . . . 3 2 . 1 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 32 | . . . . . . . . . 32 . . Projectiles . | . . . . . . . . . . . . Explosions 32 | . . . . . . . . . 32 . . Melee . | . . . . . . . . . . . . Knockbacks 9 | . . . . . . 9 . . . . . Impact . | . . . . . . . . . . . . Kinetic 8 | . . . . . . 8 . . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . . 1 . . . . 1 Targets Rammed 2 | . . . . . . 1 . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 449 | . . 10 . . 35 395 449 110 425 66 241 Average Temperature 143 | . . 5 . . 15 134 128 66 200 34 101 Received Heat Transfer 1480 | . . 282 . . 54 624 298 . 72 . 150 Effects 20 | . . . . . . 13 2 . 5 . . Shutdowns 4 | . . . . . . 1 2 . 1 . . Energy Bleed 4 | . . . . . . 1 . . 3 . . Interference 10 | . . . . . . 10 . . . . . Short Circuit 2 | . . . . . . 1 . . 1 . . Siege Activations 2 | . . . . . . 2 . . . . . Total Turns 53 | . . . . . . 53 . . . . . Longest Duration 32 | . . . . . . 32 . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . 1 . . Combat Hostiles 2 | . . . . . . 1 . . 1 . . Parts Melted 8 | . . . . . . 3 2 . 3 . . Heat Transferred 6214 | . . 200 . . 125 2499 1749 . 1530 111 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Was Fac Maximum Alert Level 1 | . . . . . . 1 . . 1 . . Low Security (%) 97 | 100 100 . 100 . 100 98 . . 91 100 100 Level 1 2 | . . . . . . 1 . . 8 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 269 | . . . 21 . 30 224 . . 269 36 30 Initial 36 | . . . 21 . . 2 . . . 36 . Average 28 | . . . 2 . 2 59 . . 35 6 3 Influence Increases 1816 | . . 115 7 . 60 869 275 . 424 . 66 Destroy 0b10 Robot/C 960 | . . 40 . . 40 480 240 . 160 . . Destroy 0b10 Robot/NC 25 | . . . . . . 15 5 . 5 . . Destroy Leader 222 | . . . . . 20 122 30 . 50 . . Allied During Kill 2 | . . . . . . 2 . . . . . Successful Hack 42 | . . . 7 . . 22 . . 7 . 6 Disable Machine 165 | . . . . . . 75 . . 90 . . Destroy Structure 220 | . . . . . . 108 . . 112 . . Lose Combat Pursuer 180 | . . 75 . . . 45 . . . . 60 Influence Decreases 1816 | . . 70 52 . 54 651 499 . 321 103 66 Entered New Map 179 | . . . 24 . . 4 84 . . 67 . Time Decay 1118 | . . 50 28 . 54 415 315 . 169 36 51 Lost Part 416 | . . 20 . . . 129 100 . 152 . 15 Lost Ally 20 | . . . . . . 20 . . . . . Purge Threat 83 | . . . . . . 83 . . . . . Squads Dispatched 22 | . 1 . . . 2 12 . . 4 . 3 Investigation 3 | . . . . . . . . . 2 . 1 Extermination 9 | . . . . . 2 4 . . 1 . 2 Reinforcement 5 | . 1 . . . . 3 . . 1 . . Assault 2 | . . . . . . 2 . . . . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Was Fac Distress Signals 4 | . 1 . . . . 1 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 102 | . 4 5 . . 3 39 13 . 14 6 18 Peak Tracking Total 9 | . 3 4 . . 2 8 4 . 5 6 9 Tactical Retreats 8 | . . 2 . . . 3 . . . 1 2 Traps | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Was Fac Traps Triggered 5 | . . . . . . 3 1 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Was Fac Machines Disabled 11 | . . . . . . 5 . . 6 . . Max in Single Turn 6 | . . . . . . 4 . . 6 . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Was Fac Machines Accessed 19 | . . . 2 8 . 3 1 . 3 . 2 Terminals 5 | . . . 1 . . 2 . . 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . . . 2 . 1 Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 79 | . . . 2 56 . 7 5 . 3 . 6 Successful 71 | . . . 2 56 . 4 5 . 3 . 1 Failed 8 | . . . . . . 3 . . . . 5 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 6 | . . . 1 . . . . . 3 . 2 Terminals 11 | . . . 1 . . 5 . . 1 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . . . . 