Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.13 @ 17:13:20 Player: Luminiferous Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (106) 530 Value Destroyed (3300) 3300 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 10730 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Combat Antigrav System Large Storage Unit Microactuators Microactuators Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Cooled Airjet Cooled Airjet Combat Antigrav System > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Signal Interpreter Modified TNC Targeting Computer Advanced Melee Analysis Suite Improved Medium Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Great Axe Lance > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Large Storage Unit Improved Melee Analysis Suite Microactuators Microactuators Improved Reaction Control System Improved Medium Armor Plating Improved Medium Armor Plating [Rating: 63] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Cooled Airjet Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Airjet Utility Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Katana Energy Gun Small Laser Energy Cannon Firepult Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 2 . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 5 | . . . . . 2 1 . . . 2 . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 212 | . 21 . 8 . 22 56 1 . 2 16 10 40 4 9 17 6 Power 18 | . 1 . . . 3 4 . . . 3 1 1 1 2 1 1 Engine 9 | . 1 . . . 3 1 . . . . . . 1 1 1 1 Core 9 | . . . . . . 3 . . . 3 1 1 . 1 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 39 | . 4 . . . 7 15 . . . 4 . 5 . 3 1 . Treads 10 | . 4 . . . 6 . . . . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . . . . Wheel 2 | . . . . . . 1 . . . . . . . 1 . . Hover 26 | . . . . . 1 13 . . . 4 . 5 . 2 1 . Flight . | . . . . . . . . . . . . . . . . . Utility 99 | . 7 . 4 . 7 24 1 . 2 7 2 23 3 4 10 5 Device 25 | . 1 . . . 1 6 . . . 5 1 6 1 . 2 2 Storage 11 | . 4 . 4 . 1 1 . . . . . 1 . . . . Processor 13 | . 1 . . . 1 3 1 . 1 1 . 2 1 1 . 1 Hackware . | . . . . . . . . . . . . . . . . . Protection 50 | . 1 . . . 4 14 . . 1 1 1 14 1 3 8 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 56 | . 9 . 4 . 5 13 . . . 2 7 11 . . 5 . Energy Gun 5 | . . . 1 . 1 . . . . . . 3 . . . . Energy Cannon 4 | . . . 1 . . 1 . . . . 1 1 . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . Ballistic Cannon 13 | . 6 . 2 . 3 1 . . . . . . . . 1 . Launcher 9 | . . . . . 1 4 . . . 2 1 1 . . . . Special Weapon 2 | . 2 . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . Slashing Weapon 12 | . . . . . . 5 . . . . 2 4 . . 1 . Piercing Weapon 8 | . . . . . . . . . . . 3 2 . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 3 . . . 1 . . . . 1 . Parts Lost 17 | . . . . . 2 . . . . 1 . 4 . 4 . 6 Power 3 | . . . . . 1 . . . . . . . . 1 . 1 Propulsion 8 | . . . . . 1 . . . . 1 . 3 . 2 . 1 Utility 4 | . . . . . . . . . . . . . . 1 . 3 Weapon 2 | . . . . . . . . . . . . 1 . . . 1 Highest Loss Streak 5 | . . . . . 1 . . . . 1 . 2 . 2 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 100 96 100 95 98 100 100 99 98 100 93 99 89 85 77 Engine 4 | . 14 14 14 14 7 . . . . . . . 5 4 6 4 Core 3 | . . . . . . 6 7 7 7 6 6 6 . 1 . . Treads 8 | . 27 28 28 28 34 . . . . . . . . . . . Hover 17 | . . . . . . 29 30 30 30 24 26 21 26 16 13 7 Device 4 | . . . . . . 6 7 . . 5 6 6 6 6 6 2 Storage 8 | . 14 14 13 14 9 7 7 7 7 6 6 6 6 6 6 5 Processor 19 | . 11 14 14 14 18 15 15 23 23 25 26 26 26 26 26 30 Protection 5 | . . . . . 