2 . 2 Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 67 | . . . 1 56 . 3 5 . 1 . 1 Record 61 | . . . . 55 . 1 5 . . . . Open DSF 1 | . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . 2 . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . Fedlink 2 | . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . . . . . . 3 . . 1 . 2 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Was Fac Total Allies 3 | . . . . 1 . 1 . . 1 . . Largest Group 1 | . . . . 1 . 1 . . 1 . . Highest-Rated Group 49 | . . . . 30 . 38 . . 49 . . Highest-Rated Ally 49 | . . . . 30 . 38 . . 49 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . 3 . . Total Damage 13 | . . . . . . . . . 13 . . Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Was Fac Active Infowar (turns) 2617 | . . 121 . . . . 1225 116 963 . 192 Sensors 2304 | . . . . . . . 1225 116 963 . . Terrain 106 | . . . . . . . . . . . 106 Structural 121 | . . 121 . . . . . . . . . Cloaking 86 | . . . . . . . . . . . 86 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Was Fac Turns Passed 8713 | 74 136 182 273 2205 1015 1635 1332 116 983 247 515 Spaces Moved 5383 | 54 94 75 226 1625 556 829 635 65 486 185 553 Core 215 | 11 . . . . . . 5 . . 94 105 Treads 2167 | . . . . 412 556 659 174 65 301 . . Legs 2328 | 43 94 75 226 1213 . . 420 . 166 91 . Wheels 225 | . . . . . . 170 36 . 19 . . Hover 328 | . . . . . . . . . . . 328 Flight 120 | . . . . . . . . . . . 120 Fastest Speed 35 | 50 120 120 120 120 162 100 115 160 120 100 35 Average Speed 140 | 109 120 120 120 133 162 151 186 160 148 120 81 Slowest Speed 850 | 120 120 120 120 250 163 163 850 160 190 500 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 33 | 4 21 8 59 90 11 16 72 10 8 92 12 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . . Scrap Searched 4 | . . . . 1 . . 3 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 120 | . . . . . . 51 6 . 63 . . Melee . | . . . . . . . . . . . . Projectile 29 | . . . . . . 22 6 . 1 . . AOE 90 | . . . . . . 28 . . 62 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Fac Was Fac Total 6201 | 69 117 141 228 1657 659 1038 715 77 677 203 620 Wait 366 | . 21 42 . . 73 66 17 10 104 8 25 Move 5373 | 53 93 74 225 1624 555 828 634 64 486 184 553 Hop . | . . . . . . . . . . . . Pick Up 122 | 10 3 6 1 15 12 27 13 . 21 1 13 Fast Attach . | . . . . . . . . . . . . Attach 90 | 6 . 3 . . 7 20 12 3 18 6 15 Detach 7 | . . . . . . 1 1 . 2 . 3 Swap 15 | . . . 1 5 2 4 . . 1 . 2 Drop 45 | . . 2 1 12 4 13 1 . 5 1 6 Fire 175 | . . 14 . . 6 78 36 . 36 3 2 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 5 | . . . . 1 . . . . 4 . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Met a group of wandering Federalists 172 | -10/Materials | Discovered new exit (range 16) 183 | -10/Materials | Discovered new exit (range 9) 211 | -10/Materials | Entered Subcaves 212 | -10/Subcaves | Continued accompanying wandering Federalists (3) 212 | -10/Subcaves | Approached by a straggling Scientist 308 | -10/Subcaves | Build established: Mutant 308 | -10/Subcaves | Discovered new exit (range 8) 335 | -10/Subcaves | Lost 3 allies 393 | -10/Subcaves | Entered Recycling 635 | -8/Recycling | Scanned before Scraplab entrance 652 | -8/Recycling | Entered Scraplab 664 | -8/Recycling | Discovered new exit (range 3) 666 | -8/Recycling | Entered Scraptown 887 | -8/Scraptown | Discovered new exit (range 11) 972 | -8/Scraptown | Visited TADAMA 1016 | -8/Scraptown | Visited CPS Storage 1027 | -8/Scraptown | Visited Cyclists 1091 | -8/Scraptown | Visited UFD Registry 1091 | -8/Scraptown | Registered with UFD as "Cargotorch" 1099 | -8/Scraptown | Visited Cave Peace 1146 | -8/Scraptown | Entered Cyclist Reading Room 1203 | -8/Scraptown | Visited Comm Corps 1256 | -8/Scraptown | Visited SPCMW 1459 | -8/Scraptown | Visited Science Guys 1507 | -8/Scraptown | Visited Abandonware Association 1520 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 1520 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 1575 | -8/Scraptown | Visited Curators Association 1791 | -8/Scraptown | Visited Derelict Rescue Squad 1825 | -8/Scraptown | Visited Supply Room 1854 | -8/Scraptown | Visited A0-MCA Data Center 1861 | -8/Scraptown | Given an A- rating by A0-MCA 1869 | -8/Scraptown | Found A0-MCA's Component Scanner 1919 | -8/Scraptown | Found Scrap Suit 1970 | -8/Scraptown | Discovered new exit (range 3) 2043 | -8/Scraptown | Visited Scrap Suit Storage 2433 | -8/Scraptown | Found Scrap Suit 2436 | -8/Scraptown | Found Scrap Suit 2488 | -8/Scraptown | Visited Botcube Research 2505 | -8/Scraptown | Lrg. Botcube activated 2509 | -8/Scraptown | Found Lrg. Botcube 2542 | -8/Scraptown | Visited Chapter 10 2677 | -8/Scraptown | Found DRS Beacon 2746 | -8/Scraptown | Met Optimus 2746 | -8/Scraptown | Accepted into 0bPrime 2871 | -8/Scraptown | Entered Factory 2871 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3180 | -6/Factory | Build established: Gunner 3731 | -6/Factory | Discovered new exit (range 15) 3886 | -6/Factory | Entered another Factory area 3886 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4196 | -5/Factory | Garrison activated, responded to threat 4260 | -5/Factory | Lrg. Botcube activated 4266 | -5/Factory | Lrg. Botcube completed mutation into treaded form (unarmed). 4757 | -5/Factory | Lost 5 parts (2p2n1w) 4894 | -5/Factory | System corruption reached 10% 5047 | -5/Factory | Build established: Scavenger-Tank 5226 | -5/Factory | Lost 8 parts (1p2n3u2w) 5447 | -5/Factory | Core integrity fell below 50% 5511 | -5/Factory | Lost 3 parts (3w) 5515 | -5/Factory | Discovered new exit (range 5) 5521 | -5/Factory | Entered Upper Caves 5547 | -5/Upper Caves | Identified exit to Upper Caves 5608 | -5/Upper Caves | Lost 4 parts (2n1u1w) 5975 | -5/Upper Caves | Build established: Gunner 6559 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6563 | -5/Upper Caves | Activated DRS Beacon 6629 | -5/Upper Caves | Lost 3 parts (1p1n1w) 6723 | -5/Upper Caves | Learned location of Extension (-5) 6723 | -5/Upper Caves | Learned Factory security intel 6723 | -5/Upper Caves | Learned Factory terminal intel 6853 | -5/Upper Caves | Entered another Upper Caves area 6943 | -5/Upper Caves | Build established: Scavenger-Gunner 6943 | -5/Upper Caves | Discovered new exit (range 6) 6969 | -5/Upper Caves | Entered Factory 6969 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6971 | -4/Factory | Loaded intel: 26 terminal locations 7306 | -4/Factory | Loaded intel: 8 recycling unit locations 7454 | -4/Factory | Build established: Scavenger-Tank 7629 | -4/Factory | Lost 5 parts (3n2w) 7759 | -4/Factory | Learned location of Protoforge (-2) 7835 | -4/Factory | Build established: Scavenger-Gunner 7952 | -4/Factory | Sucked down chute 7952 | -4/Factory | Entered Waste 7967 | -4/Waste | EMP discharged 7967 | -4/Waste | System corruption reached 10% 7973 | -4/Waste | Lost 13 parts (2p3n3u5w) 7995 | -4/Waste | Spotted C-40 Crusher 8020 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8067 | -4/Waste | EMP discharged 8072 | -4/Waste | Spotted C-40 Crusher 8083 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8086 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8089 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8098 | -4/Waste | Spotted C-40 Crusher 8101 | -4/Waste | Spotted C-40 Crusher 8105 | -4/Waste | Crushed by Compactor (1 part destroyed) 8106 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8107 | -4/Waste | Spotted C-40 Crusher 8113 | -4/Waste | Crushed by Compactor (1 part destroyed) 8119 | -4/Waste | Crushed by Compactor (1 part destroyed) 8122 | -4/Waste | Spotted C-40 Crusher 8150 | -4/Waste | Lost 5 parts (3u2w) 8167 | -4/Waste | EMP discharged 8167 | -4/Waste | System corruption reached 30% 8187 | -4/Waste | Discovered new exit (range 13) 8199 | -4/Waste | Entered Factory 8388 | -4/Factory | Build established: Mutant 8567 | -4/Factory | Core integrity fell below 50% 8637 | -4/Factory | Lost 7 parts (2p5u) 8668 | -4/Factory | Core integrity fell below 20% 8695 | -4/Factory | Lost 3 parts (1n2u) 8714 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08667_ P-70 Sage destroyed. 08667_ S-27 Virus destroyed. 08667_ Fabricator disabled. 08668_ Acquired 49 matter. 08669_ System corrupted: Matter fused (-7). 08670_ Acquired VTOL Module. 08672_ Acquired 12 matter. 08675_ R-10 Processor collects Lgt. Nuclear Core. 08680_ System corrupted: Slammed into wall. 08684_ System corrupted: Energy discharge (-32). 08697_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2Y. 08704_ Connecting with Recycling Unit... Feedback: System corruption (+1%). 08704_ ALERT: Suspicious activity at Recycling Unit F007. Dispatching Investigation squad. 08708_ W-44 Eye sends out distress signal. 08714_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | """ """ # #??????????????????????????????? | | ## ##??????????????????????????????? | | ## #???????????????????????????????? | | ## #???????????????????????????????? | | ## #???????????????????????????????? | | ############## ##??????????????????????????????? | | ############# #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ### #??????????????????????????????? | | ###########????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | " " " " # #????????????????????????????? | | " " " " # ?????????????????????????????? | | " " " " # ???????????????????????????????? | | " " " " # ????????????????????????????????? | | " " " " #? ?????????????????????????????????? | | " " " " ###+##############+######??????????????? | | " " " " t ???????????????? | | " " " " g g #?????????????????? | | " " " " #?????????????????? | | #?????????????????? | | @ #?????????????????? | | ###+#######+#####+###########?????????????????? | | ##?# #?? ???????????????????????????? | | ???# ! #??"""???????????????????????????? | | ???# #? ??????????????????????????? | | ???# """" ! #? """"??????????????????????????? | | ???# """" # ?????????????????????????? | | ???# """" # """""?????????????????????????? | | ???# """" # ????????????????????????? | | ???+ """" # ???????????????????????????? | | ???# """" """# ??????????????????????????????? | | ???# Y"# ???????????????????????????????? | | ???#! """#????????????????????????????????? | | ???# #????????????????????????????????? | | ???##############????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 710 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 225 Resistance: KI 30 Power Shielding 66 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredCommModule Manual? 0 Play Time 02:08:50 Cumulative 47.9 hours Start 2025.08.08 @ 13:33:03 End 2025.08.09 @ 16:05:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 24 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa14f0b0-d696-48c3-9fe0-f218e78c5822