8 6 7 7 6 6 5 5 5 5 5 4 Ballistic Cannon 6 | . 21 28 23 28 17 . . . . . . . . . . . Launcher 2 | . . . . . . 6 7 7 7 6 6 3 . . . . Slashing Weapon 7 | . . . . . . 12 15 15 15 13 10 6 13 13 6 5 Piercing Weapon 2 | . . . . . . . . . . . 2 5 6 6 12 12 Naked Turns 4 | . . . . . . . . . . . . . . . . 4 Heaviest Build 45 | 12 29 29 45 29 39 38 31 30 30 34 34 36 38 38 37 31 Greatest Support 80 | 20 40 40 40 40 80 80 33 33 41 33 33 39 39 39 24 24 Greatest Overweight (x) 12 | . . . 1 . . 3 . . . 1 1 2 . 12 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | . 9 15 14 15 15 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | . 15 13 15 14 15 15 10 10 10 10 10 10 10 10 10 10 Average Carried 10 | . 8 13 13 13 12 9 10 10 10 9 9 9 10 9 9 7 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 13 13 14 14 15 10 10 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 36% | Scout 33% | Gladiator 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gladiator | -6/Factory Scout | -6/Waste Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Matter Collected 2952 | 200 304 . 144 . 344 747 . . 18 207 . 613 40 106 130 99 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3838 | . 435 . . . 358 804 45 . . 204 . 754 313 494 . 431 Parts 238 | . 26 . . . 25 48 3 . . 19 . 50 19 30 . 18 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . 2 . . . . . 18 27 2 16 Prevented 1 | . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Combat Hostiles Destroyed 73 | . 9 . . . 13 8 4 . . 4 . 8 8 10 . 9 Melee 43 | . . . . . . 8 . . . 1 . 7 8 10 . 9 Guns 2 | . 2 . . . . . . . . . . . . . . . Cannons 16 | . 7 . . . 9 . . . . . . . . . . . AOE 12 | . . . . . 4 . 4 . . 3 . 1 . . . . Classes Destroyed 14 | . 6 . . . 2 4 . . . . . . . 2 . . Worker 10 | . 1 . . . 1 2 . . . 2 . 4 . . . . Builder 5 | . . . . . . 2 . . . . . 3 . . . . Tunneler 2 | . . . . . . 1 . . . . . 1 . . . . Hauler 2 | . 1 . . . 1 . . . . . . . . . . . Recycler 4 | . 1 . . . . 2 . . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . Mechanic 2 | . . . . . . 1 . . . 1 . . . . . . Watcher 7 | . 2 . . . . 2 . . . 1 . 2 . . . . Swarmer 28 | . 3 . . . 4 . 4 . . 3 . 2 5 4 . 3 Grunt 25 | . 6 . . . 7 1 . . . . . 1 1 4 . 5 Duelist 2 | . . . . . . . . . . . . . . 1 . 1 Sentry 7 | . . . . . 1 2 . . . . . 3 1 . . . Hunter 3 | . . . . . 1 . . . . . . . 1 1 . . Programmer 8 | . . . . . . 5 . . . 1 . 2 . . . . Best Kill Streak 7 | . 7 . . . 4 4 4 . . 3 . 3 5 4 . 6 Combat Bots Only 6 | . 5 . . . 4 1 4 . . 3 . 2 5 4 . 6 Max Kills in Single Turn 3 | . 1 . . . 3 1 2 . . 3 . 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 2 . . 3 . 1 . . . . Melee 1 | . . . . . . 1 . . . 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Hostile Shots Fired 564 | . 35 . . . 56 100 5 . 24 13 . 68 54 65 . 144 Missed 187 | . 7 . . . 16 36 3 . 13 6 . 22 24 17 . 43 Damage Taken 4597 | . 255 . . . 442 498 20 . 136 111 . 671 254 638 . 1572 Core 999 | . 38 . . . 40 66 . . . 16 . 182 76 61 . 520 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 1317 | . 78 . . . 126 156 6 . 39 31 . 191 76 180 . 434 Regen/Repaired (Parts) 525 | . . . . . . 40 . . . 114 . 68 . . 303 . Core Remaining (%) 91 | 100 . . . 84 92 . . . 90 . . . . . . . Volleys Fired 87 | . 32 . 1 . 34 11 2 . . 2 3 2 . . . . Largest 2 | . 2 . 1 . 2 2 1 . . 1 1 1 . . . . Hottest 250 | . 75 . 250 . 70 70 30 . . 30 30 30 . . . . Shots Fired 154 | . 64 . 1 . 67 13 2 . . 2 3 2 . . . . Gun 23 | . 23 . . . . . . . . . . . . . . . Cannon 111 | . 41 . 1 . 64 5 . . . . . . . . . . Launcher 20 | . . . . . 3 8 2 . . 2 3 2 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 119 | . 50 . . . 64 5 . . . . . . . . . . Thermal 15 | . 14 . 1 . . . . . . . . . . . . . Explosive 20 | . . . . . 3 8 2 . . 2 3 2 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 16 . . . 25 . 3 . . . 6 . . . . . Robot Miss Streak 1 | . 1 . . . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 250 | . 50 . . . 52 39 2 . . 11 3 36 14 24 . 19 Core Hits 135 | . 21 . . . 26 16 7 . . 8 . 19 9 16 . 13 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 20 | . 1 . . . 3 7 . . . . . 3 1 2 . 3 Blast 4 | . 1 . . . 3 . . . . . . . . . . . Sever 9 | . . . . . . 7 . . . . . 1 . 1 . . Impale 7 | . . . . . . . . . . . . 2 1 1 . 3 Melee Attacks 252 | . . . . . . 100 1 . . 17 . 58 18 33 . 25 Impact 13 | . . . . . . 13 . . . . . . . . . . Slashing 131 | . . . . . . 87 1 . . 17 . 11 4 8 . 3 Piercing 108 | . . . . . . . . . . . . 47 14 25 . 22 Sneak Attacks 27 | . . . . . . 9 . . . 3 . 14 . 1 . . Combat Hostiles 3 | . . . . . . . . . . . . 3 . . . . Follow-up Attacks 22 | . . . . . . 6 . . . 1 . 3 2 6 . 4 Damage Inflicted 9123 | . 712 4 . . 1109 1713 281 . . 646 504 2004 580 908 . 662 Guns 197 | . 197 . . . . . . . . . . . . . . . Cannons 1404 | . 514 . . . 890 . . . . . . . . . . . Explosions 1237 | . . . . . 219 . 281 . . 149 504 84 . . . . Melee 6280 | . . . . . . 1713 . . . 497 . 1920 580 908 . 662 Ramming 5 | . 1 4 . . . . . . . . . . . . . . Kinetic 1470 | . 580 . . . 890 . . . . . . . . . . . Thermal 131 | . 131 . . . . . . . . . . . . . . . Explosive 1237 | . . . . . 219 . 281 . . 149 504 84 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 250 | . . . . . . 250 . . . . . . . . . . Slashing 2561 | . . . . . . 1463 . . . 497 . 266 88 173 . 74 Piercing 3469 | . . . . . . . . . . . . 1654 492 735 . 588 Highest Corruption 3 | . . . . . 3 1 1 1 1 . . 2 2 2 2 . Average Corruption 1 | . . . . . 3 1 1 1 1 . . 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 35 | . . . . . 4 8 1 1 . . . . 4 10 7 . Message Errors 6 | . . . . . 1 2 . . . . . . . 1 2 . Matter Fused 9 | . . . . . . 2 . . . . . . 1 3 3 . Heat Flow Errors 3 | . . . . . . 2 . 1 . . . . . . . . Energy Discharges 6 | . . . . . . 1 1 . . . . . . 4 . . Parts Fused 2 | . . . . . . . . . . . . . 2 . . . Data Loss (minor) 5 | . . . . . 1 1 . . . . . . 1 1 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . 2 . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 468 | . 15 . . . . 233 . . . 24 . 159 37 . . . Projectiles 15 | . 15 . . . . . . . . . . . . . . . Explosions 23 | . . . . . . . . . . 23 . . . . . . Melee 430 | . . . . . . 233 . . . 1 . 159 37 . . . Knockbacks 26 | . 3 . . . 22 1 . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . Kinetic 23 | . 3 . . . 20 . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . Self-Inflicted Damage 161 | . . . . . . 57 . . . 32 . 72 . . . . Shots 6 | . . . . . . 3 . . . 1 . 2 . . . . Rammed 2 | . 1 1 . . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 247 | . 177 . 210 . 99 247 . 195 . . . 1 . 3 . 14 Average Temperature 55 | . 64 . 113 . 26 68 . 102 . . . 1 . 3 . 14 Received Heat Transfer 1576 | . 147 . . . 252 117 . . . . . 177 39 153 . 691 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . . Impact Corruptions 4 | . . . . . . 4 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . Heat Transferred 300 | . 300 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Peak Influence 250 | . 163 . . . 204 154 . . . 94 75 250 . . . . Initial 46 | . . . . . . 3 . . . . 13 46 . . . . Average 40 | . 53 . . . 58 23 . . . 16 27 94 . . . . Maximum Alert Level 1 | . . . . . 1 . . . . . . 1 . . . . Low Security (%) 97 | . 100 100 . 100 91 100 . . . 100 100 87 . . . . Level 1 2 | . . . . . 8 . . . . . . 13 . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . 1 11 . . . 3 . 3 . . . 1 Investigation 6 | . 1 . . . 1 2 . . . 2 . . . . . . Extermination 8 | . . . . . . 5 . . . 1 . 2 . . . . Reinforcement 5 | . . . . . . 4 . . . . . 1 . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Distress Signals 4 | . 2 . . . 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 128 | . 17 . . . 17 16 8 . 3 8 6 9 8 14 . 22 Peak Tracking Total 10 | . 5 . . . 5 2 4 . 3 3 6 4 5 4 . 10 Tactical Retreats 6 | . 1 . . . . 1 . . . . . . . 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Traps Triggered 11 | . 2 . . . 3 1 . . . 1 . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . 1 . . Triggered 2 | . . . . . . 1 . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Machines Disabled 5 | . 1 . . . . 1 . . . 1 . 2 . . . . Max in Single Turn 1 | . 1 . . . . 1 . . . 1 . 1 . . . . Garrison Access 3 | . . . . . . 2 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Machines Accessed 43 | . 1 . 2 . 4 18 . 4 . 4 . 10 . . . . Terminals 26 | . 1 . . . 4 12 . . . 3 . 6 . . . . Fabricators 2 | . . . . . . 1 . . . . . 1 . . . . Repair Stations 4 | . . . . . . 1 . . . 1 . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . 1 . . . . Total Hacks 161 | . 3 . 24 . 9 47 . 31 . 17 . 30 . . . . Successful 104 | . 1 . 24 . 3 23 . 31 . 9 . 13 . . . . Failed 57 | . 2 . . . 6 24 . . . 8 . 17 . . . . Catastrophic 10 | . . . . . 1 4 . . . 2 . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 63 | . 3 . 1 . 8 32 . . . 4 . 14 . . 1 . Terminals 75 | . 3 . . . 9 36 . . . 7 . 20 . . . . Fabricators 4 | . . . . . . 2 . . . . . 2 . . . . Repair Stations 18 | . . . . . . 2 . . . 10 . 6 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . . . . . Garrison Access 5 | . . . . . . 3 . . . . . 2 . . . . Terminal Hacks 69 | . 1 . 24 . 1 8 . 31 . 1 . 3 . . . . Record 36 | . . . 23 . . 2 . 11 . . . . . . . . Part Schematic 11 | . . . . . . 1 . 10 . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . Terminal Index 3 | . . . . . . 1 . . . 1 . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . Alert Level 4 | . . . . . 1 2 . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks 12 | . . . . . . 2 . . . 7 . 3 . . . . Scan Component 7 | . . . . . . 1 . . . 4 . 2 . . . . Repair 5 | . . . . . . 1 . . . 3 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 2 . . . . . 1 . . . . Seal Access 3 | . . . . . . 2 . . . . . 1 . . . . Unauthorized Hacks 16 | . . . . . 2 8 . . . 1 . 5 . . . . Terminals 16 | . . . . . 2 8 . . . 1 . 5 . . . . Botnet 16 | . . . . . 2 8 . . . 1 . 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 1 . . . 3 16 . . . 4 . 9 . . . . Full Trace Events 4 | . . . . . . 2 . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 . 10 . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 20 | . . . . . . 20 . . . . . . . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . . . . . . . Parts Repaired 5 | . . . . . . 1 . . . 3 . 1 . . . . Time 277 | . . . . . . 30 . . . 200 . 47 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . 3 . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Turns Passed 14309 | . 1345 119 719 541 1166 4500 48 40 167 903 90 1600 379 1007 1279 406 Spaces Moved 11055 | 1 726 74 411 331 606 3234 100 99 415 601 159 1510 666 897 995 230 Core 7 | . . . . . . . . . . . . . . 1 . 6 Treads 2187 | . 726 74 411 331 606 39 . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 8860 | . . . . . . 3195 100 99 415 601 159 1510 666 896 995 224 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 31 | 120 160 160 160 160 160 31 40 40 31 40 40 40 48 48 61 50 Average Speed 85 | 120 160 160 165 160 160 40 40 40 39 58 40 78 48 99 125 143 Slowest Speed 650 | 120 160 160 240 160 160 230 40 40 40 105 100 171 48 650 126 150 Overloaded Moves 42 | . . . . . . 6 . . 36 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 87 21 70 83 28 56 21 74 58 10 78 27 73 93 86 31 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . . . . . . Known Exits Taken 8 | . . . . . . 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 10 | . . . . 2 . . . . 1 . . . 2 2 3 . Spaces Dug 143 | . . . . . . 106 1 . . 12 . 24 . . . . Terrain Destroyed 260 | . . . 5 . 33 131 17 . . 21 27 26 . . . . Melee 63 | . . . . . . 41 1 . . 5 . 16 . . . . Projectile 3 | . . . 1 . . 2 . . . . . . . . . . AOE 194 | . . . 4 . 33 88 16 . . 16 27 10 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Total 15485 | . 852 74 449 344 739 6302 103 98 418 1125 180 1836 701 968 1031 265 Wait 3617 | . 21 . . 10 48 2829 . . . 476 . 192 14 21 . 6 Move 11040 | . 725 73 410 330 605 3233 99 98 414 601 158 1509 665 896 994 230 Hop . | . . . . . . . . . . . . . . . . . Pick Up 120 | . 31 . 22 2 18 22 . . . 8 1 6 . 5 2 3 Fast Attach 114 | . 7 . 5 . 3 26 . . 2 5 7 35 3 7 14 . Attach 57 | . 6 . 3 . 12 18 . . . 8 1 3 . 1 . 5 Detach 4 | . . . . . 1 3 . . . . . . . . . . Swap 41 | . 8 . . . 7 12 1 . . 3 2 2 1 1 3 1 Drop 185 | . 21 . 8 2 11 55 . . 2 7 8 37 4 11 18 1 Fire 87 | . 32 . 1 . 34 11 2 . . 2 3 2 . . . . Melee 204 | . . . . . . 80 1 . . 15 . 50 14 25 . 19 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . 1 1 . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 9) 334 | -10/Materials | Build established: Mutant 692 | -10/Materials | Discovered new exit (range 16) 1023 | -10/Materials | Discovered new exit (range 15) 1346 | -10/Materials | Entered Mines 1402 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1404 | -10/Mines | Discovered new exit (range 5) 1434 | -10/Mines | Assembled infested the area 1465 | -10/Mines | Entered Exiles 1486 | -10/Exiles | Discovered new exit (range 15) 1509 | -10/Exiles | Met 8R-AWN 1533 | -10/Exiles | Met EX-HEX 1576 | -10/Exiles | Met EX-BIN 1595 | -10/Exiles | Aligned with FarCom system 1597 | -10/Exiles | Given EX-Vault access code 1635 | -10/Exiles | Opened EX-Vault 1647 | -10/Exiles | Found Firepult 1741 | -10/Exiles | Found AWS/Thermal 1750 | -10/Exiles | Found Modified TNC 1796 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2013 | -10/Exiles | Met EX-DEC 2046 | -10/Exiles | Learned location of Zion (-6) 2160 | -10/Exiles | Discovered new exit (range 15) 2184 | -10/Exiles | Left Exiles lab with Modified TNC 2184 | -10/Exiles | Entered Mines 2294 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2585 | -9/Mines | Learned Materials terminal intel 2700 | -9/Mines | Discovered new exit (range 15) 2725 | -9/Mines | Entered Materials 2725 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2726 | -8/Materials | Loaded intel: 11 terminal locations 3333 | -8/Materials | Discovered new exit (range 15) 3891 | -8/Materials | Entered Factory 3891 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4178 | -7/Factory | Discovered new exit (range 11) 4236 | -7/Factory | Build established: Scout 4517 | -7/Factory | Discovered new exit (range 5) 4732 | -7/Factory | Discovered new exit (range 12) 4957 | -7/Factory | Cargo convoy interrupted 5009 | -7/Factory | Repaired Aerolev Unit 5035 | -7/Factory | Discovered new exit (range 7) 5256 | -7/Factory | Fabricated Mni. Grenade Launcher? 5267 | -7/Factory | Identified exit to Lower Caves 8391 | -7/Factory | Entered Lower Caves 8435 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8439 | -7/Lower Caves | Identified exit to Data Miner 8439 | -7/Lower Caves | Entered Data Miner 8439 | -7/Data Miner | Discovered new exit (range 6) 8447 | -7/Data Miner | Met Data Miner 8456 | -7/Data Miner | Learned location of Section 7 (-2) 8456 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8463 | -7/Data Miner | Received God Mode back door access code from Data Miner 8478 | -7/Data Miner | Identified exit to Proximity Caves 8479 | -7/Data Miner | Entered Proximity Caves 8532 | -6/Proximity Caves | Spotted B-75 Beast 8564 | -6/Proximity Caves | Learned Factory emergency access door positions 8600 | -6/Proximity Caves | Learned Factory stockpile data 8641 | -6/Proximity Caves | Discovered new exit (range 14) 8645 | -6/Proximity Caves | Identified exit to Factory 8646 | -6/Proximity Caves | Entered Factory 8646 | -6/Factory | Evolved 2 slots: Utility x2 8744 | -6/Factory | Repaired Cld. Airjet 8815 | -6/Factory | Repaired Cld. Airjet 8876 | -6/Factory | Repaired Aerolev Unit 8925 | -6/Factory | Discovered new exit (range 6) 8939 | -6/Factory | Build established: Gladiator 9549 | -6/Factory | Sucked down chute 9549 | -6/Factory | Entered Waste 9580 | -6/Waste | Spotted C-40 Crusher 9600 | -6/Waste | Spotted C-40 Crusher 9607 | -6/Waste | Spotted C-40 Crusher 9608 | -6/Waste | Spotted C-40 Crusher 9610 | -6/Waste | Spotted C-40 Crusher 9618 | -6/Waste | Spotted C-40 Crusher 9633 | -6/Waste | Discovered new exit (range 16) 9638 | -6/Waste | Identified exit to Factory 9639 | -6/Waste | Entered Factory 9681 | -6/Factory | Discovered new exit (range 15) 9745 | -6/Factory | Identified exit to Factory 9802 | -6/Factory | Discovered exit to Factory (range 14) 10431 | -6/Factory | Discovered exit to Factory (range 5) 10992 | -6/Factory | Repaired Broken Cmb. Antigrav System 11126 | -6/Factory | Discovered new exit (range 5) 11129 | -6/Factory | Identified exit to Lower Caves 11239 | -6/Factory | Entered Lower Caves 11276 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11534 | -6/Lower Caves | Discovered new exit (range 10) 11538 | -6/Lower Caves | Identified exit to Lower Caves 11618 | -6/Lower Caves | Entered another Lower Caves area 11643 | -6/Lower Caves | Discovered exit to Factory (range 4) 11644 | -6/Lower Caves | Encountered a Warlord checkpoint 11691 | -6/Lower Caves | Spotted B-75 Beast 11925 | -6/Lower Caves | Learned location of 1 exit from Factory 12622 | -6/Lower Caves | Discovered new exit (range 4) 12624 | -6/Lower Caves | Identified exit to Zion 12625 | -6/Lower Caves | Entered Zion 12722 | -6/Zion | Found CR-A16's Pointy Stick 12763 | -6/Zion | Received a visual enhancement algorithm 12896 | -6/Zion | Discovered new exit (range 16) 12914 | -6/Zion | Identified exit to Proximity Caves 12959 | -6/Zion | System corruption cleaned by Quarantine Array 13104 | -6/Zion | Learned Factory security intel 13187 | -6/Zion | Given the Hacking Drone Bay 13190 | -6/Zion | Found Prototype Device 13190 | -6/Zion | Identified Hacking Drone Bay 13244 | -6/Zion | Learned Factory trap positions 13285 | -6/Zion | Visited the Megawrench Repair Shop 13285 | -6/Zion | Megawrench repaired 8 parts 13723 | -6/Zion | Rebuked by Imprinter 13904 | -6/Zion | Entered Proximity Caves 13958 | -5/Proximity Caves | Core integrity fell below 50% 14047 | -5/Proximity Caves | Lost 5 parts (1p1n3u) 14280 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14282 | -5/Proximity Caves | Core integrity fell below 20% 14306 | -5/Proximity Caves | Released all parts (11) 14310 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14303_ Lance follow-up attack on S-27 Virus. 14303_ S-27 Virus destroyed. 14304_ C-30 ARC bursts open, deploying its payload. 14304_ G-67 Veteran unfolds itself. 14304_ G-50 Soldier unfolds itself. 14305_ Penetrated by Slug. 14306_ Released Mak. Light Armor Plating. 14306_ Released CR-A16's Pointy Stick. 14306_ Released Imp. Signal Interpreter. 14306_ Released Modified TNC. 14306_ Released Targeting Computer. 14306_ Released Med. Storage Unit. 14306_ Released Adv. Melee Analysis Suite. 14306_ Released Lance. 14306_ Released Cmb. Antigrav System. 14306_ Released Lgt. Angular Momentum Engine. 14306_ Released Imp. Melee Analysis Suite. 14307_ Dropped Mic. Nuclear Core. 14307_ Acquired Cmb. Antigrav System. 14310_ Lgt. Nuclear Core fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????####?????????????###?????????????????????? | | ??#####?# #????????????##""#?????###????????????? | | ### ### ##??????????##"""?????# #????????????? | | ## ##?????????#"""##???# #????????????? | | ###???????# ""#### ##???????????? | | ## #####???# #???????????? | | ?# ## #???# #???????????? | | ?# ###### ##### #???????????? | | ?## #????##### #???????????? | | ??## #????????##### #???????????? | | ???## ##???????????# ## #???????????? | | ????## ##???######## ### #???????????? | | ?????## ##### ## ### ##???????????? | | ??????## ### ##????????????? | | ???????## #?## ##????????????? | | ????????## ###### #??# #????????????? | | ?????????###??### g ##?# ### #????????????? | | ?????????????## % Y### ##??# ##????????????? | | ?????????????# ggg ## ###????##?????????????? | | ?????? "##gg[/ ###?????????????????????? | | ?????? ###!% *##??????????????????????? | | ?????? ####### #?##%! ### #???????????????? | | ??????????????? ???#/! @ #???????????????? | | ??????????????# ???## #???????????????? | | ?????????????? ????## #??????????????? | | ?????????????? ?????# #??????????????? | | ????????????? # ?????# ##??????????????? | | ?????????????"# ?????# ;#####???????????????? | | ??????????????## ?????# ##???????????????????? | | ???????????????? ??????## ????????????????????? | | ????????????????????????# ???????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ## ?????????????????? | | ????????????????????????? #?# ????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 67 Targeting Accuracy 5 Melee Accuracy 14 Recoil Reduction 4 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free System Guard | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Fabricated ------------ Mni. Grenade Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyGammaKit Manual? 0 Play Time 01:57:14 Cumulative 11.8 hours Start 2024.04.13 @ 14:57:08 End 2024.04.13 @ 17:13:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 43 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 31 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd15031e-e0db-454c-9821-28827ce496c8